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Diana

DIANA
Scorn of the Moon
Bearing her crescent moonblade, Diana fights as a warrior of the Lunari—a faith all but quashed in the lands around Mount Targon. Clad in shimmering armor the color of winter snow at night, she is a living embodiment of the silver moon's power. Imbued with the essence of an Aspect from beyond Targon's towering summit, Diana is no longer wholly human, and struggles to understand her power and purpose in this world.

Official ↗︎

Skills

P
MOONSILVER BLADEPassive
After casting an ability, Diana gains 30% (based on level) Attack Speed for 4 seconds. Every third attack deals an additional 35 magic damage to nearby enemies.
Q
CRESCENT STRIKESkill 1
Unleashes an arcing bolt of energy that deals 60 (+70% AP) magic damage and applies Moonlight for 3 seconds.
LV 1LV 2LV 3LV 4
Cooldown8765
Cost50556065
Base Damage60105150195
W
PALE CASCADESkill 2
Creates 3 moonlight spheres that orbit Diana for 5 seconds. Upon contact with enemies the spheres detonate, dealing 20 (+20% AP) magic damage. Also grants a shield that absorbs 50 (+40% AP) damage. If the third sphere detonates, the shield is increased by 50 (+40% AP).
LV 1LV 2LV 3LV 4
Cooldown1311.5108.5
Cost70
Base Damage20355065
Shield507090110
E
LUNAR RUSHSkill 3
Dashes to a point near an enemy, dealing 40 (+30% AP) magic damage and removing Moonlight in an area. Lunar Rush's cooldown is reduced to 0.5 seconds if it removes Moonlight from an enemy.
LV 1LV 2LV 3LV 4
Cooldown18161412
Cost20
Base Damage4080120160
R
MOONFALLUltimate
Summons the moon, illuminating an area that expands. Enemies in this area are slowed by 20%. During this time, Diana charges for up to 1 second, triggering Moonfall Glow when the charge is complete. Diana can move and cast abilities and spells while charging up. Diana cannot cast this ability if there are no enemy champions nearby. Moonfall Glow: Slams the moon down, marking enemies with Moonlight and dealing 100 (+40% AP)–200 (+80% AP) magic damage based on charge time. Targets are slowed by 20% for 2 seconds.
LV 1LV 2LV 3
Cooldown706560
Cost100
Base Damage100160220
Base Damage200320440

Tier by Rank

Official

Tier and numbers

  • TierWinPickBan
  • Diamond+D← D49.2%1.2%0.2%
  • Master+D← D48.9%1.2%0.1%
  • ChallengerD← D48.6%1.4%0.1%
  • LegendaryD← D49.8%1.9%0.1%

Tencent official (CN server) / Jungle / 2026-11-07

Jungle: win rate #31 of 45Pick rate #44Jungle median win rate 50.4%

Tier stays D at every rank, with only a 1.2 point win-rate spread — consistent across ranks.

Reading the table

The “← A” after a tier is the tier in the previous ranking.

Legendary is the top tiers of the Legendary Queue, a separate ranked queue for top players.

Among Jungle

One dot per champion
Win rate
44%50%56%Diana · D
0%Pick rate →

Patch Changes

Ver. 7
7.3Changed

Base Stats

  • Attack Speed Ratio: 0.694
  • Base Attack Speed: 0.694
  • Base Bonus Attack Speed: 0.15
  • Attack Speed per Level: 0.008
7.1gChanged

Crescent Strike

  • Damage to jungle monsters: 75% → 100%

Patch notes 7.3d and earlier versions

Analysis

Nothing equipped

Combat Power at Lv15 is 11,309 (#78 of 142, #10 of 16 Assassin). About the same as #75 at Lv1.

Lv 15

Stats 80% · Skills 20%

Growth by level

DianaMedianAssassin median
5,7078,74911,791151015 11,309

Shape of ability effects

Lv15
Damage1,578
Heals & shields491
Movement75
Stat buffs69
Slows6

Line: min to max · tick: median
HP2,590#11
Armor110#33
Magic Resist66#15
Attack102#107
Attack Speed0.876#111
Move Speed355#14
HP regen20#24
MP1,009#87
MP regen27#35

Available Skins

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