Back
Sorcery
Manaflow Band
MANAFLOW BAND
Effect
Hitting an enemy champion with an ability or empowered attack permanently increases your max mana by 30, up to 300 mana.
Gold Equivalent
Priced at item unit costs126Gequivalent (match average)* estimate
Set by Max mana alone
02505007501,000126
- This rune
- Other runes in this row
- Flash 971
#4 of 4 runes in this row. Lowest: Manaflow Band 126G; highest: Hextech Flashtraption 594G
BreakdownMatch average per effect
- Max mana126G100%Lv1 172 → Lv15 100
By LevelThe headline is the mean of levels 1–15
- Gold eq.
- Match average 126
- Flash 971
| Lv1 | Lv5 | Lv10 | Lv15 | |
|---|---|---|---|---|
| Gold eq. | 172 | 137 | 112 | 100 |
Assumptions Behind This ValueTap for details
Stacks at half the cap
Effects that build up over time are counted at half their cap as the mid-match average.
Full Calculation
Max mana: 150172〜100G
BasisIn-game text (captured 2026-09-23): 30 per hit up to 300; half the cap (150) as the match average; assumes a 180s recall cycle
- 1gold-efficiency part 150 × 0.22G= 33G
- 2Extra usable mana 150 ÷ 180s recall cycle × 5 = 4.17 per 5s. 4.17 ÷ median mana regen 12–25= 35–17%. 35–17 × 4G
- 3Total 172–100G
- Match average: mean of levels 1–15 = 126G
Which champion?
Filter by lane and pick a champion. If you already have other builds saved for the same champion you can pick which one to overwrite next.
Pick a build slot
You can save up to 3 builds per champion. Existing build = overwrite, + = new build.