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Kindred

KINDRED
The Eternal Hunters
Separate, but never parted, Kindred represents the twin essences of death. Lamb's bow offers a swift release from the mortal realm for those who accept their fate. Wolf hunts down those who run from their end, delivering violent finality within his crushing jaws. Though interpretations of Kindred's nature vary across Runeterra, every mortal must choose the true face of their death.

Official ↗︎

Skills

P
MARK OF THE KINDREDPassive
Marks targets with Mark of the Kindred for hunting. Deals additional 30% damage to small monsters, Red Bramblebacks, and Blue Sentinels that are marked. There are different ways to mark a target. Auto-refresh: Every 25 seconds, the Mark on a monster expires and a new one is automatically applied. Marks on monsters are highlighted on the minimap. Active: Tap the Mark button above your spells to mark an enemy champion and briefly obtain vision of them. Scoring a takedown against a hunted target grants a Mark of the Kindred stack that empowers Kindred. The first 3 stacks gained grant 75 attack range, and every 3 stacks gained subsequently grant 25 attack range. Mark of the Kindred also empowers abilities and grants them the following effects: Dance of Arrows: Gains 0% bonus Attack Speed (5% of Mark of the Kindred stack count). Wolf's Frenzy: Deals bonus damage equal to 0% of current Health (1% of Mark of the Kindred stack count). Mounting Dread: Deals bonus damage equal to 0% of missing Health (0.5% of Mark of the Kindred stack count).
Q
DANCE OF ARROWSSkill 1
Rolls in a target direction and fires an arrow at up to 3 enemies, dealing 50 (+70% bonus AD) physical damage and gaining 25% (+5% of Mark of the Kindred stack count) Attack Speed for 4 seconds. While in Wolf's Frenzy, this ability's cooldown is reduced to 3.5 seconds.
LV 1LV 2LV 3LV 4
Cost35
Base Damage5075100125
Cooldown3.532.52
W
WOLF'S FRENZYSkill 2
Passive: Gains Hunter's Vigor stacks when moving or attacking. After gaining 100 stacks, Kindred's next attack restores 25 (based on level) Health. Health restored is based on missing Health and level. Active: Claims an area as territory and directs Wolf to maul the last target that Lamb attacked. Wolf's mauling deals 25 (+20% of bonus AD +20% AP) magic damage plus 1.5% (+1% of Mark of the Kindred stack count) of the target's current Health. Wolf deals 100% damage to marked monsters and other surrounding monsters, slowing them by 50% for 2 seconds. Health restored is the greatest when below 30% Health. Deals up to 300 damage to monsters.
LV 1LV 2LV 3LV 4
Cooldown17161514
Cost40
Base Damage25303540
E
MOUNTING DREADSkill 3
Slows an enemy by 50% (+5% AP) for 1 second. Kindred's third attack within 4 seconds of attacking an enemy directs Wolf to pounce on the target, dealing 90 (+80% bonus AD) physical damage plus 8% (+0.5% of Mark of the Kindred stack count) of the target's missing Health. Wolf's attack deals 90 (+80% bonus AD) bonus physical damage plus 13% (+0.78% of Mark of the Kindred stack count) of the target's missing Health to enemies below 25% (+40% Crit Rate) Health. Wolf's pounce deals a maximum of 300 damage against monsters. Damage is based on the target's missing Health.
LV 1LV 2LV 3LV 4
Cooldown13121110
Cost50
Base Damage90115140165
R
LAMB'S RESPITEUltimate
Lamb blesses the ground under herself for 3 seconds, creating a zone where all units within cannot be killed. When units inside the zone fall to 10% Health or below, they become invulnerable to damage for as long as they stay inside the zone, during which they cannot be healed. When the blessing ends, restores 150 Health to units within the zone and Kindred heals for 50 Health. This ability does not take effect against structures.
LV 1LV 2LV 3
Cooldown1059075
Cost100
Heal150200250

Tier by Rank

Official

Tier and numbers

  • TierWinPickBan
  • Diamond+D← D51.2%2.2%0.4%
  • Master+D← D51.2%2.2%0.4%
  • ChallengerD← D52.3%2.1%0.4%
  • LegendaryD← D51.5%2.8%0.8%

Tencent official (CN server) / Jungle / 2026-11-07

Jungle: win rate #16 of 45Pick rate #28Jungle median win rate 50.4%

Tier stays D at every rank, with only a 1.1 point win-rate spread — consistent across ranks.

Reading the table

The “← A” after a tier is the tier in the previous ranking.

Legendary is the top tiers of the Legendary Queue, a separate ranked queue for top players.

Among Jungle

One dot per champion
Win rate
44%50%56%Kindred · D
0%Pick rate →

Patch Changes

Ver. 7
7.3Changed

Base Stats

  • Attack Speed Ratio: 0.625
  • Base Attack Speed: 0.625
  • Base Bonus Attack Speed: 0.28
  • Attack Speed per Level: 0.032

Patch notes 7.3d and earlier versions

Analysis

Nothing equipped

Combat Power at Lv15 is 10,283 (#122 of 142, #18 of 26 Marksman). Down from #101 at Lv1: it ranks higher early.

Lv 15

Stats 85% · Skills 15%

Growth by level

KindredMedianMarksman median
5,3778,53411,691151015 10,283

Shape of ability effects

Lv15
Damage1,003
Stat buffs341
Heals & shields126
Movement75
Slows48
4%Share that works on allies

Line: min to max · tick: median
HP2,422#59
Armor107#45
Magic Resist52#110
Attack104#89
Attack Speed1.080#13
Move Speed335#125
HP regen22#10
MP900#108
MP regen18#115

Available Skins

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