Items

Physical

Upgraded

ドミニクリガード
Dominik’s Regards
Ignore Armor, bonus damage
CritArmor penPhysical
3300GEff153%
Stats
+35 AD / +25% Crit / +35% Armor Pen
Effect
Giant Slayer: Deal up to 12% bonus damage based on the enemy champion's bonus Health, reaching maximum at 1200 bonus Health.
Recipe
Detail page ↗︎
実験的ヘクスプレート
Experimental Hexplate
On ult use, gain AS and MS
Attack speedAbility hastePhysicalHealth
3000GEff155%
Stats
+35 AD / +400 HP / +20% AS
Effect
HEXCHARGED: Gain 20 Ultimate Ability Haste. OVERDRIVE: After casting the ultimate ability, gain 40% (20% for ranged) Attack Speed and 20% (10% for ranged) Move Speed for 8 seconds. (30 second cooldown)
Recipe
Detail page ↗︎
覇王のブラッドメイル
Overlord's Bloodmail
Gain AD as HP drops
PhysicalHealth
3200GEff101%
Stats
+30 AD / +450 HP
Effect
TYRANNY: Gain Attack Damage equal to 2.5% of your bonus Health. RETRIBUTION: Gain up to 9% increased Attack Damage based on your missing Health. Reaches the maximum value when below 30% Health.
Recipe
Detail page ↗︎
グインソーレイジブレード
Guinsoo's Rageblade
Basic attacks apply an effect
Attack speedPhysicalMagicAdaptive
3000GEff107%
Stats
+35 AD / +30 AP / +30% AS
Effect
Wrath: Attacks deal 30 bonus magic damage.
Seething Strike: Basic attacks grant 8% Attack Speed, stacking up to 4 times (up to 32%). At max stacks, every 3rd basic attack triggers 1 additional on-hit effect.
Recipe
Detail page ↗︎
クラーケンスレイヤー
Kraken Slayer
Deal bonus physical damage
Attack speedMobilityPhysicalOn-hit
2900GEff107%
Stats
+45 AD / +35% AS / +4% MS
Effect
Bring It Down: Every third attack deals 150 - 210 bonus physical damage, or 120 - 168 for ranged champions. This damage is increased based on the target's missing Health. For every 1% Health the target is missing, damage increases by 0.75%, up to 75%.
Recipe
Detail page ↗︎
ナッシャートゥース
Nashor's Tooth
Basic attacks deal bonus damage
Attack speedAbility hastePhysicalMagic
2900GEff157%
Stats
+80 AP / +50% AS / +15 Ability Haste
Effect
Gnaw: Basic attacks deal 15 + 20% bonus Ability Power magic damage on hit.
Recipe
Detail page ↗︎
ガーディアンエンジェル
Guardian Angel
Revive on death
PhysicalHealthArmorRevive
3200GEff90%
Stats
+45 AD / +40 Armor
Effect
UNIQUE - RESURRECT: Upon taking lethal damage, resurrects and restores 50% of base health and 100% of maximum mana after 4 seconds of stasis. (180 second cooldown)
Recipe
Detail page ↗︎
ブラッドサースター
Bloodthirster
Excess Lifesteal healing becomes a shield
PhysicalSustain
3200GEff119%
Stats
+75 AD / +15 lifeSteal
Effect
Ichorshield: Convert overhealing from your Lifesteal into a shield, up to 165 - 345 (based on level).
Recipe
Detail page ↗︎
ルインドキングブレード
Blade of the Ruined King
Basic attacks deal bonus damage
Attack speedPhysicalOn-hitSustain
3100GEff104%
Stats
+40 AD / +30% AS / +12 lifeSteal
Effect
Ruined Strike: Basic attacks deal bonus physical damage on hit equal to 7% of the target's current Health (8.5% for melee), with a minimum of 15 and a maximum of 100 against monsters.
Drain: Hitting the same enemy champion 3 times with basic attacks or abilities slows them by 30% for 1.5 seconds (30 second cooldown).
Recipe
Detail page ↗︎
ルナーンハリケーン
Runaan's Hurricane
Attacks hit two extra nearby enemies
CritAttack speedMobilityPhysical
2650GEff100%
Stats
+40% AS / +25% Crit / +4% MS
Effect
Wind's Fury: Basic attacks fire mini bolts at 2 nearby targets on hit, each dealing 55% physical damage. These bolts can crit and apply on-hit effects.
Recipe
Detail page ↗︎
妖夢の霊剣
Youmuu's Ghostblade
Gain MS
Ability hasteArmor penMobilityPhysical
3000GEff119%
Stats
+55 AD / +4% MS / +15 Armor Pen / +15 Ability Haste
Effect
Slice: +15 Armor Penetration.
Momentum: 3 seconds after combat with enemy champions ends, gain 30 bonus Movement Speed, or 20 for ranged champions.
Recipe
Detail page ↗︎
ドラクサーダスクブレード
Duskblade of Draktharr
Basic attacks deal bonus damage
Ability hasteArmor penPhysicalOn-hit
3000GEff109%
Stats
+55 AD / +18 Armor Pen / +10 Ability Haste
Effect
Razor: +18 Armor Penetration.
Nightstalker: Your first basic attack against an enemy champion deals 60-160 bonus physical damage and slows the target by 99% for 0.35 seconds. (10s cooldown)
Taking down an enemy champion refreshes the cooldown.
Recipe
Detail page ↗︎
ステラックの篭手
Sterak's Gage
Shield triggers when damaged
HealthShieldTenacity
3200GEff86%
Stats
+400 HP / +20% Tenacity
Effect
Heavy Handed: +50% base Attack Damage as bonus Attack Damage.
Lifeline: Damage that puts you under 35% Health grants a shield equal to 75% bonus Health that decays over 5 seconds. (70 second cooldown)
Sterak's Fury: Triggering Lifeline increases size and strength for 8 seconds.
Recipe
Detail page ↗︎
インフィニティエッジ
Infinity Edge
+Crit damage
CritPhysical
3400GEff129%
Stats
+75 AD / +25% Crit
Effect
Infinity: Critical strike damage increased from 200% to 230%.
Recipe
Detail page ↗︎
モータルリマインダー
Mortal Reminder
Armor Pen and Grievous Wounds
CritArmor penPhysicalHealing cut
3000GEff157%
Stats
+35 AD / +25% Crit / +30% Armor Pen
Effect
Sepsis: Physical damage dealt to enemy champions applies 50% Grievous Wounds for 3 seconds.
Recipe
Detail page ↗︎
マナムネ
Manamune
Convert Mana → AD
Ability hastePhysicalMana
2900GEff118%
Stats
+40 AD / +500 Mana / +15 Ability Haste
Effect
Awe: Gain Attack Damage equal to 2% of max Mana and refund 15% of total Mana spent.
Mana Charge: Basic attacks and Mana expenditure grant 14 max Mana, up to 700, at which point this item upgrades into Muramana. Triggers at most 3 times every 10 seconds. Limited to one Tear of the Goddess item.
Recipe
Detail page ↗︎
トリニティフォース
Trinity Force
Boosts many stats
Attack speedAbility hasteMobilityPhysical
3333GEff135%
Stats
+36 AD / +333 HP / +30% AS / +15 Ability Haste
Effect
Spellblade: After using an ability, your next basic attack within 10 seconds deals 200% base Attack Damage as bonus physical damage (1.5 second cooldown). Deals reduced damage to structures.
Valor: Basic attacks grant 20 (melee) / 10 (ranged) Movement Speed for 2 seconds. Bonuses do not stack.
Recipe
Detail page ↗︎
マルモティウスの胃袋
Maw of Malmortius
Gain magic shield when damaged
Ability hastePhysicalHealthMagic resist
3000GEff134%
Stats
+55 AD / +45 MR / +10 Ability Haste
Effect
UNIQUE - Lifeline: Upon taking Magic Damage that would reduce your health below 35%, gain 10% Omnivamp until the end of combat and a magic shield that absorbs (220 -530 Magic Damage) for 3s. (70 second cooldown)
Recipe
Detail page ↗︎
ファントムダンサー
Phantom Dancer
MS and AS
CritAttack speedMobilityOn-hit
2650GEff101%
Stats
+40% AS / +25% Crit / +7% MS
Effect
Spectral Waltz: Landing a basic attack on a champion grants 6% Attack Speed and 1% Movement Speed for 6 seconds, stacking up to 5 times.
Recipe
Detail page ↗︎
ウィッツエンド
Wit's End
Basic attacks deal bonus damage
Attack speedMagic resistOn-hitSustain
2800GEff107%
Stats
+45 MR / +50% AS / +20% Tenacity
Effect
Wit's End: Basic attacks deal 40 bonus magic damage on hit.
Recipe
Detail page ↗︎
エッセンスリーバー
Essence Reaver
Spellblade damage, attacks restore Mana
CritAbility hastePhysicalOn-hit
3000GEff151%
Stats
+50 AD / +25% Crit / +20 Ability Haste
Effect
Spellblade: After casting an ability, your next basic attack within 10 seconds deals bonus physical damage equal to 135% × base Attack Damage + 0 - 80 (0.8 per 1% Critical Rate) and restores Mana equal to 50% of the damage dealt. (1.5 second cooldown)
Recipe
Detail page ↗︎
セリルダの怨恨
Serylda’s Grudge
% Armor Pen, applies Slow
Ability hasteArmor penPhysicalHealing cut
3100GEff172%
Stats
+50 AD / +35% Armor Pen / +15 Ability Haste
Effect
Icy: Damaging active abilities and empowered attacks slow enemies below 60% current Health by 30% Movement Speed for 1 second.
Recipe
Detail page ↗︎
ナヴォリクイックブレード
Navori Quickblades
Basic attacks reduce ability cooldowns
CritAttack speedAbility hasteMobility
2650GEff100%
Stats
+40% AS / +25% Crit / +4% MS
Effect
UNIQUE - Deft Strikes: Attacks reduce the remaining cooldowns of your basic abilities by 15%.
Recipe
Detail page ↗︎
ナイトエッジ
Edge of Night
Blocks an enemy ability
Armor penPhysicalHealthMagic resist
3000GEff106%
Stats
+50 AD / +250 HP / +12 Armor Pen
Effect
Blocks an enemy ability
Gouge: +12 Armor Penetration. Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown) This item is perfect for champions who need a mix of offense and defense. It provides bonuses to maximum health and attack damage, along with increased armor penetration to help you shred through enemy defenses. The "Annul" effect grants you a spell shield, blocking the next enemy ability. This spell shield refreshes when leaving combat with enemy champions, making the item a great choice for champions who need protection from crowd control and to engage in fights, such as Ashe, Lux, or Morgana
Recipe
Detail page ↗︎
ディヴァインサンダラー
Divine Sunderer
Damage scales with target HP
Ability hastePhysicalHealthOn-hit
3400GEff116%
Stats
+25 AD / +425 HP / +25 Ability Haste
Effect
UNIQUE PASSIVE - SPELLBLADE: After using an ability, your next attack within 10 seconds will deal 10% of target's maximum health as bonus physical damage (7% if the attack is ranged). If the target is a champion, heal for 6% of the target's maximum health (2.5% if the attack is ranged). (1.5 second Cooldown) Damage is reduced vs structures.
Recipe
Detail page ↗︎
毒蛇の牙
Serpent's Fang
vs Shields
Ability hasteArmor penPhysicalShield reaver
2800GEff107%
Stats
+50 AD / +15 Armor Pen / +10 Ability Haste
Effect
Shield Reaver: Dealing damage to an enemy champion reduces any shields they gain for 3s. Melee champions apply (10% of bonus Attack Damage + 40)% shield reduction, capped at 60%; while ranged champions apply (10% of bonus Attack Damage + 25)% shield reduction, capped at 45%. When you damage an enemy who is unaffected by Shield Reaver, all shields on them are reduced by the same values.
Recipe
Detail page ↗︎
コレクター
The Collector
Executes low-HP champions
CritArmor penPhysicalGold income
3000GEff118%
Stats
+50 AD / +25% Crit / +10 Armor Pen
Effect
Killer: +10 Armor Penetration.
Death and Taxes: If you deal damage to an enemy champion and leave them below 5% of their max Health, they are executed, permanently increasing the execute threshold by 0.1% of max Health and granting an additional 25 gold.
Recipe
Detail page ↗︎
ケミパンクチェーンソード
Chempunk Chainsword
Grievous Wounds
Ability hastePhysicalHealthHealing cut
2800GEff147%
Stats
+45 AD / +400 HP / +15 Ability Haste
Effect
Punishment: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.
Recipe
Detail page ↗︎
ショウジンの矛
Spear of Shojin
Bonus damage
Ability hastePhysicalHealth
3100GEff141%
Stats
+40 AD / +450 HP
Effect
Unique - Dragonforce: Gain 20 Basic Ability Haste. Unique - Focused Will: Dealing damage to monsters or enemies with abilities increases your champion’s ability and passive damage by 3% for 6s. (Stacks 4 times)
Recipe
Detail page ↗︎
テルミヌス
Terminus
+Armor Pen, Magic Pen, Armor, MR
Attack speedMagic penArmor penPhysical
3000GEff88%
Stats
+35 AD / +35% AS
Effect
Shadow: Basic attacks deal 30 bonus magic damage on hit.
Juxtaposition: Attacks alternate between Light and Dark on-hit effects. The light effect grants 5 - 8 Armor and Magic Resist for 5 seconds; the dark effect grants 10% Armor Penetration and Magic Penetration for 5 seconds, stacking up to 3 times.
Recipe
Detail page ↗︎
赤月の刃
Eclipse
Gain shield, deal bonus damage
Ability hastePhysicalShield
2900GEff135%
Stats
+65 AD / +20 Ability Haste
Effect
Ever Rising Moon: Hitting the same enemy champion with 2 separate attacks or abilities within 1.8 seconds deals bonus physical damage equal to 7% of the target's maximum Health (3.5% for ranged champions), and grants you a shield equal to 150 + 40% bonus Attack Damage (70 + 18% bonus Attack Damage for ranged champions) for 2 seconds. (6s cooldown)
Recipe
Detail page ↗︎
サンダードスカイ
Sundered Sky
Periodic empowered basic attack
Ability hastePhysicalHealthOn-hit
2900GEff129%
Stats
+40 AD / +350 HP / +15 Ability Haste
Effect
Lightshield Strike - The first attack against an enemy champion Critically Strikes (6s cooldown per target), dealing 160% damage and restoring Health (equal to 125% of base Attack Damage + 6% of missing Health) to you.
Recipe
Detail page ↗︎
ブラッククリーバー
Black Cleaver
Physical damage shreds Armor
Ability hasteMobilityPhysicalHealth
3000GEff140%
Stats
+40 AD / +400 HP / +20 Ability Haste
Effect
UNIQUE - SUNDER: Dealing physical damage to a champion reduces their Armor by 6% for 6 seconds, stacking up to 5 times for 30% reduction. UNIQUE - RAGE: Gain 20 Movement Speed when you deal physical damage, and gain 40 Movement Speed when moving toward enemy champions with 5 Sunder stacks. Ranged champions gain halved values.
Recipe
Detail page ↗︎
タイタンハイドラ
Titanic Hydra
AoE bonus damage
PhysicalHealthOn-hitCleave
3000GEff106%
Stats
+40 AD / +450 HP
Effect
UNIQUE - Cleave: Every 1.75 seconds, your next attack deals bonus physical damage equal to 25 + 3% bonus Health (also applies to turrets), creating a shockwave (550 range) that deals physical damage equal to 80 + 10% bonus Health to enemies behind the target. (Ranged champions deal 75% of the damage.)
Recipe
Detail page ↗︎
ハルブレイカー
Hullbreaker
Boosts split-pushing
MobilityPhysicalHealthOn-hit
3100GEff113%
Stats
+50 AD / +400 HP / +5% MS
Effect
Set Sail: +5% Movement Speed.
Skipper: Every 4th attack against champions and epic monsters deals bonus physical damage equal to 160% base Attack Damage + 5% bonus Health (ranged champions deal 40% of this damage), increased to 240% base Attack Damage + 9% bonus Health against structures (ranged champions deal 40% of this damage).
Boarding Party: Nearby allied siege and super minions gain 20-130 Armor (25% for ranged champions) and 10-120 Magic Resist (25% for ranged champions), scaling with level.
Recipe
Detail page ↗︎
デスダンス
Death's Dance
Delays incoming damage
Ability hasteHeal powerPhysicalHealth
3200GEff128%
Stats
+50 AD / +45 Armor / +15 Ability Haste
Effect
Defy: If a champion you damaged within the last 3 seconds dies, the remaining Ignore Pain damage is cleansed, and you heal over 2 seconds for an amount equal to 90% bonus Attack Damage.
Cauterize: Store 30% of physical and magic damage taken, or 12% for ranged champions, and take the stored amount as true damage over 3 seconds.
Recipe
Detail page ↗︎
マーキュリアルシミター
Mercurial Scimitar
Active: CC cleanse
PhysicalMagic resistCC cleanseTenacity
3100GEff110%
Stats
+45 AD / +40 MR / +12 lifeSteal
Effect
Quicksilver (Active): Remove all crowd control effects from your champion and become immune to all crowd control for 0.25s. Afterwards, gain 30% Tenacity and 30% slow resist for 1.5s. (60s cooldown)
Recipe
Detail page ↗︎
ヘクスオプティックC44
Hexoptics C44
More basic attack damage the farther the target
CritPhysical
2900GEff122%
Stats
+55 AD / +25% Crit
Effect
Magnification: Attacks deal 0 - 10% bonus damage based on how far away the enemy is, reaching maximum damage at 550 units.
Arcane Aim: When a champion you damaged within the last 3 seconds dies, you gain 100 bonus Attack Range for 8 seconds.
Recipe
Detail page ↗︎
ユン・タルワイルドアロー
Yun Tal Wildarrows
Basic attacks permanently build Crit
Attack speedPhysical
3100GEff94%
Stats
+50 AD / +25% AS
Effect
Practice Makes Perfect: Basic attacks permanently grant Critical Rate, gaining 0.4% / 0.2% (melee / ranged) Critical Rate per attack, up to a maximum of 25%.
Flurry: Attacking an enemy champion grants 25% Attack Speed for 6 seconds (20 second cooldown). Attacks reduce this cooldown by 1 second, and this reduction increases to 2 seconds on a critical strike.
Recipe
Detail page ↗︎
ストームレイザー
Stormrazor
Energized attacks deal bonus damage and grant MS
CritAttack speedPhysical
3000GEff133%
Stats
+50 AD / +20% AS / +25% Crit
Effect
Energized: Moving and attacking generate an Energized attack.
Bolt: Your Energized attack deals 120 bonus magic damage and grants 45% Movement Speed for 1.5 seconds.
Recipe
Detail page ↗︎
ラピッドファイアキャノン
Rapid Firecannon
Energized attacks deal bonus damage with extra range
CritAttack speedMobility
2650GEff100%
Stats
+40% AS / +25% Crit / +4% MS
Effect
Energized: Moving and attacking generate an Energized attack.
Sharpshooter: Your Energized attack deals 80 bonus magic damage and grants 35% bonus Attack Range, up to 150.
Recipe
Detail page ↗︎
フィーンドハンターの矢
Fiendhunter Bolts
Attacks after your ultimate always crit
CritAttack speedMobility
2650GEff151%
Stats
+45% AS / +25% Crit / +4% MS
Effect
Night Vigil: Gain 20 ultimate ability haste.
Opening Barrage: After casting your ultimate ability, your next 3 attacks gain 50% Attack Speed and are guaranteed to crit, dealing 80% of your normal critical strike damage for 8 seconds. If an attack would already crit, it instead deals 15% bonus true damage. (45 second cooldown)
Recipe
Detail page ↗︎
イモータルシールドボウ
Immortal Shieldbow
Gain a shield at low Health
CritPhysical
3000GEff118%
Stats
+55 AD / +25% Crit
Effect
Lifeline: When you take damage that would reduce you to below 35% Health, gain a shield for 3 seconds (350 - 650 for melee, 300 - 550 for ranged, based on champion level). (70 second cooldown)
Recipe
Detail page ↗︎
スタティックシヴ
Statikk Shiv
Energized attacks fire chain lightning
Attack speedMobilityPhysicalMagic
3000GEff124%
Stats
+40 AD / +40 AP / +30% AS / +4% MS
Effect
Energized: Moving and attacking generate an Energized attack.
Electrospark: Your Energized attack fires chain lightning that bounces to additional targets. Bounce count: 3 / 4 / 5 / 6, increasing at levels 1 / 5 / 9 / 13, dealing 60 magic damage, increased to 90 against minions and monsters. Applies on-hit effects to secondary bounce targets.
ElectroShock: Basic attacks grant 5 bonus Energized stacks.
Recipe
Detail page ↗︎
ゲイルフォース
Galeforce
Dash and hit nearby enemies for physical damage
CritMobilityPhysicalDash
3100GEff123%
Stats
+60 AD / +25% Crit / +4% MS
Effect
CLOUDBURST - Dash in the target direction and fire 3 projectiles at the lowest-Health enemy near the destination, dealing a total of 40-125 (based on level) + 35% bonus Attack Damage physical damage. (60s cooldown)
Recipe
Detail page ↗︎
ゴアドリンカー
Goredrinker
Damage nearby enemies and heal
Ability hastePhysicalHealthHeal
3100GEff132%
Stats
+40 AD / +350 HP / +15 Ability Haste
Effect
Goredrink (Passive): Gain 8% Omnivamp.
Deal damage in an area
Thirsting Slash (Active): Deal 175% base as physical damage to nearby enemies. Restore Health equal to 20% plus 10% missing for each enemy champion hit. (12s cooldown) This enchant turns your boots into a deadly blade: on activation, you deal burst AOE damage to all nearby enemies and instantly heal yourself based on your missing health. Perfect for bruisers and tanks who need to dive in, deal area damage, and stay in the fight thanks to the immediate sustain
Recipe
Detail page ↗︎
ストライドブレイカー
Stridebreaker
Dash, damage and slow nearby enemies
Attack speedMobilityPhysicalHealth
3100GEff124%
Stats
+40 AD / +400 HP / +25% AS
Effect
STRIDE - Dealing physical damage grants 20 Movement Speed for 2s. BREAKING SHOCKWAVE - Dash a short distance forward and deal physical damage equal to 100% Attack Damage to nearby enemies. Enemies hit are slowed by 40% for 3s. (25s cooldown)
Recipe
Detail page ↗︎
ヘリアの残響
Echoes of Helia
Stores damage dealt and turns it into ally healing
Ability hasteMagicHealthMana
2400GEff128%
Stats
+40 AP / +200 HP / +50 Mana Regen / +20 Ability Haste
Effect
Soul Siphon: 30% of pre-mitigation damage dealt to enemy champions is stored as Soul Fragments, with a maximum of 80 - 250 based on level. When you heal or shield an allied champion other than yourself, all Soul Fragments are consumed to heal that target for an equal amount.
Recipe
Detail page ↗︎

Mid-tier

シーン
Sheen
Bonus AA damage after ability
Ability hasteOn-hit
800GEff75%
Stats
+10 Ability Haste
Effect
Attacks deal bonus damage after ability casts Spellblade: Using an ability causes the next attack used within 10 seconds to deal bonus physical damage equal to 100% base attack damage. (1.5s Cooldown) Damage is reduced vs structures
Recipe
Detail page ↗︎
ヴァンパイアセプター
Vampiric Scepter
+8% Lifesteal
PhysicalSustain
1200GEff100%
Stats
+20 AD / +8 lifeSteal
Effect
+20 Attack Damage / +8% Lifesteal
Recipe
Detail page ↗︎
ジール
Zeal
Gain MS
CritAttack speedMobility
1400GEff94%
Stats
+15% AS / +15% Crit / +4% MS
Effect
+15% Attack Speed / +15% Critical Rate / +4% Move Speed
Recipe
Detail page ↗︎
キルヒアイスシャード
Kircheis Shard
Basic attacks deal bonus damage
Attack speedOn-hit
800GEff83%
Stats
+20% AS
Effect
Shock: Dealing damage to an enemy champion deals 40 bonus magic damage (25 second cooldown). Attacks reduce this cooldown by 1 second.
Recipe
Detail page ↗︎
ヌーンクィヴァー
Noonquiver
CritPhysical
1300GEff122%
Stats
+20 AD / +15% Crit
Effect
+20 Attack Damage / +15% Critical Rate
Recipe
Detail page ↗︎
セレイテッドダーク
Serrated Dirk
Armor Pen
Armor penPhysical
1000GEff100%
Stats
+20 AD / +8 Armor Pen
Effect
Sharp: +8 Armor Penetration
Recipe
Detail page ↗︎
ラストウィスパー
Last Whisper
+Armor Pen
Armor penPhysical
1200GEff135%
Stats
+15 AD / +15% Armor Pen
Effect
+15 Attack Damage / +15% Armor Penetration
Recipe
Detail page ↗︎
リカーブボウ
Recurve Bow
Basic attacks deal bonus damage
Attack speedOn-hit
900GEff74%
Stats
+20% AS
Effect
Attack deal bonus damage Reinforced: Attacks deal 15 bonus physical damage on-hit against targets
Recipe
Detail page ↗︎
B.F.ソード
B. F. Sword
+40 AD
Physical
1500GEff111%
Stats
+40 AD
Effect
+40 Attack Damage
Recipe
Detail page ↗︎
エクスキューショナーコーリング
Executioner's Calling
Physical damage applies Grievous Wounds
PhysicalHealing cut
800GEff78%
Stats
+15 AD
Effect
Physical Damage reduces enemy healing Rend: Physical Damage inflicts 40% Grievous Wounds to enemy champions for 3 seconds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects
Recipe
Detail page ↗︎
ファージ
Phage
Basic attacks grant MS
MobilityPhysicalHealth
1000GEff112%
Stats
+15 AD / +150 HP
Effect
Rage: Each time a basic attack hits a unit, gain 20 Movement Speed for 2 seconds. This Movement Speed bonus does not stack, and the effect is halved for ranged champions.
Recipe
Detail page ↗︎
ヘクスドリンカー
Hexdrinker
AD + MR
PhysicalMagic resist
1200GEff111%
Stats
+20 AD / +20 MR
Effect
+20 Attack Damage / +20 Magic Resistance
Recipe
Detail page ↗︎
コールフィールドウォーハンマー
Caulfield's Warhammer
AD + Ability Haste
Ability hastePhysical
1200GEff137%
Stats
+25 AD / +10 Ability Haste
Effect
+25 Attack Damage / +10 Ability Haste
Recipe
Detail page ↗︎
キンドルジェム
Kindlegem
HP + Ability Haste
Ability hasteHealth
1000GEff118%
Stats
+175 HP / +10 Ability Haste
Effect
+175 Max Health / +10 Ability Haste
Recipe
Detail page ↗︎
ジャウリムフィスト
Jaurim's Fist
HP + AD
PhysicalHealth
1200GEff108%
Stats
+15 AD / +200 HP
Effect
+200 Max Health / +15 Attack Damage
Recipe
Detail page ↗︎
クイックシルバーサッシュ
Quicksilver Sash
Active: CC cleanse
Magic resistCC cleanseTenacity
1100GEff68%
Stats
+30 MR
Effect
Quicksilver (Active): Remove all crowd-control effects and become immune to CC for 0.25 seconds. Tenacity (Passive): After Quicksilver ends, gain +30% Tenacity and +30% Slow Resist for 1.5 seconds. (60s Cooldown) Cannot be used while knocked up or knocked back.
Recipe
Detail page ↗︎
ピッケル
Pickaxe
+20 AD
Physical
800GEff104%
Stats
+20 AD
Effect
+20 Attack Damage
Recipe
Detail page ↗︎
ハースバウンドアックス
Hearthbound Axe
AD + AS
Attack speedPhysical
1200GEff111%
Stats
+20 AD / +15% AS
Effect
+20 Attack Damage / +15% Attack Speed
Recipe
Detail page ↗︎

Basic

ロングソード
Long Sword
+12 AD
Physical
500GEff100%
Stats
+12 AD
Effect
+12 Attack Damage 500
Detail page ↗︎
喧嘩屋のグローブ
Brawler's Gloves
+10% Crit
Crit
500GEff100%
Stats
+10% Crit
Effect
+10% Critical Rate 500
Detail page ↗︎
ダガー
Dagger
Attack speed
400GEff100%
Stats
+12% AS
Effect
+12% Attack Speed
Detail page ↗︎
女神の涙
Tear of the Goddess
+Mana
Mana
400GEff11%
Stats
+200 Mana
Effect
Awe: Refunds 10% of the mana you spend.
Mana Charge: Each time you spend Mana, gain +5 Max Mana, up to 700 bonus Mana. Triggers up to 3 times every 10 seconds. You may only carry one Tear of the Goddess series item at a time.
Detail page ↗︎

Magic

Upgraded

グインソーレイジブレード
Guinsoo's Rageblade
Basic attacks apply an effect
Attack speedPhysicalMagicAdaptive
3000GEff107%
Stats
+35 AD / +30 AP / +30% AS
Effect
Wrath: Attacks deal 30 bonus magic damage.
Seething Strike: Basic attacks grant 8% Attack Speed, stacking up to 4 times (up to 32%). At max stacks, every 3rd basic attack triggers 1 additional on-hit effect.
Recipe
Detail page ↗︎
ルーデンエコー
Luden's Echo
Abilities deal bonus damage
Ability hasteMagicMana
2800GEff115%
Stats
+100 AP / +500 Mana / +10 Ability Haste
Effect
Echo: Your next damaging ability or empowered basic attack deals 75 + 8% Ability Power magic damage to the primary target and up to 5 nearby enemies. For each fewer target hit by Echo, the primary target takes an additional 20 + 1.2% Ability Power magic damage. (9 second cooldown)
Recipe
Detail page ↗︎
モレロノミコン
Morellonomicon
Magic damage applies Grievous Wounds
Ability hasteMagicHealthHealing cut
2650GEff142%
Stats
+75 AP / +300 HP / +15 Ability Haste
Effect
UNIQUE - AFFLICTION: Dealing magic damage to enemy champions inflicts 50% Grievous Wounds for 3 seconds.
Recipe
Detail page ↗︎
ラバドンデスキャップ
Rabadon's Deathcap
+AP
MagicEffect amp
3400GEff124%
Stats
+130 AP / +30% AP
Effect
UNIQUE - OVERKILL: Increases ability power by 30%.
Recipe
Detail page ↗︎
リーライクリスタルセプター
Rylai's Crystal Scepter
Abilities Slow target
MagicHealthSlow
2700GEff103%
Stats
+65 AP / +350 HP
Effect
UNIQUE - ICY: Damaging active abilities slow enemies by 30% for 0.75 seconds.
Recipe
Detail page ↗︎
ライアンドリーの仮面
Liandry's Torment
Abilities deal bonus damage
MagicHealth
3000GEff92%
Stats
+70 AP / +300 HP
Effect
Torment: Damaging abilities and empowered attacks burn the enemy for 3 seconds, dealing magic damage equal to 2% of their maximum Health per second.
Madness: While in combat with enemy champions, the damage you deal increases by 2% each second, reaching a maximum of 6% after 3 seconds.
Recipe
Detail page ↗︎
ロッドオブエイジス
Rod of Ages
Stats grow over time
MagicHealthManaHeal
2700GEff93%
Stats
+50 AP / +350 HP / +400 Mana
Effect
UNIQUE - ETERNITY: Restore mana equal to 15% of damage taken from champions. Restore health equal to 20% of mana spent. Capped at 25 Health per cast. UNIQUE - VETERAN: Each stack provides 15 Health, 30 Mana, and 4 Ability power, stacking at a rate of 1 every 35 seconds. Max of 10 stacks, providing 150 Health, 300 Mana, and 40 Ability Power.
Recipe
Detail page ↗︎
リッチベイン
Lich Bane
Empowered AA after ability
Ability hasteMobilityMagicOn-hit
2800GEff113%
Stats
+100 AP / +5% MS / +10 Ability Haste
Effect
UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 45% AP) bonus magic damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - BANE: +5% movement speed
Recipe
Detail page ↗︎
アークエンジェルスタッフ
Archangel's Staff
Convert Mana → AP
Ability hasteMagicMana
3000GEff111%
Stats
+60 AP / +500 Mana / +25 Ability Haste
Effect
Awe: Gain Ability Power equal to 1% of your maximum Mana, and refund 25% of the mana you spend.
Mana Charge: Each time you spend Mana, gain +14 Max Mana, up to 700 bonus Mana, at which point this item upgrades into Seraph's Embrace. Triggers up to 3 times every 10 seconds. You may only carry one Tear of the Goddess series item at a time.
Recipe
Detail page ↗︎
インフィニティオーブ
Infinity Orb
Abilities deal bonus magic damage
Magic penMagic
3100GEff111%
Stats
+110 AP / +15 Magic Pen
Effect
Balance: +15 Magic Penetration.
Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 40% Health.
Recipe
Detail page ↗︎
コズミックドライブ
Cosmic Drive
Gain MS after damaging with ability
Ability hasteMobilityMagicHealth
3000GEff144%
Stats
+70 AP / +300 HP / +4% MS / +25 Ability Haste
Effect
Spellweaver: Dealing magic damage or true damage to champions grants 30 bonus Movement Speed for 4 seconds.
Recipe
Detail page ↗︎
リフトメーカー
Riftmaker
Damage and Omnivamp grow while you stay in a fight
Ability hasteMagicHealthTrue damage
3100GEff129%
Stats
+70 AP / +350 HP / +15 Ability Haste
Effect
Void Corruption: While in combat with enemy champions, the damage you deal increases by 2% every 1 second, up to 8%. While at maximum, gain Omnivamp (10% for melee champions / 6% for ranged champions).
Void Infusion: Gain Ability Power equal to 2% of your bonus Health.
Recipe
Detail page ↗︎
オケアノストライデント
Oceanid's Trident
Reduces enemy shields
Ability hasteMagicHealthShield reaver
2600GEff126%
Stats
+80 AP / +200 HP / +10 Ability Haste
Effect
Lethal Weapon: Dealing ability damage to an enemy champion reduces any shields they gain for 3 seconds. Area of effect abilities reduce shield value by (5% Ability Power + 25)%, capped at 45%; single target abilities reduce it by (5% Ability Power + 40)%, capped at 60%. When you damage an enemy not yet affected by Lethal Weapon, all shields on them are reduced by the same amount.
Recipe
Detail page ↗︎
ホライゾンフォーカス
Horizon Focus
Bonus damage vs marked targets
Ability hasteMagicReveal
2700GEff130%
Stats
+80 AP / +25 Ability Haste
Effect
Hypershot: Damaging an enemy champion with an ability from at least 600 units away reveals them for 8 seconds and increases the damage you deal to them by 10%.
Focus: When Hypershot triggers, every other enemy champion within 1200 units of the target is revealed for 3 seconds. (12s cooldown)
Recipe
Detail page ↗︎
マリグナンス
Malignance
Ultimate scorches the ground and shreds MR
Ability hasteMagicManaDefense shred
2700GEff165%
Stats
+90 AP / +500 Mana / +15 Ability Haste
Effect
SCORN: Your ultimate abilities gain 20 Ability Haste. HATEFOG: Damaging a champion with your ultimate burns the ground beneath them for 3s, dealing magic damage equal to 60 plus 5% Ability Power per second and reducing their Magic Resist by 10. Burn radius increases with damage, reaching maximum radius at 800 damage.
Recipe
Detail page ↗︎
ヴォイドスタッフ
Void Staff
% Magic Pen
Magic penMagic
3000GEff146%
Stats
+95 AP / +40% Magic Pen
Effect
A late-game Magic Penetration item for mages. It has no unique passive: it only supplies Ability Power and percent Magic Penetration. The pick for breaking through stacked Magic Resist and maximizing damage against tankier targets.
Recipe
Detail page ↗︎
黄昏と暁
Dusk and Dawn
Bonus damage after ability cast
Attack speedAbility hasteMagicHealth
3100GEff141%
Stats
+60 AP / +300 HP / +20% AS / +20 Ability Haste
Effect
Spellblade: After casting an ability, your next attack deals bonus magic damage equal to 75% base Attack Damage + 10% Ability Power and heals you for 10% Ability Power + 3% bonus Health. Shortly afterward, it applies one additional on-hit effect to the target. (1.5 second cooldown) Deals reduced damage to structures.
Recipe
Detail page ↗︎
バンシーヴェール
Banshee's Veil
Magic shield blocks next enemy ability
MagicMagic resist
3000GEff121%
Stats
+105 AP / +40 MR
Effect
ANNUL - Grants a spell shield that blocks the next enemy ability. (30-second cooldown)
Recipe
Detail page ↗︎
クリプトブルーム
Cryptbloom
A takedown creates a nova that heals allies
Ability hasteMagic penMagicAlly buff
3000GEff153%
Stats
+75 AP / +30% Magic Pen / +20 Ability Haste
Effect
Life from Death (Passive): When a champion that you damaged within 3s dies, a nova spreads from their corpse that restores 100 + 20% AP Health to nearby allies. (60s cooldown)
Recipe
Detail page ↗︎
ヘクステック・ロケットベルト
Hextech Rocketbelt
Active: Dash + magic damage
Ability hasteMobilityMagicHealth
2700GEff140%
Stats
+70 AP / +250 HP / +20 Ability Haste
Effect
Protobelt (Active): Dash toward the target direction and unleash 7 magic bolts, dealing 100 + 10% Ability Power magic damage to enemies hit. (30s cooldown) If a champion or monster is hit by more than one missile, each additional missile only deals 10% damage.
Recipe
Detail page ↗︎
ゾーニャの砂時計
Zhonya's Hourglass
Active: brief invulnerability
MagicArmorInvulnerable
3300GEff114%
Stats
+110 AP / +40 Armor
Effect
STASIS - Become immune to damage and untargetable for 2.5s, but you cannot move, attack, cast abilities, or use items again during this time. (90s cooldown)
Recipe
Detail page ↗︎
ストームサージ
Stormsurge
Gain MS, bonus magic damage
Magic penMobilityMagicGold income
2800GEff109%
Stats
+90 AP / +6% MS / +15 Magic Pen
Effect
STORMRAIDER - When you deal damage equal to 25% of a champion's max Health within 2.5 seconds, inflict Squall on them and gain 25% Movement Speed for 2.5 seconds. (25-second cooldown) SQUALL - After 2 seconds, deal 125 + 10% Ability Power magic damage. If the target dies before Squall triggers, it instead deals the same amount of damage to nearby enemies and grants 25 gold.
Recipe
Detail page ↗︎
黒炎のトーチ
Blackfire Torch
Ability damage burns enemies and grants AP
Ability hasteMagicMana
2800GEff118%
Stats
+80 AP / +500 Mana / +20 Ability Haste
Effect
BALEFUL BLAZE - Damaging abilities deal an additional 20 + 2% Ability Power magic damage per second for 3 seconds. Against monsters, they deal 40 + 2% Ability Power magic damage per second. BLACKFIRE - Each enemy champion, epic monster, and large monster affected by your Black Flame grants you 4% Ability Power.
Recipe
Detail page ↗︎
ブラッドレターの呪い
Bloodletter's Curse
Magic damage shreds enemy MR
Ability hasteMagicHealth
2900GEff127%
Stats
+65 AP / +350 HP / +15 Ability Haste
Effect
Vile Decay: When abilities or passives deal magic damage to champions, reduce their Magic Resist by 7.5% for 6 seconds, stacking up to 30%.
Recipe
Detail page ↗︎
ナッシャートゥース
Nashor's Tooth
Basic attacks deal bonus damage
Attack speedAbility hastePhysicalMagic
2900GEff157%
Stats
+80 AP / +50% AS / +15 Ability Haste
Effect
Gnaw: Basic attacks deal 15 + 20% bonus Ability Power magic damage on hit.
Recipe
Detail page ↗︎
リデンプション
Redemption
Heal allies in an area, deal true damage to enemies
Ability hasteHeal powerMagicMana
2450GEff87%
Stats
+40 AP / +50 Mana Regen / +10 Ability Haste / +8% Heal/Shield Power
Effect
Salvation: Select a large area. After 2.5s, call down a beam of light that heals allied champions for 150-350 Health (scaling with ally level) and burns enemy champions for true damage equal to 10% of their max Health. (60s cooldown)
Recipe
Detail page ↗︎
帝国の指令
Imperial Mandate
Marks CC'd enemies for bonus damage
Ability hasteMobilityMagicMana
2600GEff112%
Stats
+60 AP / +50 Mana Regen / +20 Ability Haste
Effect
Control: Crowd Control abilities gain 20 Ability Haste.
Command: Crowd-controlling an enemy champion marks them for 4 seconds, causing them to take 7% increased damage during that time.
Recipe
Detail page ↗︎
囁きのサークレット
Whispering Circlet
Heal/Shield Power from max Mana; upgrades over time
Heal powerHealthMana
2400GEff55%
Stats
+200 HP / +500 Mana / +50 Mana Regen / +8% Heal/Shield Power
Effect
Harmony: Gain bonus Heal and Shield Power equal to 0.5% of max Mana and refund 25% of Mana spent.
Mana Charge: Mana expenditure grants 14 max Mana, up to 700. This can trigger at most 2 times every 10 seconds. At max stacks, it automatically upgrades into Diadem of Songs.
Recipe
Detail page ↗︎

Mid-tier

メジャイソウルスティーラー
Mejai's Soulstealer
Stack AP on takedowns
MagicHealth
1800GEff48%
Stats
+25 AP / +70 HP
Effect
Takedowns increase AP Glory: Gain up to 30 stacks of Glory after a champion takedown. Melee champions gain 3 stack(s) for each kill and 2 stack(s) for each assist; ranged champions gain 4 stack(s) for each kill and 2 stack(s) for each assist. You lose 10 stack(s) on death. Fear: Gain 5 AP for every stack of Glory you have. At 10 stack(s) of Glory and above, gain 10% bonus Movement Speed. This item turns takedowns and assists into potent scaling power — collected stacks boost your spell damage and grant movement benefits at high stack counts. It’s a high-risk, high-reward choice: ideal for aggressive midlaners and snowballing champions who secure kills frequently, but vulnerable to heavy setbacks on death. Perfect when you can stay alive and keep accumulating advantages
Recipe
Detail page ↗︎
エーテルウィスプ
Aether Wisp
Gain MS
MobilityMagic
950GEff98%
Stats
+35 AP / +4% MS
Effect
+35 Ability Power / +4% Move Speed
Recipe
Detail page ↗︎
ロストチャプター
Lost Chapter
AP + Mana
Ability hasteMagicMana
1200GEff127%
Stats
+35 AP / +200 Mana / +10 Ability Haste
Effect
Restore Mana when leveling up Enlighten: Leveling up restores 20% max Mana over 3 seconds
Recipe
Detail page ↗︎
フィンディッシュの古書
Fiendish Codex
AP + Ability Haste
Ability hasteMagic
900GEff136%
Stats
+25 AP / +10 Ability Haste
Effect
+25 Ability Power / +10 Ability Haste
Recipe
Detail page ↗︎
ブラスティングワンド
Blasting Wand
+40 AP
Magic
800GEff125%
Stats
+40 AP
Effect
+40 Ability Power
Recipe
Detail page ↗︎
悲愴な仮面
Haunting Guise
Damage dealt ramps up in combat
MagicHealth
1300GEff109%
Stats
+30 AP / +200 HP
Effect
Boosts in-combat damage Madness: Every 1 second(s) in combat with enemy champions, deal 2% bonus damage, up to 6%
Recipe
Detail page ↗︎
ムダニデカイロッド
Needlessly Large Rod
+65 AP
Magic
1400GEff116%
Stats
+65 AP
Effect
+65 Ability Power
Recipe
Detail page ↗︎
久遠のカタリスト
Catalyst of Aeons
Spend Mana to heal
HealthManaHeal
1100GEff67%
Stats
+200 HP / +300 Mana
Effect
Consumes Mana to heal Eternity: Restore Mana equal to 15% of the damage taken from champions. Regen Health equal to 20% of Mana spent. Capped at 15 Health per cast
Recipe
Detail page ↗︎
忘却のオーブ
Oblivion Orb
Magic damage applies Grievous Wounds
MagicHealing cut
900GEff97%
Stats
+35 AP
Effect
Magic damage reduces enemy healing Cursed Wounds: Dealing magic damage to enemy champions applies 40% Grievous Wounds for 3 seconds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects
Recipe
Detail page ↗︎
フォビドゥンアイドル
Forbidden Idol
+Heal/Shield Power for allies
Heal powerMana
700GEff50%
Stats
+25 Mana Regen / +6% Heal/Shield Power
Effect
+6% Heal and Shield Power / +25% Base Mana Regen
Detail page ↗︎
ヘクステックオルタネーター
Hextech Alternator
+45 AP
Magic
1100GEff102%
Stats
+45 AP
Effect
Abilities deal bonus damage Revved: Damaging abilities and empowered attacks against champions deal 25-60 bonus magic damage. (20s Cooldown)
Recipe
Detail page ↗︎
キンドルジェム
Kindlegem
HP + Ability Haste
Ability hasteHealth
1000GEff118%
Stats
+175 HP / +10 Ability Haste
Effect
+175 Max Health / +10 Ability Haste
Recipe
Detail page ↗︎
ヴォイドアメジスト
Void Amethyst
Magic Pen
Magic penMagic
1000GEff100%
Stats
+20 AP / +10% Magic Pen
Effect
+20 Ability Power / +10% Magic Penetration
Recipe
Detail page ↗︎
シーカーアームガード
Seeker's Armguard
AP + Armor
MagicArmor
1400GEff98%
Stats
+35 AP / +20 Armor
Effect
Turn invulnerable Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (150s Cooldown) This item combines Ability Power with extra defense, but its defining feature is the ability to become temporarily invulnerable. Its active effect lets you completely avoid lethal damage, dodge crucial enemy abilities, or buy time for your cooldowns to return. It is an excellent choice for mages and AP assassins who need to survive burst damage and outplay opponents in critical teamfights
Recipe
Detail page ↗︎
運命の灰
Fated Ashes
Damaging abilities burn for extra magic damage
Magic
900GEff111%
Stats
+40 AP
Effect
Ignite: Damaging abilities deal 5 bonus magic damage over 3 seconds. Against monsters, deal an additional 15 magic damage.
Recipe
Detail page ↗︎
ヴァーダントバリア
Verdant Barrier
Magic shield blocks next enemy ability
MagicMagic resist
1600GEff102%
Stats
+40 AP / +25 MR
Effect
Annul: Grants a spell shield that blocks the next enemy ability. (65-second cooldown)
Recipe
Detail page ↗︎
バンドルグラスの鏡
Bandleglass Mirror
AP + Ability Haste + Mana Regen
Ability hasteMagicMana
900GEff144%
Stats
+20 AP / +50 Mana Regen / +10 Ability Haste
Effect
+20 Ability Power / +10 Ability Haste / +50% Base Mana Regen
Recipe
Detail page ↗︎

Basic

ルビークリスタル
Ruby Crystal
+150 Max HP
Health
500GEff100%
Stats
+150 HP
Effect
+150 Max Health 500
Detail page ↗︎
増魔の書
Amplifying Tome
+20 AP
Magic
500GEff100%
Stats
+20 AP
Effect
+20 Ability Power
Detail page ↗︎
天啓の輪
Ring of Revelation
Reduces ability cooldowns
Ability haste
300GEff100%
Stats
+5 Ability Haste
Effect
Reduces ability cooldowns
Detail page ↗︎

Defense

Upgraded

アビサルマスク
Abyssal Mask
Ability hasteHealthMagic resistDefense shred
2400GEff120%
Stats
+350 HP / +45 MR / +10 Ability Haste
Effect
Unmake: All enemy champions within 650 units take 12% increased magic damage.
Recipe
Detail page ↗︎
終わりなき絶望
Unending Despair
In combat, damage nearby enemies and heal
Ability hasteHealthArmorMagic resist
3000GEff120%
Stats
+300 HP / +40 Armor / +40 MR / +10 Ability Haste
Effect
ANGUISH: While in combat with champions, every 4 seconds deal magic damage equal to 3% of your maximum Health to nearby enemy champions, and heal yourself for 250% of the damage dealt, Anguish is not affected by item Ability Haste.
Recipe
Detail page ↗︎
ホロウレディアンス
Hollow Radiance
AoE magic damage
Ability hasteHealthMagic resistImmolate
2800GEff115%
Stats
+400 HP / +40 MR / +15 Ability Haste
Effect
IMMOLATE: While in combat, deal Magic Damage equal to (20 ~ 30 + 1% Bonus Health) per second for 5s. Deals 125% Damage against monsters and 200% Damage against minions. DESOLATE: Killing a neutral monster or an enemy deals Magic Damage equal to (30 + 2% Bonus Health) in an area around them.
Recipe
Detail page ↗︎
騎士の誓い
Knight's Vow
Take damage for an ally and heal off their damage
Ability hasteHeal powerHealthArmor
2450GEff105%
Stats
+200 HP / +40 Armor / +100 HP Regen / +10 Ability Haste
Effect
SACRIFICE: When your Worthy ally is nearby, 12% of the damage they take is redirected to you, and you are healed for 10% of the damage they deal to champions. PLEDGE: When you buy the item, you can designate an ally champion who is Worthy. (You can re-designate another champion by selling and repurchasing the item)
Recipe
Detail page ↗︎
リデンプション
Redemption
Heal allies in an area, deal true damage to enemies
Ability hasteHeal powerMagicMana
2450GEff87%
Stats
+40 AP / +50 Mana Regen / +10 Ability Haste / +8% Heal/Shield Power
Effect
Salvation: Select a large area. After 2.5s, call down a beam of light that heals allied champions for 150-350 Health (scaling with ally level) and burns enemy champions for true damage equal to 10% of their max Health. (60s cooldown)
Recipe
Detail page ↗︎
サンファイアイージス
Sunfire Aegis
Burn nearby enemies
Ability hasteHealthArmorImmolate
2900GEff106%
Stats
+350 HP / +40 Armor / +15 Ability Haste
Effect
Immolate: Upon entering combat, deals 20 + 1.5% bonus Health Magic Damage to nearby enemies every second. Immolate deals 175%–250% damage to minions and 130% damage to monsters.
Recipe
Detail page ↗︎
ランデュインオーメン
Randuin's Omen
Reduces incoming crit damage
MobilityHealthArmorTenacity
2800GEff115%
Stats
+400 HP / +75 Armor
Effect
Countercurrent: Taking physical critical strike damage grants 1 stack of Countercurrent. Each stack grants 5% Movement Speed and 5% Slow Resist, up to 4 stacks.
Resilience: Physical critical strike damage dealt to you is reduced by 30%.
Recipe
Detail page ↗︎
ソーンメイル
Thornmail
Reflects attack damage, applies Grievous Wounds
HealthArmorHealing cut
2700GEff94%
Stats
+200 HP / +75 Armor
Effect
Thorns: When hit by a basic attack, reflect (20 + 6% bonus Armor + 1% bonus Health) magic damage back to the attacker.
Entangle: When an enemy champion strikes you with a basic attack, or when you deal damage to one, apply 50% Grievous Wounds to them for 3 seconds.
Recipe
Detail page ↗︎
ワーモグアーマー
Warmog's Armor
HP regen out of combat
Ability hasteHealthHealEffect amp
2850GEff134%
Stats
+700 HP / +100 HP Regen / +20 Ability Haste
Effect
UNIQUE - WARMOG'S HEART: If you have at least 950 bonus health, regenerate 3.5% maximum health per second if you haven't taken damage with the last 5 seconds. UNIQUE - BLESSED: Increases all healing and shielding effects on you by 30%.
Recipe
Detail page ↗︎
デッドマンプレート
Dead Man's Plate
Gain MS
MobilityHealthArmorOn-hit
2800GEff106%
Stats
+350 HP / +70 Armor / +4% MS
Effect
Momentum: Moving builds Momentum, granting up to 40 Move Speed at 100 stacks. Attacking removes all Momentum. Stacks decay when movement is impaired.
Crushing Blow: Attacks deal up to 100 bonus magic damage based on Momentum removed. Melee attacks with max Momentum slow by 75% for 1 second.
Recipe
Detail page ↗︎
アイスボーンガントレット
Iceborn Gauntlet
Spellblade attack leaves a slowing field
Ability hastePhysicalHealthArmor
3000GEff137%
Stats
+300 HP / +50 Armor / +250 Mana / +30 Ability Haste
Effect
UNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage + 25% bonus armor on-hit. It also deals 100% base AD physical damage to enemies surrounding the target and creates an icy zone for 2 seconds, which slows enemies within by 30%. The zone has a radius of 180 (+55% bonus armor) units. The damage is reduced against structures. (1.5 second cooldown which begins after using the empowered attack).
Recipe
Detail page ↗︎
冬の訪れ
Winter's Approach
Convert Mana → HP
Ability hasteHealthMana
2600GEff120%
Stats
+500 HP / +500 Mana / +15 Ability Haste
Effect
Awe: Gain bonus Health equal to 15% of max Mana and refund 15% of total Mana spent.
Mana Charge: Basic attacks, Mana expenditure, and taking damage from champions, structures, and epic monsters grant 14 max Mana. This effect grants up to 700 max Mana, at which point this item upgrades into Fimbulwinter, and can trigger at most 3 times every 10 seconds. Limited to one Tear of the Goddess item.
Recipe
Detail page ↗︎
フローズンハート
Frozen Heart
Slows enemy AS
Ability hasteArmorManaAS slow
2550GEff129%
Stats
+80 Armor / +400 Mana / +20 Ability Haste
Effect
Winter's Caress: All enemy champions within 650 units lose 25% Attack Speed.
Recipe
Detail page ↗︎
自然の力
Force of Nature
Stack MR and MS
MobilityHealthMagic resist
2800GEff103%
Stats
+400 HP / +60 MR / +4% MS
Effect
Absorb: Taking magic damage from enemy champions grants 1 Steadfast stack, up to 4, for 7 seconds. Dealing damage to enemy champions refreshes the duration. At max stacks, gain 6% Movement Speed and 70 bonus Magic Resist.
Recipe
Detail page ↗︎
ドーンシュラウド
Dawnshroud
Immobilizing or being immobilized deals AoE magic damage
HealthArmorMagic resistReveal
2700GEff105%
Stats
+250 HP / +50 Armor / +30 MR
Effect
Daybreak: When you immobilize an enemy champion, or are immobilized while an enemy champion is within 400 units, reveal every nearby enemy champion for 3 seconds, deal 40 + 2.5% bonus Health as magic damage, and gain 20% Armor and Magic Resist. (3s cooldown)
Recipe
Detail page ↗︎
アマランスツインガード
Amaranth's Twinguard
Armor and MR grow while you stay in a fight
HealthArmorMagic resistTenacity
3200GEff109%
Stats
+300 HP / +50 Armor / +50 MR
Effect
Endurance: While in combat with enemy champions, gain 1 Endurance stack every 1 second, up to 5 stacks. At max stacks, gain 20% increased size, 20% Tenacity, 30% bonus Armor, and 30% bonus Magic Resistance until leaving combat.
Recipe
Detail page ↗︎
背水のマント
Mantle of the Twelfth Hour
At low HP, gain max Health and Move Speed
Ability hasteHealthTenacity
2550GEff125%
Stats
+600 HP / +20 Ability Haste
Effect
Lifeline: When you drop below 30% max Health, immediately gain 200 - 300 bonus Health for 5 seconds, and heal over 5 seconds for 200 - 400 + 120% bonus Armor + 120% bonus Magic Resistance + 15% bonus Health. During this time, gain 10% size, 10% bonus Movement Speed, and 20% Tenacity. (70 second cooldown)
Recipe
Detail page ↗︎
心の鋼
Heartsteel
+Max HP
Ability hastePhysicalHealthOn-hit
2800GEff142%
Stats
+700 HP / +150 HP Regen / +20 Ability Haste
Effect
UNIQUE - Colossal Consumption: While within 700 units of an enemy champion, charges for 2.5 seconds before dealing a huge strike against the enemy champion. This charged attack deals bonus physical damage equal to 140 + 3.5% of maximum Health, and grants maximum Health equal to 15% of the damage dealt. The charge for each target has a 20-second cooldown.
Recipe
Detail page ↗︎
ジークコンバージェンス
Zeke's Convergence
Ability hasteMobilityHealthArmor
2400GEff144%
Stats
+300 HP / +25 Armor / +25 MR / +10 Ability Haste
Effect
Converge: Gain 10 ultimate ability haste.
Frostfire Tempest: Casting your ultimate ability deals 150 magic damage and slows enemies within 350 units by 30% over 5 seconds. If no enemy champion is in range when the ultimate is cast, the effect is delayed until up to 5 seconds later or until an enemy champion enters range. (30 second cooldown)
Recipe
Detail page ↗︎
ケイニックルーケルン
Kaenic Rookern
Gain magic shield out of combat
HealthMagic resistShield
2800GEff124%
Stats
+350 HP / +80 MR / +100 HP Regen
Effect
Magebane - After not taking magic damage for 12 seconds, gain a magic shield that absorbs damage (equal to 50 - 150 + 14% of max Health).
Recipe
Detail page ↗︎
暁光の美徳
Radiant Virtue
On ult use, heal allies
Ability hasteHeal powerHealthArmor
2650GEff117%
Stats
+300 HP / +30 Armor / +30 MR / +10 Ability Haste
Effect
Guiding Light: Upon Casting your ultimate ability, you Transcend, increasing your Max Health by 10% for 6s. While Transcended, you and allied champions within 1200 units of you heal for 2.5% of your max Health per second over the duration (60s Cooldown). (Heals reduced by 50% for ranged champions)
Recipe
Detail page ↗︎
ガーゴイルストーンプレート
Gargoyle Stoneplate
Active: a large, fast-decaying shield
Ability hasteHealthArmorMagic resist
2900GEff121%
Stats
+200 HP / +45 Armor / +45 MR / +10 Ability Haste
Effect
Stoneplate (Active): Gain a shield equal to 100 + 90% bonus Health that rapidly decays over 2.5s. (60s cooldown)
Recipe
Detail page ↗︎
ソラリのロケット
Locket of the Iron Solari
Active: shield nearby allies
Ability hasteHeal powerHealthArmor
2600GEff106%
Stats
+200 HP / +30 Armor / +30 MR / +10 Ability Haste
Effect
LOCKET - Grant yourself and nearby allies a shield that absorbs 250-370 damage for 2.5s. (60s cooldown) If that target has received this effect within the last 20s, the shield value is halved.
Recipe
Detail page ↗︎
ヨードルトラップ
Yordle Trap
Ability hasteMobilityHealthArmor
2400GEff107%
Stats
+200 HP / +20 Armor / +20 MR / +15 Ability Haste
Effect
Catcher: Slowing or immobilizing an enemy champion empowers you for 8 / 4s, melee / ranged, granting 20 Movement Speed. During this time, you and nearby allies gain 30% / 20% bonus Attack Speed, melee / ranged. If an ally, including you, gets a kill while inspired, you gain 20 gold.
Recipe
Detail page ↗︎

Mid-tier

スペクターカウル
Spectre's Cowl
Taking damage boosts HP regen
HealthMagic resist
1100GEff98%
Stats
+175 HP / +20 MR
Effect
Boosts Health Regen when tacking damage Spectral Visit: Grants 150% Health Regen for 10 seconds after taking damage from an enemy champion
Recipe
Detail page ↗︎
バミシンダー
Bami's Cinder
Continuously Burn nearby enemies in combat
Ability hasteHealthImmolate
1200GEff94%
Stats
+250 HP / +5 Ability Haste
Effect
Cinders: Deal 10-20 magic damage per second to nearby enemies. Minions and monsters take 115% of that damage instead.
Recipe
Detail page ↗︎
ジャイアントベルト
Giant's Belt
+300 HP
Health
1000GEff100%
Stats
+300 HP
Effect
+300 Max Health
Recipe
Detail page ↗︎
ワーデンメイル
Warden's Mail
Slows enemy AS
ArmorAS slow
1050GEff83%
Stats
+35 Armor
Effect
Reduces enemy's Attack Speed Cold Steel: Reduce the Attack Speed of enemies by 15% for 1.5 seconds when struck by an attack
Recipe
Detail page ↗︎
チェインベスト
Chain Vest
+40 Armor
Armor
900GEff111%
Stats
+40 Armor
Effect
+40 Armor
Recipe
Detail page ↗︎
グレイシャルシュラウド
Glacial Shroud
Armor + Mana + Ability Haste
Ability hasteArmorMana
1000GEff113%
Stats
+20 Armor / +150 Mana / +10 Ability Haste
Effect
+20 Armor / +150 Max Mana / +10 Ability Haste
Recipe
Detail page ↗︎
ブランブルベスト
Bramble Vest
Reflect damage, apply Grievous Wounds
ArmorHealing cut
1000GEff75%
Stats
+30 Armor
Effect
Reflects damage and reduces enemy healing Thorns: When struck by an attack, deal 4 magic damage + 6% bonus armor to the attacker and inflict 40% Grievous Wounds for 3 seconds if they are a champion. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects
Recipe
Detail page ↗︎
翼のムーンプレート
Winged Moonplate
Gain MS
MobilityHealth
900GEff62%
Stats
+150 HP / +4% MS
Effect
+150 Max Health / +4% Move Speed
Recipe
Detail page ↗︎
ネガトロンクローク
Negatron Cloak
+40 MR
Magic resist
900GEff111%
Stats
+40 MR
Effect
+40 Magic Resistance
Recipe
Detail page ↗︎

Basic

ルビークリスタル
Ruby Crystal
+150 Max HP
Health
500GEff100%
Stats
+150 HP
Effect
+150 Max Health 500
Detail page ↗︎
クロースアーマー
Cloth Armor
+20 Armor
Armor
500GEff100%
Stats
+20 Armor
Effect
+20 Armor 500
Detail page ↗︎
ヌルマジックマント
Null-Magic Mantle
+20 MR
Magic resist
500GEff100%
Stats
+20 MR
Effect
+20 Magic Resistance 500
Detail page ↗︎

Support

Upgraded

騎士の誓い
Knight's Vow
Take damage for an ally and heal off their damage
Ability hasteHeal powerHealthArmor
2450GEff105%
Stats
+200 HP / +40 Armor / +100 HP Regen / +10 Ability Haste
Effect
SACRIFICE: When your Worthy ally is nearby, 12% of the damage they take is redirected to you, and you are healed for 10% of the damage they deal to champions. PLEDGE: When you buy the item, you can designate an ally champion who is Worthy. (You can re-designate another champion by selling and repurchasing the item)
Recipe
Detail page ↗︎
モレロノミコン
Morellonomicon
Magic damage applies Grievous Wounds
Ability hasteMagicHealthHealing cut
2650GEff142%
Stats
+75 AP / +300 HP / +15 Ability Haste
Effect
UNIQUE - AFFLICTION: Dealing magic damage to enemy champions inflicts 50% Grievous Wounds for 3 seconds.
Recipe
Detail page ↗︎
アーデントセンサー
Ardent Censer
Grant allies AS
Heal powerMobilityMagicMana
2400GEff77%
Stats
+50 AP / +4% MS / +50 Mana Regen / +8% Heal/Shield Power
Effect
Censer: Shielding or healing an allied champion other than yourself empowers both you and that champion for 6 seconds, granting 30% bonus Attack Speed and 25 bonus magic damage on basic attacks.
Recipe
Detail page ↗︎
フローウォータースタッフ
Staff of Flowing Water
Healing or shielding grants AP and Ability Haste
Ability hasteHeal powerMagicMana
2400GEff99%
Stats
+50 AP / +50 Mana Regen / +10 Ability Haste / +8% Heal/Shield Power
Effect
Rapids: Shielding or healing an allied champion other than yourself empowers both you and that champion for 6 seconds, granting 40 Ability Power and 15 Ability Haste.
Recipe
Detail page ↗︎
帝国の指令
Imperial Mandate
Marks CC'd enemies for bonus damage
Ability hasteMobilityMagicMana
2600GEff112%
Stats
+60 AP / +50 Mana Regen / +20 Ability Haste
Effect
Control: Crowd Control abilities gain 20 Ability Haste.
Command: Crowd-controlling an enemy champion marks them for 4 seconds, causing them to take 7% increased damage during that time.
Recipe
Detail page ↗︎
オケアノストライデント
Oceanid's Trident
Reduces enemy shields
Ability hasteMagicHealthShield reaver
2600GEff126%
Stats
+80 AP / +200 HP / +10 Ability Haste
Effect
Lethal Weapon: Dealing ability damage to an enemy champion reduces any shields they gain for 3 seconds. Area of effect abilities reduce shield value by (5% Ability Power + 25)%, capped at 45%; single target abilities reduce it by (5% Ability Power + 40)%, capped at 60%. When you damage an enemy not yet affected by Lethal Weapon, all shields on them are reduced by the same amount.
Recipe
Detail page ↗︎
リデンプション
Redemption
Heal allies in an area, deal true damage to enemies
Ability hasteHeal powerMagicMana
2450GEff87%
Stats
+40 AP / +50 Mana Regen / +10 Ability Haste / +8% Heal/Shield Power
Effect
Salvation: Select a large area. After 2.5s, call down a beam of light that heals allied champions for 150-350 Health (scaling with ally level) and burns enemy champions for true damage equal to 10% of their max Health. (60s cooldown)
Recipe
Detail page ↗︎
フローズンハート
Frozen Heart
Slows enemy AS
Ability hasteArmorManaAS slow
2550GEff129%
Stats
+80 Armor / +400 Mana / +20 Ability Haste
Effect
Winter's Caress: All enemy champions within 650 units lose 25% Attack Speed.
Recipe
Detail page ↗︎
ドーンシュラウド
Dawnshroud
Immobilizing or being immobilized deals AoE magic damage
HealthArmorMagic resistReveal
2700GEff105%
Stats
+250 HP / +50 Armor / +30 MR
Effect
Daybreak: When you immobilize an enemy champion, or are immobilized while an enemy champion is within 400 units, reveal every nearby enemy champion for 3 seconds, deal 40 + 2.5% bonus Health as magic damage, and gain 20% Armor and Magic Resist. (3s cooldown)
Recipe
Detail page ↗︎
ジークコンバージェンス
Zeke's Convergence
Ability hasteMobilityHealthArmor
2400GEff144%
Stats
+300 HP / +25 Armor / +25 MR / +10 Ability Haste
Effect
Converge: Gain 10 ultimate ability haste.
Frostfire Tempest: Casting your ultimate ability deals 150 magic damage and slows enemies within 350 units by 30% over 5 seconds. If no enemy champion is in range when the ultimate is cast, the effect is delayed until up to 5 seconds later or until an enemy champion enters range. (30 second cooldown)
Recipe
Detail page ↗︎
ヨードルトラップ
Yordle Trap
Ability hasteMobilityHealthArmor
2400GEff107%
Stats
+200 HP / +20 Armor / +20 MR / +15 Ability Haste
Effect
Catcher: Slowing or immobilizing an enemy champion empowers you for 8 / 4s, melee / ranged, granting 20 Movement Speed. During this time, you and nearby allies gain 30% / 20% bonus Attack Speed, melee / ranged. If an ally, including you, gets a kill while inspired, you gain 20 gold.
Recipe
Detail page ↗︎
暁光の美徳
Radiant Virtue
On ult use, heal allies
Ability hasteHeal powerHealthArmor
2650GEff117%
Stats
+300 HP / +30 Armor / +30 MR / +10 Ability Haste
Effect
Guiding Light: Upon Casting your ultimate ability, you Transcend, increasing your Max Health by 10% for 6s. While Transcended, you and allied champions within 1200 units of you heal for 2.5% of your max Health per second over the duration (60s Cooldown). (Heals reduced by 50% for ranged champions)
Recipe
Detail page ↗︎
ハーモニックエコー
Harmonic Echo
Heals and shields chain to an ally
Ability hasteHeal powerMagicHealth
2500GEff131%
Stats
+40 AP / +200 HP / +50 Mana Regen / +20 Ability Haste
Effect
Harmonic Echo: When you heal or shield an allied champion, the effect links to the nearest allied champion within 800 units with the lowest percentage Health, excluding yourself, and grants them 30% of that heal or 35% of that shield. If no other allied champion is in range, the original target instead receives that same extra heal or shield.
Recipe
Detail page ↗︎
ソラリのロケット
Locket of the Iron Solari
Active: shield nearby allies
Ability hasteHeal powerHealthArmor
2600GEff106%
Stats
+200 HP / +30 Armor / +30 MR / +10 Ability Haste
Effect
LOCKET - Grant yourself and nearby allies a shield that absorbs 250-370 damage for 2.5s. (60s cooldown) If that target has received this effect within the last 20s, the shield value is halved.
Recipe
Detail page ↗︎
シュレリアの戦歌
Shurelya's Battlesong
Active: grant nearby allies MS
Ability hasteMobilityMagicMana
2500GEff113%
Stats
+55 AP / +4% MS / +50 Mana Regen / +20 Ability Haste
Effect
Base Mana Regen +50%. INSPIRING SPEECH - Grant nearby allies 30% Movement Speed for 4s. (60s cooldown)
Recipe
Detail page ↗︎
ミカエルの祝福
Mikael's Blessing
Active: CC cleanse for allies
Ability hasteHeal powerHealthMana
2500GEff99%
Stats
+300 HP / +50 Mana Regen / +15 Ability Haste / +9% Heal/Shield Power
Effect
Base Mana Regen: +50% CLEANSE - Remove all crowd control effects from the target champion and make them immune to all crowd control except suppression and airborne effects for 0.2s. Also heals the target for 150-250 Health. (75 s cooldown)
Recipe
Detail page ↗︎
囁きのサークレット
Whispering Circlet
Heal/Shield Power from max Mana; upgrades over time
Heal powerHealthMana
2400GEff55%
Stats
+200 HP / +500 Mana / +50 Mana Regen / +8% Heal/Shield Power
Effect
Harmony: Gain bonus Heal and Shield Power equal to 0.5% of max Mana and refund 25% of Mana spent.
Mana Charge: Mana expenditure grants 14 max Mana, up to 700. This can trigger at most 2 times every 10 seconds. At max stacks, it automatically upgrades into Diadem of Songs.
Recipe
Detail page ↗︎
ヘリアの残響
Echoes of Helia
Stores damage dealt and turns it into ally healing
Ability hasteMagicHealthMana
2400GEff128%
Stats
+40 AP / +200 HP / +50 Mana Regen / +20 Ability Haste
Effect
Soul Siphon: 30% of pre-mitigation damage dealt to enemy champions is stored as Soul Fragments, with a maximum of 80 - 250 based on level. When you heal or shield an allied champion other than yourself, all Soul Fragments are consumed to heal that target for an equal amount.
Recipe
Detail page ↗︎

Mid-tier

エーテルウィスプ
Aether Wisp
Gain MS
MobilityMagic
950GEff98%
Stats
+35 AP / +4% MS
Effect
+35 Ability Power / +4% Move Speed
Recipe
Detail page ↗︎
ロストチャプター
Lost Chapter
AP + Mana
Ability hasteMagicMana
1200GEff127%
Stats
+35 AP / +200 Mana / +10 Ability Haste
Effect
Restore Mana when leveling up Enlighten: Leveling up restores 20% max Mana over 3 seconds
Recipe
Detail page ↗︎
フィンディッシュの古書
Fiendish Codex
AP + Ability Haste
Ability hasteMagic
900GEff136%
Stats
+25 AP / +10 Ability Haste
Effect
+25 Ability Power / +10 Ability Haste
Recipe
Detail page ↗︎
ブラスティングワンド
Blasting Wand
+40 AP
Magic
800GEff125%
Stats
+40 AP
Effect
+40 Ability Power
Recipe
Detail page ↗︎
悲愴な仮面
Haunting Guise
Damage dealt ramps up in combat
MagicHealth
1300GEff109%
Stats
+30 AP / +200 HP
Effect
Boosts in-combat damage Madness: Every 1 second(s) in combat with enemy champions, deal 2% bonus damage, up to 6%
Recipe
Detail page ↗︎
久遠のカタリスト
Catalyst of Aeons
Spend Mana to heal
HealthManaHeal
1100GEff67%
Stats
+200 HP / +300 Mana
Effect
Consumes Mana to heal Eternity: Restore Mana equal to 15% of the damage taken from champions. Regen Health equal to 20% of Mana spent. Capped at 15 Health per cast
Recipe
Detail page ↗︎
忘却のオーブ
Oblivion Orb
Magic damage applies Grievous Wounds
MagicHealing cut
900GEff97%
Stats
+35 AP
Effect
Magic damage reduces enemy healing Cursed Wounds: Dealing magic damage to enemy champions applies 40% Grievous Wounds for 3 seconds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects
Recipe
Detail page ↗︎
フォビドゥンアイドル
Forbidden Idol
+Heal/Shield Power for allies
Heal powerMana
700GEff50%
Stats
+25 Mana Regen / +6% Heal/Shield Power
Effect
+6% Heal and Shield Power / +25% Base Mana Regen
Detail page ↗︎
スペクターカウル
Spectre's Cowl
Taking damage boosts HP regen
HealthMagic resist
1100GEff98%
Stats
+175 HP / +20 MR
Effect
Boosts Health Regen when tacking damage Spectral Visit: Grants 150% Health Regen for 10 seconds after taking damage from an enemy champion
Recipe
Detail page ↗︎
キンドルジェム
Kindlegem
HP + Ability Haste
Ability hasteHealth
1000GEff118%
Stats
+175 HP / +10 Ability Haste
Effect
+175 Max Health / +10 Ability Haste
Recipe
Detail page ↗︎
ジャイアントベルト
Giant's Belt
+300 HP
Health
1000GEff100%
Stats
+300 HP
Effect
+300 Max Health
Recipe
Detail page ↗︎
ワーデンメイル
Warden's Mail
Slows enemy AS
ArmorAS slow
1050GEff83%
Stats
+35 Armor
Effect
Reduces enemy's Attack Speed Cold Steel: Reduce the Attack Speed of enemies by 15% for 1.5 seconds when struck by an attack
Recipe
Detail page ↗︎
チェインベスト
Chain Vest
+40 Armor
Armor
900GEff111%
Stats
+40 Armor
Effect
+40 Armor
Recipe
Detail page ↗︎
グレイシャルシュラウド
Glacial Shroud
Armor + Mana + Ability Haste
Ability hasteArmorMana
1000GEff113%
Stats
+20 Armor / +150 Mana / +10 Ability Haste
Effect
+20 Armor / +150 Max Mana / +10 Ability Haste
Recipe
Detail page ↗︎
バンドルグラスの鏡
Bandleglass Mirror
AP + Ability Haste + Mana Regen
Ability hasteMagicMana
900GEff144%
Stats
+20 AP / +50 Mana Regen / +10 Ability Haste
Effect
+20 Ability Power / +10 Ability Haste / +50% Base Mana Regen
Recipe
Detail page ↗︎

Basic

霊者の鎌
Spectral Sickle
Bonus gold for hitting champions or structures
PhysicalMagicAdaptiveHeal
500GEff100%
Stats
Effect
Attack champions and structures to gain bonus gold This item is for support players. When equipped, it will reduce the gold you receive from killing minions and monsters. If there are multiples of this item within the party, only one of them can take effect at any given time. Versatile: Gain 10 Attack Damage or 20 Ability Power (Adaptive). Tribute: Gain 1 encircling energy orb(s) every 30 seconds (max 3 orbs). While near an ally, the actions below will trigger Tribute, consuming 1 energy orb(s) to grant you 65 gold and restore your Health 20-80: 1. Using abilities or attacks to damage enemy champions or structures. 2. Attacking minions below 65% Health. This also executes them, and the gold generated from the minion kills is given to the ally nearest to you. 3. A nearby minion is killed while you have 3 orbs. Upon triggering Tribute, the ally nearest to you gains Tribute stacks. Sentry: Deal 1 more damage to Sight Wards revealed by Sweeping Lens, Control Ward, and Scryer’s Bloom. Restraint: You do not earn gold generated from minion kills, but you earn gold equal to 50% of the bounty. The gold generated from your minion kills will be given to the ally nearest to you. Gold earned from monster kills is reduced by 50%. Earn 750 gold with this item to transform it into Black Mist Scythe and bind you and the ally with the most Tribute stacks as Perfect Partners
Detail page ↗︎
レリックシールド
Relic Shield
Bonus gold from minion kills
HealthHealGold income
500GEff83%
Stats
+125 HP
Effect
Support item. Gold earned from killing minions and monsters is reduced. Only one support item can be active per team.
Tribute: Gain an orbiting energy orb every 30 seconds (up to 3). While near an ally, the following consume 1 orb to grant 65 gold and restore 20-80 Health: 1. Damaging an enemy champion or structure with an ability or basic attack. 2. Attacking a minion below 65% Health, which executes it and gives the full minion gold to your nearest ally. 3. A nearby minion dying while you hold 3 orbs. When Tribute triggers, your nearest ally gains a stack of Tribute.
Sentinel: Deal 1 bonus damage to Scryer's Bloom, Sweeping Lens and Control Ward revealed wards.
Suppression: You do not collect minion kill gold, but you earn 50% of the bounty on your own; the minion gold goes to your nearest ally instead. Monster gold is reduced by 50%.
Quest: After earning 750 gold this item upgrades into Bulwark of the Mountain, and the ally with the most Tribute stacks becomes your Perfect Partner.
Detail page ↗︎

Boots

Upgraded

ガンメタルブーツ
Gunmetal Greaves
Attacks heal you and grant Move Speed
Attack speedMobilityHeal
2200GEff124%
Stats
+50% AS / +45 MS / +5 lifeSteal
Effect
Noxian Gait: Basic attacks against enemy champions grant Move Speed (10% for melee champions / 7% for ranged champions) that decays over 2 seconds.
Blessed Blade: Basic attacks restore 12 Health on hit.
Recipe
Detail page ↗︎
チェーンレースドクラッシャー
Chainlaced Crushers
MR + Tenacity (Mercury's Treads upgrade)
MobilityHealthMagic resistShield
2200GEff104%
Stats
+150 HP / +30 MR / +45 MS / +30% Tenacity
Effect
Noxian Endurance: Taking magic damage from a champion grants a magic shield that absorbs 20–140 + 5% of max Health damage for 5 seconds. (Cooldown: 12 seconds)
Recipe
Detail page ↗︎
装甲強化の進撃
Armored Advance
Armor + reduced AA damage taken (Plated Steelcaps upgrade)
MobilityHealthArmorShield
2200GEff90%
Stats
+150 HP / +30 Armor / +45 MS
Effect
Block: Reduces damage taken from champion basic attacks by 10%.
Noxian Endurance: Taking physical damage from a champion grants a physical shield that absorbs 20–140 + 5% of max Health damage for 5 seconds. (Cooldown: 12 seconds)
Recipe
Detail page ↗︎
真紅のアイオニアブーツ
Crimson Lucidity
Summoner Spell Haste and Move Speed
Ability hasteMobilityMana
2000GEff126%
Stats
+45 MS / +75 Mana Regen / +25 Ability Haste
Effect
Summoned: Reduces Summoner Spell cooldowns by 20%.
Noxian Haste: Healing or shielding an allied champion, casting an ability, or damaging an enemy with an ability increases Move Speed for 4 seconds (10% for melee champions, 8% for ranged champions).
This effect can trigger only once every 4 seconds per ability.
Recipe
Detail page ↗︎
イモータルブーツ
Immortal Boots
Omnivamp, with damage or healing by current HP
MobilityPhysicalMagicAdaptive
2000GEff73%
Stats
+45 MS
Effect
Balance of Power: Gain 12 Attack Damage or 20 Ability Power (adaptive).
Conversion: Gain 5% Omnivamp. Champion kills or assists grant an additional 0.5% Omnivamp (up to 5%).
Now and Forever: While above 50% Health, deal 5% bonus damage. While below 50% Health, gain 12% increased healing and shielding on yourself.
Recipe
Detail page ↗︎
スペルスリンガーの靴
Spellslinger's Shoes
AP + Magic Pen (Boots of Mana upgrade)
Magic penMobilityMagicMana
2200GEff147%
Stats
+35 AP / +45 MS / +8% Magic Pen / +18 Magic Pen / +100 Mana Regen
Effect
World Balance: Champions without Mana gain 50% increased base Health Regen.
Big Bully: Basic attacks and active abilities deal 18 bonus true damage to minions.
Recipe
Detail page ↗︎
アーマークラッシャーブーツ
Armorcrusher Boots
Armor Pen + AD (Boots of Dynamism upgrade)
Armor penMobilityPhysical
2200GEff98%
Stats
+20 AD / +45 MS / +6% Armor Pen / +10 Armor Pen
Effect
Cloudwalker: Gain 20 Move Speed while out of combat.
Recipe
Detail page ↗︎

Mid-tier

アイオニアブーツ
Ionian Boots of Lucidity
Reduces ability cooldowns
Ability hasteMobilityMana
1000GEff182%
Stats
+45 MS / +50 Mana Regen / +15 Ability Haste
Effect
Summoned: Reduces Summoner Spell cooldowns by 15%.
Recipe
Detail page ↗︎
グラトナスブーツ
Gluttonous Greaves
AD, Omnivamp
MobilityPhysicalMagicAdaptive
1000GEff145%
Stats
+45 MS
Effect
Balance of Power: Gain 12 Attack Damage or 20 Ability Power (adaptive).
Conversion: Gain 5% Omnivamp. Champion kills or assists grant an additional 0.5% Omnivamp (up to 5%).
Recipe
Detail page ↗︎
ダイナミズムブーツ
Boots of Dynamism
AD, Armor Pen
Armor penMobilityPhysical
1200GEff129%
Stats
+15 AD / +45 MS / +10 Armor Pen
Effect
UNIQUE - Strike: +10 Armor penetration.
Recipe
Detail page ↗︎
バーサーカーブーツ
Berserker's Greaves
+AS
Attack speedMobilityHeal
1200GEff157%
Stats
+35% AS / +45 MS
Effect
Blessed Blade: Basic attacks restore 10 Health on hit.
Recipe
Detail page ↗︎
プレートスチールキャップ
Plated Steelcaps
+Armor
MobilityHealthArmor
1200GEff154%
Stats
+150 HP / +25 Armor / +45 MS
Effect
Block: Reduces damage taken from champion basic attacks by 10%.
Recipe
Detail page ↗︎
マーキュリーブーツ
Mercury's Treads
+MR
MobilityHealthMagic resistTenacity
1200GEff180%
Stats
+150 HP / +25 MR / +45 MS / +30% Tenacity
Effect
Tenacity - 30% Limited to 1 Boots item.
Recipe
Detail page ↗︎
マナブーツ
Boots of Mana
AP, Magic Pen, Mana regen
Magic penMobilityMagicMana
1200GEff168%
Stats
+25 AP / +45 MS / +8 Magic Pen / +75 Mana Regen
Effect
World Balance: Champions without Mana gain 50% increased base Health Regen.
Big Bully: Basic attacks and active abilities deal 18 bonus true damage to minions.
Recipe
Detail page ↗︎

Basic

ブーツ
Boots of Speed
MS
Mobility
400GEff100%
Stats
+25 MS
Effect
+25 Move Speed. 400
Detail page ↗︎
Name Effect Stats Gold Eff Price Category Tier Detail
Dominik’s RegardsGiant Slayer: Deal up to 12% bonus damage based on the enemy champion's bonus Health, reaching maximum at 1200 bonus Health.+35 AD
+25% Crit
+35% Armor Pen
153%3300GPhysicalUpgraded
Experimental HexplateHEXCHARGED: Gain 20 Ultimate Ability Haste. OVERDRIVE: After casting the ultimate ability, gain 40% (20% for ranged) Attack Speed and 20% (10% for ranged) Move Speed for 8 seconds. (30 second cooldown)+35 AD
+400 HP
+20% AS
155%3000GPhysicalUpgraded
Overlord's BloodmailTYRANNY: Gain Attack Damage equal to 2.5% of your bonus Health. RETRIBUTION: Gain up to 9% increased Attack Damage based on your missing Health. Reaches the maximum value when below 30% Health.+30 AD
+450 HP
101%3200GPhysicalUpgraded
Guinsoo's RagebladeWrath: Attacks deal 30 bonus magic damage.
Seething Strike: Basic attacks grant 8% Attack Speed, stacking up to 4 times (up to 32%). At max stacks, every 3rd basic attack triggers 1 additional on-hit effect.
+35 AD
+30 AP
+30% AS
107%3000GPhysicalUpgraded
Kraken SlayerBring It Down: Every third attack deals 150 - 210 bonus physical damage, or 120 - 168 for ranged champions. This damage is increased based on the target's missing Health. For every 1% Health the target is missing, damage increases by 0.75%, up to 75%.+45 AD
+35% AS
+4% MS
107%2900GPhysicalUpgraded
Nashor's ToothGnaw: Basic attacks deal 15 + 20% bonus Ability Power magic damage on hit.+80 AP
+50% AS
+15 Ability Haste
157%2900GMagicUpgraded
Guardian AngelUNIQUE - RESURRECT: Upon taking lethal damage, resurrects and restores 50% of base health and 100% of maximum mana after 4 seconds of stasis. (180 second cooldown)+45 AD
+40 Armor
90%3200GPhysicalUpgraded
BloodthirsterIchorshield: Convert overhealing from your Lifesteal into a shield, up to 165 - 345 (based on level).+75 AD
+15 lifeSteal
119%3200GPhysicalUpgraded
Blade of the Ruined KingRuined Strike: Basic attacks deal bonus physical damage on hit equal to 7% of the target's current Health (8.5% for melee), with a minimum of 15 and a maximum of 100 against monsters.
Drain: Hitting the same enemy champion 3 times with basic attacks or abilities slows them by 30% for 1.5 seconds (30 second cooldown).
+40 AD
+30% AS
+12 lifeSteal
104%3100GPhysicalUpgraded
Runaan's HurricaneWind's Fury: Basic attacks fire mini bolts at 2 nearby targets on hit, each dealing 55% physical damage. These bolts can crit and apply on-hit effects.+40% AS
+25% Crit
+4% MS
100%2650GPhysicalUpgraded
Youmuu's GhostbladeSlice: +15 Armor Penetration.
Momentum: 3 seconds after combat with enemy champions ends, gain 30 bonus Movement Speed, or 20 for ranged champions.
+55 AD
+4% MS
+15 Armor Pen
+15 Ability Haste
119%3000GPhysicalUpgraded
Duskblade of DraktharrRazor: +18 Armor Penetration.
Nightstalker: Your first basic attack against an enemy champion deals 60-160 bonus physical damage and slows the target by 99% for 0.35 seconds. (10s cooldown)
Taking down an enemy champion refreshes the cooldown.
+55 AD
+18 Armor Pen
+10 Ability Haste
109%3000GPhysicalUpgraded
Sterak's GageHeavy Handed: +50% base Attack Damage as bonus Attack Damage.
Lifeline: Damage that puts you under 35% Health grants a shield equal to 75% bonus Health that decays over 5 seconds. (70 second cooldown)
Sterak's Fury: Triggering Lifeline increases size and strength for 8 seconds.
+400 HP
+20% Tenacity
86%3200GPhysicalUpgraded
Infinity EdgeInfinity: Critical strike damage increased from 200% to 230%.+75 AD
+25% Crit
129%3400GPhysicalUpgraded
Mortal ReminderSepsis: Physical damage dealt to enemy champions applies 50% Grievous Wounds for 3 seconds.+35 AD
+25% Crit
+30% Armor Pen
157%3000GPhysicalUpgraded
ManamuneAwe: Gain Attack Damage equal to 2% of max Mana and refund 15% of total Mana spent.
Mana Charge: Basic attacks and Mana expenditure grant 14 max Mana, up to 700, at which point this item upgrades into Muramana. Triggers at most 3 times every 10 seconds. Limited to one Tear of the Goddess item.
+40 AD
+500 Mana
+15 Ability Haste
118%2900GPhysicalUpgraded
Trinity ForceSpellblade: After using an ability, your next basic attack within 10 seconds deals 200% base Attack Damage as bonus physical damage (1.5 second cooldown). Deals reduced damage to structures.
Valor: Basic attacks grant 20 (melee) / 10 (ranged) Movement Speed for 2 seconds. Bonuses do not stack.
+36 AD
+333 HP
+30% AS
+15 Ability Haste
135%3333GPhysicalUpgraded
Maw of MalmortiusUNIQUE - Lifeline: Upon taking Magic Damage that would reduce your health below 35%, gain 10% Omnivamp until the end of combat and a magic shield that absorbs (220 -530 Magic Damage) for 3s. (70 second cooldown)+55 AD
+45 MR
+10 Ability Haste
134%3000GPhysicalUpgraded
Phantom DancerSpectral Waltz: Landing a basic attack on a champion grants 6% Attack Speed and 1% Movement Speed for 6 seconds, stacking up to 5 times.+40% AS
+25% Crit
+7% MS
101%2650GPhysicalUpgraded
Wit's EndWit's End: Basic attacks deal 40 bonus magic damage on hit.+45 MR
+50% AS
+20% Tenacity
107%2800GPhysicalUpgraded
Essence ReaverSpellblade: After casting an ability, your next basic attack within 10 seconds deals bonus physical damage equal to 135% × base Attack Damage + 0 - 80 (0.8 per 1% Critical Rate) and restores Mana equal to 50% of the damage dealt. (1.5 second cooldown)+50 AD
+25% Crit
+20 Ability Haste
151%3000GPhysicalUpgraded
Serylda’s GrudgeIcy: Damaging active abilities and empowered attacks slow enemies below 60% current Health by 30% Movement Speed for 1 second.+50 AD
+35% Armor Pen
+15 Ability Haste
172%3100GPhysicalUpgraded
Navori QuickbladesUNIQUE - Deft Strikes: Attacks reduce the remaining cooldowns of your basic abilities by 15%.+40% AS
+25% Crit
+4% MS
100%2650GPhysicalUpgraded
Edge of NightBlocks an enemy ability
Gouge: +12 Armor Penetration. Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown) This item is perfect for champions who need a mix of offense and defense. It provides bonuses to maximum health and attack damage, along with increased armor penetration to help you shred through enemy defenses. The "Annul" effect grants you a spell shield, blocking the next enemy ability. This spell shield refreshes when leaving combat with enemy champions, making the item a great choice for champions who need protection from crowd control and to engage in fights, such as Ashe, Lux, or Morgana
+50 AD
+250 HP
+12 Armor Pen
106%3000GPhysicalUpgraded
Divine SundererUNIQUE PASSIVE - SPELLBLADE: After using an ability, your next attack within 10 seconds will deal 10% of target's maximum health as bonus physical damage (7% if the attack is ranged). If the target is a champion, heal for 6% of the target's maximum health (2.5% if the attack is ranged). (1.5 second Cooldown) Damage is reduced vs structures.+25 AD
+425 HP
+25 Ability Haste
116%3400GPhysicalUpgraded
Serpent's FangShield Reaver: Dealing damage to an enemy champion reduces any shields they gain for 3s. Melee champions apply (10% of bonus Attack Damage + 40)% shield reduction, capped at 60%; while ranged champions apply (10% of bonus Attack Damage + 25)% shield reduction, capped at 45%. When you damage an enemy who is unaffected by Shield Reaver, all shields on them are reduced by the same values.+50 AD
+15 Armor Pen
+10 Ability Haste
107%2800GPhysicalUpgraded
The CollectorKiller: +10 Armor Penetration.
Death and Taxes: If you deal damage to an enemy champion and leave them below 5% of their max Health, they are executed, permanently increasing the execute threshold by 0.1% of max Health and granting an additional 25 gold.
+50 AD
+25% Crit
+10 Armor Pen
118%3000GPhysicalUpgraded
Chempunk ChainswordPunishment: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.+45 AD
+400 HP
+15 Ability Haste
147%2800GPhysicalUpgraded
Spear of ShojinUnique - Dragonforce: Gain 20 Basic Ability Haste. Unique - Focused Will: Dealing damage to monsters or enemies with abilities increases your champion’s ability and passive damage by 3% for 6s. (Stacks 4 times)+40 AD
+450 HP
141%3100GPhysicalUpgraded
TerminusShadow: Basic attacks deal 30 bonus magic damage on hit.
Juxtaposition: Attacks alternate between Light and Dark on-hit effects. The light effect grants 5 - 8 Armor and Magic Resist for 5 seconds; the dark effect grants 10% Armor Penetration and Magic Penetration for 5 seconds, stacking up to 3 times.
+35 AD
+35% AS
88%3000GPhysicalUpgraded
EclipseEver Rising Moon: Hitting the same enemy champion with 2 separate attacks or abilities within 1.8 seconds deals bonus physical damage equal to 7% of the target's maximum Health (3.5% for ranged champions), and grants you a shield equal to 150 + 40% bonus Attack Damage (70 + 18% bonus Attack Damage for ranged champions) for 2 seconds. (6s cooldown)+65 AD
+20 Ability Haste
135%2900GPhysicalUpgraded
Sundered SkyLightshield Strike - The first attack against an enemy champion Critically Strikes (6s cooldown per target), dealing 160% damage and restoring Health (equal to 125% of base Attack Damage + 6% of missing Health) to you.+40 AD
+350 HP
+15 Ability Haste
129%2900GPhysicalUpgraded
Black CleaverUNIQUE - SUNDER: Dealing physical damage to a champion reduces their Armor by 6% for 6 seconds, stacking up to 5 times for 30% reduction. UNIQUE - RAGE: Gain 20 Movement Speed when you deal physical damage, and gain 40 Movement Speed when moving toward enemy champions with 5 Sunder stacks. Ranged champions gain halved values.+40 AD
+400 HP
+20 Ability Haste
140%3000GPhysicalUpgraded
Titanic HydraUNIQUE - Cleave: Every 1.75 seconds, your next attack deals bonus physical damage equal to 25 + 3% bonus Health (also applies to turrets), creating a shockwave (550 range) that deals physical damage equal to 80 + 10% bonus Health to enemies behind the target. (Ranged champions deal 75% of the damage.)+40 AD
+450 HP
106%3000GPhysicalUpgraded
HullbreakerSet Sail: +5% Movement Speed.
Skipper: Every 4th attack against champions and epic monsters deals bonus physical damage equal to 160% base Attack Damage + 5% bonus Health (ranged champions deal 40% of this damage), increased to 240% base Attack Damage + 9% bonus Health against structures (ranged champions deal 40% of this damage).
Boarding Party: Nearby allied siege and super minions gain 20-130 Armor (25% for ranged champions) and 10-120 Magic Resist (25% for ranged champions), scaling with level.
+50 AD
+400 HP
+5% MS
113%3100GPhysicalUpgraded
Death's DanceDefy: If a champion you damaged within the last 3 seconds dies, the remaining Ignore Pain damage is cleansed, and you heal over 2 seconds for an amount equal to 90% bonus Attack Damage.
Cauterize: Store 30% of physical and magic damage taken, or 12% for ranged champions, and take the stored amount as true damage over 3 seconds.
+50 AD
+45 Armor
+15 Ability Haste
128%3200GPhysicalUpgraded
Mercurial ScimitarQuicksilver (Active): Remove all crowd control effects from your champion and become immune to all crowd control for 0.25s. Afterwards, gain 30% Tenacity and 30% slow resist for 1.5s. (60s cooldown)+45 AD
+40 MR
+12 lifeSteal
110%3100GPhysicalUpgraded
Hexoptics C44Magnification: Attacks deal 0 - 10% bonus damage based on how far away the enemy is, reaching maximum damage at 550 units.
Arcane Aim: When a champion you damaged within the last 3 seconds dies, you gain 100 bonus Attack Range for 8 seconds.
+55 AD
+25% Crit
122%2900GPhysicalUpgraded
Yun Tal WildarrowsPractice Makes Perfect: Basic attacks permanently grant Critical Rate, gaining 0.4% / 0.2% (melee / ranged) Critical Rate per attack, up to a maximum of 25%.
Flurry: Attacking an enemy champion grants 25% Attack Speed for 6 seconds (20 second cooldown). Attacks reduce this cooldown by 1 second, and this reduction increases to 2 seconds on a critical strike.
+50 AD
+25% AS
94%3100GPhysicalUpgraded
StormrazorEnergized: Moving and attacking generate an Energized attack.
Bolt: Your Energized attack deals 120 bonus magic damage and grants 45% Movement Speed for 1.5 seconds.
+50 AD
+20% AS
+25% Crit
133%3000GPhysicalUpgraded
Rapid FirecannonEnergized: Moving and attacking generate an Energized attack.
Sharpshooter: Your Energized attack deals 80 bonus magic damage and grants 35% bonus Attack Range, up to 150.
+40% AS
+25% Crit
+4% MS
100%2650GPhysicalUpgraded
Fiendhunter BoltsNight Vigil: Gain 20 ultimate ability haste.
Opening Barrage: After casting your ultimate ability, your next 3 attacks gain 50% Attack Speed and are guaranteed to crit, dealing 80% of your normal critical strike damage for 8 seconds. If an attack would already crit, it instead deals 15% bonus true damage. (45 second cooldown)
+45% AS
+25% Crit
+4% MS
151%2650GPhysicalUpgraded
Immortal ShieldbowLifeline: When you take damage that would reduce you to below 35% Health, gain a shield for 3 seconds (350 - 650 for melee, 300 - 550 for ranged, based on champion level). (70 second cooldown)+55 AD
+25% Crit
118%3000GPhysicalUpgraded
Statikk ShivEnergized: Moving and attacking generate an Energized attack.
Electrospark: Your Energized attack fires chain lightning that bounces to additional targets. Bounce count: 3 / 4 / 5 / 6, increasing at levels 1 / 5 / 9 / 13, dealing 60 magic damage, increased to 90 against minions and monsters. Applies on-hit effects to secondary bounce targets.
ElectroShock: Basic attacks grant 5 bonus Energized stacks.
+40 AD
+40 AP
+30% AS
+4% MS
124%3000GPhysicalUpgraded
GaleforceCLOUDBURST - Dash in the target direction and fire 3 projectiles at the lowest-Health enemy near the destination, dealing a total of 40-125 (based on level) + 35% bonus Attack Damage physical damage. (60s cooldown)+60 AD
+25% Crit
+4% MS
123%3100GPhysicalUpgraded
GoredrinkerGoredrink (Passive): Gain 8% Omnivamp.
Deal damage in an area
Thirsting Slash (Active): Deal 175% base as physical damage to nearby enemies. Restore Health equal to 20% plus 10% missing for each enemy champion hit. (12s cooldown) This enchant turns your boots into a deadly blade: on activation, you deal burst AOE damage to all nearby enemies and instantly heal yourself based on your missing health. Perfect for bruisers and tanks who need to dive in, deal area damage, and stay in the fight thanks to the immediate sustain
+40 AD
+350 HP
+15 Ability Haste
132%3100GPhysicalUpgraded
StridebreakerSTRIDE - Dealing physical damage grants 20 Movement Speed for 2s. BREAKING SHOCKWAVE - Dash a short distance forward and deal physical damage equal to 100% Attack Damage to nearby enemies. Enemies hit are slowed by 40% for 3s. (25s cooldown)+40 AD
+400 HP
+25% AS
124%3100GPhysicalUpgraded
Echoes of HeliaSoul Siphon: 30% of pre-mitigation damage dealt to enemy champions is stored as Soul Fragments, with a maximum of 80 - 250 based on level. When you heal or shield an allied champion other than yourself, all Soul Fragments are consumed to heal that target for an equal amount.+40 AP
+200 HP
+50 Mana Regen
+20 Ability Haste
128%2400GPhysicalUpgraded
Luden's EchoEcho: Your next damaging ability or empowered basic attack deals 75 + 8% Ability Power magic damage to the primary target and up to 5 nearby enemies. For each fewer target hit by Echo, the primary target takes an additional 20 + 1.2% Ability Power magic damage. (9 second cooldown)+100 AP
+500 Mana
+10 Ability Haste
115%2800GMagicUpgraded
MorellonomiconUNIQUE - AFFLICTION: Dealing magic damage to enemy champions inflicts 50% Grievous Wounds for 3 seconds.+75 AP
+300 HP
+15 Ability Haste
142%2650GMagicUpgraded
Rabadon's DeathcapUNIQUE - OVERKILL: Increases ability power by 30%.+130 AP
+30% AP
124%3400GMagicUpgraded
Rylai's Crystal ScepterUNIQUE - ICY: Damaging active abilities slow enemies by 30% for 0.75 seconds.+65 AP
+350 HP
103%2700GMagicUpgraded
Liandry's TormentTorment: Damaging abilities and empowered attacks burn the enemy for 3 seconds, dealing magic damage equal to 2% of their maximum Health per second.
Madness: While in combat with enemy champions, the damage you deal increases by 2% each second, reaching a maximum of 6% after 3 seconds.
+70 AP
+300 HP
92%3000GMagicUpgraded
Rod of AgesUNIQUE - ETERNITY: Restore mana equal to 15% of damage taken from champions. Restore health equal to 20% of mana spent. Capped at 25 Health per cast. UNIQUE - VETERAN: Each stack provides 15 Health, 30 Mana, and 4 Ability power, stacking at a rate of 1 every 35 seconds. Max of 10 stacks, providing 150 Health, 300 Mana, and 40 Ability Power.+50 AP
+350 HP
+400 Mana
93%2700GMagicUpgraded
Lich BaneUNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 45% AP) bonus magic damage on-hit. (1.5 second cooldown which begins after using the empowered attack) UNIQUE - BANE: +5% movement speed+100 AP
+5% MS
+10 Ability Haste
113%2800GMagicUpgraded
Archangel's StaffAwe: Gain Ability Power equal to 1% of your maximum Mana, and refund 25% of the mana you spend.
Mana Charge: Each time you spend Mana, gain +14 Max Mana, up to 700 bonus Mana, at which point this item upgrades into Seraph's Embrace. Triggers up to 3 times every 10 seconds. You may only carry one Tear of the Goddess series item at a time.
+60 AP
+500 Mana
+25 Ability Haste
111%3000GMagicUpgraded
Infinity OrbBalance: +15 Magic Penetration.
Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 40% Health.
+110 AP
+15 Magic Pen
111%3100GMagicUpgraded
Cosmic DriveSpellweaver: Dealing magic damage or true damage to champions grants 30 bonus Movement Speed for 4 seconds.+70 AP
+300 HP
+4% MS
+25 Ability Haste
144%3000GMagicUpgraded
RiftmakerVoid Corruption: While in combat with enemy champions, the damage you deal increases by 2% every 1 second, up to 8%. While at maximum, gain Omnivamp (10% for melee champions / 6% for ranged champions).
Void Infusion: Gain Ability Power equal to 2% of your bonus Health.
+70 AP
+350 HP
+15 Ability Haste
129%3100GMagicUpgraded
Oceanid's TridentLethal Weapon: Dealing ability damage to an enemy champion reduces any shields they gain for 3 seconds. Area of effect abilities reduce shield value by (5% Ability Power + 25)%, capped at 45%; single target abilities reduce it by (5% Ability Power + 40)%, capped at 60%. When you damage an enemy not yet affected by Lethal Weapon, all shields on them are reduced by the same amount.+80 AP
+200 HP
+10 Ability Haste
126%2600GMagicUpgraded
Horizon FocusHypershot: Damaging an enemy champion with an ability from at least 600 units away reveals them for 8 seconds and increases the damage you deal to them by 10%.
Focus: When Hypershot triggers, every other enemy champion within 1200 units of the target is revealed for 3 seconds. (12s cooldown)
+80 AP
+25 Ability Haste
130%2700GMagicUpgraded
MalignanceSCORN: Your ultimate abilities gain 20 Ability Haste. HATEFOG: Damaging a champion with your ultimate burns the ground beneath them for 3s, dealing magic damage equal to 60 plus 5% Ability Power per second and reducing their Magic Resist by 10. Burn radius increases with damage, reaching maximum radius at 800 damage.+90 AP
+500 Mana
+15 Ability Haste
165%2700GMagicUpgraded
Void StaffA late-game Magic Penetration item for mages. It has no unique passive: it only supplies Ability Power and percent Magic Penetration. The pick for breaking through stacked Magic Resist and maximizing damage against tankier targets.+95 AP
+40% Magic Pen
146%3000GMagicUpgraded
Dusk and DawnSpellblade: After casting an ability, your next attack deals bonus magic damage equal to 75% base Attack Damage + 10% Ability Power and heals you for 10% Ability Power + 3% bonus Health. Shortly afterward, it applies one additional on-hit effect to the target. (1.5 second cooldown) Deals reduced damage to structures.+60 AP
+300 HP
+20% AS
+20 Ability Haste
141%3100GMagicUpgraded
Banshee's VeilANNUL - Grants a spell shield that blocks the next enemy ability. (30-second cooldown)+105 AP
+40 MR
121%3000GMagicUpgraded
CryptbloomLife from Death (Passive): When a champion that you damaged within 3s dies, a nova spreads from their corpse that restores 100 + 20% AP Health to nearby allies. (60s cooldown)+75 AP
+30% Magic Pen
+20 Ability Haste
153%3000GMagicUpgraded
Hextech RocketbeltProtobelt (Active): Dash toward the target direction and unleash 7 magic bolts, dealing 100 + 10% Ability Power magic damage to enemies hit. (30s cooldown) If a champion or monster is hit by more than one missile, each additional missile only deals 10% damage.+70 AP
+250 HP
+20 Ability Haste
140%2700GMagicUpgraded
Zhonya's HourglassSTASIS - Become immune to damage and untargetable for 2.5s, but you cannot move, attack, cast abilities, or use items again during this time. (90s cooldown)+110 AP
+40 Armor
114%3300GMagicUpgraded
StormsurgeSTORMRAIDER - When you deal damage equal to 25% of a champion's max Health within 2.5 seconds, inflict Squall on them and gain 25% Movement Speed for 2.5 seconds. (25-second cooldown) SQUALL - After 2 seconds, deal 125 + 10% Ability Power magic damage. If the target dies before Squall triggers, it instead deals the same amount of damage to nearby enemies and grants 25 gold.+90 AP
+6% MS
+15 Magic Pen
109%2800GMagicUpgraded
Blackfire TorchBALEFUL BLAZE - Damaging abilities deal an additional 20 + 2% Ability Power magic damage per second for 3 seconds. Against monsters, they deal 40 + 2% Ability Power magic damage per second. BLACKFIRE - Each enemy champion, epic monster, and large monster affected by your Black Flame grants you 4% Ability Power.+80 AP
+500 Mana
+20 Ability Haste
118%2800GMagicUpgraded
Bloodletter's CurseVile Decay: When abilities or passives deal magic damage to champions, reduce their Magic Resist by 7.5% for 6 seconds, stacking up to 30%.+65 AP
+350 HP
+15 Ability Haste
127%2900GMagicUpgraded
RedemptionSalvation: Select a large area. After 2.5s, call down a beam of light that heals allied champions for 150-350 Health (scaling with ally level) and burns enemy champions for true damage equal to 10% of their max Health. (60s cooldown)+40 AP
+50 Mana Regen
+10 Ability Haste
+8% Heal/Shield Power
87%2450GMagicUpgraded
Imperial MandateControl: Crowd Control abilities gain 20 Ability Haste.
Command: Crowd-controlling an enemy champion marks them for 4 seconds, causing them to take 7% increased damage during that time.
+60 AP
+50 Mana Regen
+20 Ability Haste
112%2600GMagicUpgraded
Whispering CircletHarmony: Gain bonus Heal and Shield Power equal to 0.5% of max Mana and refund 25% of Mana spent.
Mana Charge: Mana expenditure grants 14 max Mana, up to 700. This can trigger at most 2 times every 10 seconds. At max stacks, it automatically upgrades into Diadem of Songs.
+200 HP
+500 Mana
+50 Mana Regen
+8% Heal/Shield Power
55%2400GMagicUpgraded
Abyssal MaskUnmake: All enemy champions within 650 units take 12% increased magic damage.+350 HP
+45 MR
+10 Ability Haste
120%2400GDefenseUpgraded
Unending DespairANGUISH: While in combat with champions, every 4 seconds deal magic damage equal to 3% of your maximum Health to nearby enemy champions, and heal yourself for 250% of the damage dealt, Anguish is not affected by item Ability Haste.+300 HP
+40 Armor
+40 MR
+10 Ability Haste
120%3000GDefenseUpgraded
Hollow RadianceIMMOLATE: While in combat, deal Magic Damage equal to (20 ~ 30 + 1% Bonus Health) per second for 5s. Deals 125% Damage against monsters and 200% Damage against minions. DESOLATE: Killing a neutral monster or an enemy deals Magic Damage equal to (30 + 2% Bonus Health) in an area around them.+400 HP
+40 MR
+15 Ability Haste
115%2800GDefenseUpgraded
Knight's VowSACRIFICE: When your Worthy ally is nearby, 12% of the damage they take is redirected to you, and you are healed for 10% of the damage they deal to champions. PLEDGE: When you buy the item, you can designate an ally champion who is Worthy. (You can re-designate another champion by selling and repurchasing the item)+200 HP
+40 Armor
+100 HP Regen
+10 Ability Haste
105%2450GDefenseUpgraded
Sunfire AegisImmolate: Upon entering combat, deals 20 + 1.5% bonus Health Magic Damage to nearby enemies every second. Immolate deals 175%–250% damage to minions and 130% damage to monsters.+350 HP
+40 Armor
+15 Ability Haste
106%2900GDefenseUpgraded
Randuin's OmenCountercurrent: Taking physical critical strike damage grants 1 stack of Countercurrent. Each stack grants 5% Movement Speed and 5% Slow Resist, up to 4 stacks.
Resilience: Physical critical strike damage dealt to you is reduced by 30%.
+400 HP
+75 Armor
115%2800GDefenseUpgraded
ThornmailThorns: When hit by a basic attack, reflect (20 + 6% bonus Armor + 1% bonus Health) magic damage back to the attacker.
Entangle: When an enemy champion strikes you with a basic attack, or when you deal damage to one, apply 50% Grievous Wounds to them for 3 seconds.
+200 HP
+75 Armor
94%2700GDefenseUpgraded
Warmog's ArmorUNIQUE - WARMOG'S HEART: If you have at least 950 bonus health, regenerate 3.5% maximum health per second if you haven't taken damage with the last 5 seconds. UNIQUE - BLESSED: Increases all healing and shielding effects on you by 30%.+700 HP
+100 HP Regen
+20 Ability Haste
134%2850GDefenseUpgraded
Dead Man's PlateMomentum: Moving builds Momentum, granting up to 40 Move Speed at 100 stacks. Attacking removes all Momentum. Stacks decay when movement is impaired.
Crushing Blow: Attacks deal up to 100 bonus magic damage based on Momentum removed. Melee attacks with max Momentum slow by 75% for 1 second.
+350 HP
+70 Armor
+4% MS
106%2800GDefenseUpgraded
Iceborn GauntletUNIQUE - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage + 25% bonus armor on-hit. It also deals 100% base AD physical damage to enemies surrounding the target and creates an icy zone for 2 seconds, which slows enemies within by 30%. The zone has a radius of 180 (+55% bonus armor) units. The damage is reduced against structures. (1.5 second cooldown which begins after using the empowered attack).+300 HP
+50 Armor
+250 Mana
+30 Ability Haste
137%3000GDefenseUpgraded
Winter's ApproachAwe: Gain bonus Health equal to 15% of max Mana and refund 15% of total Mana spent.
Mana Charge: Basic attacks, Mana expenditure, and taking damage from champions, structures, and epic monsters grant 14 max Mana. This effect grants up to 700 max Mana, at which point this item upgrades into Fimbulwinter, and can trigger at most 3 times every 10 seconds. Limited to one Tear of the Goddess item.
+500 HP
+500 Mana
+15 Ability Haste
120%2600GDefenseUpgraded
Frozen HeartWinter's Caress: All enemy champions within 650 units lose 25% Attack Speed.+80 Armor
+400 Mana
+20 Ability Haste
129%2550GDefenseUpgraded
Force of NatureAbsorb: Taking magic damage from enemy champions grants 1 Steadfast stack, up to 4, for 7 seconds. Dealing damage to enemy champions refreshes the duration. At max stacks, gain 6% Movement Speed and 70 bonus Magic Resist.+400 HP
+60 MR
+4% MS
103%2800GDefenseUpgraded
DawnshroudDaybreak: When you immobilize an enemy champion, or are immobilized while an enemy champion is within 400 units, reveal every nearby enemy champion for 3 seconds, deal 40 + 2.5% bonus Health as magic damage, and gain 20% Armor and Magic Resist. (3s cooldown)+250 HP
+50 Armor
+30 MR
105%2700GDefenseUpgraded
Amaranth's TwinguardEndurance: While in combat with enemy champions, gain 1 Endurance stack every 1 second, up to 5 stacks. At max stacks, gain 20% increased size, 20% Tenacity, 30% bonus Armor, and 30% bonus Magic Resistance until leaving combat.+300 HP
+50 Armor
+50 MR
109%3200GDefenseUpgraded
Mantle of the Twelfth HourLifeline: When you drop below 30% max Health, immediately gain 200 - 300 bonus Health for 5 seconds, and heal over 5 seconds for 200 - 400 + 120% bonus Armor + 120% bonus Magic Resistance + 15% bonus Health. During this time, gain 10% size, 10% bonus Movement Speed, and 20% Tenacity. (70 second cooldown)+600 HP
+20 Ability Haste
125%2550GDefenseUpgraded
HeartsteelUNIQUE - Colossal Consumption: While within 700 units of an enemy champion, charges for 2.5 seconds before dealing a huge strike against the enemy champion. This charged attack deals bonus physical damage equal to 140 + 3.5% of maximum Health, and grants maximum Health equal to 15% of the damage dealt. The charge for each target has a 20-second cooldown.+700 HP
+150 HP Regen
+20 Ability Haste
142%2800GDefenseUpgraded
Zeke's ConvergenceConverge: Gain 10 ultimate ability haste.
Frostfire Tempest: Casting your ultimate ability deals 150 magic damage and slows enemies within 350 units by 30% over 5 seconds. If no enemy champion is in range when the ultimate is cast, the effect is delayed until up to 5 seconds later or until an enemy champion enters range. (30 second cooldown)
+300 HP
+25 Armor
+25 MR
+10 Ability Haste
144%2400GDefenseUpgraded
Kaenic RookernMagebane - After not taking magic damage for 12 seconds, gain a magic shield that absorbs damage (equal to 50 - 150 + 14% of max Health).+350 HP
+80 MR
+100 HP Regen
124%2800GDefenseUpgraded
Radiant VirtueGuiding Light: Upon Casting your ultimate ability, you Transcend, increasing your Max Health by 10% for 6s. While Transcended, you and allied champions within 1200 units of you heal for 2.5% of your max Health per second over the duration (60s Cooldown). (Heals reduced by 50% for ranged champions)+300 HP
+30 Armor
+30 MR
+10 Ability Haste
117%2650GDefenseUpgraded
Gargoyle StoneplateStoneplate (Active): Gain a shield equal to 100 + 90% bonus Health that rapidly decays over 2.5s. (60s cooldown)+200 HP
+45 Armor
+45 MR
+10 Ability Haste
121%2900GDefenseUpgraded
Locket of the Iron SolariLOCKET - Grant yourself and nearby allies a shield that absorbs 250-370 damage for 2.5s. (60s cooldown) If that target has received this effect within the last 20s, the shield value is halved.+200 HP
+30 Armor
+30 MR
+10 Ability Haste
106%2600GDefenseUpgraded
Yordle TrapCatcher: Slowing or immobilizing an enemy champion empowers you for 8 / 4s, melee / ranged, granting 20 Movement Speed. During this time, you and nearby allies gain 30% / 20% bonus Attack Speed, melee / ranged. If an ally, including you, gets a kill while inspired, you gain 20 gold.+200 HP
+20 Armor
+20 MR
+15 Ability Haste
107%2400GDefenseUpgraded
Ardent CenserCenser: Shielding or healing an allied champion other than yourself empowers both you and that champion for 6 seconds, granting 30% bonus Attack Speed and 25 bonus magic damage on basic attacks.+50 AP
+4% MS
+50 Mana Regen
+8% Heal/Shield Power
77%2400GSupportUpgraded
Staff of Flowing WaterRapids: Shielding or healing an allied champion other than yourself empowers both you and that champion for 6 seconds, granting 40 Ability Power and 15 Ability Haste.+50 AP
+50 Mana Regen
+10 Ability Haste
+8% Heal/Shield Power
99%2400GSupportUpgraded
Harmonic EchoHarmonic Echo: When you heal or shield an allied champion, the effect links to the nearest allied champion within 800 units with the lowest percentage Health, excluding yourself, and grants them 30% of that heal or 35% of that shield. If no other allied champion is in range, the original target instead receives that same extra heal or shield.+40 AP
+200 HP
+50 Mana Regen
+20 Ability Haste
131%2500GSupportUpgraded
Shurelya's BattlesongBase Mana Regen +50%. INSPIRING SPEECH - Grant nearby allies 30% Movement Speed for 4s. (60s cooldown)+55 AP
+4% MS
+50 Mana Regen
+20 Ability Haste
113%2500GSupportUpgraded
Mikael's BlessingBase Mana Regen: +50% CLEANSE - Remove all crowd control effects from the target champion and make them immune to all crowd control except suppression and airborne effects for 0.2s. Also heals the target for 150-250 Health. (75 s cooldown)+300 HP
+50 Mana Regen
+15 Ability Haste
+9% Heal/Shield Power
99%2500GSupportUpgraded
Gunmetal GreavesNoxian Gait: Basic attacks against enemy champions grant Move Speed (10% for melee champions / 7% for ranged champions) that decays over 2 seconds.
Blessed Blade: Basic attacks restore 12 Health on hit.
+50% AS
+45 MS
+5 lifeSteal
124%2200GBootsUpgraded
Chainlaced CrushersNoxian Endurance: Taking magic damage from a champion grants a magic shield that absorbs 20–140 + 5% of max Health damage for 5 seconds. (Cooldown: 12 seconds)+150 HP
+30 MR
+45 MS
+30% Tenacity
104%2200GBootsUpgraded
Armored AdvanceBlock: Reduces damage taken from champion basic attacks by 10%.
Noxian Endurance: Taking physical damage from a champion grants a physical shield that absorbs 20–140 + 5% of max Health damage for 5 seconds. (Cooldown: 12 seconds)
+150 HP
+30 Armor
+45 MS
90%2200GBootsUpgraded
Crimson LuciditySummoned: Reduces Summoner Spell cooldowns by 20%.
Noxian Haste: Healing or shielding an allied champion, casting an ability, or damaging an enemy with an ability increases Move Speed for 4 seconds (10% for melee champions, 8% for ranged champions).
This effect can trigger only once every 4 seconds per ability.
+45 MS
+75 Mana Regen
+25 Ability Haste
126%2000GBootsUpgraded
Immortal BootsBalance of Power: Gain 12 Attack Damage or 20 Ability Power (adaptive).
Conversion: Gain 5% Omnivamp. Champion kills or assists grant an additional 0.5% Omnivamp (up to 5%).
Now and Forever: While above 50% Health, deal 5% bonus damage. While below 50% Health, gain 12% increased healing and shielding on yourself.
+45 MS73%2000GBootsUpgraded
Spellslinger's ShoesWorld Balance: Champions without Mana gain 50% increased base Health Regen.
Big Bully: Basic attacks and active abilities deal 18 bonus true damage to minions.
+35 AP
+45 MS
+8% Magic Pen
+18 Magic Pen
+100 Mana Regen
147%2200GBootsUpgraded
Armorcrusher BootsCloudwalker: Gain 20 Move Speed while out of combat.+20 AD
+45 MS
+6% Armor Pen
+10 Armor Pen
98%2200GBootsUpgraded
SheenAttacks deal bonus damage after ability casts Spellblade: Using an ability causes the next attack used within 10 seconds to deal bonus physical damage equal to 100% base attack damage. (1.5s Cooldown) Damage is reduced vs structures+10 Ability Haste75%800GPhysicalMid-tier
Vampiric Scepter+20 Attack Damage / +8% Lifesteal+20 AD
+8 lifeSteal
100%1200GPhysicalMid-tier
Zeal+15% Attack Speed / +15% Critical Rate / +4% Move Speed+15% AS
+15% Crit
+4% MS
94%1400GPhysicalMid-tier
Kircheis ShardShock: Dealing damage to an enemy champion deals 40 bonus magic damage (25 second cooldown). Attacks reduce this cooldown by 1 second.+20% AS83%800GPhysicalMid-tier
Noonquiver+20 Attack Damage / +15% Critical Rate+20 AD
+15% Crit
122%1300GPhysicalMid-tier
Serrated DirkSharp: +8 Armor Penetration+20 AD
+8 Armor Pen
100%1000GPhysicalMid-tier
Last Whisper+15 Attack Damage / +15% Armor Penetration+15 AD
+15% Armor Pen
135%1200GPhysicalMid-tier
Recurve BowAttack deal bonus damage Reinforced: Attacks deal 15 bonus physical damage on-hit against targets+20% AS74%900GPhysicalMid-tier
B. F. Sword+40 Attack Damage+40 AD111%1500GPhysicalMid-tier
Executioner's CallingPhysical Damage reduces enemy healing Rend: Physical Damage inflicts 40% Grievous Wounds to enemy champions for 3 seconds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects+15 AD78%800GPhysicalMid-tier
PhageRage: Each time a basic attack hits a unit, gain 20 Movement Speed for 2 seconds. This Movement Speed bonus does not stack, and the effect is halved for ranged champions.+15 AD
+150 HP
112%1000GPhysicalMid-tier
Hexdrinker+20 Attack Damage / +20 Magic Resistance+20 AD
+20 MR
111%1200GPhysicalMid-tier
Caulfield's Warhammer+25 Attack Damage / +10 Ability Haste+25 AD
+10 Ability Haste
137%1200GPhysicalMid-tier
Kindlegem+175 Max Health / +10 Ability Haste+175 HP
+10 Ability Haste
118%1000GPhysicalMid-tier
Jaurim's Fist+200 Max Health / +15 Attack Damage+15 AD
+200 HP
108%1200GPhysicalMid-tier
Quicksilver SashQuicksilver (Active): Remove all crowd-control effects and become immune to CC for 0.25 seconds. Tenacity (Passive): After Quicksilver ends, gain +30% Tenacity and +30% Slow Resist for 1.5 seconds. (60s Cooldown) Cannot be used while knocked up or knocked back.+30 MR68%1100GPhysicalMid-tier
Pickaxe+20 Attack Damage+20 AD104%800GPhysicalMid-tier
Hearthbound Axe+20 Attack Damage / +15% Attack Speed+20 AD
+15% AS
111%1200GPhysicalMid-tier
Mejai's SoulstealerTakedowns increase AP Glory: Gain up to 30 stacks of Glory after a champion takedown. Melee champions gain 3 stack(s) for each kill and 2 stack(s) for each assist; ranged champions gain 4 stack(s) for each kill and 2 stack(s) for each assist. You lose 10 stack(s) on death. Fear: Gain 5 AP for every stack of Glory you have. At 10 stack(s) of Glory and above, gain 10% bonus Movement Speed. This item turns takedowns and assists into potent scaling power — collected stacks boost your spell damage and grant movement benefits at high stack counts. It’s a high-risk, high-reward choice: ideal for aggressive midlaners and snowballing champions who secure kills frequently, but vulnerable to heavy setbacks on death. Perfect when you can stay alive and keep accumulating advantages+25 AP
+70 HP
48%1800GMagicMid-tier
Aether Wisp+35 Ability Power / +4% Move Speed+35 AP
+4% MS
98%950GMagicMid-tier
Lost ChapterRestore Mana when leveling up Enlighten: Leveling up restores 20% max Mana over 3 seconds+35 AP
+200 Mana
+10 Ability Haste
127%1200GMagicMid-tier
Fiendish Codex+25 Ability Power / +10 Ability Haste+25 AP
+10 Ability Haste
136%900GMagicMid-tier
Blasting Wand+40 Ability Power+40 AP125%800GMagicMid-tier
Haunting GuiseBoosts in-combat damage Madness: Every 1 second(s) in combat with enemy champions, deal 2% bonus damage, up to 6%+30 AP
+200 HP
109%1300GMagicMid-tier
Needlessly Large Rod+65 Ability Power+65 AP116%1400GMagicMid-tier
Catalyst of AeonsConsumes Mana to heal Eternity: Restore Mana equal to 15% of the damage taken from champions. Regen Health equal to 20% of Mana spent. Capped at 15 Health per cast+200 HP
+300 Mana
67%1100GMagicMid-tier
Oblivion OrbMagic damage reduces enemy healing Cursed Wounds: Dealing magic damage to enemy champions applies 40% Grievous Wounds for 3 seconds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects+35 AP97%900GMagicMid-tier
Forbidden Idol+6% Heal and Shield Power / +25% Base Mana Regen+25 Mana Regen
+6% Heal/Shield Power
50%700GMagicMid-tier
Hextech AlternatorAbilities deal bonus damage Revved: Damaging abilities and empowered attacks against champions deal 25-60 bonus magic damage. (20s Cooldown)+45 AP102%1100GMagicMid-tier
Void Amethyst+20 Ability Power / +10% Magic Penetration+20 AP
+10% Magic Pen
100%1000GMagicMid-tier
Seeker's ArmguardTurn invulnerable Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (150s Cooldown) This item combines Ability Power with extra defense, but its defining feature is the ability to become temporarily invulnerable. Its active effect lets you completely avoid lethal damage, dodge crucial enemy abilities, or buy time for your cooldowns to return. It is an excellent choice for mages and AP assassins who need to survive burst damage and outplay opponents in critical teamfights+35 AP
+20 Armor
98%1400GMagicMid-tier
Fated AshesIgnite: Damaging abilities deal 5 bonus magic damage over 3 seconds. Against monsters, deal an additional 15 magic damage.+40 AP111%900GMagicMid-tier
Verdant BarrierAnnul: Grants a spell shield that blocks the next enemy ability. (65-second cooldown)+40 AP
+25 MR
102%1600GMagicMid-tier
Bandleglass Mirror+20 Ability Power / +10 Ability Haste / +50% Base Mana Regen+20 AP
+50 Mana Regen
+10 Ability Haste
144%900GMagicMid-tier
Spectre's CowlBoosts Health Regen when tacking damage Spectral Visit: Grants 150% Health Regen for 10 seconds after taking damage from an enemy champion+175 HP
+20 MR
98%1100GDefenseMid-tier
Bami's CinderCinders: Deal 10-20 magic damage per second to nearby enemies. Minions and monsters take 115% of that damage instead.+250 HP
+5 Ability Haste
94%1200GDefenseMid-tier
Giant's Belt+300 Max Health+300 HP100%1000GDefenseMid-tier
Warden's MailReduces enemy's Attack Speed Cold Steel: Reduce the Attack Speed of enemies by 15% for 1.5 seconds when struck by an attack+35 Armor83%1050GDefenseMid-tier
Chain Vest+40 Armor+40 Armor111%900GDefenseMid-tier
Glacial Shroud+20 Armor / +150 Max Mana / +10 Ability Haste+20 Armor
+150 Mana
+10 Ability Haste
113%1000GDefenseMid-tier
Bramble VestReflects damage and reduces enemy healing Thorns: When struck by an attack, deal 4 magic damage + 6% bonus armor to the attacker and inflict 40% Grievous Wounds for 3 seconds if they are a champion. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects+30 Armor75%1000GDefenseMid-tier
Winged Moonplate+150 Max Health / +4% Move Speed+150 HP
+4% MS
62%900GDefenseMid-tier
Negatron Cloak+40 Magic Resistance+40 MR111%900GDefenseMid-tier
Ionian Boots of LuciditySummoned: Reduces Summoner Spell cooldowns by 15%.+45 MS
+50 Mana Regen
+15 Ability Haste
182%1000GBootsMid-tier
Gluttonous GreavesBalance of Power: Gain 12 Attack Damage or 20 Ability Power (adaptive).
Conversion: Gain 5% Omnivamp. Champion kills or assists grant an additional 0.5% Omnivamp (up to 5%).
+45 MS145%1000GBootsMid-tier
Boots of DynamismUNIQUE - Strike: +10 Armor penetration.+15 AD
+45 MS
+10 Armor Pen
129%1200GBootsMid-tier
Berserker's GreavesBlessed Blade: Basic attacks restore 10 Health on hit.+35% AS
+45 MS
157%1200GBootsMid-tier
Plated SteelcapsBlock: Reduces damage taken from champion basic attacks by 10%.+150 HP
+25 Armor
+45 MS
154%1200GBootsMid-tier
Mercury's TreadsTenacity - 30% Limited to 1 Boots item.+150 HP
+25 MR
+45 MS
+30% Tenacity
180%1200GBootsMid-tier
Boots of ManaWorld Balance: Champions without Mana gain 50% increased base Health Regen.
Big Bully: Basic attacks and active abilities deal 18 bonus true damage to minions.
+25 AP
+45 MS
+8 Magic Pen
+75 Mana Regen
168%1200GBootsMid-tier
Long Sword+12 Attack Damage 500+12 AD100%500GPhysicalBasic
Brawler's Gloves+10% Critical Rate 500+10% Crit100%500GPhysicalBasic
Dagger+12% Attack Speed+12% AS100%400GPhysicalBasic
Tear of the GoddessAwe: Refunds 10% of the mana you spend.
Mana Charge: Each time you spend Mana, gain +5 Max Mana, up to 700 bonus Mana. Triggers up to 3 times every 10 seconds. You may only carry one Tear of the Goddess series item at a time.
+200 Mana11%400GPhysicalBasic
Ruby Crystal+150 Max Health 500+150 HP100%500GMagicBasic
Amplifying Tome+20 Ability Power+20 AP100%500GMagicBasic
Ring of RevelationReduces ability cooldowns+5 Ability Haste100%300GMagicBasic
Cloth Armor+20 Armor 500+20 Armor100%500GDefenseBasic
Null-Magic Mantle+20 Magic Resistance 500+20 MR100%500GDefenseBasic
Spectral SickleAttack champions and structures to gain bonus gold This item is for support players. When equipped, it will reduce the gold you receive from killing minions and monsters. If there are multiples of this item within the party, only one of them can take effect at any given time. Versatile: Gain 10 Attack Damage or 20 Ability Power (Adaptive). Tribute: Gain 1 encircling energy orb(s) every 30 seconds (max 3 orbs). While near an ally, the actions below will trigger Tribute, consuming 1 energy orb(s) to grant you 65 gold and restore your Health 20-80: 1. Using abilities or attacks to damage enemy champions or structures. 2. Attacking minions below 65% Health. This also executes them, and the gold generated from the minion kills is given to the ally nearest to you. 3. A nearby minion is killed while you have 3 orbs. Upon triggering Tribute, the ally nearest to you gains Tribute stacks. Sentry: Deal 1 more damage to Sight Wards revealed by Sweeping Lens, Control Ward, and Scryer’s Bloom. Restraint: You do not earn gold generated from minion kills, but you earn gold equal to 50% of the bounty. The gold generated from your minion kills will be given to the ally nearest to you. Gold earned from monster kills is reduced by 50%. Earn 750 gold with this item to transform it into Black Mist Scythe and bind you and the ally with the most Tribute stacks as Perfect Partners100%500GSupportStarter loadout
Relic ShieldSupport item. Gold earned from killing minions and monsters is reduced. Only one support item can be active per team.
Tribute: Gain an orbiting energy orb every 30 seconds (up to 3). While near an ally, the following consume 1 orb to grant 65 gold and restore 20-80 Health: 1. Damaging an enemy champion or structure with an ability or basic attack. 2. Attacking a minion below 65% Health, which executes it and gives the full minion gold to your nearest ally. 3. A nearby minion dying while you hold 3 orbs. When Tribute triggers, your nearest ally gains a stack of Tribute.
Sentinel: Deal 1 bonus damage to Scryer's Bloom, Sweeping Lens and Control Ward revealed wards.
Suppression: You do not collect minion kill gold, but you earn 50% of the bounty on your own; the minion gold goes to your nearest ally instead. Monster gold is reduced by 50%.
Quest: After earning 750 gold this item upgrades into Bulwark of the Mountain, and the ally with the most Tribute stacks becomes your Perfect Partner.
+125 HP83%500GSupportStarter loadout
Boots of Speed+25 Move Speed. 400+25 MS100%400GBootsBasic