Back

Jarvan IV

JARVAN IV
the Exemplar of Demacia
Prince Jarvan, scion of the Lightshield dynasty, is heir apparent to the throne of Demacia. Raised to be a paragon of his nation's greatest virtues, he is forced to balance the heavy expectations placed upon him with his own desire to fight on the front lines. Jarvan inspires his troops with his fearsome courage and selfless determination, raising his family's colors high and revealing his true strength as a future leader of his people.

Official ↗︎

Skills

P
Martial CadencePassive
The first attack against an enemy deals bonus physical damage equal to 8% of their current Health (5 second cooldown per unique enemy).
Q
Dragon StrikeSkill 1
Extends Jarvan IV's lance, dealing 80 (+130% bonus AD) physical damage and reducing the Armor of enemies hit by 10% for 3 seconds. If the lance contacts a Demacian Standard, it will pull Jarvan IV to the Demacian Standard's location, knocking up enemies in his path for 0.75 seconds.
LV 1LV 2LV 3LV 4
Cooldown9876
Cost50556065
Base Damage80140200260
Armor Reduction10%15%20%25%
W
Golden AegisSkill 2
Unleashes a regal aura that slows nearby enemies by 30% for 2 seconds, and grants him a shield that absorbs damage equal to 100 plus 5% of his max Health for 5 seconds. Absorbs an additional 1.6% of max Health damage for each nearby enemy champion.
LV 1LV 2LV 3LV 4
Cooldown10
Cost30
Shield100140180220
Max Health1.6%1.9%2.2%2.5%
Slow30%35%40%45%
E
Demacian StandardSkill 3
Passive: Gains 25% Attack Speed. Active: Throws a Demacian Standard that deals 85 (+80% AP) magic damage and remains in place for 8 seconds, granting nearby ally champions 30% Attack Speed. Tapping this ability while near a Demacian Standard will cast Dragon Strike towards it.
LV 1LV 2LV 3LV 4
Cooldown1110.5109.5
Cost55
Base Damage85140195250
Attack Speed25%30%35%40%
Active: Attack Speed Increase30%35%40%45%
R
CataclysmUltimate
Heroically leaps to an enemy champion, dealing 200 (+170% bonus AD) physical damage to nearby enemies and creating an arena of impassable terrain around them for 3.5 seconds. Damage dealt by enemies within the arena is reduced by 12%. The effect ends once they leave the terrain or when it collapses. Cast again to collapse the terrain.
LV 1LV 2LV 3
Cooldown706560
Cost100
Base Damage200350500
Damage Reduction12%16%20%

Tier by Rank

Official

Tier and numbers

  • TierWinPickBan
  • Diamond+B← A51.9%6.8%0.6%
  • Master+A← A51.9%7.0%0.6%
  • ChallengerA← A51.8%7.5%0.6%
  • LegendaryB← B50.5%6.6%0.7%

Tencent official (CN server) / Jungle / 2026-11-07

Jungle: win rate #13 of 45Pick rate #7Jungle median win rate 50.4%

Tier is B at both ends and A in between, a 1.4 point spread in win rate.

Reading the table

The “← A” after a tier is the tier in the previous ranking.

Legendary is the top tiers of the Legendary Queue, a separate ranked queue for top players.

Among Jungle

One dot per champion
Win rate
44%50%56%Jarvan IV · B
0%Pick rate →

Patch Changes

Ver. 7
7.3Changed

Base Stats

  • Base Health: 690 → 660
  • Health per Level: 120 → 130
  • Attack Speed Ratio: 0.658
  • Base Attack Speed: 0.658
  • Base Bonus Attack Speed: 0.22
  • Attack Speed per Level: 0.016

Patch notes 7.3d and earlier versions

Analysis

Nothing equipped

Combat Power at Lv15 is 12,469 (#29 of 142, #13 of 37 Fighter). About the same as #40 at Lv1.

Lv 15

Stats 76% · Skills 24%

Growth by level

Jarvan IVMedianFighter median
5,7209,21912,718151015 12,469

Shape of ability effects

Lv15
Damage1,502
Heals & shields651
Crowd control291
Stat buffs205
Slows192
Movement150
0.8sTime the enemy is stopped per fight

Line: min to max · tick: median
HP2,480#42
Armor106#52
Magic Resist66#15
Attack128#13
Attack Speed0.950#72
Move Speed350#54
HP regen22#10
MP964#92
MP regen22#92

Available Skins

—

Videos