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Death's Dance3,300
Death's Dance3,300
FighterDefenseUpgraded
Death's Dance
DEATH'S DANCE
Delays damage taken
Price3,300 G
Gold Eff124%
Stats
Attack+50
Armor+45
Ability Haste+15
Effect
Cauterize: Store 30% of physical and magic damage taken, or 12% for ranged champions, and take the stored amount as true damage over 3 seconds.
Defy: If a champion you damaged within the last 3 seconds dies, the remaining Cauterize damage is cleansed, and you heal over 2 seconds for an amount equal to 90% bonus Attack Damage.
Growth Form
Stats
Effect
Analysis
Gold efficiencyGold efficiency 125% (#40 of 109 Upgraded items). Among 19 items within ±200G: #12 with effects.
125%
#40 of 109 Upgraded
Value breakdownWhite line = price
Price 3,300G
AD 2,084Armor 1,125Ability Haste 900
Same price range
3,300G ± 200G · ○ stats only → ● with effects100%200%Price
With effects #12 of 19Stats only #7
100%200%Price
With effects #14 of 23Stats only #9
Stat value 4,108G ÷ price 3,300G
Gold efficiency of 109 Upgraded itemsThe bright bar is this item; bar height = number of items
51%119%172%
BreakdownValue per stat
- Price 3,300G (past this = over 100%)
- AD 502,084G50 × 41.67G
- Armor 451,125G45 × 25G
- Ability Haste 15900G15 × 60G
How This Is CountedTap for details
Unit prices from Wild Rift Gold Efficiency
Per-stat prices follow the coefficients of Wild Rift Gold Efficiency (changchiyou). Gold efficiency = total stat value ÷ price.
Full Calculation
- 1AD 50 × 41.67G= 2,083.5G
- 2Armor 45 × 25G= 1,125.0G
- 3Ability Haste 15 × 60G= 900.0G
- 4Total 4,108.5G ÷ 3,300G= 125%
Recipe
Builds Into
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