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FighterUpgraded

Divine Sunderer

DIVINE SUNDERER
Ability hastePhysicalHealthOn-hitHeal

Health-based basic attack damage

Price3,300 G Gold Eff120%

Stats

Attack+25
Health+425
Ability Haste+25

Effect

Spellblade: After using an ability, your next attack within 10 seconds will deal 10% of the target's maximum Health as bonus physical damage (7% if the attack is ranged). If the target is a champion, heal for 6% of the target's maximum Health (2.5% if the attack is ranged). (1.5 second Cooldown) Damage is reduced vs structures.

Build Trends

Official Tencent data (China server, Diamond+)As of 2026-11-0611/06

Champions building it12 rows, by pick rateby win rate

By lane

  • Top84%
  • Jungle13%
  • Mid3%
SortFaded rows: pick rate under 2%
  1. ChampionLanePick (sum)Win
  2. WukongTop29.5%55.1%
  3. JaxTop9.9%55.4%
  4. WukongJungle9.4%55.8%
  5. ShenTop9.4%61.0%
  6. OlafTop4.1%52.6%

Only the top core 3-item combinations Tencent publishes are counted, so the pick rate reads lower than actual and win rates and shares lean toward the top. Streamer and pro builds are the 409 Chinese builds published by Tencent (excluding those with removed items).

How it is calculated

Pick rate is the sum over champions and lanes, and win rate is the average weighted by it. The lane breakdown and "Items in the same core" are shares of that sum. Match counts are not published, so every champion is weighted equally.

Analysis

Gold efficiency

Gold efficiency 120% (#54 of 109 Upgraded items). Among 17 items within ±200G: #3 with effects.

120%
#54 of 109 UpgradedWith effects 160%* est.

Value breakdownWhite line = price

Price 3,300G
Ability Haste 1,500Health 1,415AD 1,042Effects (est.) 1,312

Same price range

3,300G ± 200G · ○ stats only → ● with effects

Patch Changes

Ver. 7
7.3dBuffGold efficiency 116.4% → 119.9% (+3.5 pt)

Base Stats

  • Price: 3400 → 3300

Patch notes 7.3d and earlier versions