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DefenseSupportUpgraded

Yordle Trap

YORDLE TRAP
Ability hasteMobilityHealthArmorMagic resistGold incomeDefense shred

Crowd-controlling enemies empowers you and allied champions

Price2,400 G Gold Eff107%

Stats

Health+200
Armor+20
Magic Resist+20
Ability Haste+15

Effect

Catcher: Slowing or immobilizing an enemy champion inspires you and nearby allied champions for 8 seconds (4 seconds for ranged champions).

While Inspired, gain 20 Movement Speed and 30% bonus Attack Speed (20% for ranged champions), and allies gain bonus Attack Speed (30% for melee champions, 20% for ranged champions).

If you or an ally gets a kill while Inspired, gain 20 bonus gold.

Build Trends

Official Tencent data (China server, Diamond+)As of 2026-11-0611/06

Champions building it9 rows, by pick rateby win rate

By lane

  • Support100%
SortFaded rows: pick rate under 2%
  1. ChampionLanePick (sum)Win
  2. BlitzcrankSupport59.6%48.2%
  3. MaokaiSupport7.4%51.3%
  4. RakanSupport5.1%45.6%
  5. ThreshSupport4.6%51.7%
  6. NautilusSupport3.7%49.1%

In streamer and pro builds10 of 409 builds

  1. Lulu2 of 7
  2. Blitzcrank1 of 1
  3. Braum1 of 2
  4. Gragas1 of 1
  5. Milio1 of 5

Only the top core 3-item combinations Tencent publishes are counted, so the pick rate reads lower than actual and win rates and shares lean toward the top. Streamer and pro builds are the 409 Chinese builds published by Tencent (excluding those with removed items). Support items are rarely included, so this reads low.

How it is calculated

Pick rate is the sum over champions and lanes, and win rate is the average weighted by it. The lane breakdown and "Items in the same core" are shares of that sum. Match counts are not published, so every champion is weighted equally.

Analysis

Gold efficiency

Gold efficiency 107% (#80 of 109 Upgraded items). Among 18 items within ±200G: #14 with effects.

107%
#80 of 109 UpgradedMax 155%With effects 122%* est.

Value breakdownWhite line = price

Price 2,400G
Ability Haste 900Health 666Armor 500Magic Resist 500Effects (est.) 362

Same price range

2,400G ± 200G · ○ stats only → ● with effects

Patch Changes

Ver. 7
7.3ChangedGold efficiency 117.9% → 106.9% (-11.0 pt)

Base Stats

  • Build Path: Chain Vest (900) + Kindlegem (1000) + 700 → Kindlegem (1000) + Cloth Armor (500) + Null-Magic Mantle (500) + 400
  • Price: 2600 → 2400
  • Health: 350 → 200
  • Armor: 40 → 20
  • [New] Magic Resist: 20

Catcher

  • Slowing or immobilizing an enemy champion empowers you for 8 / 4s, melee / ranged, granting 20 Movement Speed. During this time, you and nearby allies gain 30% / 20% bonus Attack Speed, melee / ranged. If an ally, including you, gets a kill while inspired, you gain 20 gold.
7.2Changed

Base Stats

  • Price: 2500 → 2600

Catcher

  • Self Movement Speed bonus: 30% → 10%
  • Gold gained: 200-240 → 100-140

Patch notes 7.3d and earlier versions