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Precision
Legend: Haste
LEGEND: HASTE
Gain Ability Haste; stacks on takedowns
Effect
Gain Ability Haste from champion takedowns and from killing monsters and minions: 1.5 Ability Haste per stack, up to 15 Ability Haste.
Gold EquivalentPriced at item unit costs
615Gequivalent (match average)* estimate
Set by Ability haste alone
02505007501,000615
- This rune
- Other runes in this row
- Flash 971
#1 of 3 runes in this row. Lowest: Legend Bloodline 235G; highest: Legend: Haste 615G
BreakdownMatch average per effect
- Ability haste615G100%Lv1 0 → Lv15 900
By LevelThe headline is the mean of levels 1–15
- Gold eq.
- Match average 615
- Flash 971
| Lv1 | Lv5 | Lv10 | Lv15 | |
|---|---|---|---|---|
| Gold eq. | 0 | 450 | 900 | 900 |
Assumptions Behind This ValueTap for details
Stacks at half the cap
Effects that build up over time are counted at half their cap as the mid-match average.
Full Calculation
Ability haste0〜900G
Basis0 to start, 1.5 per stack, up to 15; stacks also from minions and monsters, so faster than takedowns: half by level 5, capped by level 10: 0 / 7.5 / 15 / 15
- 10–15 × 60G= 0–900G
- Match average: mean of levels 1–15 = 615G
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