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Stats
  • +50攻撃力
  • +20%攻撃速度
  • +25%クリティカル率
ストームレイザー
PhysicalUpgraded

Stormrazor

STORMRAZOR
CritAttack speedPhysical

Energized attacks deal bonus damage and grant MS

Price3,000 G Gold Eff133%
Effect

Energized: Moving and attacking generate an Energized attack.

Bolt: Your Energized attack deals 120 bonus magic damage and grants 45% Movement Speed for 1.5 seconds.

Gold EfficiencyStat value ÷ price
Stat value4,000G÷Price3,000G=Gold efficiency133%
Max156%
Overall* est.163%
Upgraded26 / 109
Where It Sits Among Its TierThe bright bar is this item; bar height = number of items
55%118%172%
BreakdownValue per stat
Base
4,000G
Max
4,675G
Overall
4,892G
  • Price 3,000G (past this = over 100%)
  • Added at max
  • Added for overall (estimate)
  • AD 502,084G50 × 41.67G
  • Crit Rate 25%1,250G25% × 50G
  • Attack Speed 20%667G20% × 33.33G
  • Move Speed 45%675G45% × 15G
  • Bolt bonus magic damage892GLevel 1: 1,406, level 15: 592
How This Is CountedTap for details
Unit prices from Wild Rift Gold Efficiency

Per-stat prices follow the coefficients of Wild Rift Gold Efficiency (changchiyou). Gold efficiency = total stat value ÷ price.

Overall = estimate incl. non-stat effects

The overall figure adds non-stat effects such as damage, healing and slows, priced as rough gold equivalents, on top of gold efficiency. It's an estimate, so it's shown apart from gold efficiency (which follows Wild Rift Gold Efficiency).

Max = fully stacked

Max is the value at full stacks, level 15, or with the condition met. The rank uses the regular figure.

Combat only: 50%

Effects that only work in combat or under a condition are counted as active half the time. The same rule applies to every rune and spell.

At most once per 8s

Effects that re-trigger on attacks are counted at most once every 8 seconds, since a single fight only allows so many procs.

Damage valued like healing

Damage to an enemy is valued like healing yourself the same amount, priced with the health regen rate.

Full Calculation
  1. 1AD 50 × 41.67G= 2,083.5G
  2. 2Crit Rate 25% × 50G= 1,250.0G
  3. 3Attack Speed 20% × 33.33G= 666.6G
  4. 4Total 4,000.1G ÷ 3,000G= 133%
  5. 5Max adds: Move Speed 45% × 15G= 675.0G
  6. 6Max 4,675.1G ÷ 3,000G= 156%
  7. 7Overall (estimate): (stat value 4,000G + non-stat effects 892G) ÷ 3,000G= 163%

Non-stat effects (overall, estimate)

Bolt bonus magic damage 1201,406〜592G

BasisBolt makes your Energized attack deal 120 bonus magic damage. Energized charges from moving and attacking with no stated rate; as an attack-triggered repeating effect, it's counted once per 8 seconds at minimum. The accompanying +45% Movement Speed (1.5s) is counted in the max column. 50% for combat-only

  1. 1120 ÷ 8s interval × 5 × 50% uptime = 37.5 per 5s. 37.5 ÷ median base regen 8–19 = 469–197%. 469–197 × 3G= 1,406–592G
  • Match average: mean of levels 1–15 = 892G