Overlord's Bloodmail
Gain Attack Damage as Health drops
Stats
Effect
Tyranny: Gain Attack Damage equal to 2.5% of your bonus Health.
Retribution: Gain up to 9% increased Attack Damage based on your missing Health.
Reaches the maximum value when below 30% Health.
Growth Form
Analysis
Gold efficiencyGold efficiency 101% (#92 of 109 Upgraded items). Among 36 items within ±200G: #35 with effects.
Value breakdownWhite line = price
Same price range
3,200G ± 200G · ○ stats only → ● with effectsStat value 3,217G ÷ price 3,200G
15% of the stat value comes from effects
- Price 3,200G (past this = over 100%)
- Added at max
- Health 4501,498G450 × 3.33G
- AD 301,250G30 × 41.67G
- AD 11.25469GBonus Health 450 × 2.5%11.25 × 41.67G
- AD 2.7113G2.7 × 41.67G
Unit prices from Wild Rift Gold Efficiency
Per-stat prices follow the coefficients of Wild Rift Gold Efficiency (changchiyou). Gold efficiency = total stat value ÷ price.
Stat-granting effects count
Effects that grant stats (such as Overkill's +30% AP) are priced as stats, as Wild Rift Gold Efficiency does. Non-stat effects such as damage or healing aren't counted here (see the overall figure).
Max = fully stacked
Max is the value at full stacks, level 15, or with the condition met. The rank uses the regular figure.
Full Calculation
- 1Health 450 × 3.33G= 1,498.5G
- 2AD 30 × 41.67G= 1,250.1G
- 3Bonus Health 450 × 2.5%= AD 11.25
- 4AD 11.25 × 41.67G= 468.79G
- 5Total 3,217.39G ÷ 3,200G= 101%
- 6Max adds: AD 2.7 × 41.67G= 112.51G
- 7Max 3,329.9G ÷ 3,200G= 104%







