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ヘリアの残響
SupportUpgraded

Echoes of Helia

ECHOES OF HELIA
Ability hasteMagicHealthMana

Protects allies and increases healing they receive

Price2,400 G Gold Eff128%

Stats

Ability Power+40
Health+200
MP regen+50%
Ability Haste+20

Effect

Soul Siphon: Store 30% of pre-mitigation damage dealt to enemy champions as Soul Fragments, capped at 80–250 based on level. Healing or shielding an ally spends all fragments to heal that ally for the stored amount.

Build Trends

Official Tencent data (China server, Diamond+)As of 2026-11-0411/04

Champions building it12 rows, by pick rateby win rate

By lane

  • Support100%
SortFaded rows: pick rate under 2%
  1. ChampionLanePick (sum)Win
  2. NamiSupport47.5%51.4%
  3. SonaSupport24.2%54.3%
  4. ZileanSupport18.5%53.2%
  5. LuxSupport18.3%50.5%
  6. SeraphineSupport16.9%52.0%

In streamer and pro builds26 of 409 builds

  1. Seraphine5 of 5
  2. Karma4 of 6
  3. Nami4 of 5
  4. Lux3 of 6
  5. Zilean3 of 5

Only the top core 3-item combinations Tencent publishes are counted, so the pick rate reads lower than actual and win rates and shares lean toward the top. Streamer and pro builds are the 409 Chinese builds published by Tencent (excluding those with removed items). Support items are rarely included, so this reads low.

How it is calculated

Pick rate is the sum over champions and lanes, and win rate is the average weighted by it. The lane breakdown and "Items in the same core" are shares of that sum. Match counts are not published, so every champion is weighted equally.

Analysis

Gold efficiency

Gold efficiency 128% (#35 of 109 Upgraded items). Among 17 items within ±200G: #4 with effects.

128%
#35 of 109 UpgradedWith effects 175%* est.

Value breakdownWhite line = price

Price 2,400G
Ability Haste 1,200AP 1,000Health 666Mana Regen 200Effects (est.) 1,126

Same price range

2,400G ± 200G · ○ stats only → ● with effects

Patch Changes

Ver. 7
7.3Changed

Base Stats

  • Price: 2400
  • Build Path: Bandleglass Mirror (900) + Kindlegem (1000) + 500
  • Health: 200
  • Ability Power: 40
  • Ability Haste: 20
  • Base Mana Regen: 50%

Soul Siphon

  • 30% of pre-mitigation damage dealt to enemy champions is stored as Soul Fragments, with a maximum of 80 - 250 based on level. When you heal or shield an allied champion other than yourself, all Soul Fragments are consumed to heal that target for an equal amount.

Patch notes 7.3d and earlier versions