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Resolve

Bone Plating

BONE PLATING
Health

Reduce damage from consecutive attacks

Effect

Blocks damage from the next triggering champion attack and 2 more attacks. (40s cooldown)

Build Trends

Official Tencent data (China server, Diamond+)As of 2026-09-2809/28 to 2026-11-0611/06

Champions using it149 rows, by pick rateby win rate

By lane

  • ADC29%
  • Support26%
  • Mid21%
  • Top16%
  • Jungle8%
SortFaded rows: pick rate under 2%
  1. ChampionLanePick (sum)Win
  2. Kai'SaADC93.0%50.7%
  3. KalistaADC89.9%51.1%
  4. KalistaTop89.9%54.2%
  5. VayneADC89.1%48.1%
  6. MilioSupport88.2%49.9%

In streamer and pro builds155 of 409 builds (18 pro)

  1. Janna6 of 7
  2. Lulu6 of 7
  3. Milio5 of 5
  4. Vayne5 of 5
  5. Yunara5 of 6

Only the top rune pages Tencent publishes are counted, so the pick rate reads lower than actual and win rates and shares lean toward the top. Streamer and pro builds are the 409 Chinese builds published by Tencent (excluding those with removed items).

How it is calculated

Pick rate is the sum over champions and lanes, and win rate is the average weighted by it. The lane breakdown and "Runes on the same page" are shares of that sum. Match counts are not published, so every champion is weighted equally.

Analysis

Gold equivalent

Gold equivalent is 450G per match (est.), #1 of 3 in this Resolve row.

Match average
450G* est.
#1 of 3 in this Resolve row

One effect only: Damage block

In this row

3 Resolve row
Bone Plating450

Patch Changes

Ver. 7
7.2Changed
  • Cooldown: 30s → 40s

Patch notes 7.3d and earlier versions