# Wild Rift Pocket — Build Research Digest: Defense & Support Items (English)

> Source: https://wrpocket.app/ — a League of Legends: Wild Rift build lab.
> License: CC BY-NC 4.0 (non-commercial reuse with attribution).
> Data patch: 7.1e.
>
> The "Defense & Support Items" section of the build-research digest.
> Runes / summoner spells / champion index are in the hub: https://wrpocket.app/knowledge/build-digest.en.md

## Mechanic Tag Legend

Each item and rune carries Wild Rift Pocket house-rule "mechanic tags". Shared tags let you cross-reference synergy / counters between entries.

- **On-hit**: Extra effect or buff that triggers on a basic-attack hit
- **True damage**: Deals true damage
- **Sustain**: Life steal / vamp / omnivamp — heals continuously by attacking
- **Heal**: Attack-independent healing (regen / heal proc / activated heal)
- **Shield**: Grants a shield
- **Healing cut**: Reduces enemy healing (grievous wounds)
- **Slow**: Applies a movement-speed slow
- **Dash**: Dash / blink on activation (repositioning)
- **CC cleanse**: Removes crowd control from yourself
- **Invulnerable**: Invulnerability / untargetable (stasis effects)
- **Revive**: Revives on death
- **Gold income**: Generates gold

Stat-derived mechanics (crit / attack speed / physical / magic / health / armor / magic resist, etc.) can be read off each entry's Stats line.

## Defense & Support Items

### Relic Shield (レリックシールド) — Support · 500G · GE 83.25
Stats: +125最大体力
Mechanics: Heal, Gold income
Effect: Kill minions to earn bonus gold This item is for support players. When equipped, it will reduce the gold you receive from killing minions and monsters. If there are multiples of this item within the party, only one of them can take effect at any given time. Tribute: Gain 1 encircling energy orb(s) every 30 seconds (max 3 orbs). While near an ally, the actions below will trigger Tribute, consuming 1 energy orb(s) to grant you 65 gold and restore your Health 20-80: 1. Using abilities or attacks to damage enemy champions or structures. 2. Attacking minions below 65% Health. This also executes them, and the gold generated from the minion kills is given to the ally nearest to you. 3. A nearby minion is killed while you have 3 orbs. Upon triggering Tribute, the ally nearest to you gains Tribute stacks. Sentry: Deal 1 more damage to Sight Wards revealed by Sweeping Lens, Control Ward, and Scryer’s Bloom. Restraint: You do not earn gold generated from minion kills, but you earn gold equal to 50% of the bounty. The gold generated from your minion kills will be given to the ally nearest to you. Gold earned from monster kills is reduced by 50%. Quest: After earning 750 gold, this item upgrades into Bulwark of the Mountain and binds you and the ally with the most Tribute stacks as Perfect Partners

### Spectral Sickle (霊者の鎌) — Support · 500G · GE N/A (Active Item)
Stats: +10攻撃力または+20魔力(アダプティブ)
Mechanics: Heal, Gold income
Effect: Attack champions and structures to gain bonus gold This item is for support players. When equipped, it will reduce the gold you receive from killing minions and monsters. If there are multiples of this item within the party, only one of them can take effect at any given time. Versatile: Gain 10 Attack Damage or 20 Ability Power (Adaptive). Tribute: Gain 1 encircling energy orb(s) every 30 seconds (max 3 orbs). While near an ally, the actions below will trigger Tribute, consuming 1 energy orb(s) to grant you 65 gold and restore your Health 20-80: 1. Using abilities or attacks to damage enemy champions or structures. 2. Attacking minions below 65% Health. This also executes them, and the gold generated from the minion kills is given to the ally nearest to you. 3. A nearby minion is killed while you have 3 orbs. Upon triggering Tribute, the ally nearest to you gains Tribute stacks. Sentry: Deal 1 more damage to Sight Wards revealed by Sweeping Lens, Control Ward, and Scryer’s Bloom. Restraint: You do not earn gold generated from minion kills, but you earn gold equal to 50% of the bounty. The gold generated from your minion kills will be given to the ally nearest to you. Gold earned from monster kills is reduced by 50%. Earn 750 gold with this item to transform it into Black Mist Scythe and bind you and the ally with the most Tribute stacks as Perfect Partners

### Glacial Shroud (グレイシャルシュラウド) — Defense / Support · 1000G — +20物理防御 +10スキルヘイスト +150最大マナ

### Iceborn Gauntlet (アイスボーンガントレット) — Defense · 3100G · GE 112.82
Stats: +250最大体力 +50物理防御 +30スキルヘイスト +250最大マナ
Mechanics: On-hit, Slow, Cleave
Builds from: Sheen, Glacial Shroud, Kindlegem
Effect: UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage + 25% bonus armor on-hit. It also deals 100% base AD physical damage to enemies surrounding the target and creates an icy zone for 2 seconds, which slows enemies within by 30%. The zone has a radius of 180 (+55% bonus armor) units. The damage is reduced against structures. (1.5 second cooldown which begins after using the empowered attack).

### Harmonic Echo (ハーモニックエコー) — Support · 2600G · GE 93.62
Stats: +100最大体力 +50魔力 +10スキルヘイスト +8%回復効果およびシールド量 +300最大マナ +50%マナ自動回復
Mechanics: Heal
Builds from: Amplifying Tome, Forbidden Idol, Lost Chapter
Effect: - 50% Mana Regen UNIQUE - HARMONIC ECHO: Moving and casting abilities builds Harmony. At 100 Harmony your next healing or shielding ability on an ally other than yourself restores 120 - 180 (+15% AP) health to your target. If the target's Health is below 30%, healing potency is increased to 150% of the original.

### Staff of Flowing Water (フローウォータースタッフ) — Support · 2600G · GE 89.46
Stats: +100最大体力 +45魔力 +20スキルヘイスト +5%回復効果およびシールド量 +50%マナ自動回復
Builds from: Fiendish Codex, Forbidden Idol
Effect: - 50% Mana Regen UNIQUE - Rapids: Healing or shielding an ally grants you both 10 Ability Haste and 20 - 40 Ability Power (based on target's level) for 6 seconds.

### Imperial Mandate (帝国の指令) — Support · 2500G · GE 130.64
Stats: +200最大体力 +40魔力 +20スキルヘイスト
Builds from: Fiendish Codex, Kindlegem
Effect: Coordinated Fire: Abilities that slow or immobilize a champion deal 47 - 75 (based on level) bonus magic damage and marks them for 4 seconds (6s cooldown per champion). Ally champion damage detonates the mark, dealing an additional 94 - 150 (based on ally level) magic damage and granting you both 20% Move speed for 2 seconds.

### Redeeming (リデンプション) — Defense / Support · 2600G · GE 91.92
Stats: +400最大体力 +20スキルヘイスト +300最大マナ
Mechanics: Heal
Builds from: Catalyst of Aeons, Kindlegem
Effect: Heal nearby allies periodically Eternity: Restore Mana equal to 15% of the damage taken from champions. When consuming Mana, restore Health equal to 20% of Mana consumed. Capped at 15 Health per cast. Salvation: Every 8 seconds, restore (40 + 7% bonus) Health to all allied champions within 350 units. If there are no allied champions within range, the effect is not triggered. This item is a strong support pickup: it restores mana during combat and converts spent mana into healing, sustaining you and your team through extended fights. Its periodic heal affects nearby allies only when they are present, so it performs best in close-range team play and coordinated rotations. A top choice for enchanter supports who want reliable, ongoing team sustain

### Hollow Radiance (ホロウレディアンス) — Defense · 2800G · GE 104.71
Stats: +400最大体力 +40魔法防御 +15スキルヘイスト
Mechanics: Immolate
Builds from: Bami's Cinder, Negatron Cloak
Effect: IMMOLATE: While in combat, deal Magic Damage equal to (20 ~ 30 + 1% Bonus Health) per second for 5s. Deals 125% Damage against monsters and 200% Damage against minions. DESOLATE: Killing a neutral monster or an enemy deals Magic Damage equal to (30 + 2% Bonus Health) in an area around them.

### Cloth Armor (クロースアーマー) — Defense · 500G — +20物理防御

### Null-Magic Mantle (ヌルマジックマント) — Defense · 500G — +20魔法防御

### Chain Vest (チェインベスト) — Defense / Support · 900G — +40物理防御

### Bami's Cinder (バミシンダー) — Defense · 1300G · GE 64.04
Stats: +250最大体力
Mechanics: Immolate
Builds from: Ruby Crystal, Shimmering Spark
Effect: Burns nearby emenies Cinders: Deals 10-20 magic damage per second to nearby enemies. Deals 15% bonus damage to minions and monsters

### Shimmering Spark (シマリングスパーク) — Defense · 500G · GE 33.3
Stats: +50最大体力
Mechanics: Immolate
Effect: Burns nearby enemies Burn: Deals 5-10 magic damage per second to nearby enemies

### Negatron Cloak (ネガトロンクローク) — Defense · 900G — +40魔法防御

### Surging Scales (波打つ鱗) — Defense · 1300G · GE 76.92
Stats: +40物理防御
Mechanics: Tenacity
Builds from: Cloth Armor×2
Effect: In-combat Slow Resist Surge: Gain 20% Slow Resist while in combat with an enemy champion

### Giant's Belt (ジャイアントベルト) — Defense / Support · 1000G — +300最大体力

### Warden's Mail (ワーデンメイル) — Defense / Support · 1050G · GE 83.33
Stats: +35物理防御
Mechanics: AS slow
Builds from: Cloth Armor
Effect: Reduces enemy's Attack Speed Cold Steel: Reduce the Attack Speed of enemies by 15% for 1.5 seconds when struck by an attack

### Spectre's Cowl (スペクターカウル) — Defense / Support · 1100G · GE 98.43
Stats: +175最大体力 +20魔法防御
Builds from: Null-Magic Mantle
Effect: Boosts Health Regen when tacking damage Spectral Visit: Grants 150% Health Regen for 10 seconds after taking damage from an enemy champion

### Bramble Vest (ブランブルベスト) — Defense · 1000G · GE 75.0
Stats: +30物理防御
Mechanics: Healing cut
Builds from: Cloth Armor
Effect: Reflects damage and reduces enemy healing Thorns: When struck by an attack, deal 4 magic damage + 6% bonus armor to the attacker and inflict 40% Grievous Wounds for 3 seconds if they are a champion. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects

### Winged Moonplate (翼のムーンプレート) — Defense · 900G — +150最大体力

### Sunfire Aegis (サンファイアイージス) — Defense · 2900G · GE 86.73
Stats: +425最大体力 +20物理防御 +15スキルヘイスト
Mechanics: Immolate
Builds from: Cloth Armor, Ruby Crystal, Bami's Cinder
Effect: UNIQUE - IMMOLATE: Deals 16-25 magic damage +0.8% bonus HP per second to nearby enemies. Damaging champions or epic monsters with Immolate increases its damage by 11% for 5s, stacking up to 4 times. Immolate deals 15% bonus damage to minions and monsters. UNIQUE - FLAME TOUCH: At max Immolate Stacks, attacks burn enemies around you for 50% of Immolate's damage over 3 seconds. Immolate deals 170% - 250% damage to minions and deals 130% damage to jungle monsters.

### Warmog's Armor (ワーモグアーマー) — Defense · 2850G · GE 111.61
Stats: +700最大体力 +20スキルヘイスト +100%体力自動回復
Mechanics: Heal
Builds from: Kindlegem, Giant's Belt
Effect: UNIQUE - WARMOG'S HEART: If you have at least 950 bonus health, regenerate 3.5% maximum health per second if you haven't taken damage with the last 5 seconds. UNIQUE - BLESSED: Increases all healing and shielding effects on you by 30%.

### Randuin's Omen (ランデュインオーメン) — Defense · 2800G · GE 123.46
Stats: +400最大体力 +75物理防御
Mechanics: Tenacity
Builds from: Giant's Belt, Warden's Mail
Effect: UNIQUE - Countercurrent: Gain a stack of Countercurrent when Critically Struck. Each Stack of Countercurrent grants 5% Movement Speed and 5% Slow Resist, Max 4 stacks. UNIQUE - Resilience: Critical Strikes deal 30% less damage to you.

### Dead Man's Plate (デッドマンプレート) — Defense · 2800G · GE 113.05
Stats: +350最大体力 +70物理防御
Mechanics: On-hit, Slow
Builds from: Surging Scales, Winged Moonplate
Effect: UNIQUE - RELENTLESS: +5% movement speed UNIQUE - MOMENTUM: Moving builds Momentum, granting up to 40 Move Speed at 100 stacks. Attacking removes all Momentum. Stacks decay when movement is impaired. UNIQUE - CRUSHING BLOW: Attacks deal up to 100 bonus magic damage based on Momentum removed. Melee attacks with max Momentum slow by 75% for 1 second.

### Thornmail (ソーンメイル) — Defense · 2700G · GE 94.11
Stats: +200最大体力 +75物理防御
Mechanics: Healing cut
Builds from: Chain Vest, Bramble Vest
Effect: UNIQUE - THORNS: When Struck by an attack, deal 20 + 6% Bonus Armor + 2% Bonus Health Magic Damage to the attacker. UNIQUE - ENTWINE: Apply Grievous Wounds to enemy champions for 3s when struck by their attacks or dealing damage to them.

### Ardent Censer (アーデントセンサー) — Support · 2700G · GE 106.5
Stats: +250最大体力 +35魔力 +20スキルヘイスト +5%回復効果およびシールド量 +50%マナ自動回復
Builds from: Aether Wisp, Ring of Revelation, Forbidden Idol
Effect: - 50% Mana Regen UNIQUE - CENSER: When you heal or shield an allied champion other than yourself, their attacks deal 16~30 bonus magic damage for 6s. This damage can Critically Strike.

### Winter's Approach (冬の訪れ) — Defense · 2600G · GE 84.44
Stats: +350最大体力 +15スキルヘイスト +500最大マナ
Builds from: Tear of the Goddess, Giant's Belt
Effect: UNIQUE - AWE: Grants Ability Haste equal to 1% maximum mana. Refunds 15% of mana spent. UNIQUE - MANA CHARGE: Increases max Mana by 12 every attack, when Mana is spent or when taking damage from champions, epic monsters, or towers. Triggers up to 3.3 times every 10 seconds. Transforms into Fimbulwinter Fimbulwinter at +700 mana. Limited to 1 AWE item.

### Frozen Heart (フローズンハート) — Defense / Support · 2700G · GE 117.48
Stats: +80物理防御 +25スキルヘイスト +200最大マナ
Mechanics: AS slow
Builds from: Glacial Shroud, Warden's Mail
Effect: UNIQUE - Winter's Caress: Basic attacks and magic damage caused by you or inflicted upon you will apply stacks of Chill to the enemy champion for 3 seconds. Each stack of Chill slows enemy attack speed by 9%, up to a maximum of 4 stacks or 36% Attack Speed reduction. Each individual ability has a 3 second cooldown on applying Chill stacks.

### Force of Nature (自然の力) — Defense · 2750G · GE 106.02
Stats: +350最大体力 +60魔法防御
Builds from: Spectre's Cowl, Winged Moonplate
Effect: UNIQUE - Storm: +5% Movement Speed UNIQUE - Absorb: When receiving skill damage, you can get a 7-second firmness layer, which can be stacked up to 4 times; dealing damage to champions can refresh the duration of the layer. At 6 stacks, gain 10% movement speed and reduce all magic damage taken by 25%.

### Dawnshroud (ドーンシュラウド) — Defense / Support · 2700G · GE 104.91
Stats: +250最大体力 +50物理防御 +30魔法防御
Mechanics: Reveal
Builds from: Chain Vest, Spectre's Cowl
Effect: UNIQUE - Dawnbringer: When you immobilize a champion or are immobilized, damage and reveal all nearby enemy champions for 3 seconds, dealing 40 + 2.5% bonus health, as magic damage, increase your Armor and Magic Resistance by 20 (3 second cooldown).

### Amaranth's Twinguard (アマランスツインガード) — Defense · 3100G · GE 96.77
Stats: +60物理防御 +60魔法防御
Mechanics: Tenacity
Builds from: Negatron Cloak, Surging Scales
Effect: UNIQUE - ENDURANCE: While in combat with enemy champions, gain a stack of Endurance each second. When you reach 5 stacks of Endurance, gain 20% size, 20% tenacity, and increase your armor and magic resistance by 30% until you leave combat with champions.

### Mantle of the Twelfth Hour (背水のマント) — Defense · 2900G · GE 91.93
Stats: +200最大体力 +40物理防御 +40魔法防御
Mechanics: Tenacity
Builds from: Negatron Cloak, Surging Scales
Effect: UNIQUE - LIFELINE: Damage that puts you under 35% Health grants bonus max Health equal to 180 + 45% bonus Health over 3 seconds, and provides 50% Slow Resist and 30 Movement Speed for 3 seconds. (90s cooldown)

### Searing Crown (焦炎の王冠) — Defense · 2700G · GE 83.3
Stats: +300最大体力 +50物理防御
Mechanics: Immolate
Builds from: Chain Vest, Bami's Cinder
Effect: UNIQUE - FIERY TOUCH: When the basic attack or skill deals damage, it burns the target for 3 seconds, causing magic damage equal to 1.4% of the target's maximum HP per second (when used by a ranged Champion, the damage is reduced to 0.8%). Deals 150% damage to minions and monsters. Deals up to 125 damage to jungle monsters.

### Heartsteel (心の鋼) — Defense · 2800G · GE 114.5
Stats: +700最大体力 +20スキルヘイスト +150%体力自動回復
Mechanics: On-hit
Builds from: Ruby Crystal, Kindlegem, Giant's Belt
Effect: UNIQUE - Colossal Consumption: While within 700 units of an enemy champion, charges for 2.5 seconds before dealing a huge strike against the enemy champion. This charged attack deals bonus physical damage equal to 140 + 3.5% of maximum Health, and grants maximum Health equal to 15% of the damage dealt. The charge for each target has a 20-second cooldown.

### Zeke's Convergence (ジークコンバージェンス) — Defense / Support · 2700G · GE 107.2
Stats: +350最大体力 +40物理防御 +15スキルヘイスト +150最大マナ
Mechanics: Slow
Builds from: Glacial Shroud, Giant's Belt
Effect: UNIQUE - HARBINGER: Casting your Ultimate surrounds you with a blizzard for 10 seconds. The blizzard deals a maximum of 320 – 600 damage, slows nearby enemies by 25%, and leaves a trail behind you. Allied champions on the trail gain 40 bonus Movement Speed for 1 second. (30s cooldown)

### Kaenic Rookern (ケイニックルーケルン) — Defense · 2800G · GE 110.38
Stats: +350最大体力 +75魔法防御 +100%体力自動回復
Mechanics: Shield
Builds from: Negatron Cloak, Spectre's Cowl
Effect: Magebane - After not taking magic damage for 12 seconds, gain a magic shield that absorbs damage (equal to 70-180+10% of max Health).

### Yordle Trap (ヨードルトラップ) — Defense / Support · 2500G · GE 170.62
Stats: +350最大体力 +40物理防御 +15スキルヘイスト
Mechanics: Gold income, Defense shred
Builds from: Chain Vest, Kindlegem
Effect: Catcher - After applying crowd control effects that displace the enemy, gain 30% Movement Speed for 3 seconds and mark the target, reducing their Armor and Magic Resist by 5-12 for 8 seconds. If the target dies while they are marked, you and nearby allies gain 200-240 bonus gold in total. The bonus gold can only be earned once every 10 seconds.

### Radiant Virtue (暁光の美徳) — Defense / Support · 2850G · GE 95.58
Stats: +300最大体力 +45物理防御 +15スキルヘイスト
Mechanics: Heal
Builds from: Chain Vest, Kindlegem
Effect: Guiding Light: Upon Casting your ultimate ability, you Transcend, increasing your Max Health by 10% for 6s. While Transcended, you and allied champions within 1200 units of you heal for 2.5% of your max Health per second over the duration (60s Cooldown). (Heals reduced by 50% for ranged champions)

### Knight's Vow (騎士の誓い) — Defense / Support · 2600G · GE 107.0
Stats: +400最大体力 +40物理防御 +10スキルヘイスト +100%体力自動回復
Mechanics: Heal, Sacrifice
Builds from: Chain Vest, Kindlegem
Effect: SACRIFICE: When your Worthy ally is nearby, 12% of the damage they take is redirected to you, and you are healed for 10% of the damage they deal to champions. PLEDGE: When you buy the item, you can designate an ally champion who is Worthy. (You can re-designate another champion by selling and repurchasing the item)

### Berserker's Greaves (バーサーカーブーツ) — Boots · 900G · GE 172.58
Stats: +25%攻撃速度 +45移動速度
Builds from: Boots of Speed
Effect: UNIQUE - Blessed Blade: Attacks restore 10 Health on hit.

### Mercury's Treads (マーキュリーブーツ) — Boots · 900G · GE 212.33
Stats: +200最大体力 +20魔法防御 +45移動速度 +50%体力自動回復
Mechanics: Tenacity
Builds from: Boots of Speed
Effect: +50% Health Regen Limited to 1 Boots item.

### Plated Steelcaps (プレートスチールキャップ) — Boots · 900G — +150最大体力 +20物理防御 +45移動速度 +50%体力自動回復

### Ionian Boots of Lucidity (アイオニアブーツ) — Boots · 900G · GE 188.44
Stats: +100最大体力 +45移動速度 +15スキルヘイスト +50%マナ自動回復
Builds from: Boots of Speed
Effect: - 50% Mana Regen UNIQUE - SUMMONED: Reduces summoner spell cooldowns by 15%. Limited to 1 Boots item.

### Gluttonous Greaves (グラトナスブーツ) — Boots · 900G · GE 161.94
Stats: +10攻撃力 +45移動速度
Mechanics: Sustain
Builds from: Boots of Speed
Effect: UNIQUE - Conversion: +7% Omnivamp. Limited to 1 Boots item.

### Boots of Mana (マナブーツ) — Boots · 900G · GE 122.89
Stats: +15魔力 +45移動速度 +100%マナ自動回復
Builds from: Boots of Speed
Effect: +100% Mana Regeneration UNIQUE - Magic Break: +8 Magic penetration. UNIQUE - Big Bully: Attacks and active abilities deal 18 bonus physical damage to minions. UNIQUE - Equilibrium: Champions without Mana gain 50% Base Health Regen.

### Boots of Dynamism (ダイナミズムブーツ) — Boots · 900G — +10攻撃力 +45移動速度

### Stasis Enchant (ステイシスエンチャント) — Boots · 1000G · GE N/A (Active Item)
Mechanics: Invulnerable
Effect: Turn invulnerable Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown) 1000 Stasis Enchant TIPS: This Enchant renders you invulnerable and untargetable for 2.5 s, but prevents movement, attacks, and ability or item use. Perfect for surviving critical moments against assassins and high burst damage.

### Locket Enchant (ロケットエンチャント) — Boots · 500G · GE N/A (Active Item)
Mechanics: Shield
Effect: Area of effect magic shield Locket (Active): Grants a shield to yourself and nearby allied champions that each absorbs 60-330 damage for 2.5 seconds. (60s cooldown) This effect is reduced by 50% if the target has been affected by another Locket in the last 20 seconds. 500 Locket Enchant TIPS: This enchant grants a magic shield to you and nearby allies, absorbing damage for a brief duration. The shield is ideal in large teamfights, providing extra protection and opportunities for counterplay. Perfect for tanks who frequently stand in the thick of battle and want to safeguard their team during critical moments.

### Glorious Enchant (グロリアスエンチャント) — Boots · 500G · GE N/A (Active Item)
Mechanics: Slow, Tenacity
Effect: Increases Movement Speed Glory (Active): Gain +30% Move Speed. After 4s or when near an enemy champion, emit a shockwave that slows enemy champions hit by 60% for 2s. Also gain 20% Tenacity an 20% slow Resist for 4s. (45s Cooldown) This boot enchant grants a hefty boost in movement speed, then emits a shockwave that significantly slows nearby enemies and briefly increases your tenacity and slow resistance. Perfect for initiators and tanks to engage swiftly and hold the frontline

### Protobelt Enchant (プロトベルトエンチャント) — Boots · 500G · GE N/A (Active Item)
Mechanics: Dash, Defense shred
Effect: Small dash Protobelt (Active): Dash forward and unleash a cone of missiles that deal 70 magic damage. and reducing the target's Magic Resistance by 12% for 3s. After cast, gain 20% Movement Speed thatdecays over 3s. (50s Cooldown) If champions or monsters are hit by more than one missile, missiles after the first will deal only 10% damage. 500 Protobelt Enchant TIPS: This enchant grants a forward dash followed by a burst of missiles that deal magic damage and briefly weaken the target’s magic resistance. After casting, you gain a temporary movement speed boost for continued pursuit or escape.

### Quicksilver Enchant (クイックシルバーエンチャント) — Boots · 800G · GE N/A (Active Item)
Mechanics: CC cleanse, Tenacity
Effect: Dispels crowd control Quicksilver (Active): Removes all crowd control effects currently affecting you, and become immune to crowd control effects for 0.25 seconds. Perseverance (Passive): After the Quicksilver effects ends, grant 30% Tenacity and 30% Slow Resist for 1.5 seconds. (70s Cooldown) Cannot be used during knock up or knock back effects. 800 Quicksilver Enchant TIPS: This enchant cleanses all crowd control effects, grants brief CC immunity, then boosts your tenacity and slow resist. Perfect for champions who need to quickly purge control to stay in the fight.

### Stoneplate Enchant (ガーゴイルエンチャント) — Boots · 500G · GE N/A (Active Item)
Mechanics: Shield
Effect: Shield Stoneplate (Active): Gain a base shield that absorbs damage equal to 15% of max Health. Every 1 bonus Armor or Magic Resistance you have increases the shield by 0.1%, up to 35%. The shield decays over 4s. (60s Cooldown) For every enemy nearby, gain an additional shield that absorbs damage equal to 5% of max Health, capped at 3 enemies. Every 1 bonus Armor or Magic Resistance you have increases the shield by 0.1%, up to 12%. Damage dealt is reduced by 40% for 4s. 500 Stoneplate Enchant TIPS: This enchant grants a strong shield based on your max health, further boosted by your armor and magic resist. The shield grows stronger per nearby enemy and decays over time, reducing incoming damage. — Perfect for tank initiators who need reliable mitigation to withstand initial bursts and control teamfights.

### Dream Maker (ドリームメーカー) — Boots · 500G · GE N/A (Active Item)
Effect: Gain a Blue Dream Bubble and a Purple Dream Bubble every 6s. Granting an ally active heals or shields blows both Dream Bubbles to them, empowering them for 3s.. Both Dream Bubbles grant their next hit 15~90 bonus Magic Damage and 15%~30% Movement Speed for 3s.

### Boots of Speed (ブーツ) — Boots · 400G — +25移動速度

### Veil Enchant (ヴェールエンチャント) — Boots · 500G · GE N/A (Active Item)
Mechanics: Shield
Effect: Block an ability for an ally Veil (Active): Grant a spell shield to a nearby ally for 3 seconds, blocking the next hostile ability. (60s Cooldown) This enchant grants a nearby ally a spell shield that blocks the next enemy ability. A great pick for supports and tanks — it protects key teammates from dangerous crowd control or burst damage at clutch moments

### Abyssal Mask (アビサルマスク) — Defense · 3000G · GE 103.57
Stats: +400最大体力 +55魔法防御 +10スキルヘイスト
Mechanics: Defense shred
Builds from: Ruby Crystal, Kindlegem, Negatron Cloak
Effect: UNMAKE: Curse enemy champions within 600 units, reducing their magic resist by 5 + 1.2% Bonus Health, up to 25. For each enemy champion cursed, gain 9 bonus Magic Resist.

### Unending Despair (終わりなき絶望) — Defense · 3000G · GE 97.2
Stats: +200最大体力 +45物理防御 +45魔法防御
Mechanics: Heal
Builds from: Ruby Crystal, Chain Vest, Negatron Cloak
Effect: ANGUISH: While in combat with champions, every 4 seconds deal magic damage equal to 3% of your maximum Health to nearby enemy champions, and heal yourself for 250% of the damage dealt, Anguish is not affected by item Ability Haste.

### Stridebreaker (ストライドブレイカー) — Boots · 500G · GE N/A (Active Item)
Mechanics: Dash, Slow
Effect: ACTIVE - BREAKING SHOCKWAVE: Activate to dash a short distance, dealing 120% Attack Damage as Physical Damage to nearby enemies and slowing them by 30% for 3s. (35s Cooldown)

### Goredrinker (ゴアドリンカー) — Boots · 500G · GE N/A (Active Item)
Mechanics: Heal
Effect: ACTIVE - THIRSTING SLASH: Deal 230% Base Attack Damage as physical damage to nearby enemies. Restore Health equal to (20% Attack Damage + 12% missing Health) for each enemy champion hit. (15s Cooldown)

### Galeforce (ゲイルフォース) — Boots · 500G · GE N/A (Active Item)
Mechanics: Dash
Effect: ACTIVE - CLOUDBURST: Dash in a target direction and fire 3 missiles at the lowest Health Enemy near your destination, prioritizing champions. Deal 40~120 (+ 35% bonus attack damage) as physical damage. (50s Cooldown)
