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追火
Sorcery

Scorch

SCORCH
PhysicalMagicAdaptive

Abilities burn enemies for extra damage

Effect

Dealing ability damage to a champion deals an additional 21-49 magic damage after 1 second. Cooldown: 8s

Gold Equivalent

Priced at item unit costs
244Gequivalent (match average)* estimate

Set by Bonus damage alone

02505007501,000244
  • This rune
  • Other runes in this row
  • Flash 971

#1 of 4 runes in this row. Lowest: Nimbus Cloak 134G; highest: Scorch 244G

BreakdownMatch average per effect
  • Bonus damage244G100%Lv1 246 → Lv15 242
By LevelThe headline is the mean of levels 1–15
  • Gold eq.
  • Match average 244
  • Flash 971
Lv1Lv5Lv10Lv15
Gold eq.246247244242
Assumptions Behind This ValueTap for details
Combat only: 50%

Effects that only work in combat or under a condition are counted as active half the time. The same rule applies to every rune and spell.

At most once per 8s

Effects that re-trigger on attacks are counted at most once every 8 seconds, since a single fight only allows so many procs.

Damage valued like healing

Damage to an enemy is valued like healing yourself the same amount, priced with the health regen rate.

Full Calculation
Bonus damage 21–49246〜242G

BasisIn-game text (captured 2026-09-23): 21–49 per ability hit over the 8s cooldown, priced like Electrocute; 50% for combat only

  1. 121–49 ÷ 8s interval × 5 × 50% uptime = 6.56–15.31 per 5s. 6.56–15.31 ÷ median base regen 8–19 = 82–81%. 82–81 × 3G= 246–242G
  • Match average: mean of levels 1–15 = 244G

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