Patch Notes 7.2b All Changes

Released · Updated Official patch notes

At a glance

16 changes listed below (10 champions, 5 items, 1 rune).

Figures show the largest before/after change, picked by the numbers alone.

Champions

TargetVerChanges
Jaycethe Defender of Tomorrow
7.2b

Base Stats

  • Base Armor: 46 → 37
History7.2bNerf7.3Changed
NidaleeThe Bestial Huntress
7.2b

Base Stats

  • Base Armor: 46 → 37
  • Base Magic Resist: 40 → 36

Prowl

  • Bonus Movement Speed in brush: 15% → 10%
  • Bonus Movement Speed when an enemy’s marked: 15% → 10%
History7.0aChanged7.2aNerf7.2bNerf7.3Changed
AmbessaThe Matriarch Of War
7.2b

Public Execution

  • Damage Reduction: 30%/40%/50% → 10%/20%/30%
  • Base Damage based on Health lost: 20/30/40% → 10/17.5/25%
History7.1fChanged7.2bNerf7.3Changed
AuroraThe Witch Between Worlds
7.2b

Twofold Hex

  • First Cast damage: 35/65/95/125+30% Ability Power → 40/70/100/130+33% Ability Power
  • Recast damage: 35/65/95/125 + 30% Ability Power → 40/70/100/130 + 33%Ability Power

The Weirding

  • Damage: 75/125/175/225 → 80/130/180/230
History7.1gChanged7.2bBuff7.3Changed
SonaMaven of the Strings
7.2b

Aria of Perseverance

  • Heal: 45/60/75/90 → 35/50/65/80

Crescendo

  • Cooldown: 80/70/60s → 80/75/70s
History7.1hChanged7.2bNerf7.3Changed
Ekkothe Boy who Shattered Time
7.2b

Z-Drive Resonance

  • Damage Ability Power ratio: 70% → 80%

Parallel Convergence

  • Missing Health ratio: 2% + 0.015% Ability Power → 3% + 0.025% Ability Power
History7.2bBuff7.3Changed7.3dNerf
Kaylethe Righteous
7.2b

Radiant Blast

  • Mana Cost: 80/85/90/95 → 70/80/90/100
  • Damage: 70/120/170/220 → 60/100/140/180

Celestial Blessing

  • Mana Cost: 85/90/95/100 → 75/80/85/90
  • Heal: 95/125/155/185 + 40% Ability Power → 60/95/130/165 + 30% Ability Power
History7.0Changed7.1fChanged7.2bAdjusted7.3Changed
HecarimThe Shadow of War
7.2b

Rampage

  • Bonus Movement Speed on hit: 30% → 18%
History7.0dChanged7.2bNerf7.3Changed
Lee Sinthe Blind Monk
7.2b

Safeguard/Iron Will

  • Shield: 80/140/200/260 → 100/160/220/280
  • Omnivamp: 16/24/32/40% → 20/30/40/50%
History7.0Changed7.2Nerf7.2bBuff7.3Changed7.3dBuff
ZileanThe Chronokeeper
7.2b

Time Bomb

  • Base Damage: 70/140/210/280 → 60/125/190/255

Chronoshift

  • Cooldown: 100/85/70s → 110/95/80s
History7.0aChanged7.2bNerf7.3Changed

Items

Gold efficiency as in the item list. "After" is the value 3 days after release.

TargetVerChanges
7.2b

Base Stats

  • Price: 3100 → 3000
  • Max Health: 250 → 300
Gold efficiency112.8% (not reflected in gold efficiency)
Champions that tend to build this itemK'SanteMalphiteRammusEzrealGragas
7.2b

Echo

  • Damage: 110 + 10% Ability Power → 140 + 15% Ability Power
  • Cooldown: 10 → 9
Gold efficiency101.1% (not reflected in gold efficiency)
History7.1Changed7.2Changed7.2bBuff7.3Changed
Champions that tend to build this itemLuxNorraVel'KozZiggsVex
7.2b

Base Stats

  • Attack Damage: 25 → 30
Gold efficiency112.5% (not reflected in gold efficiency)
History7.2bBuff7.3Changed
7.2b

Base Stats

  • Attack Damage: 25 → 30
Gold efficiency142.2% (not reflected in gold efficiency)
History7.1New7.2bBuff7.3Changed
Champions that tend to build this itemSamiraViegoZeriLucianRengar

Runes

TargetVerChanges
7.2b
  • Gold on Plant destruction: 30 → 10
History7.1Changed7.2Changed7.2bNerf

Systems

TargetVerChanges
Champion Bounty System Adjustments
7.2b
  • Positive Bounty / Neutral: Gold from minions, monsters, support items, Smite, and similar sources required for each 1 bounty: 20 → 25
  • All States: Gold required from champion kills and assists to earn 1 Bounty: 3 → 3.5
Legendary Ranked Weekend Challenge Changes
7.2b
  • The bonus Champion Score, Legendary Ranked Factor, and other related values players can earn in the Legendary Ranked Weekend Challenge will now be adjusted based on their current Legendary Ranked tier. The higher the tier, the higher the cap on those values.
  • At the same time, we've slightly increased the conversion efficiency for lower-tier players gaining Legendary Ranked Factor, helping summoners join the challenge more smoothly and continue progressing.
Ranked and Legendary Ranked Activity Rule Adjustments
7.2b
  • We will remove the old activity decay rule that applied to Master and above, meaning players will no longer lose marks or have their points decay for going seven consecutive days without playing Ranked or Legendary Ranked.
  • After this adjustment, summoners can arrange their match time more flexibly based on their own schedule without being constrained by the activity decay rule.
  • Thank you all for your continued attention and support. We wish everyone a great time in game and a smooth journey through the Rift!

Bug Fixes

China server win rate, before and after

Official Tencent figures (China server, Diamond+), as published. Changes reach the China server late, so "after" is the snapshot 3 days after release. Rows under 2% pick rate are dimmed.

Before: 2026-07-28 · After: 2026-08-01

ChampionLaneBefore07-28After08-01DiffBefore07-28After08-01DiffBefore07-28After08-01Diff
JayceNerf
Top48.89%48.32%-0.573.22%1.92%-1.30DDSame
Jungle50.78%49.69%-1.092.66%2.33%-0.33CCSame
Top51.48%50.44%-1.043.20%1.75%-1.45CD1 down
AuroraBuff
Mid45.80%48.15%+2.352.50%5.75%+3.25DB2 up
SonaNerf
Support55.05%53.73%-1.327.73%3.95%-3.78BD2 down
EkkoBuff
Jungle47.02%50.12%+3.101.96%5.24%+3.28DB2 up
KayleAdjusted
Top54.73%51.72%-3.013.07%2.82%-0.25DDSame
Jungle48.82%48.08%-0.743.66%2.10%-1.56BC1 down
Jungle45.43%45.70%+0.2711.79%16.89%+5.10SSS1 up
ZileanNerf
Support52.25%51.10%-1.151.61%1.13%-0.48DDSame

Other Ver.7 patches

  1. 7.3dPatch 7.3d changes2026-10-2811 champions, 6 items, 2 system changes
  2. 7.3cPatch 7.3c2026-10-22Only game-mode and similar changes, none listed here. Official patch notes
  3. 7.3bPatch 7.3b changes2026-10-158 champions, 6 items, 4 runes, 1 system change, 4 bug fixes
  4. 7.3aPatch 7.3a changes2026-09-2912 champions, 4 items, 1 summoner spell, 2 system changes
  5. 7.3Patch 7.3 changes2026-09-221 new champion, 141 champions, 82 items, 6 runes, 1 summoner spell, 15 system changes, 5 bug fixes
  6. 7.2ePatch 7.2e changes2026-09-095 champions, 4 items
  7. 7.2dPatch 7.2d changes2026-08-2613 champions, 2 items
  8. 7.2cPatch 7.2c changes2026-08-121 new champion, 9 champions, 11 items, 1 system change, 1 bug fix
  9. 7.2aPatch 7.2a changes2026-07-155 champions, 6 items, 4 bug fixes
  10. 7.2Patch 7.2 changes2026-07-081 new champion, 14 champions, 76 items, 33 runes, 10 system changes, 5 bug fixes
  11. 7.1hPatch 7.1h changes2026-06-248 champions, 1 item, 1 bug fix
  12. 7.1gPatch 7.1g changes2026-06-101 new champion, 4 champions, 2 items, 1 rune, 1 summoner spell, 1 system change, 2 bug fixes
  13. 7.1fPatch 7.1f changes2026-05-2710 champions, 13 bug fixes
  14. 7.1ePatch 7.1e changes2026-05-131 new champion, 8 champions, 3 items, 2 bug fixes
  15. 7.1dPatch 7.1d changes2026-04-288 champions, 4 runes
  16. 7.1cPatch 7.1c2026-04-22Only game-mode and similar changes, none listed here. Official patch notes
  17. 7.1bPatch 7.1b changes2026-04-1511 champions, 8 items, 6 bug fixes
  18. 7.1Patch 7.1 changes2026-04-0711 champions, 4 items, 30 runes, 1 system change
  19. 7.0gPatch 7.0g2026-03-25Only game-mode and similar changes, none listed here. Official patch notes
  20. 7.0fPatch 7.0f changes2026-03-186 champions, 1 item
  21. 7.0ePatch 7.0e2026-03-12Only game-mode and similar changes, none listed here. Official patch notes
  22. 7.0dPatch 7.0d changes2026-03-041 new champion, 6 champions, 6 items, 1 bug fix
  23. 7.0cPatch 7.0c changes2026-02-118 champions, 5 items, 3 runes
  24. 7.0bPatch 7.0b2026-02-03Only game-mode and similar changes, none listed here. Official patch notes
  25. 7.0aPatch 7.0a changes2026-01-285 champions, 4 items, 8 bug fixes
  26. 7.0Patch 7.0 changes2026-01-2111 champions, 21 items, 2 system changes

Source: Official patch notes 7.2b