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溢れる力
Domination

Empowered Attack

EMPOWERED ATTACK
PhysicalMagicAdaptive

Periodically empower basic attacks

Effect

Every 8 seconds, the next attack will be empowered, dealing 20 - 60 bonus adaptive damage. Ranged champions deal 80% damage.

Gold Equivalent

Priced at item unit costs
246Gequivalent (match average)* estimate

Set by Empowered attack alone

02505007501,000246
  • This rune
  • Other runes in this row
  • Flash 971

#1 of 3 runes in this row. Lowest: Sudden Impact 148G; highest: Empowered Attack 246G

BreakdownMatch average per effect
  • Empowered attack246G100%Lv1 211 → Lv15 266
By LevelThe headline is the mean of levels 1–15
  • Gold eq.
  • Match average 246
  • Flash 971
Lv1Lv5Lv10Lv15
Gold eq.211241257266
Bonus Adaptive Damage2031.445.760

Effect values split the description range evenly by level

Assumptions Behind This ValueTap for details
Combat only: 50%

Effects that only work in combat or under a condition are counted as active half the time. The same rule applies to every rune and spell.

At most once per 8s

Effects that re-trigger on attacks are counted at most once every 8 seconds, since a single fight only allows so many procs.

Damage valued like healing

Damage to an enemy is valued like healing yourself the same amount, priced with the health regen rate.

Melee/ranged average

Effects that differ for melee and ranged champions use the average of the two, since no specific champion is assumed.

Full Calculation
Empowered attack 18–54211〜266G

BasisIn-game text (captured 2026-09-23): Every 8s bonus adaptive damage 20-60 (ranged 80%, 16-48); the ranged/melee average 18-54, spread over the 8s cooldown with the Heal formula; 50% for the trigger condition

  1. 118–54 ÷ 8s interval × 5 × 50% uptime = 5.62–16.88 per 5s. 5.62–16.88 ÷ median base regen 8–19 = 70–89%. 70–89 × 3G= 211–266G
  • Match average: mean of levels 1–15 = 246G

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Champions

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