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ヒュブリス
Domination

Hubris

HUBRIS
PhysicalMagicAdaptive

Takedowns grant Adaptive Force

Effect

Scoring a takedown against an enemy champion within 3s of damaging them grants (5 + 1 per champion kill you've scored) Adaptive Force for 30s.

Build Trends

Official Tencent data (China server, Diamond+)As of 2026-11-0611/06

Champions using it34 rows, by pick rateby win rate

By lane

  • Jungle65%
  • Mid24%
  • ADC9%
  • Top1%
  • Support1%
SortFaded rows: pick rate under 2%
  1. ChampionLanePick (sum)Win
  2. FizzJungle65.6%47.9%
  3. EvelynnJungle55.2%47.0%
  4. SamiraADC50.7%49.4%
  5. Kha'ZixJungle47.4%49.5%
  6. FizzMid35.1%48.9%

Only the top rune pages Tencent publishes are counted, so the pick rate reads lower than actual and win rates and shares lean toward the top. Streamer and pro builds are the 409 Chinese builds published by Tencent (excluding those with removed items).

How it is calculated

Pick rate is the sum over champions and lanes, and win rate is the average weighted by it. The lane breakdown and "Runes on the same page" are shares of that sum. Match counts are not published, so every champion is weighted equally.

Analysis

Gold equivalent

Gold equivalent is 133G per match (est.), #3 of 3 in this Domination row.

Match average
133G* est.
#3 of 3 in this Domination row

One effect only: Adaptive force after a kill

In this row

3 Domination row
Hubris133

Patch Changes

Ver. 7
7.1Changed
  • Scoring a takedown against an enemy champion within 3s of damaging them grants (5 + 1 per champion kill you've scored) Adaptive Force for 30s.

Patch notes 7.3d and earlier versions