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Jhin

JHIN
the Virtuoso
Jhin is a meticulous criminal psychopath who believes murder is art. Once an Ionian prisoner, but freed by shadowy elements within Ionia's ruling council, the serial killer now works as their cabal's assassin. Using his gun as his paintbrush, Jhin creates works of artistic brutality, horrifying victims and onlookers. He gains a cruel pleasure from putting on his gruesome theater, making him the ideal choice to send the most powerful of messages: terror.

Official ↗︎

Skills

P
WhisperPassive
Jhin's hand cannon, Whisper, carries 4 shots before needing to be reloaded and fires at a fixed rate. Bonus Attack Speed is converted into Attack Damage. Critical strikes deal only 85% critical damage. The final bullet will critically strike and deal additional 11.5% missing Health physical damage. Whenever Whisper crits, Jhin gains a burst of 14% (+0.44% per 1% bonus Attack Speed) Movement Speed for 2 seconds. Attack Damage scales with Critical Rate and bonus Attack Speed.
Q
Dancing GrenadeSkill 1
Launches a magical cartridge at an enemy, dealing 45 (+35% AD +60% AP) physical damage before bouncing to a nearby target that has not yet been hit. It can hit up to 4 targets and gains 44% damage each time it kills.
LV 1LV 2LV 3LV 4
Cooldown6.565.55
Cost45505560
Base Damage4580115150
Attack Damage35%45%55%65%
W
Deadly FlourishSkill 2
Fires a long range shot that stops on the first champion hit, dealing 60 (+40% AD) physical damage to it, and 75% of that damage to minions and monsters hit along the way. If the target champion was struck by Jhin, Jhin's allies, or Lotus Traps within the last 4 seconds, they are rooted for 1.25 seconds and Jhin gains Movement Speed as though he had crit them.
LV 1LV 2LV 3LV 4
Cooldown12
Cost60657075
Base Damage60100140180
Root Duration1.251.51.752
E
Captive AudienceSkill 3
Places an invisible Lotus Trap that reveals nearby enemies when walked over. It slows enemies by 30% before dealing 20 (+120% AD +100% AP) magic damage. When Jhin kills an enemy champion, a Lotus Trap will spawn and detonate where they were killed. Deals 65% damage to non-champions and champions recently hit by another trap.
LV 1LV 2LV 3LV 4
Cooldown2
Cost35404550
Base Damage20100180260
Recharge Time20181614
R
Curtain CallUltimate
Combines Whisper with his cane and channels to fire 4 super shots at extreme range in a cone. The shots stop on the first champion hit, slowing it by 80% for 1 second and dealing 75 (+25% AD) physical damage, increased by 3% for each 1% Health the target is missing. The 4th shot crits for 200% damage. This damage increases with Critical Damage.
LV 1LV 2LV 3
Cooldown807060
Cost100
Base Damage75150225

Tier by Rank

Official

Tier and numbers

  • TierWinPickBan
  • Diamond+S← S49.4%15.8%1.2%
  • Master+S← S49.3%15.8%1.1%
  • ChallengerS← S49.5%15.0%0.6%
  • LegendaryS← S49.3%14.6%0.6%

Tencent official (CN server) / ADC / 2026-11-07

ADC: win rate #16 of 22Pick rate #3ADC median win rate 50.0%

Tier stays S at every rank, with only a 0.3 point win-rate spread — consistent across ranks.

Reading the table

The “← A” after a tier is the tier in the previous ranking.

Legendary is the top tiers of the Legendary Queue, a separate ranked queue for top players.

Among ADC

One dot per champion
Win rate
44%50%56%Jhin · S
0%Pick rate →

Patch Changes

Ver. 7
7.3bBuffCombat power Lv15 12,290 → 12,335 (+0.4%)

Whisper

  • Standard Critical Strike Damage: 80% → 85%
  • Damage based on missing Health:11% - 25% (reach the cap at level 15) → 11.5% - 25% (reach the cap at level 10)
7.3Changed

Base Stats

  • Base Attack Damage: 58 → 60
  • Attack Damage Growth: 4.55 → 5
  • Base Health: 600 → 630
  • Attack Speed Ratio: 0.625
  • Base Attack Speed: 0.625
  • Base Bonus Attack Speed: 0.06
  • Attack Speed per Level: 0.032

Whisper

  • [New] Critical strikes now deal only 80% of normal critical strike damage.
  • Fourth-shot bonus damage to turrets: 135% / 162% (with Infinity Edge) → 150% / 172.5% (with Infinity Edge)
  • Attack Damage conversion ratio: bonus Attack Speed × 30% + Critical Rate × 45% + level × 4.5% → bonus Attack Speed × 30% + Critical Rate × 40% + level × 3%
  • Critical-strike Movement Speed: 15% + 0.55% × bonus Attack Speed → 14% + 0.44% × bonus Attack Speed

Curtain Call

  • Fourth super shot damage ratio: 200% → current Critical Damage

Patch notes 7.3d and earlier versions

Analysis

Nothing equipped

Combat Power at Lv15 is 12,335 (#34 of 142, #2 of 26 Marksman). Up from #86 at Lv1: it grows with levels.

Lv 15

Stats 73% · Skills 27%

Growth by level

JhinMedianMarksman median
5,3778,97912,581151015 12,335

Shape of ability effects

Lv15
Damage2,113
Crowd control775
Stat buffs381
Movement36
Slows12
2.0sTime the enemy is stopped per fight

Line: min to max · tick: median
HP2,422#59
Armor98#93
Magic Resist50#114
Attack130#7
Attack Speed0.943#76
Move Speed340#104
HP regen14#125
MP1,188#20
MP regen24#72

Available Skins

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