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ガーディアン
Keystone

Guardian

GUARDIAN
HealthShield

Shield self and ally on taking damage

Effect

Guard allies within 350 units of you and allies you target with abilities for 2.5s. While guarding, if you or the ally take more than a certain amount of damage, both of you gain a shield of (40 - 165 + 6% bonus Health + 15% Ability Power) for 1.5s, cooldown: 55s - 25s.

Build Trends

Official Tencent data (China server, Diamond+)As of 2026-11-0611/06

Champions using it7 rows, by pick rateby win rate

By lane

  • Support100%
SortFaded rows: pick rate under 2%
  1. ChampionLanePick (sum)Win
  2. BraumSupport71.0%54.2%
  3. VeigarSupport5.3%52.5%
  4. NautilusSupport2.8%46.6%
  5. ZyraSupport2.5%47.9%
  6. MorganaSupport2.2%49.7%

In streamer and pro builds1 of 409 builds

  1. Braum1 of 2

Only the top rune pages Tencent publishes are counted, so the pick rate reads lower than actual and win rates and shares lean toward the top. Streamer and pro builds are the 409 Chinese builds published by Tencent (excluding those with removed items).

How it is calculated

Pick rate is the sum over champions and lanes, and win rate is the average weighted by it. The lane breakdown and "Runes on the same page" are shares of that sum. Match counts are not published, so every champion is weighted equally.

Analysis

Gold equivalent

Gold equivalent is 465G per match (est.), #9 of 13 keystones.

Match average
465G* est.
#9 of 13 keystones

One effect only: Shield

In this row

13 keystones

Patch Changes

Ver. 7
7.2Changed
  • Cooldown: 40-20s → 55-25s
  • Shield: 45-180 (based on level) + 5% bonus Health + 15% Ability Power → 40-165 (based on level) + 6% bonus Health + 15% Ability Power
7.1Changed
  • Guard allies within 350 units of you and allies you target with abilities for 2.5s. While guarding, if you or the ally take more than a certain amount of damage, both of you gain a shield of (45 - 180 + 5% bonus Health + 15% Ability Power) for 2s, cooldown: 40s - 20s.

Patch notes 7.3d and earlier versions