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ナイトエッジ
PhysicalUpgraded

Edge of Night

EDGE OF NIGHT
Armor penPhysicalHealthMagic resistShield

Blocks an enemy ability

Price3,000 G Gold Eff106%

Stats

  • +250最大体力
  • +50攻撃力
  • +12物理防御貫通

Effect

Blocks an enemy ability

Gouge: +12 Armor Penetration. Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown) This item is perfect for champions who need a mix of offense and defense. It provides bonuses to maximum health and attack damage, along with increased armor penetration to help you shred through enemy defenses. The "Annul" effect grants you a spell shield, blocking the next enemy ability. This spell shield refreshes when leaving combat with enemy champions, making the item a great choice for champions who need protection from crowd control and to engage in fights, such as Ashe, Lux, or Morgana

Gold Efficiency

Stat value ÷ price
Stat value3,166G÷Price3,000G=Gold efficiency106%
Overall* est.131%
Upgraded82 / 109
Where It Sits Among Its TierThe bright bar is this item; bar height = number of items
55%118%172%
BreakdownValue per stat
Base
3,166G
Overall
3,928G
  • Price 3,000G (past this = over 100%)
  • Added for overall (estimate)
  • AD 502,084G50 × 41.67G
  • Health 250832G250 × 3.33G
  • Armor Pen 12250G12 × 20.82G
  • Annul spell shield763GLevel 1: 315, level 15: 1,210
How This Is CountedTap for details
Unit prices from Wild Rift Gold Efficiency

Per-stat prices follow the coefficients of Wild Rift Gold Efficiency (changchiyou). Gold efficiency = total stat value ÷ price.

Overall = estimate incl. non-stat effects

The overall figure adds non-stat effects such as damage, healing and slows, priced as rough gold equivalents, on top of gold efficiency. It's an estimate, so it's shown apart from gold efficiency (which follows Wild Rift Gold Efficiency).

One fight per 90s

A 15-minute match is assumed to have 10 fights. Shields and damage blocks that work once per fight are counted as extra health in every fight.

Champion median

Values that depend on the champion, such as health, use the median of all champions at level 1 and level 15.

Full Calculation
  1. 1AD 50 × 41.67G= 2,083.5G
  2. 2Health 250 × 3.33G= 832.5G
  3. 3Armor Pen 12 × 20.82G= 249.84G
  4. 4Total 3,165.84G ÷ 3,000G= 106%
  5. 5Overall (estimate): (stat value 3,166G + non-stat effects 763G) ÷ 3,000G= 131%

Non-stat effects (overall, estimate)

Annul spell shield: 94.5–363.3315〜1,210G

BasisThe +12 armor pen is already a real stat and isn't counted here. Annul blocks the next enemy ability (35s interval); since the blocked ability has no fixed damage value, this uses 15% of the target's median max HP as a rough per-block estimate. With an interval of 20s or more, it's priced as extra health held per fight

  1. 1valued as extra health in every fight; 10 fights in a 15-minute match (one per 90s). 900s match ÷ 35s interval = 25.71 uses, capped at 10 fights → 10. 94.5–363.3 × 3.33G health price × 10 ÷ 10 fights= 315–1,210G
  • Match average: mean of levels 1–15 = 763G

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