Back
ゾンビワード
Domination

Zombie Ward

ZOMBIE WARD
PhysicalMagicAdaptive

Clear enemy wards to spawn Zombie Wards

Effect

Takedowns on enemy wards spawn a Zombie Ward in its place, granting vision of the surrounding area for 120 seconds. Additionally gain 3 Attack Damage or 6 Ability Power (max 5 stacks). (Assists on enemy wards also grant stacks and spawn Zombie Wards.)

Build Trends

Official Tencent data (China server, Diamond+)As of 2026-09-2809/28 to 2026-11-0611/06

Champions using it47 rows, by pick rateby win rate

By lane

  • Mid38%
  • Support34%
  • Jungle14%
  • Top9%
  • ADC5%
SortFaded rows: pick rate under 2%
  1. ChampionLanePick (sum)Win
  2. TeemoMid44.5%53.5%
  3. HeimerdingerMid40.7%48.6%
  4. Vel'KozSupport39.6%50.5%
  5. TeemoTop32.4%53.5%
  6. MorganaSupport27.4%50.4%

Only the top rune pages Tencent publishes are counted, so the pick rate reads lower than actual and win rates and shares lean toward the top. Streamer and pro builds are the 409 Chinese builds published by Tencent (excluding those with removed items).

How it is calculated

Pick rate is the sum over champions and lanes, and win rate is the average weighted by it. The lane breakdown and "Runes on the same page" are shares of that sum. Match counts are not published, so every champion is weighted equally.

Analysis

Gold equivalent

Gold equivalent is 535G per match (est.), #1 of 3 in this Domination row.

Match average
535G* est.
#1 of 3 in this Domination row

One effect only: Adaptive Force

In this row

3 Domination row

Patch Changes

Ver. 7
7.2Changed
  • Per-stack bonus: 4 Attack Damage/8 Ability Power → 3 Attack Damage/6 Ability Power
7.1Changed
  • Takedowns on enemy wards spawn a Zombie Ward in its place, granting vision of the surrounding area for 120 seconds. Additionally gain 4 Attack Damage or 8 Ability Power (max 5 stacks). (Assists on enemy wards also grant stacks and spawn Zombie Wards.)

Patch notes 7.3d and earlier versions