Back
凱旋
Precision

Triumph

TRIUMPH
Heal powerHealthHeal

Takedowns restore Health, Mana and MS

Effect

Champion takedowns restore 10% of missing Health and 10% of max Mana and Energy and grant 35 Movement Speed for 2s.

Gold Equivalent

Priced at item unit costs
201Gequivalent (match average)* estimate

Heal on takedown makes up 46%

02505007501,000201
  • This rune
  • Other runes in this row
  • Flash 971

#2 of 3 runes in this row. Lowest: Battle Zeal 107G; highest: Brutal 258G

BreakdownMatch average per effect
  • Heal on takedown92G46%Lv1 67 → Lv15 106
  • Mana on takedown85G43%Lv1 72 → Lv15 96
  • Move speed on takedown12G6%Lv1 12 → Lv15 12
  • Survival factor11G6%Lv1 5 → Lv15 18
By LevelThe headline is the mean of levels 1–15
  • Gold eq.
  • Match average 201
  • Flash 971
Lv1Lv5Lv10Lv15
Gold eq.156189212233
Assumptions Behind This ValueTap for details
One takedown per 90s

One kill or assist every 90 seconds (10 in a 15-minute match) is assumed. Uncapped stacks count half of that as the mid-match average.

Champion median

Values that depend on the champion, such as health, use the median of all champions at level 1 and level 15.

Survival factor

Moving faster by some % is counted as that % more effective health, since speed lets you dodge and escape. Value = median max health × the speed gain × the health price.

Full Calculation
Heal on takedown 32–12167〜106G

BasisIn-game text (captured 2026-09-23): 10% of missing health; assuming half is missing, 5% of median max HP. assumes one takedown every 90s (10 in 15 minutes)

  1. 132–121 ÷ 90s interval × 5 = 1.78–6.72 per 5s. 1.78–6.72 ÷ median base regen 8–19 = 22–35%. 22–35 × 3G= 67–106G
Mana on takedown: 39–10872〜96G

BasisIn-game text (captured 2026-09-23): 10% of median max mana. assumes one takedown every 90s (10 in 15 minutes)

  1. 139–108 ÷ 90s interval × 5 = 2.17–6 per 5s. 2.17–6 ÷ median mana regen 12–25 = 18–24%. 18–24 × 4G= 72–96G
Move speed on takedown (2s)17〜30G

BasisIn-game text (captured 2026-09-23): 35 move speed for 2s. assumes one takedown every 90s (10 in 15 minutes)

  1. 135 × 16G × 2s ÷ 90s interval= 12G
  2. 2Survival: +0.22% speed is counted as +0.22% effective health
  3. 3Median max health × 0.22% × health price= 5–18G
  4. 4Total 17–30G
  • Total 156–233G (level 1–15)
  • Match average: mean of levels 1–15 = 201G

Build Trends