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マナムネ
PhysicalUpgraded

Manamune

MANAMUNE
Ability hastePhysicalMana

Convert Mana → AD

Price2,900 G Gold Eff118%

Stats

  • +40攻撃力
  • +15スキルヘイスト
  • +500最大マナ

Effect

Awe: Gain Attack Damage equal to 2% of max Mana and refund 15% of total Mana spent.

Mana Charge: Basic attacks and Mana expenditure grant 14 max Mana, up to 700, at which point this item upgrades into Muramana. Triggers at most 3 times every 10 seconds. Limited to one Tear of the Goddess item.

Gold Efficiency

Stat value ÷ price
Stat value3,419G÷Price2,900G=Gold efficiency118%
Max138%
Overall* est.120%
Upgraded57 / 109
Where It Sits Among Its TierThe bright bar is this item; bar height = number of items
55%118%172%
BreakdownValue per stat

22% of the stat value comes from effects

Base
3,419G
Max
3,994G
Overall
3,479G
  • Price 2,900G (past this = over 100%)
  • Added at max
  • Added for overall (estimate)
  • AD 401,667G40 × 41.67G
  • Ability Haste 15900G15 × 60G
  • AD 17.8742G(median max mana 390 + this item's mana 500) × 2%17.8 × 41.67G
  • Mana 500110G500 × 0.22G
  • AD 13.8575GExtra at level 15: (median max mana 1080 + this item's mana 500) × 2% − the level 1 part13.8 × 41.67G
  • Mana refund on spend60GLevel 1: 60, level 15: 60
How This Is CountedTap for details
Unit prices from Wild Rift Gold Efficiency

Per-stat prices follow the coefficients of Wild Rift Gold Efficiency (changchiyou). Gold efficiency = total stat value ÷ price.

Stat-granting effects count

Effects that grant stats (such as Overkill's +30% AP) are priced as stats, as Wild Rift Gold Efficiency does. Non-stat effects such as damage or healing aren't counted here (see the overall figure).

Champion median

Effects based on champion values such as max mana or base AD use the median of all champions, so they can differ slightly from Wild Rift Gold Efficiency, which uses a specific champion.

Overall = estimate incl. non-stat effects

The overall figure adds non-stat effects such as damage, healing and slows, priced as rough gold equivalents, on top of gold efficiency. It's an estimate, so it's shown apart from gold efficiency (which follows Wild Rift Gold Efficiency).

Max = fully stacked

Max is the value at full stacks, level 15, or with the condition met. The rank uses the regular figure.

Full Calculation
  1. 1AD 40 × 41.67G= 1,666.8G
  2. 2Ability Haste 15 × 60G= 900.0G
  3. 3(median max mana 390 + this item's mana 500) × 2%= AD 17.8
  4. 4AD 17.8 × 41.67G= 741.73G
  5. 5Mana 500 × 0.22G= 110.0G
  6. 6Total 3,418.53G ÷ 2,900G= 118%
  7. 7Extra at level 15: (median max mana 1080 + this item's mana 500) × 2% the level 1 part= AD 13.8
  8. 8Max adds: AD 13.8 × 41.67G= 575.05G
  9. 9Max 3,993.57G ÷ 2,900G= 138%
  10. 10Overall (estimate): (stat value 3,419G + non-stat effects 60G) ÷ 2,900G= 120%

Non-stat effects (overall, estimate)

Mana refund on spend60G

BasisAwe refunds 15% of mana spent (CN: refunds 15% of total mana spent). Mana spent is assumed to equal mana regenerated, so the refund is counted as +15% mana regen. The Max-Mana-to-AD conversion is already in the headline efficiency. Mana Charge (turns into Muramana at 700) is a different item, so it isn't counted here

  1. 115% × 4G= 60G

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