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Resolve
Perseverance
PERSEVERANCE
Gain Tenacity and resists when CC'd
Effect
Gain 10% tenacity. While immobilized, gain 10 - 15 armor and magic resistance for 1.5 seconds. Refresh duration when immobilized multiple times.
Gold Equivalent
Priced at item unit costs416Gequivalent (match average)* estimate
Armor while immobilized makes up 38%
02505007501,000416
- This rune
- Other runes in this row
- Flash 971
#2 of 3 runes in this row. Lowest: Overgrowth 189G; highest: Revitalize 418G
BreakdownMatch average per effect
- Tenacity103G25%Lv1 103 → Lv15 103
- Armor while immobilized156G38%Lv1 125 → Lv15 188
- Magic resist while immobilized156G38%Lv1 125 → Lv15 188
By LevelThe headline is the mean of levels 1–15
- Gold eq.
- Match average 416
- Flash 971
| Lv1 | Lv5 | Lv10 | Lv15 | |
|---|---|---|---|---|
| Gold eq. | 353 | 389 | 434 | 478 |
| Armor & Magic Resist | 10 | 11.4 | 13.2 | 15 |
Effect values split the description range evenly by level
Assumptions Behind This ValueTap for details
Combat only: 50%
Effects that only work in combat or under a condition are counted as active half the time. The same rule applies to every rune and spell.
Full Calculation
Tenacity103G
BasisIn-game text (captured 2026-09-23): Always +10%
- 110% × 10.33G= 103G
Armor while immobilized125〜188G
BasisIn-game text (captured 2026-09-23): +10–15 only while immobilized, so 50%
- 110–15 × 25G × 50%= 125–188G
Magic resist while immobilized125〜188G
BasisIn-game text (captured 2026-09-23): +10–15 only while immobilized, so 50%
- 110–15 × 25G × 50%= 125–188G
- Total 353–478G (level 1–15)
- Match average: mean of levels 1–15 = 416G
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