防御Defenseアップグレード済みUpgraded

リデンプションRedeeming

周囲の味方を継続的に回復

2,600g金銭効率 91.92%Gold Efficiency 91.92%
ステータスStats

+400最大体力 +20スキルヘイスト +300最大マナ+400 Max Health +20 Ability Haste +300 Max Mana

効果Effects

久遠: 敵チャンピオンから受けたダメージの15%にあたるマナを回復する。マナを消費すると、消費したマナの20%にあたる体力を回復する。発動ごとに体力15が上限。 サルベーション: 8秒ごとに、(40 + 増加体力の7%)の体力を350ユニット以内のすべての味方チャンピオンに回復する。周囲に味方チャンピオンがいないと発動しない。

Heal nearby allies periodically Eternity: Restore Mana equal to 15% of the damage taken from champions. When consuming Mana, restore Health equal to 20% of Mana consumed. Capped at 15 Health per cast. Salvation: Every 8 seconds, restore (40 + 7% bonus) Health to all allied champions within 350 units. If there are no allied champions within range, the effect is not triggered. This item is a strong support pickup: it restores mana during combat and converts spent mana into healing, sustaining you and your team through extended fights. Its periodic heal affects nearby allies only when they are present, so it performs best in close-range team play and coordinated rotations. A top choice for enchanter supports who want reliable, ongoing team sustain

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