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Precision
Last Stand
LAST STAND
Deal more attack damage when low on HP
Effect
When health is lower that 60%, attacks launched at enemy champions deal 5-11% bonus adaptive damage.
Analysis
Gold equivalentGold equivalent is 203G per match (est.), #2 of 3 in this Precision row.
Match average
203G* est.
#2 of 3 in this Precision row
One effect only: Damage increase
In this row
3 Precision rowBy level
- Gold eq.
- Match average 203
| Lv1 | Lv5 | Lv10 | Lv15 | |
|---|---|---|---|---|
| Gold eq. | 84 | 152 | 237 | 323 |
Assumptions Behind This ValueTap for details
Combat only: 50%
Effects that only work in combat or under a condition are counted as active half the time. The same rule applies to every rune and spell.
Full Calculation
Damage increase: 8%84〜323G
BasisIn-game text (captured 2026-09-23): 5–11% below 60% HP (by health), midpoint 8%; 50% for the condition
- 1shorter time to kill is valued as the same % more of your own health
- 2Median max health 630–2,422 × 8% = 50.4–193.76 health equivalent. 50.4–193.76 × 3.33G × 50% uptime= 84–323G
- Match average: mean of levels 1–15 = 203G
Which champion?
Filter by lane and pick a champion. If you already have other builds saved for the same champion you can pick which one to overwrite next.
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You can save up to 3 builds per champion. Existing build = overwrite, + = new build.