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Keystone

Conqueror

CONQUEROR
PhysicalMagicAdaptiveSustain

Stack Adaptive Force and gain Omnivamp

Effect

Basic attacks and abilities generate stacks of Conqueror on enemy champions hit, up to one per attack or cast, stacking up to 6 times. Each stack of Conqueror lasts 6 seconds and grants 3 - 5 (based on level) bonus Attack Damage or 5 - 8.33 (based on level) Ability Power (Adaptive). While fully stacked, gain 9% (melee) / 5% (ranged) bonus Omnivamp. Adaptive Damage: Deals either physical or magic damage depending on your bonus stats, defaulting based on the origin of the effect.

Build Trends

Official Tencent data (China server, Diamond+)As of 2026-09-2709/27 to 2026-11-0611/06

Champions using it74 rows, by pick rateby win rate

By lane

  • Jungle40%
  • Top31%
  • ADC20%
  • Mid9%
  • Support<1%
SortFaded rows: pick rate under 2%
  1. ChampionLanePick (sum)Win
  2. SamiraADC88.4%49.0%
  3. CorkiADC87.9%51.1%
  4. OlafJungle87.0%51.0%
  5. DravenADC84.9%48.3%
  6. ZeriADC84.1%50.5%

In streamer and pro builds88 of 409 builds (16 pro)

  1. Draven6 of 61 pro
  2. Darius5 of 6
  3. Lee Sin5 of 52 pro
  4. Corki4 of 41 pro
  5. Samira4 of 4

Only the top rune pages Tencent publishes are counted, so the pick rate reads lower than actual and win rates and shares lean toward the top. Streamer and pro builds are the 409 Chinese builds published by Tencent (excluding those with removed items).

How it is calculated

Pick rate is the sum over champions and lanes, and win rate is the average weighted by it. The lane breakdown and "Runes on the same page" are shares of that sum. Match counts are not published, so every champion is weighted equally.

Analysis

Gold equivalent

Gold equivalent is 661G per match (est.), #3 of 13 keystones.

Match average
661G* est.
#3 of 13 keystones
Adaptive 76%Omnivamp at full stacks 24%

In this row

13 keystones

Patch Changes

Ver. 7
7.3Changed
  • Stats granted per stack: 3–5 Bonus Attack Damage / 4–8 Ability Power (1.25x–1.6x) → 3–5 Bonus Attack Damage / 5–8.33 Ability Power (standardized to 1.667x)
7.2Changed
  • Attack Damage per Stack: 3–7 (based on level) → 3–5 (based on level)
  • Ability Power per Stack: 4–11 (based on level) → 4–8 (based on level)

Patch notes 7.3d and earlier versions