Black Cleaver
Physical damage shreds Armor
Stats
- +400最大体力
- +40攻撃力
- +20スキルヘイスト
Effect
UNIQUE - SUNDER: Dealing physical damage to a champion reduces their Armor by 6% for 6 seconds, stacking up to 5 times for 30% reduction. UNIQUE - RAGE: Gain 20 Movement Speed when you deal physical damage, and gain 40 Movement Speed when moving toward enemy champions with 5 Sunder stacks. Ranged champions gain halved values.
Gold Efficiency
Stat value ÷ price- Price 3,000G (past this = over 100%)
- Added at max
- Added for overall (estimate)
- AD 401,667G40 × 41.67G
- Health 4001,332G400 × 3.33G
- Ability Haste 201,200G20 × 60G
- Move Speed 20320G20 × 16G
- Sunder armor shred1,000GLevel 1: 1,000, level 15: 1,000
Unit prices from Wild Rift Gold Efficiency
Per-stat prices follow the coefficients of Wild Rift Gold Efficiency (changchiyou). Gold efficiency = total stat value ÷ price.
Overall = estimate incl. non-stat effects
The overall figure adds non-stat effects such as damage, healing and slows, priced as rough gold equivalents, on top of gold efficiency. It's an estimate, so it's shown apart from gold efficiency (which follows Wild Rift Gold Efficiency).
Max = fully stacked
Max is the value at full stacks, level 15, or with the condition met. The rank uses the regular figure.
Combat only: 50%
Effects that only work in combat or under a condition are counted as active half the time. The same rule applies to every rune and spell.
Full Calculation
- 1AD 40 × 41.67G= 1,666.8G
- 2Health 400 × 3.33G= 1,332.0G
- 3Ability Haste 20 × 60G= 1,200.0G
- 4Total 4,198.8G ÷ 3,000G= 140%
- 5Max adds: Move Speed 20 × 16G= 320.0G
- 6Max 4,518.8G ÷ 3,000G= 151%
- 7Overall (estimate): (stat value 4,199G + non-stat effects 1,000G) ÷ 3,000G= 173%
Non-stat effects (overall, estimate)
BasisSunder reduces the target's armor by 6% for 6s per physical hit (max 5 stacks = 30%); the reduction is treated as the wearer's own armor penetration. 50% for combat-only
- 130% × 66.67G × 50%= 1,000G








