Redeeming
Stats
+400 Max Health +20 Ability Haste +300 Max Mana
Effects
Heal nearby allies periodically Eternity: Restore Mana equal to 15% of the damage taken from champions. When consuming Mana, restore Health equal to 20% of Mana consumed. Capped at 15 Health per cast. Salvation: Every 8 seconds, restore (40 + 7% bonus) Health to all allied champions within 350 units. If there are no allied champions within range, the effect is not triggered. This item is a strong support pickup: it restores mana during combat and converts spent mana into healing, sustaining you and your team through extended fights. Its periodic heal affects nearby allies only when they are present, so it performs best in close-range team play and coordinated rotations. A top choice for enchanter supports who want reliable, ongoing team sustain