Grasp of Undying
Empowered attacks heal and gain max HP
Effect
Gold Equivalent
Priced at item unit costsPermanent max health makes up 49%
- This rune
- Other keystones
- Flash 971
#4 of 13 keystones. Lowest: First Strike 171G; highest: Empowerment 891G
- Empowered-attack bonus magic damage237G36%Lv1 176 → Lv15 276
- Empowered-attack self-heal94G14%Lv1 70 → Lv15 109
- Permanent max health319G49%Lv1 0 → Lv15 699
- Gold eq.
- Match average 651
- Flash 971
| Lv1 | Lv5 | Lv10 | Lv15 | |
|---|---|---|---|---|
| Gold eq. | 246 | 517 | 706 | 1,084 |
Combat only: 50%
Effects that only work in combat or under a condition are counted as active half the time. The same rule applies to every rune and spell.
At most once per 8s
Effects that re-trigger on attacks are counted at most once every 8 seconds, since a single fight only allows so many procs.
Damage valued like healing
Damage to an enemy is valued like healing yourself the same amount, priced with the health regen rate.
Melee/ranged average
Effects that differ for melee and ranged champions use the average of the two, since no specific champion is assumed.
Champion median
Values that depend on the champion, such as health, use the median of all champions at level 1 and level 15.
Full Calculation
BasisIn-game text (captured 2026-09-23): Average of 3.3% max HP (melee) and 1.32% (ranged, 60% less) = 2.31%, every 3s, priced with the Heal formula; 50% for the combat-only proc
- 115–56 ÷ 8s interval × 5 × 50% uptime = 4.69–17.5 per 5s. 4.69–17.5 ÷ median base regen 8–19 = 59–92%. 59–92 × 3G= 176–276G
BasisIn-game text (captured 2026-09-23): Average of 1.3% max HP (melee) and 0.52% (ranged) = 0.91% self-heal every 3s; the permanent +10 max health per proc has no stated cap and is not counted
- 16–22 ÷ 8s interval × 5 × 50% uptime = 1.88–6.88 per 5s. 1.88–6.88 ÷ median base regen 8–19 = 23–36%. 23–36 × 3G= 70–109G
BasisIn-game text (captured 2026-09-23): Each proc permanently adds 10 max health (4 for ranged, average 7). Fights are assumed to match takedowns (0 / 3 / 5 / 10), with 3 procs per fight (every 3s): 0 / 9 / 15 / 30 procs
- 17 × 3.33G × 0–30 stacks= 0–699G
- Total 246–1,084G (level 1–15)
- Match average: mean of levels 1–15 = 651G