Patch Notes 7.2c All Changes

Released · Updated Official patch notes

At a glance

15 changes listed below (9 champions, 4 items, 2 others).

Figures show the largest before/after change, picked by the numbers alone.

Champions

TargetVerChanges
Cho'Gaththe Terror of the Void
7.2c

Vorpal Spikes

  • Base Damage: 15/35/55/75 + (2.15%/2.5%/2.85%/3.2% + 0.5% × Feast Stack) × Target Max Health → 20/45/70/95 + (2.3%/2.7%/3.1%/3.5% + 0.6% × Feast Stack) × Target Max Health

Feast

  • Cooldown: 80/70/60s → 70/60/50s
  • Bonus Health to Damage Ratio: 8% → 10%
History7.2cNew7.3Changed
Jinxthe Loose Cannon
7.2c

Base Stats

  • Base Attack Damage: 54 → 58

Get Excited!

  • Attack Speed: 12% → 25%
History7.2cBuff7.3Changed
NilahThe Joy Unbound
7.2c

Formless Blade

  • Critical Rate to Armor Penetration Ratio: 35% → 28%

Apotheosis

  • Dot Damage: 60/120/180 + 140% Bonus Attack Damage → 60/110/160 + 50% Bonus Attack Damage
History7.2cNerf7.3Changed
Leonathe Radiant Dawn
7.2c

Base Stats

  • Base Health: 750 → 690
  • Base Armor: 55 → 50
  • Health per level: 120 → 128

Eclipse

  • Cooldown: 14/13/12/11s → 13/12/11/10s
  • Bonus Armor: 40/60/80/100 → 30/50/70/90
  • Bonus Magic Resistance: 40/60/80/100 → 30/50/70/90
History7.2cAdjusted7.3Changed
RumbleThe Mechanized Menace
7.2c

Base Stats

  • Base Health: 690 → 660
  • Health per level: 120 → 128

Flamespitter

  • Damage: 120/160/200/240 + 110% Ability Power + 6%/8%/10%/12% Target Max Health → 100/140/180/220 +125% Ability Power + 7%/8%/9%/10% Target Max Health
  • Danger Zone Damage: 180/240/300/360 + 165% Ability Power + 9%/12%/15%/18%Target Max Health → 150/210/270/330 + 187.5% Ability Power + 10.5%/12%/13.5%/15% Target Max Health

Scrap Shield

  • Shield: 40/70/100/130 + 6% Max Health → 40/80/120/160 + 4% Max Health
  • Danger Zone Shield: 60/105/150/195 + 9% Max Health → 60/120/180/240 + 6% Max Health

Electro Harpoon

  • Ability Power Ratio: 40% → 50%
  • Danger Zone Ability Power Ratio: 60% → 75%
History7.2cAdjusted7.3Changed
Nasusthe Curator of the Sands
7.2c

Base Stats

  • Base Armor: 46 → 40

Fury of the Sands

  • Cooldown: 75/70/65s → 90/80/70s
History7.0cChanged7.2cNerf7.3Changed7.3dAdjusted
RyzeThe Rune Mage
7.2c

Base Stats

  • Base Health: 660 → 630
  • Base Armor: 40 → 37

Rune Prison

  • Damage: 70/110/150/190 + 65% Ability Power + 4% Bonus Mana → 50/90/130/170 + 55% Ability Power + 3%Bonus Mana
History7.0cChanged7.1eChanged7.2cNerf7.3Changed
WarwickThe Uncaged Wrath Of Zaun
7.2c

Infinite Duress

  • Cooldown: 80/70/60s → 100/90/80s
  • Base Damage: 125/300/475 → 100/275/450
History7.2aNerf7.2cNerf7.3Changed
Kog'MawThe Mouth of the Abyss
7.2c

Living Artillery

  • Mana Cost: 40 - 400 (Base on number of casts) → 50 - 500 (Base on number of casts)
  • Range: 12/14/16 → 11/13/15
  • Base Damage: 100/140/180 → 80/120/160
History7.1fChanged7.2cNerf7.3Changed

Items

Gold efficiency as in the item list. "After" is the value 3 days after release.

TargetVerChanges
7.2c

Base Stats

  • Attack Speed: 30% → 35%
Gold efficiency157.2% (not reflected in gold efficiency)
History7.2Changed7.2cChanged
Champions that tend to build this itemYasuoYoneAsheCaitlynKai'Sa
7.2c

Base Stats

  • Tenacity: 15% → 30%
Gold efficiency153.7% (not reflected in gold efficiency)
History7.2Changed7.2cChanged
Champions that tend to build this itemVolibearAmumuJarvan IVRammusDarius
7.2c

Block

  • Damage Reduction: 6% → 10%
Gold efficiency153.7% (not reflected in gold efficiency)
History7.2Changed7.2cChanged
Champions that tend to build this itemDariusGarenJaxNunu & WillumpSkarner
7.2c

Noxian Gait

  • Movement Speed: 15/12% (Melee/ Ranged) → 10/7% (Melee/ Ranged)
Gold efficiency108.6% (not reflected in gold efficiency)
History7.2Changed7.2cChanged7.3Changed
Champions that tend to build this itemJinxAsheCaitlynKai'SaKalista
7.2c

Base Stats

  • Magic Resistance: 35 → 30
Gold efficiency89.5% (not reflected in gold efficiency)
History7.2Changed7.2cChanged
Champions that tend to build this itemDariusJarvan IVRammusAmumuGalio
7.2c

Base Stats

  • Armor: 35 → 30
Gold efficiency89.5% (not reflected in gold efficiency)
History7.2Changed7.2cChanged
Champions that tend to build this itemBraumMalphiteNautilusOrnnRell
7.2c

Base Stats

  • Ability Power: 40 → 35

Big Bully

  • True Damage: 22 → 18
Gold efficiency79.7% (not reflected in gold efficiency)
History7.2Changed7.2cChanged
Champions that tend to build this itemAhriBrandDianaEkkoGalio
7.2c

Base Stats

  • Health: 425 → 350
  • Armor: 20 → 40
  • Build Path: Bami's Cinder (1300) + Ruby Crystal (500) + Cloth Armor (500) + 600 → Bami's Cinder (1300) + Chain Vest (900) + 700
Gold efficiency95.4% (not reflected in gold efficiency)
History7.0Changed7.2Changed7.2cBuff7.3Changed
Champions that tend to build this itemOrnnShenDr. MundoNunu & WillumpSion
7.2c

Base Stats

  • Attack Speed: 15% → 25%
Gold efficiency123.6% (not reflected in gold efficiency)
History7.2Changed7.2cBuff
Champions that tend to build this itemDariusSettGnarAatroxGaren
7.2c

Base Stats

  • Healing and Shield Value: 6% → 9%

Purify

  • Cooldown: 90s → 75s
Gold efficiency64.0% → 83.7% (+19.7 pt)
History7.2Changed7.2cBuff
Champions that tend to build this itemLuluYuumiNamiMilioJanna
7.2c

Base Stats

  • Magic Resistance: 75 → 80

Magebane

  • Shield: 70-180 (based on level) + 10% Max Health → 50-150 (based on level) + 14% Max Health
Gold efficiency114.8% (not reflected in gold efficiency)
Champions that tend to build this itemAmumuOrnnK'SanteThreshNasus

Systems

TargetVerChanges
Map
7.2c

Infernal Dragon

  • Stats Bonus — Attack Damage and Ability Power: 3% → 4%
  • Dragon Soul — Adaptive Damage: 135 + 25% Bonus AD + 12.5% AP → 180 + 35% Bonus AD + 15% AP

Mountain Dragon

  • Dragon Soul — Shield: 260 → 350

Ocean Dragon

  • Stats Bonus — Missing Health Regen per 5s: 2% → 2.8%
  • Dragon Soul — Health Regen: 190 + 36% Bonus AD + 18% AP + 7.5% Bonus HP → 250 + 48% Bonus AD + 25% AP + 10% Bonus HP

Baron Lane Minions

  • From game start to 6:00, minions took reduced damage from other minions: Removed

Bug Fixes

New Champion

7.2cA void horror slumbering beneath the ruins of Icathia. Cho'Gath's Feast lets him devour fallen enemies to grow in health and size as the fight goes on. Released 2026-08-07 JST between patches 7.2b and 7.2c.

China server win rate, before and after

Official Tencent figures (China server, Diamond+), as published. Changes reach the China server late, so "after" is the snapshot 3 days after release. Rows under 2% pick rate are dimmed.

Before: 2026-08-11 · After: 2026-08-15

ChampionLaneBefore08-11After08-15DiffBefore08-11After08-15DiffBefore08-11After08-15Diff
Top45.50%49.90%+4.4015.61%16.96%+1.35SSSSSame
JinxBuff
ADC47.17%49.43%+2.266.34%16.97%+10.63CS3 up
NilahNerf
Jungle51.95%——1.30%——D——
LeonaAdjusted
Support51.07%50.67%-0.4011.06%10.73%-0.33AASame
RumbleAdjusted
Top50.74%48.65%-2.093.17%3.07%-0.10CD1 down
NasusNerf
Top51.44%48.62%-2.828.61%6.13%-2.48AB1 down
RyzeNerf
Mid51.42%48.82%-2.606.29%3.88%-2.41AB1 down
Jungle54.20%51.68%-2.523.28%2.73%-0.55CCSame
ADC52.16%49.78%-2.383.18%1.57%-1.61AB1 down

Other Ver.7 patches

  1. 7.3dPatch 7.3d changes2026-10-2811 champions, 6 items, 2 system changes
  2. 7.3cPatch 7.3c2026-10-22Only game-mode and similar changes, none listed here. Official patch notes
  3. 7.3bPatch 7.3b changes2026-10-158 champions, 6 items, 4 runes, 1 system change, 4 bug fixes
  4. 7.3aPatch 7.3a changes2026-09-2912 champions, 4 items, 1 summoner spell, 2 system changes
  5. 7.3Patch 7.3 changes2026-09-221 new champion, 141 champions, 82 items, 6 runes, 1 summoner spell, 15 system changes, 5 bug fixes
  6. 7.2ePatch 7.2e changes2026-09-095 champions, 4 items
  7. 7.2dPatch 7.2d changes2026-08-2613 champions, 2 items
  8. 7.2bPatch 7.2b changes2026-07-2910 champions, 5 items, 1 rune, 3 system changes, 4 bug fixes
  9. 7.2aPatch 7.2a changes2026-07-155 champions, 6 items, 4 bug fixes
  10. 7.2Patch 7.2 changes2026-07-081 new champion, 14 champions, 76 items, 33 runes, 10 system changes, 5 bug fixes
  11. 7.1hPatch 7.1h changes2026-06-248 champions, 1 item, 1 bug fix
  12. 7.1gPatch 7.1g changes2026-06-101 new champion, 4 champions, 2 items, 1 rune, 1 summoner spell, 1 system change, 2 bug fixes
  13. 7.1fPatch 7.1f changes2026-05-2710 champions, 13 bug fixes
  14. 7.1ePatch 7.1e changes2026-05-131 new champion, 8 champions, 3 items, 2 bug fixes
  15. 7.1dPatch 7.1d changes2026-04-288 champions, 4 runes
  16. 7.1cPatch 7.1c2026-04-22Only game-mode and similar changes, none listed here. Official patch notes
  17. 7.1bPatch 7.1b changes2026-04-1511 champions, 8 items, 6 bug fixes
  18. 7.1Patch 7.1 changes2026-04-0711 champions, 4 items, 30 runes, 1 system change
  19. 7.0gPatch 7.0g2026-03-25Only game-mode and similar changes, none listed here. Official patch notes
  20. 7.0fPatch 7.0f changes2026-03-186 champions, 1 item
  21. 7.0ePatch 7.0e2026-03-12Only game-mode and similar changes, none listed here. Official patch notes
  22. 7.0dPatch 7.0d changes2026-03-041 new champion, 6 champions, 6 items, 1 bug fix
  23. 7.0cPatch 7.0c changes2026-02-118 champions, 5 items, 3 runes
  24. 7.0bPatch 7.0b2026-02-03Only game-mode and similar changes, none listed here. Official patch notes
  25. 7.0aPatch 7.0a changes2026-01-285 champions, 4 items, 8 bug fixes
  26. 7.0Patch 7.0 changes2026-01-2111 champions, 21 items, 2 system changes

Source: Official patch notes 7.2c