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Revitalize

REVITALIZE
Heal powerEffect amp

Boost heals and shields, more on low HP

Effect

Gain a 5% amplification effect when healing or granting shields. If the target's Health is lower than 40%, the effect is amplified by an additional 10%

Gold Equivalent

Priced at item unit costs
418Gequivalent (match average)* estimate

Heal/shield amp makes up 50%

02505007501,000418
  • This rune
  • Other runes in this row
  • Flash 971

#1 of 3 runes in this row. Lowest: Overgrowth 189G; highest: Revitalize 418G

BreakdownMatch average per effect
  • Heal/shield amp209G50%Lv1 209 → Lv15 209
  • Extra amp below 40% HP209G50%Lv1 209 → Lv15 209
By LevelThe headline is the mean of levels 1–15
  • Gold eq.
  • Match average 418
  • Flash 971
Lv1Lv5Lv10Lv15
Gold eq.418418418418
Assumptions Behind This ValueTap for details
Combat only: 50%

Effects that only work in combat or under a condition are counted as active half the time. The same rule applies to every rune and spell.

Full Calculation
Heal/shield amp209G

BasisIn-game text (captured 2026-09-23): Always +5%

  1. 15% × 41.75G= 209G
Extra amp below 40% HP209G

BasisIn-game text (captured 2026-09-23): An extra 10% only while the target is below 40% HP, so 50%

  1. 110% × 41.75G × 50%= 209G
  • Total 418G (level 1–15)

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