Items

Upgraded

ドミニクリガード
Dominik’s Regards
Ignore Armor, bonus damage
CritArmor penPhysical
3300GEff148%
Stats
+30 AD / +25% Crit / +36% Armor Pen
Effect
Already equipped with percentage armor penetration and bonus damage, but lacks durability Giant Slayer: Deal bonus damage based on the target’s bonus Health. At 1500 bonus Health, the bonus damage is increased up to 15%. Is built to punish bulky foes. It converts a chunk of your offensive power into armor penetration and adds bonus damage that scales with the enemy’s extra health, making it a go-to pick when the enemy team stacks HP and armor. Because it focuses on penetration and damage rather than survivability, use it when you need to cut through tanky targets quickly while relying on positioning or teammates for protection
Recipe
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実験的ヘクスプレート
Experimental Hexplate
On ult use, gain AS and MS
Attack speedAbility hastePhysicalHealth
3000GEff115%
Stats
+35 AD / +400 HP / +20% AS
Effect
HEXCHARGED: Gain 20 Ultimate Ability Haste. OVERDRIVE: After casting the ultimate ability, gain 40% (20% for ranged) Attack Speed and 20% (10% for ranged) Move Speed for 8 seconds. (30 second cooldown)
Recipe
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覇王のブラッドメイル
Overlord's Bloodmail
Gain AD as HP drops
PhysicalHealth
3200GEff86%
Stats
+30 AD / +450 HP
Effect
TYRANNY: Gain Attack Damage equal to 2.5% of your bonus Health. RETRIBUTION: Gain up to 9% increased Attack Damage based on your missing Health. Reaches the maximum value when below 30% Health.
Recipe
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グインソーレイジブレード
Guinsoo's Rageblade
Basic attacks apply an effect
Attack speedMobilityPhysicalMagic
3100GEff74%
Stats
+30% AS / +5% MS
Effect
SURGE: +5% Movement Speed CHAOS: Gain 25 AD or 50 AP (Adaptive). WRATH: Attacks deal 30% Bonus Magic Damage but no longer Critically Strike. For every 1% Critical Rate gained from items, your magic damage increases by 1.5, up to a max increase of 75. (reached at 50% item Critical Rate) SEETHING STRIKE: Attacks grant 8% Attack Speed, stacking up to 4 times for a maximum of 32% Attack Speed. While fully stacked, every 3 attacks applies on-hit effects an additional time.
Recipe
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クラーケンスレイヤー
Kraken Slayer
Deal bonus physical damage
Attack speedMobilityPhysicalOn-hit
2800GEff104%
Stats
+40 AD / +30% AS / +5% MS
Effect
CLOUD STRIKE: +5% Movement Speed BRING IT DOWN: Every third attack deals 120~160 (based on level) (110~150 (based on level) for ranged champions) bonus physical damage, based on the target’s missing Health, up to a maximum of 70% increased damage.
Recipe
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ナッシャートゥース
Nashor's Tooth
Basic attacks deal bonus damage
Attack speedAbility hastePhysicalMagic
2800GEff119%
Stats
+45% AS / +20 Ability Haste
Effect
UNIQUE - Magic Fang: Gain 25 Attack Damage or 50 Ability Power (Adaptive). UNIQUE - Gnaw: When the basic attack hits the enemy champion, it will cause 15 (+20% Bonus Attack Damage +30% Ability Power) Adaptive Damage.
Recipe
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ガーディアンエンジェル
Guardian Angel
Revive on death
PhysicalHealthArmorRevive
3200GEff90%
Stats
+45 AD / +40 Armor
Effect
UNIQUE - RESURRECT: Upon taking lethal damage, resurrects and restores 50% of base health and 100% of maximum mana after 4 seconds of stasis. (180 second cooldown)
Recipe
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ブラッドサースター
Bloodthirster
+Physical Vamp
CritPhysicalHealthSustain
3000GEff158%
Stats
+55 AD / +250 HP / +25% Crit
Effect
UNIQUE - BLOODY: +8% Physical Vamp, Attacks that Critically Strike gain an additional 4% Physical Vamp.
Recipe
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ルインドキングブレード
Blade of the Ruined King
Basic attacks deal bonus damage
Attack speedPhysicalOn-hitSustain
3200GEff142%
Stats
+40 AD / +35% AS
Effect
Ruined Strike: Basic attacks deal additional physical damage equal to 8.5% (melee) / 7% (ranged) of the target's current Health. Deals a maximum of 60 damage to minions.
Recipe
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ルナーンハリケーン
Runaan's Hurricane
Basic attacks split into 3 blades
CritAttack speedPhysicalOn-hit
2900GEff83%
Stats
+35% AS / +25% Crit
Effect
UNIQUE - Wind Blade: Attacks deal 60% bonus physical damage on-hit against targets. UNIQUE - Wind's Fury: Attacks strike 2 additional nearby enemies, each dealing 60% Attack Damage. These strikes can Critically Strike and trigger on-hit effects.
Recipe
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妖夢の霊剣
Youmuu's Ghostblade
Gain MS
Ability hasteArmor penMobilityPhysical
3000GEff96%
Stats
+55 AD / +15 Armor Pen / +15 Ability Haste
Effect
UNIQUE - SLICE: +15 armor penetration UNIQUE - MOMENTUM: Moving builds Momentum, granting a maximum of 40 bonus movement speed at 100 stacks. Attacking removes all Momentum. Momentum decays while movement is impaired. UNIQUE - SPECTRAL HASTE: Basic attacks that expend maximum Momentum grant 25% bonus attack speed for 4 seconds.
Recipe
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ドラクサーダスクブレード
Duskblade of Draktharr
Basic attacks deal bonus damage
Ability hasteArmor penPhysicalOn-hit
3000GEff90%
Stats
+55 AD / +18 Armor Pen / +10 Ability Haste
Effect
UNIQUE - RAZOR: +18 armor penetration UNIQUE - NIGHTSTALKER: First basic attack against an enemy champion causes 60 - 160 bonus physical damage and slows enemies by 99% for 0.35 seconds. Cooldown will be refreshed when an enemy has been taken down.
Recipe
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ステラックの篭手
Sterak's Gage
Shield triggers when damaged
HealthShieldTenacity
3200GEff42%
Stats
+400 HP
Effect
Lifeline: Gain a shield based on 35% missing HP over 6s. (75s CD)
Recipe
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インフィニティエッジ
Infinity Edge
+Crit damage
CritPhysical
3400GEff116%
Stats
+65 AD / +25% Crit
Effect
UNIQUE - INFINITY: Critical strikes deal 205% damage instead of 175%. UNIQUE - Limit Break: When your total Critical Rate gain from items exceeds 100%, every 1% excess Critical Rate grants 0.6% Critical Strike Damage.
Recipe
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モータルリマインダー
Mortal Reminder
Convert to Armor Pen
CritAttack speedArmor penPhysical
3300GEff145%
Stats
+25 AD / +15% AS / +25% Crit
Effect
UNIQUE - LAST WHISPER: +30% Armor Penetration, Attacks that Critically Strike gain an additional 6% Armor Penetration. UNIQUE - Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.
Recipe
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マナムネ
Manamune
Convert Mana → AD
Ability hastePhysicalMana
2700GEff78%
Stats
+25 AD / +300 Mana / +20 Ability Haste
Effect
Awe: Gain Attack Damage equal to 1.5% of your Max Mana, and restore 15% of the mana spent on abilities.
Mana Charge: Gain a charge every 3.3s (up to 3). On basic attack or mana spend, consume a charge to gain +14 Max Mana. Caps at 700 bonus Mana. When bonus Mana reaches 700, Manamune transforms into Muramana. You may only carry one Tear of the Goddess series item at a time.
Recipe
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トリニティフォース
Trinity Force
Boosts many stats
Attack speedAbility hasteMobilityPhysical
3333GEff132%
Stats
+30 AD / +333 HP / +30% AS / +5% MS / +20 Ability Haste
Effect
UNIQUE - FERVOR: +5% movement speed UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - Valor: Basic attacks (on-hit) grant +(20 Melee / 10 Ranged) flat movement speed for 2 seconds. Bonuses do not stack.
Recipe
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マルモティウスの胃袋
Maw of Malmortius
Gain magic shield when damaged
Ability hastePhysicalHealthMagic resist
3000GEff127%
Stats
+55 AD / +45 MR / +10 Ability Haste
Effect
Lifeline: When taking lethal damage, gain a 75% durability shield over 5s. (75s CD)
Recipe
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マグネティックブラスター
Magnetic Blaster
+Range and damage
CritAttack speedMobilityPhysical
3000GEff119%
Stats
+30 AD / +35% AS / +25% Crit / +5% MS
Effect
Fervor: +5% Movement Speed. Energized: Moving and attacking will generate an Energized Attack. Power Blitz: Energized Attacks gain 100 range (50 range for melee attacks), deal 40-100 bonus magic damage, and grant 60 Movement Speed for 0.75s. This Damage bounces up to 5 enemies and can Critically Strike. (Deals 50% - 80% damage against minions.)
Recipe
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ファントムダンサー
Phantom Dancer
MS and AS
CritAttack speedMobilityPhysical
2900GEff126%
Stats
+20 AD / +40% AS / +25% Crit / +5% MS
Effect
UNIQUE - SPECTRAL WALTZ: Gain 25% Attack Speed and 7% Bonus Movement Speed for 6s for when your attack hits a champion, not stackable. (10s Cooldown) When your attack hits a champion the cooldown is reduced by 1s. UNIQUE - Shadowwalk: +5% Movement Speed.
Recipe
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ウィッツエンド
Wit's End
Basic attacks deal bonus damage
Attack speedPhysicalMagic resistOn-hit
2800GEff94%
Stats
+45 MR / +45% AS
Effect
UNIQUE - At Wit's End: Basic attacks deal 10 - 55 (based on level) bonus magic damage on-hit. While below 50% health, dealing damage to an enemy champion heals you for (Melee:100% / Ranged: 66%) of this effect's post-mitigation damage.
Recipe
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エッセンスリーバー
Essence Reaver
Basic attacks restore Mana, gain AD
CritAbility hastePhysicalOn-hit
3000GEff124%
Stats
+40 AD / +25% Crit / +20 Ability Haste
Effect
UNIQUE - Mana Siphon: Attacks restore 3% missing Mana on-hit. UNIQUE - Spellblade: Casting an ability generates a Spellblade charge (max 2 charges) that lasts up to 10s. Hitting an enemy with an attack consumes a charge, dealing 70% base Attack Damage as physical damage and granting 40 Movement Speed for 2s, This Bonus damage can Critically Strike. Each ability generates only one charge per 2s.
Recipe
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セリルダの怨恨
Serylda’s Grudge
% Armor Pen, applies Slow
Ability hasteArmor penPhysicalHealing cut
3300GEff135%
Stats
+40 AD / +15 Ability Haste
Effect
Armor Penetration (%) and apply slows Last Whisper: Gain +33% Armor Penetration. Icy: Damaging active abilities and empowered attacks slow enemies by 30% for 1 second. Frostbite: Apply Frostbite to enemies slowed by Icy for 6s. At 3 Frostbite stacks, all stacks are consumed to apply bleed, dealing (5 + 1-15 + 15% bonus) physical damage over 2s. Also applies 50% Grievous Wounds for 3s. (5s cooldown per target) This item blends heavy armor penetration with crowd control: your active abilities and empowered hits slow targets, and repeated slows trigger a bleed that also applies grievous wounds. Perfect for champions who need to kite, execute priority targets, and curb their healing
Recipe
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ナヴォリクイックブレード
Navori Quickblades
Basic attacks reduce ability cooldowns
CritAttack speedAbility hasteMobility
2700GEff111%
Stats
+45% AS / +25% Crit / +5% MS
Effect
UNIQUE - Deft Strikes: Attacks reduce the remaining cooldowns of your basic abilities by 15%.
Recipe
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ナイトエッジ
Edge of Night
Blocks an enemy ability
Armor penPhysicalHealthMagic resist
3000GEff97%
Stats
+50 AD / +250 HP / +8 Armor Pen
Effect
Blocks an enemy ability
Gouge: +8 Armor Penetration. Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown) This item is perfect for champions who need a mix of offense and defense. It provides bonuses to maximum health and attack damage, along with increased armor penetration to help you shred through enemy defenses. The "Annul" effect grants you a spell shield, blocking the next enemy ability. This spell shield refreshes when leaving combat with enemy champions, making the item a great choice for champions who need protection from crowd control and to engage in fights, such as Ashe, Lux, or Morgana
Recipe
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ディヴァインサンダラー
Divine Sunderer
Damage scales with target HP
Ability hastePhysicalHealthOn-hit
3400GEff102%
Stats
+25 AD / +425 HP / +25 Ability Haste
Effect
UNIQUE PASSIVE - SPELLBLADE: After using an ability, your next attack within 10 seconds will deal 10% of target's maximum health as bonus physical damage (7% if the attack is ranged). If the target is a champion, heal for 6% of the target's maximum health (2.5% if the attack is ranged). (1.5 second Cooldown) Damage is reduced vs structures.
Recipe
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毒蛇の牙
Serpent's Fang
vs Shields
Ability hasteArmor penPhysicalShield reaver
2800GEff89%
Stats
+50 AD / +15 Armor Pen / +10 Ability Haste
Effect
Armor penetration: 15 Shield Reaver: Dealing damage to an enemy champion reduces any shields they gain for 3s. Melee champions apply (10% of bonus Attack Damage + 40)% shield reduction, capped at 60%; while ranged champions apply (10% of bonus Attack Damage + 25)% shield reduction, capped at 45%. When you damage an enemy who is unaffected by Shield Reaver, all shields on them are reduced by the same values.
Recipe
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コレクター
The Collector
Executes low-HP champions
CritArmor penPhysical
3000GEff104%
Stats
+45 AD / +25% Crit / +10 Armor Pen
Effect
UNIQUE - Killer: +10 Armor Penetration. UNIQUE - Death and Taxes: Dealing damage that would leave an enemy champion below (4%+2% Critical Rate) executes them, permanently increasing the max health percentage execution threshold by 0.1%.
Recipe
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ケミパンクチェーンソード
Chempunk Chainsword
Grievous Wounds
Ability hastePhysicalHealthHealing cut
2800GEff136%
Stats
+45 AD / +400 HP / +15 Ability Haste
Effect
Punishment: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.
Recipe
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ショウジンの矛
Spear of Shojin
Bonus damage
Ability hastePhysicalHealth
3100GEff102%
Stats
+40 AD / +450 HP
Effect
Unique - Dragonforce: Gain 20 Basic Ability Haste. Unique - Focused Will: Dealing damage to monsters or enemies with abilities increases your champion’s ability and passive damage by 3% for 6s. (Stacks 4 times)
Recipe
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テルミヌス
Terminus
+Armor Pen, Magic Pen, Armor, MR
Attack speedMagic penArmor penPhysical
3300GEff81%
Stats
+40 AD / +30% AS
Effect
Shadow: Attacks deal 35 bonus magic damage on-hit. Juxtaposition: Alternate between Light and Dark on-hits when attacking. Light attacks grant 5-8 Armor and Magic Resist for 5 seconds on hit. Dark attacks grant 10% Armor Pen and Magic Pen for 5 seconds on hit. The upper limit of armor and magic penetration rates is 40% when equipped. Each on-hit effect stacks up to 3 times.
Recipe
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赤月の刃
Eclipse
Gain shield, deal bonus damage
Ability hastePhysicalShield
3000GEff117%
Stats
+65 AD / +20 Ability Haste
Effect
Ever Rising Moon - Hitting an enemy champion with 2 separate attacks or abilities within 1.8 seconds deals bonus physical damage equal to 7% of the target's Max Health (3% for ranged champions), and grants you a shield that absorbs damage equal to 140 + 35% bonus Attack Damage (70 + 18% bonus Attack Damage for ranged champions) for 2 seconds. (6s cooldown)
Recipe
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サンダードスカイ
Sundered Sky
Periodic empowered basic attack
Ability hastePhysicalHealthOn-hit
2900GEff118%
Stats
+40 AD / +350 HP / +15 Ability Haste
Effect
Lightshield Strike - The first attack against an enemy champion Critically Strikes (6s cooldown per target), dealing 160% damage and restoring Health (equal to 125% of base Attack Damage + 6% of missing Health) to you.
Recipe
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ブラッククリーバー
Black Cleaver
Physical damage shreds Armor
Ability hasteMobilityPhysicalHealth
3000GEff127%
Stats
+40 AD / +400 HP / +20 Ability Haste
Effect
UNIQUE - SUNDER: Dealing physical damage to a champion reduces their Armor by 6% for 6 seconds, stacking up to 5 times for 30% reduction. UNIQUE - RAGE: Gain 20 Movement Speed when you deal physical damage, and gain 40 Movement Speed when moving toward enemy champions with 5 Sunder stacks. Ranged champions gain halved values.
Recipe
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魂の転移
Soul Transfer
Summon a clone
CritAttack speedPhysicalSummon
3200GEff103%
Stats
+25 AD / +30% AS / +25% Crit
Effect
UNIQUE - SHADOW DANCE: When your attack Critically Strikes an enemy champion or an epic monster, summon a clone that lasts 4s to attack nearby enemies, the clone inherits 20% of your Attack Damage and additionally gains 30% of your Critical Rate as Attack speed. Up to two clones can exist at one time. When your attack Critically Strikes an enemy champion or an epic monster, summon a clone that lasts 4s to attack nearby enemies, the clone inherits 25% of your Attack Damage and additionally gains 30% of your Crit. If a clone moves more than 600 units away from you, it will disappear early.
Recipe
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タイタンハイドラ
Titanic Hydra
AoE bonus damage
PhysicalHealthOn-hitCleave
3000GEff106%
Stats
+40 AD / +450 HP
Effect
UNIQUE - Cleave: Every 1.75 seconds, your next attack deals bonus physical damage equal to 25 + 3% bonus Health (also applies to turrets), creating a shockwave (550 range) that deals physical damage equal to 80 + 10% bonus Health to enemies behind the target. (Ranged champions deal 75% of the damage.)
Recipe
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ハルブレイカー
Hullbreaker
Boosts split-pushing
MobilityPhysicalHealthOn-hit
3100GEff118%
Stats
+50 AD / +400 HP / +5% MS
Effect
UNIQUE - SET SAIL: +5% Movement Speed. UNIQUE - BOARDING PARTY: Nearby allied siege and super minions gain 20~130 Armor and 10~120 Magic Resist (25% if you are a ranged champion) UNIQUE - SKIPPER: Every 4th attack against champions and epic monsters deals bonus physical damage equal to 160% base Attack Damage + 5% max Health (ranged champions deal 40% of the damage), increased to 240% Attack Damage + 9% Max Health Bonus as Physical Damage against structures (ranged champions deal 40% of the damage).
Recipe
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デスダンス
Death's Dance
Delays incoming damage
Ability hasteHeal powerPhysicalHealth
3100GEff99%
Stats
+35 AD / +40 Armor / +15 Ability Haste
Effect
UNIQUE - Cauterize: 27% of all physical and magic damage received (12% for ranged champions) is dealt to you over 3 seconds as true damage instead. UNIQUE - Dance: Champion takedowns cleanse Cauterize's remaining damage pool and restores 8% of your maximum health over 2 seconds.
Recipe
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マーキュリアルシミター
Mercurial Scimitar
Active: CC cleanse
PhysicalMagic resist
3100GEff93%
Stats
+45 AD / +40 MR / +10 physicalVamp
Effect
Quicksilver (Active): Remove all crowd control effects from your champion and become immune to all crowd control for 0.25s. Afterwards, gain 30% Tenacity and 30% slow resist for 1.5s. (60s cooldown)
Recipe
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ゲイルフォース
Galeforce
Grants Dash and damage boost
CritAttack speedMobilityPhysical
3100GEff132%
Stats
+50 AD / +15% AS / +25% Crit / +5% MS
Effect
CLOUDBURST - Dash in the target direction and fire 3 projectiles at the lowest-Health enemy near the destination, dealing a total of 40-125 (based on level) + 35% bonus Attack Damage physical damage. (60s cooldown)
Recipe
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ゴアドリンカー
Goredrinker
Periodic damage
Ability hastePhysicalHealthHeal
3100GEff123%
Stats
+40 AD / +350 HP / +15 Ability Haste
Effect
Deal damage in an area
Thirsting Slash (Active): Deal 230% base as physical damage to nearby enemies. Restore Health equal to 20% plus 12% missing for each enemy champion hit. (15s cooldown) This enchant turns your boots into a deadly blade: on activation, you deal burst AOE damage to all nearby enemies and instantly heal yourself based on your missing health. Perfect for bruisers and tanks who need to dive in, deal area damage, and stay in the fight thanks to the immediate sustain
Recipe
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ストライドブレイカー
Stridebreaker
Grants Dash with bonus damage
Attack speedMobilityPhysicalHealth
3100GEff124%
Stats
+40 AD / +400 HP / +15% AS
Effect
STRIDE - Dealing physical damage grants 20 Movement Speed for 2s. BREAKING SHOCKWAVE - Dash a short distance forward and deal physical damage equal to 100% Attack Damage to nearby enemies. Enemies hit are slowed by 40% for 3s. (25s cooldown)
Recipe
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ルーデンエコー
Luden's Echo
Abilities deal bonus damage
Ability hasteMagicMana
2800GEff101%
Stats
+100 AP / +500 Mana / +10 Ability Haste
Effect
Discordic Echo: Your next damaging ability or empowered basic attack deals 140 (+15% AP) bonus magic damage to the target and up to 3 nearby enemies. (9s cooldown)
Recipe
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モレロノミコン
Morellonomicon
Magic damage applies Grievous Wounds
Ability hasteMagicHealthHealing cut
2650GEff117%
Stats
+75 AP / +300 HP / +15 Ability Haste
Effect
UNIQUE - AFFLICTION: Dealing magic damage to enemy champions inflicts 50% Grievous Wounds for 3 seconds.
Recipe
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ラバドンデスキャップ
Rabadon's Deathcap
+AP
MagicEffect amp
3400GEff76%
Stats
+130 AP / +30% AP
Effect
UNIQUE - OVERKILL: Increases ability power by 30%.
Recipe
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リーライクリスタルセプター
Rylai's Crystal Scepter
Abilities Slow target
MobilityMagicHealthSlow
2700GEff91%
Stats
+65 AP / +350 HP
Effect
UNIQUE - ICY: Damaging active abilities slow enemies by 30% for 0.75 seconds.
Recipe
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ライアンドリーの仮面
Liandry's Torment
Abilities deal bonus damage
MagicHealth
3000GEff80%
Stats
+70 AP / +300 HP
Effect
Torment: Damaging abilities deal 2% of target's max Health as bonus magic damage.
Madness: While in combat with champions, deal +2% damage per second (max +6%).
Recipe
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ロッドオブエイジス
Rod of Ages
Stats grow over time
MagicHealthManaHeal
2700GEff93%
Stats
+50 AP / +350 HP / +400 Mana
Effect
UNIQUE - ETERNITY: Restore mana equal to 15% of damage taken from champions. Restore health equal to 20% of mana spent. Capped at 25 Health per cast. UNIQUE - VETERAN: Each stack provides 15 Health, 30 Mana, and 4 Ability power, stacking at a rate of 1 every 35 seconds. Max of 10 stacks, providing 150 Health, 300 Mana, and 40 Ability Power.
Recipe
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リッチベイン
Lich Bane
Empowered AA after ability
Ability hasteMobilityMagicOn-hit
2800GEff95%
Stats
+100 AP / +5% MS / +10 Ability Haste
Effect
Spellblade: Casting an ability empowers your next basic attack to deal 75% base AD + 45% AP as bonus magic damage. (1.5s CD)
Recipe
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アークエンジェルスタッフ
Archangel's Staff
Convert Mana → AP
Ability hasteMagicMana
3000GEff88%
Stats
+60 AP / +500 Mana / +25 Ability Haste
Effect
Awe: Gain Ability Power equal to 2% of your Max Mana.
Lifeline: When taking lethal damage, gain a shield equal to 16% of your Max Mana for 2.5s. (70s cooldown)
Recipe
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インフィニティオーブ
Infinity Orb
Abilities deal bonus magic damage
Magic penMobilityMagic
3100GEff91%
Stats
+110 AP / +15 Magic Pen
Effect
Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health.
Recipe
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コズミックドライブ
Cosmic Drive
Gain MS after damaging with ability
Ability hasteMobilityMagicHealth
3000GEff122%
Stats
+70 AP / +300 HP / +5% MS / +25 Ability Haste
Effect
HYPERDRIVE: +5% Movement Speed SPELLWEAVER: Damaging active abilities and empowered attacks on an enemy champion grant (30 + 70% Haste) Movement Speed decaying over 2 seconds. Subsequent triggers of Spellweaver from different sources refresh the buff duration and reset the movement speed value to the maximum. Each source has a 1s cooldown.
Recipe
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リフトメーカー
Riftmaker
Bonus effect on ability damage
Ability hasteMagicHealthTrue damage
3100GEff102%
Stats
+70 AP / +350 HP / +15 Ability Haste
Effect
Ramping Damage
Assimilation: +11% Magic Vamp . Void Corruption: When in combat with champions, gain 1 stack(s) of Corruption every 1 second(s). Each stack of Corruption increases your magic damage dealt by 2.5% , up to 3 stacks. At maximum stacks, the additional damage provided by Corruption becomes true damage . This item suits mages and hybrid bruisers who want sustained power in extended fights: while you’re engaged with champions it builds stacks that steadily increase your magic damage, and at full stacks a portion of that bonus becomes true damage — excellent for prolonged duels and objective fights. The built-in magic vamp improves survivability in trades, making it a strong choice for players who like to stay in the thick of combat and scale through longer engagements. Best for AP duelists and spell-powered bruisers who benefit from ramping damage over the course of fights
Recipe
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オケアノストライデント
Oceanid's Trident
Reduces enemy shields
Ability hasteMagicHealthShield reaver
2600GEff103%
Stats
+80 AP / +200 HP / +10 Ability Haste
Effect
Lethal Weapon: Dealing ability damage to an enemy champion reduces any shields they gain for 3s (Area of effect abilities apply 5% of bonus Ability Power + 25% shield reduction, capped at 45%; while single target abilities apply 5% of bonus Ability Power + 40% shield reduction, capped at 60%). When you damage an enemy who is unaffected by Lethal Weapon, all shields on them are reduced by the same values.
Recipe
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ホライゾンフォーカス
Horizon Focus
Bonus damage vs marked targets
Ability hasteMagicReveal
2700GEff96%
Stats
+80 AP / +25 Ability Haste
Effect
Passive - Hypershot: Damaging an enemy champion with an ability from 600 units away reveals them for 8 seconds and increases damage dealt to them by 10%. Passive - Focus: When Hypershot is triggered, reveals all enemy champions within 1200 units of the target for 3 seconds. (12 seconds cooldown)
Recipe
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マリグナンス
Malignance
Active tied to your ultimate
Ability hasteMagicManaDefense shred
2700GEff105%
Stats
+90 AP / +500 Mana / +15 Ability Haste
Effect
SCORN: Your ultimate abilities gain 20 Ability Haste. HATEFOG: Damaging a champion with your ultimate burns the ground beneath them for 3s, dealing magic damage equal to 60 plus 5% Ability Power per second and reducing their Magic Resist by 10. Burn radius increases with damage, reaching maximum radius at 800 damage.
Recipe
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ヴォイドスタッフ
Void Staff
% Magic Pen
Magic penMagic
3000GEff119%
Stats
+95 AP / +40 Magic Pen
Effect
+95 Ability Power / +40% Magic Penetration
Recipe
Detail page ↗
黄昏と暁
Dusk and Dawn
Bonus damage after ability cast
Attack speedMagicHealth
3100GEff135%
Stats
+70 AP / +350 HP / +25% AS
Effect
+350 Max Health / +70 Ability Power / +15 Ability Haste
Ramping Damage
Void Corruption: Every 1 second(s) in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omni Vamp. (10% for melee champions / 6% for ranged champions). Void Infusion: Gain 2% of your bonus Health as Ability Power . This item is built for extended fights, gradually increasing your damage the longer you remain in combat. Once fully ramped up, it grants Omni Vamp for improved sustain, while your bonus Health is partially converted into Ability Power, further increasing your overall damage. An excellent choice for AP bruisers and battlemages who excel in prolonged teamfights and thrive by scaling throughout combat
Recipe
Detail page ↗
バンシーヴェール
Banshee's Veil
Magic shield blocks next enemy ability
MagicMagic resist
3000GEff103%
Stats
+105 AP / +40 MR
Effect
ANNUL - Grants a spell shield that blocks the next enemy ability. (30-second cooldown)
Recipe
Detail page ↗
クリプトブルーム
Cryptbloom
Nova damage on champion takedown
Ability hasteMagic
3000GEff118%
Stats
+75 AP / +30 magicPenPercent / +20 Ability Haste
Effect
Life from Death (Passive): When a champion that you damaged within 3s dies, a nova spreads from their corpse that restores 100 + 20% AP Health to nearby allies. (60s cooldown)
Recipe
Detail page ↗
ヘクステック・ロケットベルト
Hextech Rocketbelt
Active: Dash + magic damage
MagicHealth
2700GEff112%
Stats
+65 AP / +350 HP
Effect
Protobelt (Active): Dash toward the target direction and unleash 7 magic bolts, dealing 100 + 10% Ability Power magic damage to enemies hit. (30s cooldown) If a champion or monster is hit by more than one missile, each additional missile only deals 10% damage.
Recipe
Detail page ↗
ゾーニャの砂時計
Zhonya's Hourglass
Active: brief invulnerability
MagicArmor
3300GEff97%
Stats
+110 AP / +40 Armor
Effect
Stasis (Active): Become immune to damage and untargetable for 2.5s, but you cannot move, attack, cast abilities, or use items again during this time. (120s cooldown)
Recipe
Detail page ↗
ストームサージ
Stormsurge
Gain MS, bonus magic damage
Magic penMobilityMagic
2900GEff94%
Stats
+90 AP / +6% MS / +15 Magic Pen
Effect
STORMRAIDER - When you deal damage equal to 25% of a champion's max Health within 2.5 seconds, inflict Squall on them and gain 25% Movement Speed for 2.5 seconds. (25-second cooldown) SQUALL - After 2 seconds, deal 125 + 10% Ability Power magic damage. If the target dies before Squall triggers, it instead deals the same amount of damage to nearby enemies and grants 25 gold.
Recipe
Detail page ↗
黒炎のトーチ
Blackfire Torch
Burn nearby enemies in combat
Ability hasteMagicMana
2800GEff101%
Stats
+80 AP / +500 Mana / +20 Ability Haste
Effect
Baleful Blaze: Damaging abilities deal an additional 20 + 2% Ability Power magic damage per second for 3 seconds. Against monsters, they deal 40 + 2% Ability Power magic damage per second.
Blackfire: Each enemy champion, epic monster, and large monster affected by your Black Flame grants you 4% Ability Power.
Recipe
Detail page ↗
ブラッドレターの呪い
Bloodletter's Curse
Ability damage applies Grievous Wounds
Ability hasteMagicHealth
2900GEff106%
Stats
+65 AP / +350 HP / +15 Ability Haste
Effect
Vile Decay: When abilities or passives deal magic damage to champions, reduce their Magic Resist by 7.5% for 6 seconds, stacking up to 30%.
Recipe
Detail page ↗
リデンプション
Redemption
Continuously heal nearby allies
Ability hasteHeal powerMagicHealth
2600GEff92%
Stats
+50 AP / +150 HP / +50 Mana Regen / +15 Ability Haste / +5% Heal/Shield Power
Effect
Salvation (Active): Select a large area. After 2.5s, heal allied champions in it for 150-350 (based on ally level) and deal 10% max HP as true damage to enemy champions. (60s CD)
This item can be used while dead.
Recipe
Detail page ↗
アビサルマスク
Abyssal Mask
Shred enemy MR, gain Magic Pen
Ability hasteHealthMagic resistDefense shred
3000GEff104%
Stats
+400 HP / +55 MR / +10 Ability Haste
Effect
UNMAKE: Curse enemy champions within 600 units, reducing their magic resist by 5 + 1.2% Bonus Health, up to 25. For each enemy champion cursed, gain 9 bonus Magic Resist.
Recipe
Detail page ↗
終わりなき絶望
Unending Despair
Grants sustain vs nearby enemies
HealthArmorMagic resistHeal
3000GEff97%
Stats
+200 HP / +45 Armor / +45 MR
Effect
ANGUISH: While in combat with champions, every 4 seconds deal magic damage equal to 3% of your maximum Health to nearby enemy champions, and heal yourself for 250% of the damage dealt, Anguish is not affected by item Ability Haste.
Recipe
Detail page ↗
ホロウレディアンス
Hollow Radiance
AoE magic damage
Ability hasteHealthMagic resistImmolate
2800GEff105%
Stats
+400 HP / +40 MR / +15 Ability Haste
Effect
IMMOLATE: While in combat, deal Magic Damage equal to (20 ~ 30 + 1% Bonus Health) per second for 5s. Deals 125% Damage against monsters and 200% Damage against minions. DESOLATE: Killing a neutral monster or an enemy deals Magic Damage equal to (30 + 2% Bonus Health) in an area around them.
Recipe
Detail page ↗
騎士の誓い
Knight's Vow
Reflect damage to heal self
Ability hasteHeal powerHealthArmor
2600GEff107%
Stats
+400 HP / +40 Armor / +100 HP Regen / +10 Ability Haste
Effect
SACRIFICE: When your Worthy ally is nearby, 12% of the damage they take is redirected to you, and you are healed for 10% of the damage they deal to champions. PLEDGE: When you buy the item, you can designate an ally champion who is Worthy. (You can re-designate another champion by selling and repurchasing the item)
Recipe
Detail page ↗
サンファイアイージス
Sunfire Aegis
Burn nearby enemies
Ability hasteHealthArmorImmolate
2900GEff95%
Stats
+425 HP / +20 Armor / +15 Ability Haste
Effect
Sunfire: Basic attacks or taking damage from champions builds Sunfire stacks, dealing burn damage per second (up to 6 stacks, +5% each).
Recipe
Detail page ↗
ランデュインオーメン
Randuin's Omen
Reduces incoming crit damage
MobilityHealthArmorTenacity
2800GEff123%
Stats
+400 HP / +75 Armor
Effect
UNIQUE - Countercurrent: Gain a stack of Countercurrent when Critically Struck. Each Stack of Countercurrent grants 5% Movement Speed and 5% Slow Resist, Max 4 stacks. UNIQUE - Resilience: Critical Strikes deal 30% less damage to you.
Recipe
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ソーンメイル
Thornmail
Shred enemy defenses when damaged
HealthArmorHealing cut
2700GEff94%
Stats
+200 HP / +75 Armor
Effect
Thorns: When hit by basic attacks, reflect 1% of bonus HP as magic damage. Applies 6s Grievous Wounds.
Recipe
Detail page ↗
ワーモグアーマー
Warmog's Armor
HP regen out of combat
Ability hasteHealthHealEffect amp
2850GEff112%
Stats
+700 HP / +100 HP Regen / +20 Ability Haste
Effect
UNIQUE - WARMOG'S HEART: If you have at least 950 bonus health, regenerate 3.5% maximum health per second if you haven't taken damage with the last 5 seconds. UNIQUE - BLESSED: Increases all healing and shielding effects on you by 30%.
Recipe
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デッドマンプレート
Dead Man's Plate
Gain MS
MobilityHealthArmorOn-hit
2800GEff113%
Stats
+350 HP / +70 Armor / +5% MS
Effect
UNIQUE - RELENTLESS: +5% movement speed UNIQUE - MOMENTUM: Moving builds Momentum, granting up to 40 Move Speed at 100 stacks. Attacking removes all Momentum. Stacks decay when movement is impaired. UNIQUE - CRUSHING BLOW: Attacks deal up to 100 bonus magic damage based on Momentum removed. Melee attacks with max Momentum slow by 75% for 1 second.
Recipe
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アイスボーンガントレット
Iceborn Gauntlet
Basic attacks create a lingering field
Ability hastePhysicalHealthArmor
3000GEff122%
Stats
+300 HP / +50 Armor / +250 Mana / +30 Ability Haste
Effect
UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage + 25% bonus armor on-hit. It also deals 100% base AD physical damage to enemies surrounding the target and creates an icy zone for 2 seconds, which slows enemies within by 30%. The zone has a radius of 180 (+55% bonus armor) units. The damage is reduced against structures. (1.5 second cooldown which begins after using the empowered attack).
Recipe
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冬の訪れ
Winter's Approach
Convert Mana → HP
Ability hasteHealthMana
2600GEff84%
Stats
+350 HP / +500 Mana / +15 Ability Haste
Effect
UNIQUE - AWE: Grants Ability Haste equal to 1% maximum mana. Refunds 15% of mana spent. UNIQUE - MANA CHARGE: Increases max Mana by 12 every attack, when Mana is spent or when taking damage from champions, epic monsters, or towers. Triggers up to 3.3 times every 10 seconds. Transforms into Fimbulwinter Fimbulwinter at +700 mana. Limited to 1 AWE item.
Recipe
Detail page ↗
フローズンハート
Frozen Heart
Slows enemy AS
Ability hasteArmorManaAS slow
2650GEff114%
Stats
+80 Armor / +250 Mana / +20 Ability Haste
Effect
UNIQUE - Winter's Caress: Basic attacks and magic damage caused by you or inflicted upon you will apply stacks of Chill to the enemy champion for 3 seconds. Each stack of Chill slows enemy attack speed by 9%, up to a maximum of 4 stacks or 36% Attack Speed reduction. Each individual ability has a 3 second cooldown on applying Chill stacks.
Recipe
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自然の力
Force of Nature
Stack MR and MS
MobilityHealthMagic resist
2750GEff106%
Stats
+350 HP / +60 MR / +5% MS
Effect
Absorb: Gain a stack when taking magic damage from champions (max 5). Full stack: reduces damage taken by 20%.
Recipe
Detail page ↗
ドーンシュラウド
Dawnshroud
Taking CC deals AoE damage
HealthArmorMagic resistReveal
2700GEff105%
Stats
+250 HP / +50 Armor / +30 MR
Effect
UNIQUE - Dawnbringer: When you immobilize a champion or are immobilized, damage and reveal all nearby enemy champions for 3 seconds, dealing 40 + 2.5% bonus health, as magic damage, increase your Armor and Magic Resistance by 20 (3 second cooldown).
Recipe
Detail page ↗
アマランスツインガード
Amaranth's Twinguard
Boosts AD growth
ArmorMagic resistTenacity
3100GEff97%
Stats
+60 Armor / +60 MR
Effect
UNIQUE - ENDURANCE: While in combat with enemy champions, gain a stack of Endurance each second. When you reach 5 stacks of Endurance, gain 20% size, 20% tenacity, and increase your armor and magic resistance by 30% until you leave combat with champions.
Recipe
Detail page ↗
背水のマント
Mantle of the Twelfth Hour
Gain HP vs enemies with low MR
HealthArmorMagic resistTenacity
2900GEff92%
Stats
+200 HP / +40 Armor / +40 MR
Effect
UNIQUE - LIFELINE: Damage that puts you under 35% Health grants bonus max Health equal to 180 + 45% bonus Health over 3 seconds, and provides 50% Slow Resist and 30 Movement Speed for 3 seconds. (90s cooldown)
Recipe
Detail page ↗
焦炎の王冠
Searing Crown
Basic attacks and damaging abilities Burn enemies
HealthArmorImmolate
2700GEff83%
Stats
+300 HP / +50 Armor
Effect
UNIQUE - FIERY TOUCH: When the basic attack or skill deals damage, it burns the target for 3 seconds, causing magic damage equal to 1.4% of the target's maximum HP per second (when used by a ranged Champion, the damage is reduced to 0.8%). Deals 150% damage to minions and monsters. Deals up to 125 damage to jungle monsters.
Recipe
Detail page ↗
心の鋼
Heartsteel
+Max HP
Ability hastePhysicalHealthOn-hit
2800GEff114%
Stats
+700 HP / +150 HP Regen / +20 Ability Haste
Effect
UNIQUE - Colossal Consumption: While within 700 units of an enemy champion, charges for 2.5 seconds before dealing a huge strike against the enemy champion. This charged attack deals bonus physical damage equal to 140 + 3.5% of maximum Health, and grants maximum Health equal to 15% of the damage dealt. The charge for each target has a 20-second cooldown.
Recipe
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ジークコンバージェンス
Zeke's Convergence
Stun enemy, grant allies MS
Ability hasteMobilityHealthArmor
2700GEff107%
Stats
+350 HP / +40 Armor / +150 Mana / +15 Ability Haste
Effect
UNIQUE - HARBINGER: Casting your Ultimate surrounds you with a blizzard for 10 seconds. The blizzard deals a maximum of 320 – 600 damage, slows nearby enemies by 25%, and leaves a trail behind you. Allied champions on the trail gain 40 bonus Movement Speed for 1 second. (30s cooldown)
Recipe
Detail page ↗
ケイニックルーケルン
Kaenic Rookern
Gain magic shield out of combat
HealthMagic resistShield
2800GEff115%
Stats
+350 HP / +75 MR / +100 HP Regen
Effect
Magebane - After not taking magic damage for 12 seconds, gain a magic shield that absorbs damage (equal to 70-180+10% of max Health).
Recipe
Detail page ↗
暁光の美徳
Radiant Virtue
On ult use, heal allies
Ability hasteHeal powerHealthArmor
2850GEff96%
Stats
+300 HP / +45 Armor / +15 Ability Haste
Effect
Guiding Light: Upon Casting your ultimate ability, you Transcend, increasing your Max Health by 10% for 6s. While Transcended, you and allied champions within 1200 units of you heal for 2.5% of your max Health per second over the duration (60s Cooldown). (Heals reduced by 50% for ranged champions)
Recipe
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ガーゴイルストーンプレート
Gargoyle Stoneplate
Active: gain shield and max HP
HealthArmorMagic resist
2900GEff114%
Stats
+200 HP / +45 Armor / +45 MR
Effect
Stoneplate (Active): Gain a shield equal to 100 + 90% bonus Health that rapidly decays over 2.5s. (60s cooldown)
Recipe
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ヨードルトラップ
Yordle Trap
Pairs with an empowered ability
Ability hasteMobilityHealthArmor
2600GEff126%
Stats
+350 HP / +40 Armor / +15 Ability Haste
Effect
Catcher: Place a trap outside vision for 3s. Enemies caught are rooted for 3s; the ally who triggered it gains 100-140 gold and +10% MS for 4s.
Recipe
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アーデントセンサー
Ardent Censer
Grant allies AS
Ability hasteHeal powerMobilityMagic
2700GEff99%
Stats
+45 AP / +250 HP / +5% MS / +50 Mana Regen / +10 Ability Haste / +5% Heal/Shield Power
Effect
Ardent: Healing or shielding an ally grants them +15-34% Attack Speed (per level) for 6s, plus 16-30 bonus damage on hit. Also triggers on full-HP allies.
Recipe
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フローウォータースタッフ
Staff of Flowing Water
Grant allies Ability Haste
Ability hasteHeal powerMagicHealth
2500GEff89%
Stats
+50 AP / +100 HP / +50 Mana Regen / +15 Ability Haste / +5% Heal/Shield Power
Effect
Rapids: Healing or shielding an ally grants +15 Ability Haste and +30-50 AP (per level) for 5s. Also triggers when healing a full-HP ally.
Recipe
Detail page ↗
帝国の指令
Imperial Mandate
Bonus damage to CC'd targets
Ability hasteMobilityMagicHealth
2500GEff139%
Stats
+50 AP / +200 HP / +20 Ability Haste
Effect
Coordinated Fire: Abilities that slow or immobilize a champion deal 47 - 75 (based on level) bonus magic damage and marks them for 4 seconds (6s cooldown per champion). Ally champion damage detonates the mark, dealing an additional 94 - 150 (based on ally level) magic damage and granting you both 20% Move speed for 2 seconds.
Recipe
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和音の律
Harmony's Cadence
Abilities boost ally healing
MagicHealthMana
2800GEff78%
Stats
+50 AP / +100 HP / +300 Mana / +50 Mana Regen
Effect
+100 Max Health / +50 Ability Power / +300 Max Mana / +50% Mana Regen / +15 Ability Haste / +5% Heal and Shield Strength
Abilities grant healing effects
Harmonic Echo: Moving and casting abilities builds Harmony . At 100 Harmony your next healing or shielding ability on an ally restore an additional equal to (100-160 ( ) + 15% AP ) Health . If the target has less than 30% Health , heal effectiveness is increased to 130% of the original. This item greatly enhances your healing and shielding capabilities. Moving and casting abilities builds Harmony, empowering your next heal or shield with additional healing, while allies at low health receive an even stronger recovery. It is an excellent choice for enchanter supports who focus on keeping their team alive and saving allies during critical moments
Recipe
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ソラリのロケット
Locket of the Iron Solari
Active: shield nearby allies
HealthArmorMagic resist
2600GEff99%
Stats
+200 HP / +30 Armor / +30 MR
Effect
Locket (Active): Grant yourself and nearby allies a shield that absorbs 250-370 damage for 2.5s. (60s cooldown)
If that target has received this effect within the last 20s, the shield value is halved.
Recipe
Detail page ↗
シュレリアの戦歌
Shurelya's Battlesong
Active: grant nearby allies MS
MobilityMagicMana
2600GEff83%
Stats
+55 AP / +5% MS / +50 Mana Regen
Effect
Inspiring Speech (Active): Grant nearby allies 30% Movement Speed for 4s. (60s cooldown)
Recipe
Detail page ↗
ミカエルの祝福
Mikael's Blessing
Active: CC cleanse for allies
HealthMana
2500GEff64%
Stats
+300 HP / +50 Mana Regen
Effect
Cleanse (Active): Remove all crowd control effects from the target champion and make them immune to all crowd control except suppression and airborne effects for 0.2s. Also heals the target for 150-250 Health. (90s cooldown)
Recipe
Detail page ↗
ガンメタルブーツ
Gunmetal Greaves
AS + bonus AA damage (Berserker's Greaves upgrade)
Attack speedMobility
2200GEff109%
Stats
+50% AS / +45 MS / +5 physicalVamp
Effect
Blessed Blade: Basic attacks restore 12 Health on hit.
Noxian Gait: When your basic attacks hit champions, gain 15% (melee) / 10% (ranged) burst Movement Speed for 2 seconds.
Recipe
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チェーンレースドクラッシャー
Chainlaced Crushers
MR + Tenacity (Mercury's Treads upgrade)
MobilityHealthMagic resist
2200GEff90%
Stats
+150 HP / +35 MR / +45 MS / +30% Tenacity
Effect
Noxian Persistence: Taking magic damage from champions grants a magic shield equal to 20 - 140 (based on level) + 5% of your max Health (12-second cooldown).
Recipe
Detail page ↗
装甲強化の進撃
Armored Advance
Armor + reduced AA damage taken (Plated Steelcaps upgrade)
MobilityHealthArmor
2200GEff90%
Stats
+150 HP / +35 Armor / +45 MS
Effect
Block: Basic attacks from champions deal 10% reduced damage to you.
Noxian Endurance: Taking physical damage from champions grants a physical shield equal to 20 - 140 (based on level) + 5% of your max Health (12-second cooldown).
Recipe
Detail page ↗
真紅のアイオニアブーツ
Crimson Lucidity
Ability Haste + ult CDR (Ionian Boots of Lucidity upgrade)
Ability hasteMobilityMana
2000GEff86%
Stats
+45 MS / +75 Mana Regen / +25 Ability Haste
Effect
Summoned: Gain 20% Summoner Spell Haste.
Noxian Haste: After damaging an enemy champion with an ability, shielding or healing an allied champion, or casting a Summoner Spell, gain 10% (melee) / 8% (ranged) Movement Speed for 4 seconds. The same ability can only trigger this once every 4 seconds.
Recipe
Detail page ↗
イモータルトレッド
Immortal Path
Omnivamp + HP (Gluttonous Greaves upgrade)
Mobility
2000GEff36%
Stats
+45 MS
Effect
Balance of Power: Gain 12 Attack Damage or 20 Ability Power (adaptive).
Conversion: Gain 5% Omnivamp + 0.5% Omnivamp for each takedown participation, up to an additional 5% and a maximum of 10% Omnivamp.
Now and Forever: While above 50% Health, deal 5% bonus damage. While below 50% Health, gain 12% increased Healing and Shielding.
Recipe
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スペルスリンガーシューズ
Spellslinger's Shoes
AP + Magic Pen (Boots of Mana upgrade)
Magic penMobilityMagicMana
2200GEff80%
Stats
+40 AP / +45 MS / +18 Magic Pen / +100 Mana Regen / +8 magicPenPercent
Effect
Balance: Manaless champions gain +50% base Health Regen. Big Bully: Basic attacks and active abilities deal an additional 22 true damage to minions.
Recipe
Detail page ↗
アーマークラッシャーブーツ
Armorcrusher Boots
Armor Pen + AD (Boots of Dynamism upgrade)
Armor penMobilityPhysical
2200GEff89%
Stats
+20 AD / +45 MS / +6% Armor Pen / +10 Armor Pen
Effect
Cloudwalker: Gain 20 out-of-combat Movement Speed.
Recipe
Detail page ↗

Mid-tier

シーン
Sheen
Bonus AA damage after ability
Ability hasteOn-hit
800GEff50%
Stats
+10 Ability Haste
Effect
Attacks deal bonus damage after ability casts Spellblade: Using an ability causes the next attack used within 10 seconds to deal bonus physical damage equal to 100% base attack damage. (1.5s Cooldown) Damage is reduced vs structures
Recipe
Detail page ↗
ヴァンパイアセプター
Vampiric Scepter
+8% Physical Vamp
PhysicalSustain
1200GEff100%
Stats
+20 AD / +8 physicalVamp
Effect
+20 Attack Damage / +8% Physical Vamp
Recipe
Detail page ↗
ジール
Zeal
Gain MS
CritAttack speedMobility
1400GEff107%
Stats
+15% AS / +15% Crit / +5% MS
Effect
Increases Movement Speed Fervor: +5% Move Speed
Recipe
Detail page ↗
キルヒアイスシャード
Kircheis Shard
Basic attacks deal bonus damage
PhysicalOn-hit
900GEff69%
Stats
+15 AD
Effect
Attacks deal bonus damage Jolt: Energy Attacks gain 50 bonus magic damage. Muving and attacking generate Energy Attacks
Recipe
Detail page ↗
ヌーンクィヴァー
Noonquiver
AD + AS
Attack speedPhysical
1350GEff114%
Stats
+25 AD / +15% AS
Effect
+25 Attack Damage / +15% Attack Speed
Recipe
Detail page ↗
ナッシャータロン
Nashor's Talon
Adaptive AD/AP gain
PhysicalMagicAdaptive
800GEff78%
Effect
Gain Attack Damage or Ability Power Magic Needle: Gain 15 Attack Damage or 30 Ability Power (adaptive)
Detail page ↗
セレイテッドダーク
Serrated Dirk
Armor Pen
Armor penPhysical
1000GEff83%
Stats
+20 AD / +8 Armor Pen
Effect
Sharp: +8 Armor Penetration
Recipe
Detail page ↗
ラストウィスパー
Last Whisper
+Armor Pen
Armor pen
800GEff0%
Stats
+12% Armor Pen
Effect
Last Whisper: +12% Armor Penetration
Detail page ↗
リカーブボウ
Recurve Bow
Basic attacks deal bonus damage
Attack speedOn-hit
1400GEff71%
Stats
+30% AS
Effect
Attack deal bonus damage Reinforced: Attacks deal 15 bonus physical damage on-hit against targets
Recipe
Detail page ↗
B.F.ソード
B. F. Sword
+40 AD
Physical
1500GEff111%
Stats
+40 AD
Effect
+40 Attack Damage
Recipe
Detail page ↗
アジリティクローク
Cloak of Agility
+20% Crit
Crit
1000GEff100%
Stats
+20% Crit
Effect
+20% Critical Rate
Recipe
Detail page ↗
エクスキューショナーコーリング
Executioner's Calling
Physical damage applies Grievous Wounds
PhysicalHealing cut
800GEff78%
Stats
+15 AD
Effect
Physical Damage reduces enemy healing Rend: Physical Damage inflicts 40% Grievous Wounds to enemy champions for 3 seconds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects
Recipe
Detail page ↗
ファージ
Phage
Basic attacks grant MS
MobilityPhysicalHealth
1000GEff112%
Stats
+15 AD / +150 HP
Effect
Attacks increases Movement Speed Rage: Attacks grant 20 Move Speed and kills grant 60 Move Speed for 2 seconds. Bonuses do not stack. Ranged champions gain halved values
Recipe
Detail page ↗
スティンガー
Stinger
AS + Ability Haste
Attack speedAbility haste
1200GEff117%
Stats
+30% AS / +10 Ability Haste
Effect
+30% Attack Speed / +10 Ability Haste
Recipe
Detail page ↗
ヘクスドリンカー
Hexdrinker
AD + MR
PhysicalMagic resist
1200GEff111%
Stats
+20 AD / +20 MR
Effect
+20 Attack Damage / +20 Magic Resistance
Recipe
Detail page ↗
コールフィールドウォーハンマー
Caulfield's Warhammer
AD + Ability Haste
Ability hastePhysical
1200GEff120%
Stats
+25 AD / +10 Ability Haste
Effect
+25 Attack Damage / +10 Ability Haste
Recipe
Detail page ↗
キンドルジェム
Kindlegem
HP + Ability Haste
Ability hasteHealth
1000GEff98%
Stats
+175 HP / +10 Ability Haste
Effect
+175 Max Health / +10 Ability Haste
Recipe
Detail page ↗
ジャウリムフィスト
Jaurim's Fist
HP + AD
PhysicalHealth
1200GEff108%
Stats
+15 AD / +175 HP
Effect
+200 Max Health / +15 Attack Damage
Recipe
Detail page ↗
クイックシルバーサッシュ
Quicksilver Sash
Active: CC cleanse
Magic resist
1100GEff68%
Stats
+30 MR
Effect
Quicksilver (Active): Remove all crowd-control effects and become immune to CC for 0.25 seconds. Tenacity (Passive): After Quicksilver ends, gain +30% Tenacity and +30% Slow Resist for 1.5 seconds. (60s Cooldown) Cannot be used while knocked up or knocked back.
Recipe
Detail page ↗
メジャイソウルスティーラー
Mejai's Soulstealer
Stack AP on takedowns
MagicHealth
1800GEff69%
Stats
+25 AP / +70 HP
Effect
Takedowns increase AP Glory: Gain up to 30 stacks of Glory after a champion takedown. Melee champions gain 3 stack(s) for each kill and 2 stack(s) for each assist; ranged champions gain 4 stack(s) for each kill and 2 stack(s) for each assist. You lose 10 stack(s) on death. Fear: Gain 5 AP for every stack of Glory you have. At 10 stack(s) of Glory and above, gain 10% bonus Movement Speed. This item turns takedowns and assists into potent scaling power — collected stacks boost your spell damage and grant movement benefits at high stack counts. It’s a high-risk, high-reward choice: ideal for aggressive midlaners and snowballing champions who secure kills frequently, but vulnerable to heavy setbacks on death. Perfect when you can stay alive and keep accumulating advantages
Recipe
Detail page ↗
エーテルウィスプ
Aether Wisp
Gain MS
MobilityMagic
950GEff100%
Stats
+35 AP / +5% MS
Effect
Increases Movement Speed Wisp: +5% Move Speed
Recipe
Detail page ↗
ロストチャプター
Lost Chapter
AP + Mana
Ability hasteMagicMana
1200GEff106%
Stats
+35 AP / +200 Mana / +10 Ability Haste
Effect
Restore Mana when leveling up Enlighten: Leveling up restores 20% max Mana over 3 seconds
Recipe
Detail page ↗
フィンディッシュの古書
Fiendish Codex
AP + Ability Haste
Ability hasteMagic
900GEff100%
Stats
+25 AP / +10 Ability Haste
Effect
+25 Ability Power / +10 Ability Haste
Recipe
Detail page ↗
ブラスティングワンド
Blasting Wand
+40 AP
Magic
800GEff100%
Stats
+40 AP
Effect
+40 Ability Power
Recipe
Detail page ↗
悲愴な仮面
Haunting Guise
Damage dealt ramps up in combat
MagicHealth
1300GEff97%
Stats
+30 AP / +200 HP
Effect
Boosts in-combat damage Madness: Every 1 second(s) in combat with enemy champions, deal 2% bonus damage, up to 6%
Recipe
Detail page ↗
ムダニデカイロッド
Needlessly Large Rod
+60 AP
Magic
1400GEff93%
Stats
+65 AP
Effect
+65 Ability Power
Recipe
Detail page ↗
久遠のカタリスト
Catalyst of Aeons
Spend Mana to heal
HealthManaHeal
1100GEff84%
Stats
+200 HP / +300 Mana
Effect
Consumes Mana to heal Eternity: Restore Mana equal to 15% of the damage taken from champions. Regen Health equal to 20% of Mana spent. Capped at 15 Health per cast
Recipe
Detail page ↗
忘却のオーブ
Oblivion Orb
Magic damage applies Grievous Wounds
MagicHealing cut
900GEff78%
Stats
+35 AP
Effect
Magic damage reduces enemy healing Cursed Wounds: Dealing magic damage to enemy champions applies 40% Grievous Wounds for 3 seconds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects
Recipe
Detail page ↗
フォビドゥンアイドル
Forbidden Idol
+Heal/Shield Power for allies
Ability hasteHeal powerHealthMana
900GEff84%
Stats
+100 HP / +25 Mana Regen / +5 Ability Haste / +4% Heal/Shield Power
Effect
Increase heal and shield strength
Recipe
Detail page ↗
ヘクステックオルタネーター
Hextech Alternator
+25 AP +150 HP
Magic
1100GEff82%
Stats
+45 AP
Effect
Abilities deal bonus damage Revved: Damaging abilities and empowered attacks against champions deal 25-60 bonus magic damage. (20s Cooldown)
Recipe
Detail page ↗
ヴォイドアメジスト
Void Amethyst
Magic Pen
Magic penMagic
1000GEff82%
Stats
+20 AP / +10 Magic Pen
Effect
+20 Ability Power / +10% Magic Penetration
Recipe
Detail page ↗
シーカーアームガード
Seeker's Armguard
AP + Armor
MagicArmor
1400GEff86%
Stats
+35 AP / +20 Armor
Effect
Turn invulnerable Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown) This item combines Ability Power with extra defense, but its defining feature is the ability to become temporarily invulnerable. Its active effect lets you completely avoid lethal damage, dodge crucial enemy abilities, or buy time for your cooldowns to return. It is an excellent choice for mages and AP assassins who need to survive burst damage and outplay opponents in critical teamfights
Recipe
Detail page ↗
運命の灰
Fated Ashes
Burn nearby enemies in combat
Magic
900GEff89%
Stats
+40 AP
Effect
Inflame: Damaging abilities deal an additional 15 magic damage over 3 seconds. Deals an additional 45 magic damage to monsters.
Recipe
Detail page ↗
ヴァーダントバリア
Verdant Barrier
Magic shield blocks next enemy ability
MagicMagic resist
1600GEff89%
Stats
+40 AP / +25 MR
Effect
Annul: Grants a spell shield that blocks the next enemy ability. (30-second cooldown)
Recipe
Detail page ↗
スペクターカウル
Spectre's Cowl
Taking damage boosts HP regen
HealthMagic resist
1100GEff98%
Stats
+175 HP / +20 MR
Effect
Boosts Health Regen when tacking damage Spectral Visit: Grants 150% Health Regen for 10 seconds after taking damage from an enemy champion
Recipe
Detail page ↗
バミシンダー
Bami's Cinder
Continuously Burn nearby enemies in combat
HealthImmolate
1300GEff64%
Stats
+250 HP
Effect
Burns nearby emenies Cinders: Deals 10-20 magic damage per second to nearby enemies. Deals 15% bonus damage to minions and monsters
Recipe
Detail page ↗
ジャイアントベルト
Giant's Belt
+300 HP
Health
1000GEff100%
Stats
+300 HP
Effect
+300 Max Health
Recipe
Detail page ↗
ワーデンメイル
Warden's Mail
Slows enemy AS
ArmorAS slow
1050GEff83%
Stats
+35 Armor
Effect
Reduces enemy's Attack Speed Cold Steel: Reduce the Attack Speed of enemies by 15% for 1.5 seconds when struck by an attack
Recipe
Detail page ↗
チェインベスト
Chain Vest
+40 Armor
Armor
900GEff111%
Stats
+40 Armor
Effect
+40 Armor
Recipe
Detail page ↗
グレイシャルシュラウド
Glacial Shroud
Armor + Mana + Ability Haste
Ability hasteArmorMana
1000GEff103%
Stats
+20 Armor / +150 Mana / +10 Ability Haste
Effect
+20 Armor / +150 Max Mana / +10 Ability Haste
Recipe
Detail page ↗
ブランブルベスト
Bramble Vest
Reflect damage, apply Grievous Wounds
ArmorHealing cut
1000GEff75%
Stats
+30 Armor
Effect
Reflects damage and reduces enemy healing Thorns: When struck by an attack, deal 4 magic damage + 6% bonus armor to the attacker and inflict 40% Grievous Wounds for 3 seconds if they are a champion. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects
Recipe
Detail page ↗
翼のムーンプレート
Winged Moonplate
Gain MS
MobilityHealth
900GEff83%
Stats
+150 HP / +5% MS
Effect
Increaces Move Speed Flight: +5% Move Speed
Recipe
Detail page ↗
ネガトロンクローク
Negatron Cloak
+40 MR
Magic resist
900GEff111%
Stats
+40 MR
Effect
+40 Magic Resistance
Recipe
Detail page ↗
波打つ鱗
Surging Scales
Slow resist in combat
ArmorTenacity
1300GEff77%
Stats
+40 Armor
Effect
In-combat Slow Resist Surge: Gain 20% Slow Resist while in combat with an enemy champion
Recipe
Detail page ↗
アイオニアブーツ
Ionian Boots of Lucidity
Reduces ability cooldowns
Ability hasteMobilityMana
1000GEff136%
Stats
+45 MS / +50 Mana Regen / +15 Ability Haste
Effect
Cooldown
Summoned: Reduces spell cooldowns by 15% . These boots are built around faster casting: they lower your summoner/ability downtime and grant ability haste so you can use spells more often. The added movement speed helps with lane phase roaming, quicker rotations, and safer repositioning after trades. Pick them when your champion’s power spikes with more frequent ability use (waveclear, skirmish tools, or mobility spells) or when your role requires active map presence
Recipe
Detail page ↗
グラトナスブーツ
Gluttonous Greaves
AD, Omnivamp
MobilitySustain
1000GEff72%
Stats
+45 MS
Effect
Balanced of Power: Gain 12 Attack Damage or 20 Ability Power.
Convertion: Gain 5% Omnivamp + 0.5% Omnivamp for each takedown participation, up to an additional 5% and a maximum of 10% Omnivamp.
Recipe
Detail page ↗
ダイナミズムブーツ
Boots of Dynamism
AD, Armor Pen
Armor penMobilityPhysical
1200GEff168%
Stats
+15 AD / +45 MS / +10 Armor Pen / +10% Armor Pen
Effect
UNIQUE - Strike: +10 Armor penetration.
Recipe
Detail page ↗
バーサーカーブーツ
Berserker's Greaves
+AS
Attack speedMobility
1200GEff157%
Stats
+30% AS / +45 MS
Effect
UNIQUE - Blessed Blade: Attacks restore 10 Health on hit.
Recipe
Detail page ↗
プレートスチールキャップ
Plated Steelcaps
+Armor
MobilityHealthArmor
1200GEff154%
Stats
+150 HP / +20 Armor / +45 MS
Effect
Block: Basic attacks from champions deal 6% reduced damage to you.
Recipe
Detail page ↗
マナブーツ
Boots of Mana
AP, Magic Pen, Mana regen
Magic penMobilityMagicMana
1200GEff135%
Stats
+25 AP / +45 MS / +75 Mana Regen / +8 Magic Pen
Effect
Ability Power, Magic Penetration, Mana Regeneration
Magic Break: +8% Magic Penetration. Equilibrium: Champions without Mana gain 50% bonus health Regen. Big Bully: Attacks and active abilities deal 18 bonus physical damage to minions. These boots boost your ability power, mana regeneration, and movement speed. The “Magic Break” passive grants extra magic penetration for more potent spells against resistances. “Big Bully” speeds up waveclear by dealing bonus damage to minions with attacks and abilities. The new “Equilibrium” passive gives champions without mana a strong health regeneration boost, enhancing their survivability in prolonged engagements. — A great pick for mage mid laners and supports who need frequent spellcasting, wave control, mobility, and added staying power
Recipe
Detail page ↗
マーキュリーブーツ
Mercury's Treads
+MR
MobilityHealthMagic resistTenacity
1200GEff154%
Stats
+150 HP / +25 MR / +45 MS / +15% Tenacity
Effect
Tenacity - 15% Limited to 1 Boots item.
Recipe
Detail page ↗

Basic

ロングソード
Long Sword
+12 AD
Physical
500GEff100%
Stats
+12 AD
Effect
+12 Attack Damage 500
Detail page ↗
喧嘩屋のグローブ
Brawler's Gloves
+10% Crit
Crit
500GEff100%
Stats
+10% Crit
Effect
+10% Critical Rate 500
Detail page ↗
ダガー
Dagger
+15% AS
Attack speed
500GEff100%
Stats
+15% AS
Effect
+15% Attack Speed 500
Detail page ↗
女神の涙
Tear of the Goddess
+Mana
Ability hasteMana
500GEff74%
Stats
+200 Mana / +5 Ability Haste
Effect
Mana Charge: Gain a stack on ability cast or basic attack. Each stack grants +5 Max Mana. Upgrades into Manamune.
Detail page ↗
ルビークリスタル
Ruby Crystal
+150 HP
Health
500GEff100%
Stats
+150 HP
Effect
+150 Max Health 500
Detail page ↗
増魔の書
Amplifying Tome
+25 AP
Magic
500GEff80%
Stats
+20 AP
Effect
+25 Ability Power 500
Detail page ↗
天啓の輪
Ring of Revelation
Reduces ability cooldowns
Ability haste
300GEff67%
Stats
+5 Ability Haste
Effect
Reduces ability cooldowns
Detail page ↗
クロースアーマー
Cloth Armor
+20 Armor
Armor
500GEff100%
Stats
+20 Armor
Effect
+20 Armor 500
Detail page ↗
ヌルマジックマント
Null-Magic Mantle
+20 MR
Magic resist
500GEff100%
Stats
+20 MR
Effect
+20 Magic Resistance 500
Detail page ↗
シマリングスパーク
Shimmering Spark
Burn nearby enemies
HealthImmolate
500GEff33%
Stats
+50 HP
Effect
Burns nearby enemies Burn: Deals 5-10 magic damage per second to nearby enemies
Detail page ↗
霊者の鎌
Spectral Sickle
Bonus gold from non-champion kills
PhysicalMagicAdaptiveHeal
500GEff83%
Effect
Attack champions and structures to gain bonus gold This item is for support players. When equipped, it will reduce the gold you receive from killing minions and monsters. If there are multiples of this item within the party, only one of them can take effect at any given time. Versatile: Gain 10 Attack Damage or 20 Ability Power (Adaptive). Tribute: Gain 1 encircling energy orb(s) every 30 seconds (max 3 orbs). While near an ally, the actions below will trigger Tribute, consuming 1 energy orb(s) to grant you 65 gold and restore your Health 20-80: 1. Using abilities or attacks to damage enemy champions or structures. 2. Attacking minions below 65% Health. This also executes them, and the gold generated from the minion kills is given to the ally nearest to you. 3. A nearby minion is killed while you have 3 orbs. Upon triggering Tribute, the ally nearest to you gains Tribute stacks. Sentry: Deal 1 more damage to Sight Wards revealed by Sweeping Lens, Control Ward, and Scryer’s Bloom. Restraint: You do not earn gold generated from minion kills, but you earn gold equal to 50% of the bounty. The gold generated from your minion kills will be given to the ally nearest to you. Gold earned from monster kills is reduced by 50%. Earn 750 gold with this item to transform it into Black Mist Scythe and bind you and the ally with the most Tribute stacks as Perfect Partners
Detail page ↗
レリックシールド
Relic Shield
Bonus gold from minion kills
HealthHealGold income
500GEff83%
Stats
+125 HP
Effect
Kill minions to earn bonus gold This item is for support players. When equipped, it will reduce the gold you receive from killing minions and monsters. If there are multiples of this item within the party, only one of them can take effect at any given time. Tribute: Gain 1 encircling energy orb(s) every 30 seconds (max 3 orbs). While near an ally, the actions below will trigger Tribute, consuming 1 energy orb(s) to grant you 65 gold and restore your Health 20-80: 1. Using abilities or attacks to damage enemy champions or structures. 2. Attacking minions below 65% Health. This also executes them, and the gold generated from the minion kills is given to the ally nearest to you. 3. A nearby minion is killed while you have 3 orbs. Upon triggering Tribute, the ally nearest to you gains Tribute stacks. Sentry: Deal 1 more damage to Sight Wards revealed by Sweeping Lens, Control Ward, and Scryer’s Bloom. Restraint: You do not earn gold generated from minion kills, but you earn gold equal to 50% of the bounty. The gold generated from your minion kills will be given to the ally nearest to you. Gold earned from monster kills is reduced by 50%. Quest: After earning 750 gold, this item upgrades into Bulwark of the Mountain and binds you and the ally with the most Tribute stacks as Perfect Partners
Detail page ↗
ブーツ
Boots of Speed
MS
Mobility
400GEff100%
Stats
+25 MS
Effect
+25 Move Speed. 400
Detail page ↗
Name Effect Stats Gold Eff Price Category Tier Detail
Dominik’s RegardsAlready equipped with percentage armor penetration and bonus damage, but lacks durability Giant Slayer: Deal bonus damage based on the target’s bonus Health. At 1500 bonus Health, the bonus damage is increased up to 15%. Is built to punish bulky foes. It converts a chunk of your offensive power into armor penetration and adds bonus damage that scales with the enemy’s extra health, making it a go-to pick when the enemy team stacks HP and armor. Because it focuses on penetration and damage rather than survivability, use it when you need to cut through tanky targets quickly while relying on positioning or teammates for protection+30 AD
+25% Crit
+36% Armor Pen
148%3300GPhysicalUpgraded
Experimental HexplateHEXCHARGED: Gain 20 Ultimate Ability Haste. OVERDRIVE: After casting the ultimate ability, gain 40% (20% for ranged) Attack Speed and 20% (10% for ranged) Move Speed for 8 seconds. (30 second cooldown)+35 AD
+400 HP
+20% AS
115%3000GPhysicalUpgraded
Overlord's BloodmailTYRANNY: Gain Attack Damage equal to 2.5% of your bonus Health. RETRIBUTION: Gain up to 9% increased Attack Damage based on your missing Health. Reaches the maximum value when below 30% Health.+30 AD
+450 HP
86%3200GPhysicalUpgraded
Guinsoo's RagebladeSURGE: +5% Movement Speed CHAOS: Gain 25 AD or 50 AP (Adaptive). WRATH: Attacks deal 30% Bonus Magic Damage but no longer Critically Strike. For every 1% Critical Rate gained from items, your magic damage increases by 1.5, up to a max increase of 75. (reached at 50% item Critical Rate) SEETHING STRIKE: Attacks grant 8% Attack Speed, stacking up to 4 times for a maximum of 32% Attack Speed. While fully stacked, every 3 attacks applies on-hit effects an additional time.+30% AS
+5% MS
74%3100GPhysicalUpgraded
Kraken SlayerCLOUD STRIKE: +5% Movement Speed BRING IT DOWN: Every third attack deals 120~160 (based on level) (110~150 (based on level) for ranged champions) bonus physical damage, based on the target’s missing Health, up to a maximum of 70% increased damage.+40 AD
+30% AS
+5% MS
104%2800GPhysicalUpgraded
Nashor's ToothUNIQUE - Magic Fang: Gain 25 Attack Damage or 50 Ability Power (Adaptive). UNIQUE - Gnaw: When the basic attack hits the enemy champion, it will cause 15 (+20% Bonus Attack Damage +30% Ability Power) Adaptive Damage.+45% AS
+20 Ability Haste
119%2800GPhysicalUpgraded
Guardian AngelUNIQUE - RESURRECT: Upon taking lethal damage, resurrects and restores 50% of base health and 100% of maximum mana after 4 seconds of stasis. (180 second cooldown)+45 AD
+40 Armor
90%3200GPhysicalUpgraded
BloodthirsterUNIQUE - BLOODY: +8% Physical Vamp, Attacks that Critically Strike gain an additional 4% Physical Vamp.+55 AD
+250 HP
+25% Crit
158%3000GPhysicalUpgraded
Blade of the Ruined KingRuined Strike: Basic attacks deal additional physical damage equal to 8.5% (melee) / 7% (ranged) of the target's current Health. Deals a maximum of 60 damage to minions.+40 AD
+35% AS
142%3200GPhysicalUpgraded
Runaan's HurricaneUNIQUE - Wind Blade: Attacks deal 60% bonus physical damage on-hit against targets. UNIQUE - Wind's Fury: Attacks strike 2 additional nearby enemies, each dealing 60% Attack Damage. These strikes can Critically Strike and trigger on-hit effects.+35% AS
+25% Crit
83%2900GPhysicalUpgraded
Youmuu's GhostbladeUNIQUE - SLICE: +15 armor penetration UNIQUE - MOMENTUM: Moving builds Momentum, granting a maximum of 40 bonus movement speed at 100 stacks. Attacking removes all Momentum. Momentum decays while movement is impaired. UNIQUE - SPECTRAL HASTE: Basic attacks that expend maximum Momentum grant 25% bonus attack speed for 4 seconds.+55 AD
+15 Armor Pen
+15 Ability Haste
96%3000GPhysicalUpgraded
Duskblade of DraktharrUNIQUE - RAZOR: +18 armor penetration UNIQUE - NIGHTSTALKER: First basic attack against an enemy champion causes 60 - 160 bonus physical damage and slows enemies by 99% for 0.35 seconds. Cooldown will be refreshed when an enemy has been taken down.+55 AD
+18 Armor Pen
+10 Ability Haste
90%3000GPhysicalUpgraded
Sterak's GageLifeline: Gain a shield based on 35% missing HP over 6s. (75s CD)+400 HP42%3200GPhysicalUpgraded
Infinity EdgeUNIQUE - INFINITY: Critical strikes deal 205% damage instead of 175%. UNIQUE - Limit Break: When your total Critical Rate gain from items exceeds 100%, every 1% excess Critical Rate grants 0.6% Critical Strike Damage.+65 AD
+25% Crit
116%3400GPhysicalUpgraded
Mortal ReminderUNIQUE - LAST WHISPER: +30% Armor Penetration, Attacks that Critically Strike gain an additional 6% Armor Penetration. UNIQUE - Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.+25 AD
+15% AS
+25% Crit
145%3300GPhysicalUpgraded
ManamuneAwe: Gain Attack Damage equal to 1.5% of your Max Mana, and restore 15% of the mana spent on abilities.
Mana Charge: Gain a charge every 3.3s (up to 3). On basic attack or mana spend, consume a charge to gain +14 Max Mana. Caps at 700 bonus Mana. When bonus Mana reaches 700, Manamune transforms into Muramana. You may only carry one Tear of the Goddess series item at a time.
+25 AD
+300 Mana
+20 Ability Haste
78%2700GPhysicalUpgraded
Trinity ForceUNIQUE - FERVOR: +5% movement speed UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - Valor: Basic attacks (on-hit) grant +(20 Melee / 10 Ranged) flat movement speed for 2 seconds. Bonuses do not stack.+30 AD
+333 HP
+30% AS
+5% MS
+20 Ability Haste
132%3333GPhysicalUpgraded
Maw of MalmortiusLifeline: When taking lethal damage, gain a 75% durability shield over 5s. (75s CD)+55 AD
+45 MR
+10 Ability Haste
127%3000GPhysicalUpgraded
Magnetic BlasterFervor: +5% Movement Speed. Energized: Moving and attacking will generate an Energized Attack. Power Blitz: Energized Attacks gain 100 range (50 range for melee attacks), deal 40-100 bonus magic damage, and grant 60 Movement Speed for 0.75s. This Damage bounces up to 5 enemies and can Critically Strike. (Deals 50% - 80% damage against minions.)+30 AD
+35% AS
+25% Crit
+5% MS
119%3000GPhysicalUpgraded
Phantom DancerUNIQUE - SPECTRAL WALTZ: Gain 25% Attack Speed and 7% Bonus Movement Speed for 6s for when your attack hits a champion, not stackable. (10s Cooldown) When your attack hits a champion the cooldown is reduced by 1s. UNIQUE - Shadowwalk: +5% Movement Speed.+20 AD
+40% AS
+25% Crit
+5% MS
126%2900GPhysicalUpgraded
Wit's EndUNIQUE - At Wit's End: Basic attacks deal 10 - 55 (based on level) bonus magic damage on-hit. While below 50% health, dealing damage to an enemy champion heals you for (Melee:100% / Ranged: 66%) of this effect's post-mitigation damage.+45 MR
+45% AS
94%2800GPhysicalUpgraded
Essence ReaverUNIQUE - Mana Siphon: Attacks restore 3% missing Mana on-hit. UNIQUE - Spellblade: Casting an ability generates a Spellblade charge (max 2 charges) that lasts up to 10s. Hitting an enemy with an attack consumes a charge, dealing 70% base Attack Damage as physical damage and granting 40 Movement Speed for 2s, This Bonus damage can Critically Strike. Each ability generates only one charge per 2s.+40 AD
+25% Crit
+20 Ability Haste
124%3000GPhysicalUpgraded
Serylda’s GrudgeArmor Penetration (%) and apply slows Last Whisper: Gain +33% Armor Penetration. Icy: Damaging active abilities and empowered attacks slow enemies by 30% for 1 second. Frostbite: Apply Frostbite to enemies slowed by Icy for 6s. At 3 Frostbite stacks, all stacks are consumed to apply bleed, dealing (5 + 1-15 + 15% bonus) physical damage over 2s. Also applies 50% Grievous Wounds for 3s. (5s cooldown per target) This item blends heavy armor penetration with crowd control: your active abilities and empowered hits slow targets, and repeated slows trigger a bleed that also applies grievous wounds. Perfect for champions who need to kite, execute priority targets, and curb their healing+40 AD
+15 Ability Haste
135%3300GPhysicalUpgraded
Navori QuickbladesUNIQUE - Deft Strikes: Attacks reduce the remaining cooldowns of your basic abilities by 15%.+45% AS
+25% Crit
+5% MS
111%2700GPhysicalUpgraded
Edge of NightBlocks an enemy ability
Gouge: +8 Armor Penetration. Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown) This item is perfect for champions who need a mix of offense and defense. It provides bonuses to maximum health and attack damage, along with increased armor penetration to help you shred through enemy defenses. The "Annul" effect grants you a spell shield, blocking the next enemy ability. This spell shield refreshes when leaving combat with enemy champions, making the item a great choice for champions who need protection from crowd control and to engage in fights, such as Ashe, Lux, or Morgana
+50 AD
+250 HP
+8 Armor Pen
97%3000GPhysicalUpgraded
Divine SundererUNIQUE PASSIVE - SPELLBLADE: After using an ability, your next attack within 10 seconds will deal 10% of target's maximum health as bonus physical damage (7% if the attack is ranged). If the target is a champion, heal for 6% of the target's maximum health (2.5% if the attack is ranged). (1.5 second Cooldown) Damage is reduced vs structures.+25 AD
+425 HP
+25 Ability Haste
102%3400GPhysicalUpgraded
Serpent's FangArmor penetration: 15 Shield Reaver: Dealing damage to an enemy champion reduces any shields they gain for 3s. Melee champions apply (10% of bonus Attack Damage + 40)% shield reduction, capped at 60%; while ranged champions apply (10% of bonus Attack Damage + 25)% shield reduction, capped at 45%. When you damage an enemy who is unaffected by Shield Reaver, all shields on them are reduced by the same values.+50 AD
+15 Armor Pen
+10 Ability Haste
89%2800GPhysicalUpgraded
The CollectorUNIQUE - Killer: +10 Armor Penetration. UNIQUE - Death and Taxes: Dealing damage that would leave an enemy champion below (4%+2% Critical Rate) executes them, permanently increasing the max health percentage execution threshold by 0.1%.+45 AD
+25% Crit
+10 Armor Pen
104%3000GPhysicalUpgraded
Chempunk ChainswordPunishment: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.+45 AD
+400 HP
+15 Ability Haste
136%2800GPhysicalUpgraded
Spear of ShojinUnique - Dragonforce: Gain 20 Basic Ability Haste. Unique - Focused Will: Dealing damage to monsters or enemies with abilities increases your champion’s ability and passive damage by 3% for 6s. (Stacks 4 times)+40 AD
+450 HP
102%3100GPhysicalUpgraded
TerminusShadow: Attacks deal 35 bonus magic damage on-hit. Juxtaposition: Alternate between Light and Dark on-hits when attacking. Light attacks grant 5-8 Armor and Magic Resist for 5 seconds on hit. Dark attacks grant 10% Armor Pen and Magic Pen for 5 seconds on hit. The upper limit of armor and magic penetration rates is 40% when equipped. Each on-hit effect stacks up to 3 times.+40 AD
+30% AS
81%3300GPhysicalUpgraded
EclipseEver Rising Moon - Hitting an enemy champion with 2 separate attacks or abilities within 1.8 seconds deals bonus physical damage equal to 7% of the target's Max Health (3% for ranged champions), and grants you a shield that absorbs damage equal to 140 + 35% bonus Attack Damage (70 + 18% bonus Attack Damage for ranged champions) for 2 seconds. (6s cooldown)+65 AD
+20 Ability Haste
117%3000GPhysicalUpgraded
Sundered SkyLightshield Strike - The first attack against an enemy champion Critically Strikes (6s cooldown per target), dealing 160% damage and restoring Health (equal to 125% of base Attack Damage + 6% of missing Health) to you.+40 AD
+350 HP
+15 Ability Haste
118%2900GPhysicalUpgraded
Black CleaverUNIQUE - SUNDER: Dealing physical damage to a champion reduces their Armor by 6% for 6 seconds, stacking up to 5 times for 30% reduction. UNIQUE - RAGE: Gain 20 Movement Speed when you deal physical damage, and gain 40 Movement Speed when moving toward enemy champions with 5 Sunder stacks. Ranged champions gain halved values.+40 AD
+400 HP
+20 Ability Haste
127%3000GPhysicalUpgraded
Soul TransferUNIQUE - SHADOW DANCE: When your attack Critically Strikes an enemy champion or an epic monster, summon a clone that lasts 4s to attack nearby enemies, the clone inherits 20% of your Attack Damage and additionally gains 30% of your Critical Rate as Attack speed. Up to two clones can exist at one time. When your attack Critically Strikes an enemy champion or an epic monster, summon a clone that lasts 4s to attack nearby enemies, the clone inherits 25% of your Attack Damage and additionally gains 30% of your Crit. If a clone moves more than 600 units away from you, it will disappear early.+25 AD
+30% AS
+25% Crit
103%3200GPhysicalUpgraded
Titanic HydraUNIQUE - Cleave: Every 1.75 seconds, your next attack deals bonus physical damage equal to 25 + 3% bonus Health (also applies to turrets), creating a shockwave (550 range) that deals physical damage equal to 80 + 10% bonus Health to enemies behind the target. (Ranged champions deal 75% of the damage.)+40 AD
+450 HP
106%3000GPhysicalUpgraded
HullbreakerUNIQUE - SET SAIL: +5% Movement Speed. UNIQUE - BOARDING PARTY: Nearby allied siege and super minions gain 20~130 Armor and 10~120 Magic Resist (25% if you are a ranged champion) UNIQUE - SKIPPER: Every 4th attack against champions and epic monsters deals bonus physical damage equal to 160% base Attack Damage + 5% max Health (ranged champions deal 40% of the damage), increased to 240% Attack Damage + 9% Max Health Bonus as Physical Damage against structures (ranged champions deal 40% of the damage).+50 AD
+400 HP
+5% MS
118%3100GPhysicalUpgraded
Death's DanceUNIQUE - Cauterize: 27% of all physical and magic damage received (12% for ranged champions) is dealt to you over 3 seconds as true damage instead. UNIQUE - Dance: Champion takedowns cleanse Cauterize's remaining damage pool and restores 8% of your maximum health over 2 seconds.+35 AD
+40 Armor
+15 Ability Haste
99%3100GPhysicalUpgraded
Mercurial ScimitarQuicksilver (Active): Remove all crowd control effects from your champion and become immune to all crowd control for 0.25s. Afterwards, gain 30% Tenacity and 30% slow resist for 1.5s. (60s cooldown)+45 AD
+40 MR
+10 physicalVamp
93%3100GPhysicalUpgraded
GaleforceCLOUDBURST - Dash in the target direction and fire 3 projectiles at the lowest-Health enemy near the destination, dealing a total of 40-125 (based on level) + 35% bonus Attack Damage physical damage. (60s cooldown)+50 AD
+15% AS
+25% Crit
+5% MS
132%3100GPhysicalUpgraded
GoredrinkerDeal damage in an area
Thirsting Slash (Active): Deal 230% base as physical damage to nearby enemies. Restore Health equal to 20% plus 12% missing for each enemy champion hit. (15s cooldown) This enchant turns your boots into a deadly blade: on activation, you deal burst AOE damage to all nearby enemies and instantly heal yourself based on your missing health. Perfect for bruisers and tanks who need to dive in, deal area damage, and stay in the fight thanks to the immediate sustain
+40 AD
+350 HP
+15 Ability Haste
123%3100GPhysicalUpgraded
StridebreakerSTRIDE - Dealing physical damage grants 20 Movement Speed for 2s. BREAKING SHOCKWAVE - Dash a short distance forward and deal physical damage equal to 100% Attack Damage to nearby enemies. Enemies hit are slowed by 40% for 3s. (25s cooldown)+40 AD
+400 HP
+15% AS
124%3100GPhysicalUpgraded
Luden's EchoDiscordic Echo: Your next damaging ability or empowered basic attack deals 140 (+15% AP) bonus magic damage to the target and up to 3 nearby enemies. (9s cooldown)+100 AP
+500 Mana
+10 Ability Haste
101%2800GMagicUpgraded
MorellonomiconUNIQUE - AFFLICTION: Dealing magic damage to enemy champions inflicts 50% Grievous Wounds for 3 seconds.+75 AP
+300 HP
+15 Ability Haste
117%2650GMagicUpgraded
Rabadon's DeathcapUNIQUE - OVERKILL: Increases ability power by 30%.+130 AP
+30% AP
76%3400GMagicUpgraded
Rylai's Crystal ScepterUNIQUE - ICY: Damaging active abilities slow enemies by 30% for 0.75 seconds.+65 AP
+350 HP
91%2700GMagicUpgraded
Liandry's TormentTorment: Damaging abilities deal 2% of target's max Health as bonus magic damage.
Madness: While in combat with champions, deal +2% damage per second (max +6%).
+70 AP
+300 HP
80%3000GMagicUpgraded
Rod of AgesUNIQUE - ETERNITY: Restore mana equal to 15% of damage taken from champions. Restore health equal to 20% of mana spent. Capped at 25 Health per cast. UNIQUE - VETERAN: Each stack provides 15 Health, 30 Mana, and 4 Ability power, stacking at a rate of 1 every 35 seconds. Max of 10 stacks, providing 150 Health, 300 Mana, and 40 Ability Power.+50 AP
+350 HP
+400 Mana
93%2700GMagicUpgraded
Lich BaneSpellblade: Casting an ability empowers your next basic attack to deal 75% base AD + 45% AP as bonus magic damage. (1.5s CD)+100 AP
+5% MS
+10 Ability Haste
95%2800GMagicUpgraded
Archangel's StaffAwe: Gain Ability Power equal to 2% of your Max Mana.
Lifeline: When taking lethal damage, gain a shield equal to 16% of your Max Mana for 2.5s. (70s cooldown)
+60 AP
+500 Mana
+25 Ability Haste
88%3000GMagicUpgraded
Infinity OrbInevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health.+110 AP
+15 Magic Pen
91%3100GMagicUpgraded
Cosmic DriveHYPERDRIVE: +5% Movement Speed SPELLWEAVER: Damaging active abilities and empowered attacks on an enemy champion grant (30 + 70% Haste) Movement Speed decaying over 2 seconds. Subsequent triggers of Spellweaver from different sources refresh the buff duration and reset the movement speed value to the maximum. Each source has a 1s cooldown.+70 AP
+300 HP
+5% MS
+25 Ability Haste
122%3000GMagicUpgraded
RiftmakerRamping Damage
Assimilation: +11% Magic Vamp . Void Corruption: When in combat with champions, gain 1 stack(s) of Corruption every 1 second(s). Each stack of Corruption increases your magic damage dealt by 2.5% , up to 3 stacks. At maximum stacks, the additional damage provided by Corruption becomes true damage . This item suits mages and hybrid bruisers who want sustained power in extended fights: while you’re engaged with champions it builds stacks that steadily increase your magic damage, and at full stacks a portion of that bonus becomes true damage — excellent for prolonged duels and objective fights. The built-in magic vamp improves survivability in trades, making it a strong choice for players who like to stay in the thick of combat and scale through longer engagements. Best for AP duelists and spell-powered bruisers who benefit from ramping damage over the course of fights
+70 AP
+350 HP
+15 Ability Haste
102%3100GMagicUpgraded
Oceanid's TridentLethal Weapon: Dealing ability damage to an enemy champion reduces any shields they gain for 3s (Area of effect abilities apply 5% of bonus Ability Power + 25% shield reduction, capped at 45%; while single target abilities apply 5% of bonus Ability Power + 40% shield reduction, capped at 60%). When you damage an enemy who is unaffected by Lethal Weapon, all shields on them are reduced by the same values.+80 AP
+200 HP
+10 Ability Haste
103%2600GMagicUpgraded
Horizon FocusPassive - Hypershot: Damaging an enemy champion with an ability from 600 units away reveals them for 8 seconds and increases damage dealt to them by 10%. Passive - Focus: When Hypershot is triggered, reveals all enemy champions within 1200 units of the target for 3 seconds. (12 seconds cooldown)+80 AP
+25 Ability Haste
96%2700GMagicUpgraded
MalignanceSCORN: Your ultimate abilities gain 20 Ability Haste. HATEFOG: Damaging a champion with your ultimate burns the ground beneath them for 3s, dealing magic damage equal to 60 plus 5% Ability Power per second and reducing their Magic Resist by 10. Burn radius increases with damage, reaching maximum radius at 800 damage.+90 AP
+500 Mana
+15 Ability Haste
105%2700GMagicUpgraded
Void Staff+95 Ability Power / +40% Magic Penetration+95 AP
+40 Magic Pen
119%3000GMagicUpgraded
Dusk and Dawn+350 Max Health / +70 Ability Power / +15 Ability Haste
Ramping Damage
Void Corruption: Every 1 second(s) in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omni Vamp. (10% for melee champions / 6% for ranged champions). Void Infusion: Gain 2% of your bonus Health as Ability Power . This item is built for extended fights, gradually increasing your damage the longer you remain in combat. Once fully ramped up, it grants Omni Vamp for improved sustain, while your bonus Health is partially converted into Ability Power, further increasing your overall damage. An excellent choice for AP bruisers and battlemages who excel in prolonged teamfights and thrive by scaling throughout combat
+70 AP
+350 HP
+25% AS
135%3100GMagicUpgraded
Banshee's VeilANNUL - Grants a spell shield that blocks the next enemy ability. (30-second cooldown)+105 AP
+40 MR
103%3000GMagicUpgraded
CryptbloomLife from Death (Passive): When a champion that you damaged within 3s dies, a nova spreads from their corpse that restores 100 + 20% AP Health to nearby allies. (60s cooldown)+75 AP
+30 magicPenPercent
+20 Ability Haste
118%3000GMagicUpgraded
Hextech RocketbeltProtobelt (Active): Dash toward the target direction and unleash 7 magic bolts, dealing 100 + 10% Ability Power magic damage to enemies hit. (30s cooldown) If a champion or monster is hit by more than one missile, each additional missile only deals 10% damage.+65 AP
+350 HP
112%2700GMagicUpgraded
Zhonya's HourglassStasis (Active): Become immune to damage and untargetable for 2.5s, but you cannot move, attack, cast abilities, or use items again during this time. (120s cooldown)+110 AP
+40 Armor
97%3300GMagicUpgraded
StormsurgeSTORMRAIDER - When you deal damage equal to 25% of a champion's max Health within 2.5 seconds, inflict Squall on them and gain 25% Movement Speed for 2.5 seconds. (25-second cooldown) SQUALL - After 2 seconds, deal 125 + 10% Ability Power magic damage. If the target dies before Squall triggers, it instead deals the same amount of damage to nearby enemies and grants 25 gold.+90 AP
+6% MS
+15 Magic Pen
94%2900GMagicUpgraded
Blackfire TorchBaleful Blaze: Damaging abilities deal an additional 20 + 2% Ability Power magic damage per second for 3 seconds. Against monsters, they deal 40 + 2% Ability Power magic damage per second.
Blackfire: Each enemy champion, epic monster, and large monster affected by your Black Flame grants you 4% Ability Power.
+80 AP
+500 Mana
+20 Ability Haste
101%2800GMagicUpgraded
Bloodletter's CurseVile Decay: When abilities or passives deal magic damage to champions, reduce their Magic Resist by 7.5% for 6 seconds, stacking up to 30%.+65 AP
+350 HP
+15 Ability Haste
106%2900GMagicUpgraded
RedemptionSalvation (Active): Select a large area. After 2.5s, heal allied champions in it for 150-350 (based on ally level) and deal 10% max HP as true damage to enemy champions. (60s CD)
This item can be used while dead.
+50 AP
+150 HP
+50 Mana Regen
+15 Ability Haste
+5% Heal/Shield Power
92%2600GMagicUpgraded
Abyssal MaskUNMAKE: Curse enemy champions within 600 units, reducing their magic resist by 5 + 1.2% Bonus Health, up to 25. For each enemy champion cursed, gain 9 bonus Magic Resist.+400 HP
+55 MR
+10 Ability Haste
104%3000GDefenseUpgraded
Unending DespairANGUISH: While in combat with champions, every 4 seconds deal magic damage equal to 3% of your maximum Health to nearby enemy champions, and heal yourself for 250% of the damage dealt, Anguish is not affected by item Ability Haste.+200 HP
+45 Armor
+45 MR
97%3000GDefenseUpgraded
Hollow RadianceIMMOLATE: While in combat, deal Magic Damage equal to (20 ~ 30 + 1% Bonus Health) per second for 5s. Deals 125% Damage against monsters and 200% Damage against minions. DESOLATE: Killing a neutral monster or an enemy deals Magic Damage equal to (30 + 2% Bonus Health) in an area around them.+400 HP
+40 MR
+15 Ability Haste
105%2800GDefenseUpgraded
Knight's VowSACRIFICE: When your Worthy ally is nearby, 12% of the damage they take is redirected to you, and you are healed for 10% of the damage they deal to champions. PLEDGE: When you buy the item, you can designate an ally champion who is Worthy. (You can re-designate another champion by selling and repurchasing the item)+400 HP
+40 Armor
+100 HP Regen
+10 Ability Haste
107%2600GDefenseUpgraded
Sunfire AegisSunfire: Basic attacks or taking damage from champions builds Sunfire stacks, dealing burn damage per second (up to 6 stacks, +5% each).+425 HP
+20 Armor
+15 Ability Haste
95%2900GDefenseUpgraded
Randuin's OmenUNIQUE - Countercurrent: Gain a stack of Countercurrent when Critically Struck. Each Stack of Countercurrent grants 5% Movement Speed and 5% Slow Resist, Max 4 stacks. UNIQUE - Resilience: Critical Strikes deal 30% less damage to you.+400 HP
+75 Armor
123%2800GDefenseUpgraded
ThornmailThorns: When hit by basic attacks, reflect 1% of bonus HP as magic damage. Applies 6s Grievous Wounds.+200 HP
+75 Armor
94%2700GDefenseUpgraded
Warmog's ArmorUNIQUE - WARMOG'S HEART: If you have at least 950 bonus health, regenerate 3.5% maximum health per second if you haven't taken damage with the last 5 seconds. UNIQUE - BLESSED: Increases all healing and shielding effects on you by 30%.+700 HP
+100 HP Regen
+20 Ability Haste
112%2850GDefenseUpgraded
Dead Man's PlateUNIQUE - RELENTLESS: +5% movement speed UNIQUE - MOMENTUM: Moving builds Momentum, granting up to 40 Move Speed at 100 stacks. Attacking removes all Momentum. Stacks decay when movement is impaired. UNIQUE - CRUSHING BLOW: Attacks deal up to 100 bonus magic damage based on Momentum removed. Melee attacks with max Momentum slow by 75% for 1 second.+350 HP
+70 Armor
+5% MS
113%2800GDefenseUpgraded
Iceborn GauntletUNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage + 25% bonus armor on-hit. It also deals 100% base AD physical damage to enemies surrounding the target and creates an icy zone for 2 seconds, which slows enemies within by 30%. The zone has a radius of 180 (+55% bonus armor) units. The damage is reduced against structures. (1.5 second cooldown which begins after using the empowered attack).+300 HP
+50 Armor
+250 Mana
+30 Ability Haste
122%3000GDefenseUpgraded
Winter's ApproachUNIQUE - AWE: Grants Ability Haste equal to 1% maximum mana. Refunds 15% of mana spent. UNIQUE - MANA CHARGE: Increases max Mana by 12 every attack, when Mana is spent or when taking damage from champions, epic monsters, or towers. Triggers up to 3.3 times every 10 seconds. Transforms into Fimbulwinter Fimbulwinter at +700 mana. Limited to 1 AWE item.+350 HP
+500 Mana
+15 Ability Haste
84%2600GDefenseUpgraded
Frozen HeartUNIQUE - Winter's Caress: Basic attacks and magic damage caused by you or inflicted upon you will apply stacks of Chill to the enemy champion for 3 seconds. Each stack of Chill slows enemy attack speed by 9%, up to a maximum of 4 stacks or 36% Attack Speed reduction. Each individual ability has a 3 second cooldown on applying Chill stacks.+80 Armor
+250 Mana
+20 Ability Haste
114%2650GDefenseUpgraded
Force of NatureAbsorb: Gain a stack when taking magic damage from champions (max 5). Full stack: reduces damage taken by 20%.+350 HP
+60 MR
+5% MS
106%2750GDefenseUpgraded
DawnshroudUNIQUE - Dawnbringer: When you immobilize a champion or are immobilized, damage and reveal all nearby enemy champions for 3 seconds, dealing 40 + 2.5% bonus health, as magic damage, increase your Armor and Magic Resistance by 20 (3 second cooldown).+250 HP
+50 Armor
+30 MR
105%2700GDefenseUpgraded
Amaranth's TwinguardUNIQUE - ENDURANCE: While in combat with enemy champions, gain a stack of Endurance each second. When you reach 5 stacks of Endurance, gain 20% size, 20% tenacity, and increase your armor and magic resistance by 30% until you leave combat with champions.+60 Armor
+60 MR
97%3100GDefenseUpgraded
Mantle of the Twelfth HourUNIQUE - LIFELINE: Damage that puts you under 35% Health grants bonus max Health equal to 180 + 45% bonus Health over 3 seconds, and provides 50% Slow Resist and 30 Movement Speed for 3 seconds. (90s cooldown)+200 HP
+40 Armor
+40 MR
92%2900GDefenseUpgraded
Searing CrownUNIQUE - FIERY TOUCH: When the basic attack or skill deals damage, it burns the target for 3 seconds, causing magic damage equal to 1.4% of the target's maximum HP per second (when used by a ranged Champion, the damage is reduced to 0.8%). Deals 150% damage to minions and monsters. Deals up to 125 damage to jungle monsters.+300 HP
+50 Armor
83%2700GDefenseUpgraded
HeartsteelUNIQUE - Colossal Consumption: While within 700 units of an enemy champion, charges for 2.5 seconds before dealing a huge strike against the enemy champion. This charged attack deals bonus physical damage equal to 140 + 3.5% of maximum Health, and grants maximum Health equal to 15% of the damage dealt. The charge for each target has a 20-second cooldown.+700 HP
+150 HP Regen
+20 Ability Haste
114%2800GDefenseUpgraded
Zeke's ConvergenceUNIQUE - HARBINGER: Casting your Ultimate surrounds you with a blizzard for 10 seconds. The blizzard deals a maximum of 320 – 600 damage, slows nearby enemies by 25%, and leaves a trail behind you. Allied champions on the trail gain 40 bonus Movement Speed for 1 second. (30s cooldown)+350 HP
+40 Armor
+150 Mana
+15 Ability Haste
107%2700GDefenseUpgraded
Kaenic RookernMagebane - After not taking magic damage for 12 seconds, gain a magic shield that absorbs damage (equal to 70-180+10% of max Health).+350 HP
+75 MR
+100 HP Regen
115%2800GDefenseUpgraded
Radiant VirtueGuiding Light: Upon Casting your ultimate ability, you Transcend, increasing your Max Health by 10% for 6s. While Transcended, you and allied champions within 1200 units of you heal for 2.5% of your max Health per second over the duration (60s Cooldown). (Heals reduced by 50% for ranged champions)+300 HP
+45 Armor
+15 Ability Haste
96%2850GDefenseUpgraded
Gargoyle StoneplateStoneplate (Active): Gain a shield equal to 100 + 90% bonus Health that rapidly decays over 2.5s. (60s cooldown)+200 HP
+45 Armor
+45 MR
114%2900GDefenseUpgraded
Yordle TrapCatcher: Place a trap outside vision for 3s. Enemies caught are rooted for 3s; the ally who triggered it gains 100-140 gold and +10% MS for 4s.+350 HP
+40 Armor
+15 Ability Haste
126%2600GDefenseUpgraded
Ardent CenserArdent: Healing or shielding an ally grants them +15-34% Attack Speed (per level) for 6s, plus 16-30 bonus damage on hit. Also triggers on full-HP allies.+45 AP
+250 HP
+5% MS
+50 Mana Regen
+10 Ability Haste
+5% Heal/Shield Power
99%2700GSupportUpgraded
Staff of Flowing WaterRapids: Healing or shielding an ally grants +15 Ability Haste and +30-50 AP (per level) for 5s. Also triggers when healing a full-HP ally.+50 AP
+100 HP
+50 Mana Regen
+15 Ability Haste
+5% Heal/Shield Power
89%2500GSupportUpgraded
Imperial MandateCoordinated Fire: Abilities that slow or immobilize a champion deal 47 - 75 (based on level) bonus magic damage and marks them for 4 seconds (6s cooldown per champion). Ally champion damage detonates the mark, dealing an additional 94 - 150 (based on ally level) magic damage and granting you both 20% Move speed for 2 seconds.+50 AP
+200 HP
+20 Ability Haste
139%2500GSupportUpgraded
Harmony's Cadence+100 Max Health / +50 Ability Power / +300 Max Mana / +50% Mana Regen / +15 Ability Haste / +5% Heal and Shield Strength
Abilities grant healing effects
Harmonic Echo: Moving and casting abilities builds Harmony . At 100 Harmony your next healing or shielding ability on an ally restore an additional equal to (100-160 ( ) + 15% AP ) Health . If the target has less than 30% Health , heal effectiveness is increased to 130% of the original. This item greatly enhances your healing and shielding capabilities. Moving and casting abilities builds Harmony, empowering your next heal or shield with additional healing, while allies at low health receive an even stronger recovery. It is an excellent choice for enchanter supports who focus on keeping their team alive and saving allies during critical moments
+50 AP
+100 HP
+300 Mana
+50 Mana Regen
78%2800GSupportUpgraded
Locket of the Iron SolariLocket (Active): Grant yourself and nearby allies a shield that absorbs 250-370 damage for 2.5s. (60s cooldown)
If that target has received this effect within the last 20s, the shield value is halved.
+200 HP
+30 Armor
+30 MR
99%2600GSupportUpgraded
Shurelya's BattlesongInspiring Speech (Active): Grant nearby allies 30% Movement Speed for 4s. (60s cooldown)+55 AP
+5% MS
+50 Mana Regen
83%2600GSupportUpgraded
Mikael's BlessingCleanse (Active): Remove all crowd control effects from the target champion and make them immune to all crowd control except suppression and airborne effects for 0.2s. Also heals the target for 150-250 Health. (90s cooldown)+300 HP
+50 Mana Regen
64%2500GSupportUpgraded
Gunmetal GreavesBlessed Blade: Basic attacks restore 12 Health on hit.
Noxian Gait: When your basic attacks hit champions, gain 15% (melee) / 10% (ranged) burst Movement Speed for 2 seconds.
+50% AS
+45 MS
+5 physicalVamp
109%2200GBootsUpgraded
Chainlaced CrushersNoxian Persistence: Taking magic damage from champions grants a magic shield equal to 20 - 140 (based on level) + 5% of your max Health (12-second cooldown).+150 HP
+35 MR
+45 MS
+30% Tenacity
90%2200GBootsUpgraded
Armored AdvanceBlock: Basic attacks from champions deal 10% reduced damage to you.
Noxian Endurance: Taking physical damage from champions grants a physical shield equal to 20 - 140 (based on level) + 5% of your max Health (12-second cooldown).
+150 HP
+35 Armor
+45 MS
90%2200GBootsUpgraded
Crimson LuciditySummoned: Gain 20% Summoner Spell Haste.
Noxian Haste: After damaging an enemy champion with an ability, shielding or healing an allied champion, or casting a Summoner Spell, gain 10% (melee) / 8% (ranged) Movement Speed for 4 seconds. The same ability can only trigger this once every 4 seconds.
+45 MS
+75 Mana Regen
+25 Ability Haste
86%2000GBootsUpgraded
Immortal PathBalance of Power: Gain 12 Attack Damage or 20 Ability Power (adaptive).
Conversion: Gain 5% Omnivamp + 0.5% Omnivamp for each takedown participation, up to an additional 5% and a maximum of 10% Omnivamp.
Now and Forever: While above 50% Health, deal 5% bonus damage. While below 50% Health, gain 12% increased Healing and Shielding.
+45 MS36%2000GBootsUpgraded
Spellslinger's ShoesBalance: Manaless champions gain +50% base Health Regen. Big Bully: Basic attacks and active abilities deal an additional 22 true damage to minions.+40 AP
+45 MS
+18 Magic Pen
+100 Mana Regen
+8 magicPenPercent
80%2200GBootsUpgraded
Armorcrusher BootsCloudwalker: Gain 20 out-of-combat Movement Speed.+20 AD
+45 MS
+6% Armor Pen
+10 Armor Pen
89%2200GBootsUpgraded
SheenAttacks deal bonus damage after ability casts Spellblade: Using an ability causes the next attack used within 10 seconds to deal bonus physical damage equal to 100% base attack damage. (1.5s Cooldown) Damage is reduced vs structures+10 Ability Haste50%800GPhysicalMid-tier
Vampiric Scepter+20 Attack Damage / +8% Physical Vamp+20 AD
+8 physicalVamp
100%1200GPhysicalMid-tier
ZealIncreases Movement Speed Fervor: +5% Move Speed+15% AS
+15% Crit
+5% MS
107%1400GPhysicalMid-tier
Kircheis ShardAttacks deal bonus damage Jolt: Energy Attacks gain 50 bonus magic damage. Muving and attacking generate Energy Attacks+15 AD69%900GPhysicalMid-tier
Noonquiver+25 Attack Damage / +15% Attack Speed+25 AD
+15% AS
114%1350GPhysicalMid-tier
Nashor's TalonGain Attack Damage or Ability Power Magic Needle: Gain 15 Attack Damage or 30 Ability Power (adaptive)78%800GPhysicalMid-tier
Serrated DirkSharp: +8 Armor Penetration+20 AD
+8 Armor Pen
83%1000GPhysicalMid-tier
Last WhisperLast Whisper: +12% Armor Penetration+12% Armor Pen0%800GPhysicalMid-tier
Recurve BowAttack deal bonus damage Reinforced: Attacks deal 15 bonus physical damage on-hit against targets+30% AS71%1400GPhysicalMid-tier
B. F. Sword+40 Attack Damage+40 AD111%1500GPhysicalMid-tier
Cloak of Agility+20% Critical Rate+20% Crit100%1000GPhysicalMid-tier
Executioner's CallingPhysical Damage reduces enemy healing Rend: Physical Damage inflicts 40% Grievous Wounds to enemy champions for 3 seconds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects+15 AD78%800GPhysicalMid-tier
PhageAttacks increases Movement Speed Rage: Attacks grant 20 Move Speed and kills grant 60 Move Speed for 2 seconds. Bonuses do not stack. Ranged champions gain halved values+15 AD
+150 HP
112%1000GPhysicalMid-tier
Stinger+30% Attack Speed / +10 Ability Haste+30% AS
+10 Ability Haste
117%1200GPhysicalMid-tier
Hexdrinker+20 Attack Damage / +20 Magic Resistance+20 AD
+20 MR
111%1200GPhysicalMid-tier
Caulfield's Warhammer+25 Attack Damage / +10 Ability Haste+25 AD
+10 Ability Haste
120%1200GPhysicalMid-tier
Kindlegem+175 Max Health / +10 Ability Haste+175 HP
+10 Ability Haste
98%1000GPhysicalMid-tier
Jaurim's Fist+200 Max Health / +15 Attack Damage+15 AD
+175 HP
108%1200GPhysicalMid-tier
Quicksilver SashQuicksilver (Active): Remove all crowd-control effects and become immune to CC for 0.25 seconds. Tenacity (Passive): After Quicksilver ends, gain +30% Tenacity and +30% Slow Resist for 1.5 seconds. (60s Cooldown) Cannot be used while knocked up or knocked back.+30 MR68%1100GPhysicalMid-tier
Mejai's SoulstealerTakedowns increase AP Glory: Gain up to 30 stacks of Glory after a champion takedown. Melee champions gain 3 stack(s) for each kill and 2 stack(s) for each assist; ranged champions gain 4 stack(s) for each kill and 2 stack(s) for each assist. You lose 10 stack(s) on death. Fear: Gain 5 AP for every stack of Glory you have. At 10 stack(s) of Glory and above, gain 10% bonus Movement Speed. This item turns takedowns and assists into potent scaling power — collected stacks boost your spell damage and grant movement benefits at high stack counts. It’s a high-risk, high-reward choice: ideal for aggressive midlaners and snowballing champions who secure kills frequently, but vulnerable to heavy setbacks on death. Perfect when you can stay alive and keep accumulating advantages+25 AP
+70 HP
69%1800GMagicMid-tier
Aether WispIncreases Movement Speed Wisp: +5% Move Speed+35 AP
+5% MS
100%950GMagicMid-tier
Lost ChapterRestore Mana when leveling up Enlighten: Leveling up restores 20% max Mana over 3 seconds+35 AP
+200 Mana
+10 Ability Haste
106%1200GMagicMid-tier
Fiendish Codex+25 Ability Power / +10 Ability Haste+25 AP
+10 Ability Haste
100%900GMagicMid-tier
Blasting Wand+40 Ability Power+40 AP100%800GMagicMid-tier
Haunting GuiseBoosts in-combat damage Madness: Every 1 second(s) in combat with enemy champions, deal 2% bonus damage, up to 6%+30 AP
+200 HP
97%1300GMagicMid-tier
Needlessly Large Rod+65 Ability Power+65 AP93%1400GMagicMid-tier
Catalyst of AeonsConsumes Mana to heal Eternity: Restore Mana equal to 15% of the damage taken from champions. Regen Health equal to 20% of Mana spent. Capped at 15 Health per cast+200 HP
+300 Mana
84%1100GMagicMid-tier
Oblivion OrbMagic damage reduces enemy healing Cursed Wounds: Dealing magic damage to enemy champions applies 40% Grievous Wounds for 3 seconds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects+35 AP78%900GMagicMid-tier
Forbidden IdolIncrease heal and shield strength+100 HP
+25 Mana Regen
+5 Ability Haste
+4% Heal/Shield Power
84%900GMagicMid-tier
Hextech AlternatorAbilities deal bonus damage Revved: Damaging abilities and empowered attacks against champions deal 25-60 bonus magic damage. (20s Cooldown)+45 AP82%1100GMagicMid-tier
Void Amethyst+20 Ability Power / +10% Magic Penetration+20 AP
+10 Magic Pen
82%1000GMagicMid-tier
Seeker's ArmguardTurn invulnerable Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown) This item combines Ability Power with extra defense, but its defining feature is the ability to become temporarily invulnerable. Its active effect lets you completely avoid lethal damage, dodge crucial enemy abilities, or buy time for your cooldowns to return. It is an excellent choice for mages and AP assassins who need to survive burst damage and outplay opponents in critical teamfights+35 AP
+20 Armor
86%1400GMagicMid-tier
Fated AshesInflame: Damaging abilities deal an additional 15 magic damage over 3 seconds. Deals an additional 45 magic damage to monsters.+40 AP89%900GMagicMid-tier
Verdant BarrierAnnul: Grants a spell shield that blocks the next enemy ability. (30-second cooldown)+40 AP
+25 MR
89%1600GMagicMid-tier
Spectre's CowlBoosts Health Regen when tacking damage Spectral Visit: Grants 150% Health Regen for 10 seconds after taking damage from an enemy champion+175 HP
+20 MR
98%1100GDefenseMid-tier
Bami's CinderBurns nearby emenies Cinders: Deals 10-20 magic damage per second to nearby enemies. Deals 15% bonus damage to minions and monsters+250 HP64%1300GDefenseMid-tier
Giant's Belt+300 Max Health+300 HP100%1000GDefenseMid-tier
Warden's MailReduces enemy's Attack Speed Cold Steel: Reduce the Attack Speed of enemies by 15% for 1.5 seconds when struck by an attack+35 Armor83%1050GDefenseMid-tier
Chain Vest+40 Armor+40 Armor111%900GDefenseMid-tier
Glacial Shroud+20 Armor / +150 Max Mana / +10 Ability Haste+20 Armor
+150 Mana
+10 Ability Haste
103%1000GDefenseMid-tier
Bramble VestReflects damage and reduces enemy healing Thorns: When struck by an attack, deal 4 magic damage + 6% bonus armor to the attacker and inflict 40% Grievous Wounds for 3 seconds if they are a champion. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects+30 Armor75%1000GDefenseMid-tier
Winged MoonplateIncreaces Move Speed Flight: +5% Move Speed+150 HP
+5% MS
83%900GDefenseMid-tier
Negatron Cloak+40 Magic Resistance+40 MR111%900GDefenseMid-tier
Surging ScalesIn-combat Slow Resist Surge: Gain 20% Slow Resist while in combat with an enemy champion+40 Armor77%1300GDefenseMid-tier
Ionian Boots of LucidityCooldown
Summoned: Reduces spell cooldowns by 15% . These boots are built around faster casting: they lower your summoner/ability downtime and grant ability haste so you can use spells more often. The added movement speed helps with lane phase roaming, quicker rotations, and safer repositioning after trades. Pick them when your champion’s power spikes with more frequent ability use (waveclear, skirmish tools, or mobility spells) or when your role requires active map presence
+45 MS
+50 Mana Regen
+15 Ability Haste
136%1000GBootsMid-tier
Gluttonous GreavesBalanced of Power: Gain 12 Attack Damage or 20 Ability Power.
Convertion: Gain 5% Omnivamp + 0.5% Omnivamp for each takedown participation, up to an additional 5% and a maximum of 10% Omnivamp.
+45 MS72%1000GBootsMid-tier
Boots of DynamismUNIQUE - Strike: +10 Armor penetration.+15 AD
+45 MS
+10 Armor Pen
+10% Armor Pen
168%1200GBootsMid-tier
Berserker's GreavesUNIQUE - Blessed Blade: Attacks restore 10 Health on hit.+30% AS
+45 MS
157%1200GBootsMid-tier
Plated SteelcapsBlock: Basic attacks from champions deal 6% reduced damage to you.+150 HP
+20 Armor
+45 MS
154%1200GBootsMid-tier
Boots of ManaAbility Power, Magic Penetration, Mana Regeneration
Magic Break: +8% Magic Penetration. Equilibrium: Champions without Mana gain 50% bonus health Regen. Big Bully: Attacks and active abilities deal 18 bonus physical damage to minions. These boots boost your ability power, mana regeneration, and movement speed. The “Magic Break” passive grants extra magic penetration for more potent spells against resistances. “Big Bully” speeds up waveclear by dealing bonus damage to minions with attacks and abilities. The new “Equilibrium” passive gives champions without mana a strong health regeneration boost, enhancing their survivability in prolonged engagements. — A great pick for mage mid laners and supports who need frequent spellcasting, wave control, mobility, and added staying power
+25 AP
+45 MS
+75 Mana Regen
+8 Magic Pen
135%1200GBootsMid-tier
Mercury's TreadsTenacity - 15% Limited to 1 Boots item.+150 HP
+25 MR
+45 MS
+15% Tenacity
154%1200GBootsMid-tier
Long Sword+12 Attack Damage 500+12 AD100%500GPhysicalBasic
Brawler's Gloves+10% Critical Rate 500+10% Crit100%500GPhysicalBasic
Dagger+15% Attack Speed 500+15% AS100%500GPhysicalBasic
Tear of the GoddessMana Charge: Gain a stack on ability cast or basic attack. Each stack grants +5 Max Mana. Upgrades into Manamune.+200 Mana
+5 Ability Haste
74%500GPhysicalBasic
Ruby Crystal+150 Max Health 500+150 HP100%500GMagicBasic
Amplifying Tome+25 Ability Power 500+20 AP80%500GMagicBasic
Ring of RevelationReduces ability cooldowns+5 Ability Haste67%300GMagicBasic
Cloth Armor+20 Armor 500+20 Armor100%500GDefenseBasic
Null-Magic Mantle+20 Magic Resistance 500+20 MR100%500GDefenseBasic
Shimmering SparkBurns nearby enemies Burn: Deals 5-10 magic damage per second to nearby enemies+50 HP33%500GDefenseBasic
Spectral SickleAttack champions and structures to gain bonus gold This item is for support players. When equipped, it will reduce the gold you receive from killing minions and monsters. If there are multiples of this item within the party, only one of them can take effect at any given time. Versatile: Gain 10 Attack Damage or 20 Ability Power (Adaptive). Tribute: Gain 1 encircling energy orb(s) every 30 seconds (max 3 orbs). While near an ally, the actions below will trigger Tribute, consuming 1 energy orb(s) to grant you 65 gold and restore your Health 20-80: 1. Using abilities or attacks to damage enemy champions or structures. 2. Attacking minions below 65% Health. This also executes them, and the gold generated from the minion kills is given to the ally nearest to you. 3. A nearby minion is killed while you have 3 orbs. Upon triggering Tribute, the ally nearest to you gains Tribute stacks. Sentry: Deal 1 more damage to Sight Wards revealed by Sweeping Lens, Control Ward, and Scryer’s Bloom. Restraint: You do not earn gold generated from minion kills, but you earn gold equal to 50% of the bounty. The gold generated from your minion kills will be given to the ally nearest to you. Gold earned from monster kills is reduced by 50%. Earn 750 gold with this item to transform it into Black Mist Scythe and bind you and the ally with the most Tribute stacks as Perfect Partners83%500GSupportBasic
Relic ShieldKill minions to earn bonus gold This item is for support players. When equipped, it will reduce the gold you receive from killing minions and monsters. If there are multiples of this item within the party, only one of them can take effect at any given time. Tribute: Gain 1 encircling energy orb(s) every 30 seconds (max 3 orbs). While near an ally, the actions below will trigger Tribute, consuming 1 energy orb(s) to grant you 65 gold and restore your Health 20-80: 1. Using abilities or attacks to damage enemy champions or structures. 2. Attacking minions below 65% Health. This also executes them, and the gold generated from the minion kills is given to the ally nearest to you. 3. A nearby minion is killed while you have 3 orbs. Upon triggering Tribute, the ally nearest to you gains Tribute stacks. Sentry: Deal 1 more damage to Sight Wards revealed by Sweeping Lens, Control Ward, and Scryer’s Bloom. Restraint: You do not earn gold generated from minion kills, but you earn gold equal to 50% of the bounty. The gold generated from your minion kills will be given to the ally nearest to you. Gold earned from monster kills is reduced by 50%. Quest: After earning 750 gold, this item upgrades into Bulwark of the Mountain and binds you and the ally with the most Tribute stacks as Perfect Partners+125 HP83%500GSupportBasic
Boots of Speed+25 Move Speed. 400+25 MS100%400GBootsBasic