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Kai'Sa

KAI'SA
Daughter of the Void
Claimed by the Void when she was only a child, Kai'Sa managed to survive through sheer tenacity and strength of will. Her experiences have made her a deadly hunter and, to some, the harbinger of a future they would rather not live to see. Having entered into an uneasy symbiosis with a living Void carapace, the time will soon come when she must decide whether to forgive those mortals who would call her a monster, and defeat the coming darkness together… or simply to forget, as the Void consumes the world that left her behind.

Official ↗︎

Skills

P
SECOND SKINPassive
Living Weapon: Kai'Sa evolves an ability for every fully upgraded item she buys. Caustic Wounds: Attacks and Void Seeker deal 5 (based on level) (+12% AP) bonus magic damage and apply Plasma for 4 seconds on hit. This bonus damage is increased by 2 (based on level) (+2% AP) for every Plasma stack the target has. Plasma detonates at 5 stacks, dealing 15% of the target's missing Health (15% +5% AP) as bonus magic damage. Nearby allied champions apply 1 Plasma stack to champions they immobilize. Plasma detonations deal a max of 400 damage to monsters.
Q
ICATHIAN RAINSkill 1
Launches 6 missiles that split evenly among nearby enemies, each dealing 40 (+50% bonus AD +30% AP) physical damage. Additional hits on champions or monsters deal 25% damage. Living Weapon: Fires 12 missiles. Minions below 35% Health take 150% damage. Monsters take 50% damage instead.
LV 1LV 2LV 3LV 4
Cooldown9876
Cost55
Base Damage406080100
W
VOID SEEKERSkill 2
Fires a blast that reveals the first enemy hit, adds 2 Plasma stacks, and deals 30 (+130% AD +50% AP) magic damage. Living Weapon: Adds 3 stacks and refunds 70% Cooldown on champion hits.
LV 1LV 2LV 3LV 4
Cooldown20181614
Cost60657075
Base Damage306090120
E
SUPERCHARGESkill 3
Charges up for 0.92 seconds, gaining 50% (+50% Attack Speed) Movement Speed. For 4 seconds after charging, gain 40% Attack Speed. Living Weapon: Grants invisibility during the charge up. Attacks reduce Supercharge's Cooldown by 0.5 seconds. Charge time and Movement Speed scale with Attack Speed.
LV 1LV 2LV 3LV 4
Cooldown16141210
Cost30
Move Speed50%55%60%65%
Attack Speed40%50%60%70%
R
KILLER INSTINCTUltimate
Dashes to a location near an enemy champion marked by Plasma, gaining a shield that absorbs 100 (+80% AD +100% AP) damage for 2 seconds.
LV 1LV 2LV 3
Cooldown807060
Cost100
Shield100125150
Attack Damage80%120%160%

Tier by Rank

Official

Tier and numbers

  • TierWinPickBan
  • Diamond+SS← SS51.0%20.4%1.0%
  • Master+SS← SS51.0%20.9%1.1%
  • ChallengerSS← SS50.9%24.3%1.5%
  • LegendarySS← SS50.9%28.5%2.4%

Tencent official (CN server) / ADC / 2026-11-07

ADC: win rate #7 of 22Pick rate #1ADC median win rate 50.0%

Tier stays SS at every rank, with only a 0.2 point win-rate spread — consistent across ranks.

Reading the table

The “← A” after a tier is the tier in the previous ranking.

Legendary is the top tiers of the Legendary Queue, a separate ranked queue for top players.

Among ADC

One dot per champion
Win rate
44%50%56%Kai'Sa · SS
0%Pick rate →

Patch Changes

Ver. 7
7.3Changed

Base Stats

  • Base Attack Damage: 62 → 59
  • Attack Speed Ratio: 0.644
  • Base Attack Speed: 0.644
  • Base Bonus Attack Speed: 0.17
  • Attack Speed per Level: 0.022

Second Skin

  • Plasma damage: 4.5 + 0.5 × level + 15% Ability Power → 4 + 1 × level + 12% Ability Power + current Plasma stacks × (1 + 0.2 × level + 2% Ability Power)
  • Missing Health damage: (15 + 2.5% Ability Power)% → (15 + 5% Ability Power)%

Void Seeker

  • Damage: 30 / 60 / 90 / 120 + 110% Attack Damage + 60% Ability Power → 30 / 60 / 90 / 120 + 130% Attack Damage + 50% Ability Power

Supercharge

  • Movement Speed: 50% / 55% / 60% / 65% + 80% × item Attack Speed × 50% / 55% / 60% / 65% (item Attack Speed capped at 90% / 99% / 108% / 117%) → 50% / 55% / 60% / 65% + bonus Attack Speed * 50% / 55% / 60% / 65% (maximum 100% / 110% / 120% / 130%)

Killer Instinct

  • Shield: 75 / 100 / 125 + 100 / 150 / 200% Attack Damage + 75% Ability Power → 100 / 125 / 150 + 80 / 120 / 160% Attack Damage + 100% Ability Power
7.2Buff

Killer Instinct

  • Max landing range around targetable enemies: 4 → 5.5

Patch notes 7.3d and earlier versions

Analysis

Nothing equipped

Combat Power at Lv15 is 9,723 (#135 of 142, #23 of 26 Marksman). Down from #113 at Lv1: it ranks higher early.

Lv 15

Stats 87% · Skills 13%

Growth by level

Kai'SaMedianMarksman median
5,3778,53411,691151015 9,723

Shape of ability effects

Lv15
Damage1,065
Movement141
Stat buffs49
Heals & shields47

Line: min to max · tick: median
HP2,392#79
Armor91#136
Magic Resist50#114
Attack108#74
Attack Speed0.952#71
Move Speed340#104
HP regen14#125
MP1,009#87
MP regen25#52

Available Skins

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