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超成長
Resolve

Overgrowth

OVERGROWTH
Health

Gain permanent max HP from nearby deaths

Effect

When 3 monsters or 3 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Build Trends

Official Tencent data (China server, Diamond+)As of 2026-09-2709/27 to 2026-11-0611/06

Champions using it96 rows, by pick rateby win rate

By lane

  • Top44%
  • Jungle36%
  • Support13%
  • Mid6%
  • ADC<1%
SortFaded rows: pick rate under 2%
  1. ChampionLanePick (sum)Win
  2. Dr. MundoJungle90.9%52.2%
  3. Dr. MundoTop90.3%50.6%
  4. NautilusTop79.3%51.7%
  5. RammusJungle68.8%55.9%
  6. ShenTop63.9%55.4%

Only the top rune pages Tencent publishes are counted, so the pick rate reads lower than actual and win rates and shares lean toward the top. Streamer and pro builds are the 409 Chinese builds published by Tencent (excluding those with removed items).

How it is calculated

Pick rate is the sum over champions and lanes, and win rate is the average weighted by it. The lane breakdown and "Runes on the same page" are shares of that sum. Match counts are not published, so every champion is weighted equally.

Analysis

Gold equivalent

Gold equivalent is 189G per match (est.), #3 of 3 in this Resolve row.

Match average
189G* est.
#3 of 3 in this Resolve row
Stacking health 76%Bonus HP at 30 stacks 24%

In this row

3 Resolve row
Overgrowth189

Patch Changes

Ver. 7
7.2Changed
  • Minions required per growth: 2 → 3
  • Monsters required per growth: 1 → 3

Patch notes 7.3d and earlier versions