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Zeri

ZERI
The Spark of Zaun
A headstrong, spirited young woman from Zaun's working-class, Zeri channels her electric magic to charge herself and her custom-crafted gun. Her volatile power mirrors her emotions, its sparks reflecting her lightning-fast approach to life. Deeply compassionate toward others, Zeri carries the love of her family and her home into every fight. Though her eagerness to help can sometimes backfire, Zeri believes one truth to be certain: stand up for your community, and it will stand up with you.

Official ↗︎

Skills

P
LIVING BATTERYPassive
Fires a burst of 6 rounds in the target direction, dealing (20/24/28/32/36) (+102%/104%/106%/108%/110% AD) physical damage to the first enemy hit. Zeri's Attack Speed is capped at 1.5 attacks per second. 60% of Attack Speed in excess of the cap is converted into bonus Attack Damage.
Q
BURST FIRESkill 1
Zaps target location, dealing 70 (+80% bonus AD +30% AP) magic damage to enemies in the area and applying a 14% slow effect that decays over 1.5 seconds. If this ability kills an enemy champion, it refunds 50% of its cooldown and 100% of its Mana cost.
LV 1LV 2LV 3LV 4
Cooldown7.564.53
Cost30
Base Damage70100130160
Slow14%18%22%26%
Ability Power30%35%40%45%
W
ULTRASHOCK LASERSkill 2
Zeri fires out an electric pulse that deals 60 (+100% AD +50% AP) physical damage to the first enemy hit, slowing it by 30% for 2 seconds. If the pulse hits a wall, it expands from the point of impact, dealing the same damage and slow effect to enemies in the area. The expanded pulse always Critically Strikes champions and monsters, dealing 50% bonus damage.
LV 1LV 2LV 3LV 4
Cooldown1211109
Cost50607080
Base Damage60100140180
Slow30%35%40%45%
E
SPARK SURGESkill 3
Dashes a short distance and empowers the next 3 attacks within 6 seconds to pierce, dealing 20 (+10% bonus AD +20% AP) bonus magic damage to the first target hit and 85% damage to targets after the first. This damage is increased by up to 100% based on her Critical Rate. Hitting an enemy champion with an attack or ability reduces this ability's cooldown by 0.5 seconds. Critical Strikes reduce the cooldown by 1.5 seconds instead. Zeri vaults over any terrain she touches, greatly extending the dash distance.
LV 1LV 2LV 3LV 4
Cooldown2219.51714.5
Cost80
Damage Ratio85%90%95%100%
Base Damage20232629
R
LIGHTNING CRASHUltimate
Discharges a nova of electricity, dealing 150 (+60% bonus AD +100% AP) magic damage to nearby enemies. Upon hitting an enemy champion, she gains 10% Movement Speed and a 30% Attack Speed bonus that can bypass her Attack Speed cap for 5 seconds. During this time, her attack becomes a faster triple shot that chains to nearby enemies to deal an additional 30% AD physical damage. This chain damage can Critically Strike, dealing 50% bonus damage. Hitting an enemy champion with an ability or attack extends this ability's duration and adds 1 stack of Overcharge for 2.5 seconds. Critical Strikes add 2 additional stacks. Each stack of Overcharge grants 0.5% Movement Speed.
LV 1LV 2LV 3
Cooldown706560
Cost100
Base Damage150225300

Tier by Rank

Official

Tier and numbers

  • TierWinPickBan
  • Diamond+C← C50.1%1.3%0.0%
  • Master+C← C50.0%1.3%0.0%
  • ChallengerC← C48.7%1.5%0.0%
  • LegendaryC← C50.0%2.3%0.0%

Tencent official (CN server) / ADC / 2026-11-06

ADC: win rate #13 of 22Pick rate #21ADC median win rate 50.2%

Tier stays C at every rank, with only a 1.4 point win-rate spread — consistent across ranks.

Reading the table

The “← A” after a tier is the tier in the previous ranking.

Legendary is the top tiers of the Legendary Queue, a separate ranked queue for top players.

Among ADC

One dot per champion
Win rate
44%50%56%Zeri · C
0%Pick rate →

Patch Changes

Ver. 7
7.3Changed

Base Stats

  • Base Health: 630 → 600
  • Health per Level: 128 → 136
  • Attack Speed Ratio: 0.625
  • Base Attack Speed: 0.625
  • Base Bonus Attack Speed: 0.28
  • Attack Speed per Level: 0.024

Living Battery

  • Excess Attack Speed to Attack Damage conversion ratio: 50% → 60%
  • Damage: 13 / 15 / 17 / 19 / 21 + 105 / 110 / 115 / 120 / 125% Attack Damage → 20 / 24 / 28 / 32 / 36 + 102 / 104 / 106 / 108% / 110% Attack Damage

Burst Fire

  • Damage: 35 / 60 / 85 / 110 + 55 / 70 / 85 / 100% Attack Damage + 30 / 35 / 40 / 45% Ability Power → 70 / 100 / 130 / 160 + 80% × bonus Attack Damage + 30 / 35 / 40 / 45% Ability Power
  • Slow duration: 2s → 1.5s

Ultrashock Laser

  • Damage: 30 / 70 / 110 / 150 + 80% Attack Damage + 40% Ability Power → 60 / 100 / 140 / 180 + 100% Attack Damage + 50% Ability Power
  • Critical Damage: current Critical Damage rate → (150% + (Critical Damage rate - 2) × 0.5)

Spark Surge

  • Subsequent damage ratio: 80 / 85 / 90 / 95% → 85 / 90 / 95 / 100%

Lightning Crash

  • Nova damage: 150 / 200 / 250 + 70% bonus Attack Damage + 80% Ability Power → 150 / 225 / 300 + 60% bonus Attack Damage + 100% Ability Power
  • Overload duration: 1.5s → 2.5s
  • Overload extension duration: 1.5s on non-critical strikes, 4.5s on critical strikes → 2.5s on non-critical strikes, 7.5s on critical strikes
  • Overload lightning Attack Damage ratio: 25% → 30%
  • Critical Damage: current Critical Damage → 150% + (Critical Damage - 2) × 0.5
7.1dChanged

Base Stats

  • Attack Damage per level: 3.5 → 4

Living Battery

  • Attack Damage Ratio: 104/108/112/116/120% → 105/110/115/120/125%

Spark Surge

  • Cooldown: 24/21.5/19/16.5s → 22/19.5/17/14.5s

Patch notes 7.3d and earlier versions

Analysis

Nothing equipped

Combat Power at Lv15 is 10,372 (#120 of 142, #16 of 26 Marksman). About the same as #119 at Lv1.

Lv 15

Stats 86% · Skills 14%

Growth by level

ZeriMedianMarksman median
5,3678,52911,691151015 10,372

Shape of ability effects

Lv15
Damage1,130
Movement135
Slows126
Stat buffs23

Line: min to max · tick: median
HP2,504#31
Armor101#80
Magic Resist60#71
Attack114#52
Attack Speed1.010#51
Move Speed335#125
HP regen16#95
MP1,080#53
MP regen21#107

Available Skins

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