Lethal Tempo
Stack Attack Speed and bonus range
Effect
Gold Equivalent
Priced at item unit costsAttack speed makes up 83%
- This rune
- Other keystones
- Flash 971
#5 of 13 keystones. Lowest: First Strike 171G; highest: Empowerment 891G
- Attack speed540G83%Lv1 540 → Lv15 540
- Max-stack bolt damage110G17%Lv1 88 → Lv15 123
- Gold eq.
- Match average 650
- Flash 971
| Lv1 | Lv5 | Lv10 | Lv15 | |
|---|---|---|---|---|
| Gold eq. | 628 | 646 | 657 | 663 |
| Bolt Damage (Melee) | 9 | 15 | 22.5 | 30 |
| Bolt Damage (Ranged) | 6 | 10 | 15 | 20 |
Effect values split the description range evenly by level
Combat only: 50%
Effects that only work in combat or under a condition are counted as active half the time. The same rule applies to every rune and spell.
Melee/ranged average
Effects that differ for melee and ranged champions use the average of the two, since no specific champion is assumed.
At most once per 8s
Effects that re-trigger on attacks are counted at most once every 8 seconds, since a single fight only allows so many procs.
Full Calculation
BasisIn-game text (captured 2026-09-23): average of 6% melee and 4.8% ranged per stack = 5.4%, 6 stacks max; only in combat, so 50%
- 15.4% × 33.33G × 6 stacks × 50%= 540G
BasisIn-game text (captured 2026-09-23): at max stacks, basic attacks fire a bolt: average of 9–30 melee and 6–20 ranged = 7.5–25. Re-triggers on attacks, so at most once per 8s; combat only, so 50%. The bonus-attack-speed scaling is a ratio and isn't counted
- 17.5–25 ÷ 8s interval × 5 × 50% uptime = 2.34–7.81 per 5s. 2.34–7.81 ÷ median base regen 8–19 = 29–41%. 29–41 × 3G= 88–123G
- Total 628–663G (level 1–15)
- Match average: mean of levels 1–15 = 650G