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Resolve
Perseverance
PERSEVERANCE
Gain Tenacity and resists when CC'd
Effect
Gain 10% tenacity. While immobilized, gain 10 - 15 armor and magic resistance for 1.5 seconds. Refresh duration when immobilized multiple times.
Analysis
Gold equivalentGold equivalent is 416G per match (est.), #2 of 3 in this Resolve row.
Match average
416G* est.
#2 of 3 in this Resolve row
Tenacity 25%Armor while immobilized 38%Magic resist while immobilized 38%
In this row
3 Resolve rowBy level
- Gold eq.
- Match average 416
| Lv1 | Lv5 | Lv10 | Lv15 | |
|---|---|---|---|---|
| Gold eq. | 353 | 389 | 434 | 478 |
| Armor & Magic Resist | 10 | 11.4 | 13.2 | 15 |
Effect values split the description range evenly by level
Assumptions Behind This ValueTap for details
Combat only: 50%
Effects that only work in combat or under a condition are counted as active half the time. The same rule applies to every rune and spell.
Full Calculation
Tenacity103G
BasisIn-game text (captured 2026-09-23): Always +10%
- 110% × 10.33G= 103G
Armor while immobilized125〜188G
BasisIn-game text (captured 2026-09-23): +10–15 only while immobilized, so 50%
- 110–15 × 25G × 50%= 125–188G
Magic resist while immobilized125〜188G
BasisIn-game text (captured 2026-09-23): +10–15 only while immobilized, so 50%
- 110–15 × 25G × 50%= 125–188G
- Total 353–478G (level 1–15)
- Match average: mean of levels 1–15 = 416G
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