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Keystone

Lethal Tempo

LETHAL TEMPO
Attack speed

Stack Attack Speed and bonus range

Effect

Hitting enemy champions with basic attacks grants stacking Attack Speed, up to 6 stacks. Each stack grants 8% (melee) or 6.4% (ranged) Attack Speed for 6 seconds. At max stacks, basic attacks also fire a bolt that deals 9 – 30 (melee) or 6 – 24 (ranged) adaptive damage, increased by 1% (melee) or 0.67% (ranged) per 1% bonus Attack Speed.

Build Trends

Official Tencent data (China server, Diamond+)As of 2026-11-0611/06

Champions using it34 rows, by pick rateby win rate

By lane

  • ADC64%
  • Top18%
  • Jungle14%
  • Mid4%
SortFaded rows: pick rate under 2%
  1. ChampionLanePick (sum)Win
  2. YunaraADC95.7%48.7%
  3. Kai'SaADC94.3%50.6%
  4. KalistaADC94.2%51.1%
  5. JinxADC93.7%50.1%
  6. VayneADC93.7%48.1%

In streamer and pro builds54 of 409 builds (9 pro)

  1. Caitlyn6 of 81 pro
  2. Yunara6 of 61 pro
  3. Kog'Maw5 of 51 pro
  4. Vayne5 of 5
  5. Kalista4 of 41 pro

Only the top rune pages Tencent publishes are counted, so the pick rate reads lower than actual and win rates and shares lean toward the top. Streamer and pro builds are the 409 Chinese builds published by Tencent (excluding those with removed items).

How it is calculated

Pick rate is the sum over champions and lanes, and win rate is the average weighted by it. The lane breakdown and "Runes on the same page" are shares of that sum. Match counts are not published, so every champion is weighted equally.

Analysis

Gold equivalent

Gold equivalent is 650G per match (est.), #4 of 13 keystones.

Match average
650G* est.
#4 of 13 keystones
Attack speed 83%Max-stack bolt damage 17%

In this row

13 keystones

Patch Changes

Ver. 7
7.3Changed
  • Landing basic attacks on enemy champions grants stacking Attack Speed, 8% for melee and 6.4% for ranged, up to 6 stacks for 6 seconds. At max stacks, attacks also fire a bullet that deals adaptive damage, 9 - 30 for melee and 6 - 24 for ranged. Each 1% bonus Attack Speed increases this damage by 1% for melee and 0.67% for ranged.
7.2Changed
  • Melee Attack Speed: 8%–16% (based on level) → 6%–14% (based on level)
  • Ranged Attack Speed: 3%–10% (based on level) → 3.5%–8% (based on level)
  • Attack Range: 50 (melee) / 75 (ranged) → 25 (melee) / 50 (ranged)
7.1dChanged
  • Attack Speed per stack (ranged): 3% – 12% (based on level) → 3% – 10% (based on level)

Patch notes 7.3d and earlier versions