JungleFighter
Graves
the Outlaw
Abilities
PassiveNew Destiny
Graves' shotgun has some unique properties: Double Barrel: Graves must reload when he runs out of ammo. Attack Speed reduces reload time slightly, but reduces time between attacks dramatically.
12 Gauge: Attacks fire 4 bullets. Units hit take 72% AD physical damage +24% for additional bullets. Critical strikes fire 6 bullets, 130% damage each and increase each bullet's damage by 30%. Structures only take 75% damage.
Buckshot: Bullets cannot pass through enemy units. Non-champions struck by multiple bullets are knock back slightly.
Skill 1End of the Line
Fires a powder round that deals 70 / 90 / 110 / 130 (+80% AD) physical damage and then detonates after 1 second to deal an additional 80 / 130 / 180 / 230 (+110% / 130% / 150% / 170% AD) physical damage. Detonates in 0.25 seconds if the round hits terrain. Deals 110% damage against monsters.
- CD
- 10 / 9 / 8 / 7
- Mana
- 65 / 70 / 75 / 80
- First-hit base damage
- 70 / 90 / 110 / 130
- Second-hit base damage
- 80 / 130 / 180 / 230
- Second-hit bonus AD scaling
- 80% / 110% / 140% / 170%
Skill 2Smoke Screen
Throws a canister that creates a cloud of smoke for 4 seconds. Enemies within the smoke cannot see outside of it. Enemies caught in the initial impact take 60 / 125 / 190 / 255 (+60% AP) magic damage and are slowed by 50% for 0.5 seconds.
- CD
- 20 / 18 / 16 / 14
- Mana
- 75 / 80 / 85 / 90
- Base damage
- 60 / 125 / 190 / 255
- Movement slow
- 50% / 50% / 50% / 50%
Skill 3Quickdraw
Dashes in a direction, reloading one shell and granting True Grit for 4 seconds. True Grit grants 13 / 18 / 23 / 28 Armor ( stacks 6 times) and refreshes when damaging non-minions. Dashing towards an enemy champion grants 2 stacks of True Grit. Each bullet hit reduces Quickdraw's cooldown by 0.5 seconds.
- CD
- 13 / 13 / 13 / 13
- Mana
- 40 / 40 / 40 / 40
- Armor up
- 8 / 14 / 20 / 26
UltimateCollateral Damage
Fires an explosive shell that deals 300 / 450 / 600 (+150% AD) physical damage and knocks Graves back from recoil. The shell explodes upon hitting an enemy champion or reaching the end of its range, dealing 200 / 320 / 440 (+120% AD) physical damage in a cone. Enemies damaged by the shell's initial impact do not take damage from the explosive cone.
- CD
- 75 / 60 / 45
- Mana
- 100 / 100 / 100
- Base damage
- 300 / 450 / 600
- Second-hit base damage
- 200 / 320 / 440
Stats
| Lv | HP | HP regen / 5s | MP | MP regen / 5s | Armor | Magic Resist | Attack | Move Speed | Attack Speed |
|---|---|---|---|---|---|---|---|---|---|
| Lv 1 | 660 | 10 | 390 | 12 | 35 | 40 | 66 | 350 | 0.625 |
| Lv 2 | 788 | 11 | 439 | 13 | 40 | 42 | 70 | 350 | 0.639 |
| Lv 3 | 916 | 12 | 488 | 14 | 44 | 44 | 73 | 350 | 0.653 |
| Lv 4 | 1044 | 13 | 537 | 15 | 48 | 46 | 77 | 350 | 0.666 |
| Lv 5 | 1172 | 14 | 586 | 16 | 53 | 48 | 80 | 350 | 0.68 |
| Lv 6 | 1300 | 15 | 635 | 16 | 58 | 50 | 84 | 350 | 0.694 |
| Lv 7 | 1428 | 16 | 684 | 17 | 62 | 52 | 88 | 350 | 0.708 |
| Lv 8 | 1556 | 17 | 733 | 18 | 66 | 54 | 91 | 350 | 0.721 |
| Lv 9 | 1684 | 18 | 782 | 19 | 71 | 56 | 95 | 350 | 0.735 |
| Lv 10 | 1812 | 19 | 831 | 20 | 76 | 58 | 98 | 350 | 0.749 |
| Lv 11 | 1940 | 20 | 880 | 21 | 80 | 60 | 102 | 350 | 0.762 |
| Lv 12 | 2068 | 21 | 929 | 22 | 84 | 62 | 106 | 350 | 0.776 |
| Lv 13 | 2196 | 22 | 978 | 23 | 89 | 64 | 109 | 350 | 0.79 |
| Lv 14 | 2324 | 23 | 1027 | 24 | 94 | 66 | 113 | 350 | 0.804 |
| Lv 15 | 2452 | 24 | 1076 | 25 | 98 | 68 | 116 | 350 | 0.818 |
Skins (12)











