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ヘクスフラッシュ
Sorcery

Hextech Flashtraption

HEXTECH FLASHTRAPTION
MobilityDash

Channel to blink while Flash is on CD

Effect

Replaces this item with Hex Flash when Flash is still on cooldown. You can blink to a new location after channeling for 2 seconds. When channeled for less than 1s, you will dash the distance as if you channeled for 1s. (18 seconds of cooldown)

Build Trends

Official Tencent data (China server, Diamond+)As of 2026-09-2709/27 to 2026-11-0611/06

Champions using it31 rows, by pick rateby win rate

By lane

  • Support56%
  • Mid25%
  • Jungle18%
  • Top1%
SortFaded rows: pick rate under 2%
  1. ChampionLanePick (sum)Win
  2. NautilusSupport73.5%49.2%
  3. RellSupport72.4%51.1%
  4. AnnieMid68.2%50.9%
  5. SyndraMid67.1%51.6%
  6. BlitzcrankSupport64.1%48.3%

Only the top rune pages Tencent publishes are counted, so the pick rate reads lower than actual and win rates and shares lean toward the top. Streamer and pro builds are the 409 Chinese builds published by Tencent (excluding those with removed items).

How it is calculated

Pick rate is the sum over champions and lanes, and win rate is the average weighted by it. The lane breakdown and "Runes on the same page" are shares of that sum. Match counts are not published, so every champion is weighted equally.

Analysis

Gold equivalent

Gold equivalent is 594G per match (est.), #1 of 4 in this Sorcery row.

Match average
594G* est.
#1 of 4 in this Sorcery row
Blink 52%Survival factor 48%

In this row

4 Sorcery row
Hextech Flashtraption594

Patch Changes

Ver. 7
7.2Changed
  • Cooldown: 25s → 18s
  • [New] Entering combat with enemy champions to trigger a 6-second cooldown.
7.1Changed
  • Moved to: Sorcery, first row

Patch notes 7.3d and earlier versions