Botanist
Empower plant effects and gain gold
Effect
Analysis
Gold equivalentGold equivalent is 134G per match (est.), #3 of 4 in this Sorcery row.
In this row
4 Sorcery rowBy level
- Gold eq.
- Match average 134
| Lv1 | Lv5 | Lv10 | Lv15 | |
|---|---|---|---|---|
| Gold eq. | 118 | 127 | 139 | 151 |
Survival factor
Moving faster by some % is counted as that % more effective health, since speed lets you dodge and escape. Value = median max health × the speed gain × the health price.
Move speed % as flat
Move speed % is converted to flat move speed against the median base speed of 350, then priced at the flat rate.
Champion median
Values that depend on the champion, such as health, use the median of all champions at level 1 and level 15.
Full Calculation
BasisIn-game text (captured 2026-09-23): 10 gold per plant; assumes one plant every 60s
- 110G × (900s match ÷ 60s interval)= 150G per match
- 2Half as the mid-match average= 75G
BasisIn-game text (captured 2026-09-23): 40% move speed for 2.5s after a Blast Cone; assumes 1 in 3 plants is one, so every 180s; other plant boosts have no base amount to count
- 140% × 56G (1% of median base move speed 350 × 16G) × 2.5s ÷ 180s interval= 31G
- 2Survival: +0.56% speed is counted as +0.56% effective health
- 3Median max health × 0.56% × health price= 12–45G
- 4Total 43–76G
- Total 118–151G (level 1–15)
- Match average: mean of levels 1–15 = 134G