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忍耐
Resolve

Perseverance

PERSEVERANCE
ArmorMagic resistTenacity

Gain Tenacity and resists when CC'd

Effect

Gain 10% tenacity. While immobilized, gain 10 - 15 armor and magic resistance for 1.5 seconds. Refresh duration when immobilized multiple times.

Gold Equivalent

Priced at item unit costs
416Gequivalent (match average)* estimate

Armor while immobilized makes up 38%

02505007501,000416
  • This rune
  • Other runes in this row
  • Flash 971

#2 of 3 runes in this row. Lowest: Overgrowth 189G; highest: Revitalize 418G

BreakdownMatch average per effect
  • Tenacity103G25%Lv1 103 → Lv15 103
  • Armor while immobilized156G38%Lv1 125 → Lv15 188
  • Magic resist while immobilized156G38%Lv1 125 → Lv15 188
By LevelThe headline is the mean of levels 1–15
  • Gold eq.
  • Match average 416
  • Flash 971
Lv1Lv5Lv10Lv15
Gold eq.353389434478
Armor & Magic Resist1011.413.215

Effect values split the description range evenly by level

Assumptions Behind This ValueTap for details
Combat only: 50%

Effects that only work in combat or under a condition are counted as active half the time. The same rule applies to every rune and spell.

Full Calculation
Tenacity103G

BasisIn-game text (captured 2026-09-23): Always +10%

  1. 110% × 10.33G= 103G
Armor while immobilized125〜188G

BasisIn-game text (captured 2026-09-23): +10–15 only while immobilized, so 50%

  1. 110–15 × 25G × 50%= 125–188G
Magic resist while immobilized125〜188G

BasisIn-game text (captured 2026-09-23): +10–15 only while immobilized, so 50%

  1. 110–15 × 25G × 50%= 125–188G
  • Total 353–478G (level 1–15)
  • Match average: mean of levels 1–15 = 416G

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