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Samira

SAMIRA
the Desert Rose
Samira stares death in the eye with unyielding confidence, seeking thrill wherever she goes. After her Shuriman home was destroyed as a child, Samira found her true calling in Noxus, where she built a reputation as a stylish daredevil taking on dangerous missions of the highest caliber. Wielding black-powder pistols and a custom-engineered blade, Samira thrives in life-or-death circumstances, eliminating any who stand in her way with flash and flair.

Official ↗︎

Skills

P
DAREDEVIL IMPULSEPassive
Samira builds a combo by dealing damage with attacks or abilities against enemy champions unique from the previous one. Each one increases her Style from "E" to "S" (6 grades in total). Each grade grants (3%/3.25%/3.5%/3.75%/4%) bonus Movement Speed. Samira's attacks and abilities in melee range deal an additional 6 (+5.8% AD) magic damage, increased to 12 (+11.6% AD) magic damage based on the target's missing Health. Samira's attacks against enemies affected by immobilizing effects will dash her to her attack range. If the enemy is knocked up, she also keeps them knocked up for at least 0.5 seconds.
Q
FLAIRSkill 1
Samira fires a shot, dealing 15 (+115% AD) physical damage to the first enemy hit. If this ability is cast towards an enemy in melee range, Samira will slash with her blade in a cone instead, dealing the same physical damage to all enemies within. Either hit can critically strike, dealing 50% bonus damage (based on Critical Strike Damage). If cast during Wild Rush, Samira will strike all enemies in her path upon completion.
LV 1LV 2LV 3LV 4
Cooldown6.553.52
Cost30
Base Damage15202530
W
BLADE WHIRLSkill 2
Samira slashes around her for 0.75 seconds, damaging enemies twice for 20 (+50% bonus AD) physical damage each and destroying enemy missiles that enter the area.
LV 1LV 2LV 3LV 4
Cooldown22201816
Cost60
Base Damage20406080
E
WILD RUSHSkill 3
Samira dashes through an enemy (including structures), slashing enemies she passes through, dealing 45 (+20% bonus AD) magic damage and gaining 25% Attack Speed for 3 seconds. If Samira scores a takedown, Wild Rush's cooldown is reset. Tapping this ability mid-dash will cast Flair.
LV 1LV 2LV 3LV 4
Cooldown20171411
Cost40
Attack Speed25%30%35%40%
Base Damage45607590
R
INFERNO TRIGGERUltimate
Samira can only use this ability if her current Style rating is S. Samira unleashes a torrent of shots from her weapons, reducing her Movement Speed by 30% while wildly shooting up to 5 enemies around her 10 times over 2.23 seconds, each shot dealing 20 (+45% AD) physical damage. Each shot can critically strike. Deals 25% damage to minions.
LV 1LV 2LV 3
Cooldown6
Base Damage204060

Tier by Rank

Official

Tier and numbers

  • TierWinPickBan
  • Diamond+A← A49.7%7.0%8.8%
  • Master+A← A49.6%7.1%8.5%
  • ChallengerA← A49.5%7.8%6.8%
  • LegendaryA← A50.0%9.1%6.0%

Tencent official (CN server) / ADC / 2026-11-07

ADC: win rate #14 of 22Pick rate #12ADC median win rate 50.0%

Tier stays A at every rank, with only a 0.5 point win-rate spread — consistent across ranks.

Reading the table

The “← A” after a tier is the tier in the previous ranking.

Legendary is the top tiers of the Legendary Queue, a separate ranked queue for top players.

Among ADC

One dot per champion
Win rate
44%50%56%Samira · A
0%Pick rate →

Patch Changes

Ver. 7
7.3dNerfCombat power Lv15 12,891 → 12,736 (-1.2%)

Flair

  • Attack Damage ratio: 125% → 115%

Inferno Trigger

  • Attack Damage ratio: 50% → 45%
7.3aBuffCombat power Lv15 12,242 → 12,891 (+5.3%)

Base Stats

  • Health per level:128 → 136
  • Armor per level:5 → 5.5
  • Magic Resistance per level:1.4 → 2

Daredevil Impulse

  • Minimum Attack Damage ratio for melee damage: 3.5% - 10.5% (Based on level) → 5.8% - 17% (Based on level)
  • Maximum Attack Damage ratio for melee damage: 7% - 21% (Based on level) → 11.6% - 34% (Based on level)

Flair

  • Attack Damage ratio: 110% → 125%

Inferno Trigger

  • Attack Damage ratio per shot: 40% → 50%
7.3Changed

Base Stats

  • Base Attack Damage: 62 → 60
  • Attack Speed Ratio: 0.658
  • Base Attack Speed: 0.658
  • Base Bonus Attack Speed: 0.14
  • Attack Speed per Level: 0.03
  • Attack Damage per Level: 4 → 3.5

Daredevil Impulse

  • Movement Speed bonus per Style grade: 4% → 3% / 3.25% / 3.5% / 3.75% / 4% (based on level)

Flair

  • Damage: 15 / 20 / 25 / 30 + 100 / 115 / 130 / 145% Attack Damage → 15 / 20 / 25 / 30 + 110% Attack Damage
  • Critical Damage: current Critical Damage - 50% → 150% - 165% (based on Critical Damage)
  • New: Flair’s Damage can not trigger Life Steal.

Blade Whirl

  • Bonus Attack Damage ratio: 80% → 50%

Wild Rush

  • Attack Speed: 35% / 40% / 45% / 50% → 25% / 30% / 35% / 40%

Inferno Trigger

  • Cooldown: 8 / 8 / 8 → 6 / 6 / 6
  • Mana cost: 60 / 30 / 0 → 0 / 0 / 0
  • Damage: 5 / 20 / 35 + 60% Attack Damage → 20 / 40 / 60 + 40% Attack Damage
  • New: Inferno Trigger’s Damage can now trigger 66.7% Life Steal.

Patch notes 7.3d and earlier versions

Analysis

Nothing equipped

Combat Power at Lv15 is 12,736 (#18 of 142, #1 of 26 Marksman). Up from #91 at Lv1: it grows with levels.

Lv 15

Stats 71% · Skills 29%

Growth by level

SamiraMedianMarksman median
5,3779,18312,990151015 12,736

Shape of ability effects

Lv15
Damage3,363
Movement195
Crowd control97
Stat buffs15
0.2sTime the enemy is stopped per fight

Line: min to max · tick: median
HP2,534#18
Armor112#25
Magic Resist58#76
Attack109#72
Attack Speed1.026#35
Move Speed340#104
HP regen17#81
MP1,031#77
MP regen22#92

Available Skins

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