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デスダンス
FighterDefenseUpgraded

Death's Dance

DEATH'S DANCE
Ability hasteHeal powerPhysicalHealthArmorHeal

Delays damage taken

Price3,300 G Gold Eff124%

Stats

Attack+50
Armor+45
Ability Haste+15

Effect

Cauterize: Store 30% of physical and magic damage taken, or 12% for ranged champions, and take the stored amount as true damage over 3 seconds.

Defy: If a champion you damaged within the last 3 seconds dies, the remaining Cauterize damage is cleansed, and you heal over 2 seconds for an amount equal to 90% bonus Attack Damage.

Build Trends

Official Tencent data (China server, Diamond+)As of 2026-11-0611/06

Champions building it20 rows, by pick rateby win rate

By lane

  • Jungle65%
  • Top35%
SortFaded rows: pick rate under 2%
  1. ChampionLanePick (sum)Win
  2. OlafJungle58.5%55.2%
  3. RivenTop51.0%53.6%
  4. AmbessaJungle48.6%59.0%
  5. RivenJungle46.0%52.4%
  6. ShyvanaJungle39.9%57.4%

In streamer and pro builds49 of 409 builds (2 pro)

  1. Master Yi5 of 5
  2. Aatrox3 of 4
  3. Ambessa3 of 31 pro
  4. Darius3 of 6
  5. Hecarim3 of 3

Only the top core 3-item combinations Tencent publishes are counted, so the pick rate reads lower than actual and win rates and shares lean toward the top. Streamer and pro builds are the 409 Chinese builds published by Tencent (excluding those with removed items).

How it is calculated

Pick rate is the sum over champions and lanes, and win rate is the average weighted by it. The lane breakdown and "Items in the same core" are shares of that sum. Match counts are not published, so every champion is weighted equally.

Analysis

Gold efficiency

Gold efficiency 125% (#40 of 109 Upgraded items). Among 19 items within ±200G: #12 with effects.

125%
#40 of 109 Upgraded

Value breakdownWhite line = price

Price 3,300G
AD 2,084Armor 1,125Ability Haste 900

Same price range

3,300G ± 200G · ○ stats only → ● with effects

Patch Changes

Ver. 7
7.3aNerfGold efficiency 128.4% → 124.5% (-3.9 pt)

Base Stats

  • Price: 3200 → 3300
7.3ChangedGold efficiency 108.3% → 128.4% (+20.0 pt)

Base Stats

  • Build Path: Caulfield's Warhammer (1200) + Chain Vest (900) + 1000 → Caulfield's Warhammer (1200) + Chain Vest (900) + Pickaxe (800) + 300
  • Total Price: 3100 → 3200
  • Attack Damage: 35 → 50
  • Armor: 40 → 45

Defy

  • If a champion you damaged within the last 3 seconds dies, the remaining Ignore Pain damage is cleansed, and you heal over 2 seconds for an amount equal to 90% bonus Attack Damage.

Cauterize

  • Store 30% of physical and magic damage taken, or 12% for ranged champions, and take the stored amount as true damage over 3 seconds.
7.0fChanged
  • Part of Physical Damage received is dealt to you over 4s → 3s
  • Restore 10% → 8% of your max Health
7.0cChanged
  • Total Cost: 3000 gold → 3100 gold

Patch notes 7.3d and earlier versions