Back

Akshan

AKSHAN
the Rogue Sentinel
Raising an eyebrow in the face of danger, Akshan fights evil with dashing charisma, righteous vengeance, and a conspicuous lack of shirts. He is highly skilled in the art of stealth combat, able to evade the eyes of his enemies and reappear when they least expect him. With a keen sense of justice and a legendary death-reversing weapon, he rights the wrongs of Runeterra's many scoundrels while living by his own moral code: “Don't be an ass.”

Official ↗︎

Skills

P
DIRTY FIGHTINGPassive
Every three hits from attacks and abilities on the same enemy deal an additional 25 (based on level) magic damage. Against champions, also gains a shield that absorbs 40 (+40% bonus AD) damage for 2 seconds. Afterward, cannot gain another shield from the same champion for 12 (based on level) seconds. If Akshan doesn't move after an attack, he fires a second shot that deals 50% AD physical damage. He can cancel this shot by moving to instead gain 20 (based on level) Movement Speed. This effect decays over 1 second. This bonus Movement Speed is increased by 100% of bonus Attack Speed. Holding down the attack button will fire the second shot.
Q
AVENGERANGSkill 1
Throws a boomerang that deals 60 (+70% bonus AD) physical damage, extending the range each time it hits an enemy. Champion hits grant Akshan 40% Movement Speed decaying over 1 second. Deals 50% damage to minions.
LV 1LV 2LV 3LV 4
Cooldown8765
Cost50607080
Base Damage60110160210
Minion Damage50%60%70%80%
W
GOING ROGUESkill 2
Passive: Enemies that kill allied champions become Scoundrels for 40 seconds. When a Scoundrel dies within 3 seconds of being damaged by Akshan, Akshan gains 100 gold and revives the slain allies. Active: Become camouflaged for 1.75 seconds, gaining 80% Movement Speed and Mana Regeneration equal to 2% of missing Mana when moving toward Scoundrels. Duration is infinite while Akshan is near terrain or in brush.
LV 1LV 2LV 3LV 4
Cooldown141062
Cost30
Move Speed80%90%100%110%
E
HEROIC SWINGSkill 3
Fires a hook to attach and swing around terrain. While swinging, repeatedly fires at nearby enemies, each shot dealing 30 (+15% bonus AD) physical damage. If Akshan collides with an enemy champion or terrain, the swing ends early. Re-cast: Jumps off the rope. Champion takedowns refresh this ability's cooldown. Prioritizes champions recently damaged by Akshan. On-hit effects deal 25% damage. Each shot can Critically Strike for 70% damage.
LV 1LV 2LV 3LV 4
Cooldown18161412
Cost50
Base Damage3070110150
R
COMEUPPANCEUltimate
Locks onto an enemy champion, charging 5 shots over up to 3 seconds. Re-cast: Fires the shots, dealing 25 (+15% AD) physical damage to the first enemy or structure hit, increased up to 75 (+45% AD) physical damage based on the target's missing Health. Each shot's damage is further increased by a percentage equal to 30% of Critical Rate. Shots execute low-Health minions.
LV 1LV 2LV 3
Cooldown656055
Cost100
Shots567
Min Damage253545
Max Damage75105135

Tier by Rank

Official

Tier and numbers

  • TierWinPickBan
  • ChallengerD← D46.4%1.0%0.1%
  • LegendaryD← D50.2%1.3%0.1%

Tencent official (CN server) / Mid / 2026-11-07

Mid: win rate #39 of 40Pick rate #40Mid median win rate 50.6%

Tier is D in Challenger and Legendary, a 3.8 point win-rate spread. No data yet for Diamond+ and Master+.

Reading the table

The “← A” after a tier is the tier in the previous ranking.

Legendary is the top tiers of the Legendary Queue, a separate ranked queue for top players.

Among Mid

One dot per champion
Win rate
44%50%56%Akshan · D
0%Pick rate →

Patch Changes

Ver. 7
7.3Changed

Base Stats

  • Attack Damage per Level: 5.5 → 4.5
  • Attack Speed Ratio: 0.4
  • Base Attack Speed: 0.4
  • Base Bonus Attack Speed: 0.67
  • Attack Speed per Level: 0.04

Dirty Fighting

  • Movement Speed: 40 - 120 (based on level) → 20 - 80 (based on level) × (1 + 100% bonus Attack Speed)

Avengerang

  • Damage: 10 / 40 / 70 / 100 + 85% Attack Damage → 60 / 110 / 160 / 210 + 70% × bonus Attack Damage
  • Minion damage ratio: 55 / 70 / 85 / 100% → 50 / 60 / 70 / 80%

Heroic Swing

  • Critical Damage: 150% → current Critical Damage × 0.7

Comeuppance

  • Damage per bullet: (20 / 30 / 40 + 10% Attack Damage) - (80 / 120 / 160 + 40% Attack Damage) → (25 / 35 / 45 + 15% Attack Damage) - (75 / 105 / 135 + 45% Attack Damage)
  • Damage increase from critical-strike stats: 50% * Critical Rate → 30% × Critical Rate + (Critical Damage - 2) × Critical Rate × 0.3
7.1fChanged

Avengerang

  • Damage: 5/35/65/95 + 80% Attack Damage → 10/40/70/100 + 85% Attack Damage

Patch notes 7.3d and earlier versions

Analysis

Nothing equipped

Combat Power at Lv15 is 11,146 (#89 of 142, #9 of 26 Marksman). Up from #107 at Lv1: it grows with levels.

Lv 15

Stats 80% · Skills 20%

Growth by level

AkshanMedianMarksman median
5,3778,53411,691151015 11,146

Shape of ability effects

Lv15
Damage1,458
Other528
Movement225
Heals & shields64
9%Share that works on allies

Line: min to max · tick: median
HP2,422#59
Armor105#61
Magic Resist50#114
Attack115#50
Attack Speed0.892#106
Move Speed350#54
HP regen19#48
MP1,076#62
MP regen28#17

Available Skins

—

Videos