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ウィッツエンド
MarksmanUpgraded

Wit's End

WIT'S END
Attack speedMagic resistOn-hitSustainTenacity

Basic attacks deal bonus damage

Price2,800 G Gold Eff107%

Stats

Magic Resist+45
Attack Speed+50%
Tenacity+20%

Effect

At Wit's End: Basic attacks deal 40 bonus magic damage on hit.

Build Trends

Official Tencent data (China server, Diamond+)As of 2026-11-0611/06

Champions building it6 rows, by pick rateby win rate

By lane

  • Top62%
  • Jungle38%
SortFaded rows: pick rate under 2%
  1. ChampionLanePick (sum)Win
  2. IreliaTop3.6%48.0%
  3. Master YiJungle3.2%51.8%
  4. VayneTop1.3%53.5%
  5. ShyvanaJungle1.2%58.9%
  6. YasuoTop1.1%56.6%

Items in the same core8 items, by share

  1. Blade of the Ruined King68%
  2. Trinity Force42%
  3. Guinsoo's Rageblade39%
  4. Mercurial Scimitar12%
  5. Death's Dance10%

In streamer and pro builds2 of 409 builds

  1. Irelia1 of 3
  2. Twisted Fate1 of 4

Only the top core 3-item combinations Tencent publishes are counted, so the pick rate reads lower than actual and win rates and shares lean toward the top. Streamer and pro builds are the 409 Chinese builds published by Tencent (excluding those with removed items).

How it is calculated

Pick rate is the sum over champions and lanes, and win rate is the average weighted by it. The lane breakdown and "Items in the same core" are shares of that sum. Match counts are not published, so every champion is weighted equally.

Analysis

Gold efficiency

Gold efficiency 107% (#76 of 109 Upgraded items). Among 30 items within ±200G: #24 with effects.

107%
#76 of 109 UpgradedWith effects 118%* est.

Value breakdownWhite line = price

Price 2,800G
Attack Speed 1,666Magic Resist 1,125Tenacity 207Effects (est.) 297

Same price range

2,800G ± 200G · ○ stats only → ● with effects

Patch Changes

Ver. 7
7.3ChangedGold efficiency 93.7% → 107.1% (+13.3 pt)

Base Stats

  • Build Path: Recurve Bow (1400) + Negatron Cloak (900) + 500 → Recurve Bow (900) + Negatron Cloak (900) + Dagger (400) + 600
  • Attack Speed: 45% → 50%
  • [New] Tenacity: 20%
  • Basic attacks deal 40 bonus magic damage on hit.
7.0cChanged
  • Heal for damage dealt (ranged 33%) → Heal for damage dealt (ranged 66%)

Patch notes 7.3d and earlier versions