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イグナイト
Summoner Spell

Ignite

IGNITE
True damageHealing cut

True damage burn and healing reduction

Effect

Ignites target enemy champion, dealing 72 true damage (72–380 ) over 5 and applying 60% Grievous Wounds for the duration. Grievous Wound reduces the effectiveness of Healing and Regeneration effects.

Gold Equivalent

Priced at item unit costs
338Gequivalent (match average)* estimate

True damage makes up 71%

02505007501,000338
  • This spell
  • Other spells
  • Flash 971

#8 of 9 spells. Lowest: Exhaust 313G; highest: Flash 971G

BreakdownMatch average per effect
  • True damage240G71%Lv1 135 → Lv15 300
  • Grievous Wounds (60% less healing)99G29%Lv1 71 → Lv15 114
By LevelThe headline is the mean of levels 1–15
  • Gold eq.
  • Match average 338
  • Flash 971
Lv1Lv5Lv10Lv15
Gold eq.206312377414
Assumptions Behind This ValueTap for details
Damage valued like healing

Damage to an enemy is valued like healing yourself the same amount, priced with the health regen rate.

Champion median

Values that depend on the champion, such as health, use the median of all champions at level 1 and level 15.

Full Calculation
True damage 72–380135〜300G

BasisDamage to the enemy is valued like your own healing, using the Heal formula

  1. 172–380 ÷ 100s × 5 = 3.6–19 per 5s. 3.6–19 ÷ median base regen 8–19 = 45–100%. 45–100 × 3G= 135–300G
Grievous Wounds (60% less healing) 38–14571〜114G

BasisAssumes the enemy heals 10% of median max HP during the 5s; the 60% cut (6% of max HP) is priced with the same formula as the true damage

  1. 138–145 ÷ 100s × 5 = 1.9–7.25 per 5s. 1.9–7.25 ÷ median base regen 8–19 = 24–38%. 24–38 × 3G= 71–114G
  • Total 206–414G (level 1–15)
  • Match average: mean of levels 1–15 = 338G

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