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フェイズラッシュ
Keystone

Phase Rush

PHASE RUSH
Ability hasteMobility

Gain MS and Ability Haste after 3 hits

Effect

Hitting a champion with 3 separate attacks or abilities within 4 seconds grants (Melee 40% / 60% / Ranged 20% / 35%) Movement speed, 10 Ability Haste and reduces your current basic ability cooldowns by 20%. Cooldown: 21 - 7 seconds (based on level)

Build Trends

Official Tencent data (China server, Diamond+)As of 2026-09-2709/27 to 2026-11-0611/06

Champions using it38 rows, by pick rateby win rate

By lane

  • Jungle40%
  • Top24%
  • Mid24%
  • Support7%
  • ADC4%
SortFaded rows: pick rate under 2%
  1. ChampionLanePick (sum)Win
  2. VladimirMid86.1%52.0%
  3. HecarimJungle85.9%49.7%
  4. VladimirTop83.7%50.4%
  5. LilliaJungle83.5%52.2%
  6. RyzeMid78.6%47.1%

Only the top rune pages Tencent publishes are counted, so the pick rate reads lower than actual and win rates and shares lean toward the top. Streamer and pro builds are the 409 Chinese builds published by Tencent (excluding those with removed items).

How it is calculated

Pick rate is the sum over champions and lanes, and win rate is the average weighted by it. The lane breakdown and "Runes on the same page" are shares of that sum. Match counts are not published, so every champion is weighted equally.

Analysis

Gold equivalent

Gold equivalent is 619G per match (est.), #5 of 13 keystones.

Match average
619G* est.
#5 of 13 keystones
Move speed 43%Survival factor 45%Ability haste 11%

In this row

13 keystones

Patch Changes

Ver. 7
7.2Changed
  • Ranged Movement Speed bonus: 30%-50% (based on level) >>> 20%-35% (based on level)
  • Ability Haste: 25 → 10
  • Slow Resist: 75% → 60%
  • Cooldown: 12s → 21-7s(based on level)

Patch notes 7.3d and earlier versions