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Nautilus

NAUTILUS
the Titan of the Depths
A lonely legend as old as the first piers sunk in Bilgewater, the armored goliath known as Nautilus roams the dark waters off the coast of the Blue Flame Isles. Driven by a forgotten betrayal, he strikes without warning, swinging his enormous anchor to save the wretched, and drag the greedy to their doom. It is said he comes for those who forget to pay the “Bilgewater tithe”, pulling them down beneath the waves with him—an iron-clad reminder that none can escape the depths.

Official ↗︎

Skills

P
STAGGERING BLOWPassive
Attacks deal an additional 13 (based on level) physical damage and root the target for 1 (based on level) seconds. 6 seconds cooldown on the same target.
Q
DREDGE LINESkill 1
Hurls his anchor forward, dealing 90 (+75% AP) magic damage to the first target hit and pulling them and Nautilus together. If the anchor hits terrain, Nautilus pulls himself to the terrain and 50% of Dredge Line's cooldown and Mana cost are refunded.
LV 1LV 2LV 3LV 4
Cooldown1211109
Cost60
Base Damage90150210270
W
TITAN'S WRATHSkill 2
Gains a shield that absorbs 70 (+11% max Health) damage for up to 6 seconds. While the shield holds, Nautilus' attacks are empowered to deal an additional 50 (+40% AP) magic damage around the target. Deals 125% damage against monsters.
LV 1LV 2LV 3LV 4
Cooldown11
Cost80
Shield708090100
Max Health Ratio11%12%13%14%
Base Damage50607080
E
RIPTIDESkill 3
Sends waves emanating outward that deal 70 (+50% AP) magic damage and slow by 35% decaying over 1.5 seconds. Enemies hit by subsequent waves take 50% damage. Deals 125% damage against monsters.
LV 1LV 2LV 3LV 4
Cooldown6.565.55
Cost60708090
Base Damage70110150190
Slow35%40%45%50%
R
DEPTH CHARGEUltimate
Nautilus fires a depth charge towards an enemy champion, dealing 150 (+70% AP) magic damage, knocking them up and stunning them for 1 second. Other enemies hit by the depth charge are also knocked up and stunned and take 125 (+40% AP) magic damage.
LV 1LV 2LV 3
Cooldown706050
Cost100
Direct Hit Base Damage150275400
2nd Hit Damage125175225
Stun Duration11.52

Tier by Rank

Official

Tier and numbers

  • TierWinPickBan
  • Diamond+S← S49.6%14.5%5.4%
  • Master+S← S49.5%14.2%5.1%
  • ChallengerS← S49.4%12.5%4.0%
  • LegendaryS← S49.7%11.0%2.8%

Tencent official (CN server) / Support / 2026-11-07

Support: win rate #24 of 33Pick rate #2Support median win rate 50.4%

Tier stays S at every rank, with only a 0.3 point win-rate spread — consistent across ranks.

Reading the table

The “← A” after a tier is the tier in the previous ranking.

Legendary is the top tiers of the Legendary Queue, a separate ranked queue for top players.

Among Support

One dot per champion
Win rate
44%50%56%Nautilus · S
0%Pick rate →

Patch Changes

Ver. 7
7.3Changed

Base Stats

  • Base Health: 720 → 690
  • Attack Speed Ratio: 0.612
  • Base Attack Speed: 0.612
  • Base Bonus Attack Speed: 0.2
  • Attack Speed per Level: 0.0124
7.2eBuff

Titan's Wrath

  • Shield Value: 65/75/85/95 + 9/10/11/12% Maximum Health → 70/80/90/100 + 11/12/13/14% Maximum Health
7.1hChanged

Titan's Wrath

  • Damage ratio against jungle monsters: 200% → 125%
  • Shield based max Health ratio: 13%/14%/15%/16% → 9%/10%/11%/12%

Riptide

  • Damage ratio against jungle monsters: 175% → 125%

Patch notes 7.3d and earlier versions

Analysis

Nothing equipped

Combat Power at Lv15 is 13,477 (#9 of 142, #5 of 18 Tank). Up from #54 at Lv1: it grows with levels.

Lv 15

Stats 71% · Skills 29%

Growth by level

NautilusMedianTank median
5,7209,73313,746151015 13,477

Shape of ability effects

Lv15
Damage1,689
Crowd control1,355
Heals & shields771
Movement75
Slows48
3.5sTime the enemy is stopped per fight

Line: min to max · tick: median
HP2,482#34
Armor116#7
Magic Resist66#15
Attack126#19
Attack Speed0.841#126
Move Speed340#104
HP regen19#48
MP1,188#20
MP regen25#52

Available Skins

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