Patch Notes 7.0 All Changes

Released · Updated Official patch notes

Champions

TargetVerChanges
Renektonthe Butcher of the Sands
7.0

Reign of Anger

  • [New] Players can now check Renekton’s Fury in the status bar.

Cull the Meek

  • Gain 5 Fury per enemy hit. → Gain 5 Fury per enemy hit, gain 10 Fury instead if the enemy hit is a champion.
  • Restore (10/14/18/22 + 20% Bonus Attack Damage) Health per enemy hit. → Restore (5/7/9/11 + 5% Bonus Attack Damage) Health per enemy hit, if the enemy hit is a champion, restore (20/28/36/44 + 20% Bonus Attack Damage) Health.
  • [New] A single ability cast can grant up to 30 Fury.
  • [New] A single ability cast can restore up to (75/100/125/150 + 25% Bonus Attack Damage) Health.
  • [New] Reign of Anger: A single ability cast can restore up to (300/400/500/600 + 100% Bonus Attack Damage) Health.

Ruthless Predator

  • Cooldown: 13/12/11/10s → 12.5/11/9.5/8s
  • [New] Gain an additional 10 Fury when an enemy champion is hit.

Slice and Dice

  • Cooldown: 15/14/13/12s → 14.5/13/11.5/10s
  • Gain 5 fury per enemy hit → Gain 5 Fury per enemy hit, gain 10 Fury instead if the enemy hit is a champion.
  • [New]Reign of Anger: when an enemy champion is hit, restore 20 Fury in 2s.
  • [New] A single ability cast can grant up to 30 Fury.
History7.0Changed7.1Changed7.1bChanged7.2dBuff7.3Changed
Ezrealthe Prodigal Explorer
7.0

Arcane Shift

  • Cooldown: 24/21/18/15s → 24/20.5/17/13.5s
  • Mana Cost: 90 → 70
History7.0Changed7.3Changed
Vaynethe Night Hunter
7.0

Final Hour

  • Cooldown: 65/60/55s → 70/65/60s
History7.0Changed7.0aChanged7.1dChanged7.3Changed
Master Yithe Wuju Bladesman
7.0

Wuju Style

  • Attacks deal bonus true damage: 40/45/50/55 + 25% Bonus Attack Damage → 30/35/40/45 + 25% Bonus Attack Damage
History7.0Changed7.0cChanged7.3Changed
Kaylethe Righteous
7.0

Starfire Spellblade

  • Passive Base Damage: 10/13/16/19 → 8/11/14/17
  • Bonus Damage when Active: (8/9/10/11% + 0.02% Ability Power) Target’s missing Health → (7/8/9/10% + 0.02% Ability Power) Target’s missing Health
History7.0Changed7.1fChanged7.2bAdjusted7.3Changed
Zedthe Master of Shadows
7.0

Base Stats

  • Energy Regen: 10 per second → 12 per second
History7.0Changed7.2Nerf7.3Changed
Akalithe Rogue Assassin
7.0

Base Stats

  • Energy Regen: 10 per second → 12 per second
History7.0Changed7.0fChanged7.3Changed7.3dBuff
Kennenthe Heart of the Tempest
7.0

Base Stats

  • Energy Regen: 10 per second → 12 per second
History7.0Changed7.3Changed
Lee Sinthe Blind Monk
7.0

Base Stats

  • Energy Regen: 10 per second → 12 per second
History7.0Changed7.2Nerf7.2bBuff7.3Changed7.3dBuff
Shenthe Eye of Twilight
7.0

Base Stats

  • Energy Regen: 10 per second → 12 per second
History7.0Changed7.1fChanged7.3Changed
Morganathe Fallen
7.0

Soul Shackles

  • Immediate damage dealt: Target’s Maximum Health (14% + 0.015% Ability Power) as Magic Damage → 150/225/300 + 70% Ability Power as Magic Damage
  • Damage after 3s: Target’s Maximum Health (14% + 0.015% Ability Power) as Magic Damage → 150/225/300 + 70% Ability Power as Magic Damage.
  • While the Chain persists, Morgana gains 15% → 10%/25%/40% Bonus Movement Speed
History7.0Changed7.3Changed

Items

TargetVerChanges
7.0
  • Price: 3100 Gold
  • Build path: Recurve Bow (1400 Gold) + Nashor's Talon (800 Gold) + 900 Gold
  • Attack Speed: +30%
  • +5% Movement Speed
  • Gain 25 Attack Damage or 50 Ability Power (Adaptive).
  • Attacks deal 30% Bonus Magic Damage but no longer Critically Strike. For every 1% Critical Rate gained from items, your magic damage increases by 1.5, up to a max increase of 75. (reached at 50% item Critical Rate)
  • Attacks grant 8% Attack Speed, stacking up to 4 times for a maximum of 32% Attack Speed. While fully stacked, every 3 attacks applies on-hit effects an additional time.
History7.0Changed7.3Changed
Champions that tend to build this itemKai'SaKalistaKog'MawVarusMaster Yi
7.0
  • Price: 3000 Gold
  • Build Path: Kindlegem (1000 Gold) + Negatron Cloak (900 Gold) + Ruby Crystal (500 Gold) + 600 Gold
  • Maximum Health: +400
  • Magic Resistance: +55
  • Ability Haste: +10
  • Curse enemy champions within 600 units, reducing their magic resist by 5 + 1.2% Bonus Health, up to 25. For each enemy champion cursed, gain 9 bonus Magic Resist.
History7.0Changed7.3Changed
Champions that tend to build this itemSwainAmumuMordekaiserNunu & WillumpAlistar
7.0
  • Price: 2800 Gold
  • Build Path: Bami's Cinder (1300 Gold) + Negatron Cloak (900 Gold) +600 Gold
  • Maximum Health: +400
  • Magic Resist: +40
  • Ability Haste: +15
  • While in combat, deal Magic Damage equal to (20 ~ 30 + 1% Bonus Health) per second for 5s. Deals 125% Damage against monsters and 200% Damage against minions.
  • Killing a neutral monster or an enemy deals Magic Damage equal to (30 + 2% Bonus Health) in an area around them.
Champions that tend to build this itemGalioCho'GathNunu & WillumpPoppyDr. Mundo
7.0
  • Price: 3000 Gold (unchanged)
  • Build Path: Recurve Bow (1400 Gold) + Cloak of Agility (1000 Gold) + 600 Gold
  • Attack Speed: +35% (unchanged)
  • Critical Rate: 0 → 25%
  • Gain Attack Damage or Ability Power (Adaptive).
  • Every 2 attacks, your next attack fires an additional bolt.
History7.0Changed7.0aChanged7.3Changed
Champions that tend to build this itemJinxKog'MawKalistaYunaraTwitch
7.0
  • Price: 2800 Gold → 2900 Gold
  • Gain 25% Attack Speed and 7% Bonus Movement Speed for 6s for when your attack hits a champion, not stackable, Attacks that Critically Strike while the bonuses are active extend their duration by 1s. (10s Cooldown) When your attack hits a champion the cooldown is reduced by 1s. → Gain 25% Attack Speed and 7% Bonus Movement Speed for 6s for when your attack hits a champion, not stackable. (10s Cooldown) When your attack hits a champion the cooldown is reduced by 1s.
History7.0Changed7.3Changed
Champions that tend to build this itemAsheTryndamereVayneYasuoDraven
7.0
  • 10% Physical Vamp → 10% Omni Vamp
History7.0Changed7.0cChanged7.2Changed7.2aNerf7.3Changed
Champions that tend to build this itemIreliaTryndamereVayneWarwickJax
7.0
  • Price: 3200 Gold → 3100 Gold
  • Build Path: Jaurim's Fist (1200 Gold) + Jaurim’s Fist (1200 Gold) + 700 Gold
  • Maximum Health: 300 → 450
  • Attack Damage: 50 → 45
  • Ability Haste: 25 → 0
  • 5% Movement Speed.
  • Increases Ability Haste of basic abilities after casting an Ultimate.
  • Gain 25 Basic Ability Haste.
  • Dealing damage to monsters or enemies with abilities increases your champion’s ability and passive damage by 3% for 6s. (Stacks 4 times)
History7.0Changed7.0aChanged
Champions that tend to build this itemHecarimAmbessaEzrealSettAatrox
7.0
  • Physical Damage from Attack or abilities convert into a magic shield.
  • Upon taking Magic Damage that would reduce your health to below 35%, gain 10% Omnivamp until the end of combat and a magic shield that absorbs (220 -530 Magic Damage) for 3s.
History7.0Changed7.2Changed
Champions that tend to build this itemLee SinFioraEzrealRivenKayn
7.0
  • When Struck by an enemy champion’s attack, deal 20 + 6% Bonus Armor + 2% Bonus Health Magic Damage to the attacker, apply Grievous Wounds for 3s. → When Struck by an attack, deal 20 + 6% Bonus Armor + 2% Bonus Health Magic Damage to the attacker.
  • Apply Grievous Wounds to enemy champions for 3s when struck by their attacks or dealing damage to them.
History7.0Changed7.2Changed7.3bNerf
Champions that tend to build this itemMalphiteRammusSkarnerCho'GathVolibear
7.0
  • Base Health Regen: 200% → 100%
  • Ability Haste: 10 → 20
  • Restore 4.5% Maximum Health per second → 3.5% Maximum Health per second
  • Increases all healing and shielding effects on you by 30%.
History7.0Changed7.3bAdjusted
Champions that tend to build this itemNautilusThreshBlitzcrankBraumOrnn
Psychic Projector
7.0
  • Gain Ability Power equal to 3% of Bonus Health. → Gain Ability Power equal to 5% of Bonus Health.
  • When taking champion damage, gain a non-stacking Shield. → When you have at least 950 Bonus Health, gain 20% Ability Power as Armor and 10% Ability Power as Magic Resist. (max bonuses reached at 400 Ability Power)
7.0
  • 11% Omnivamp → 11% Magic Vamp
  • Each stack of Corruption increases your damage dealt by 2.5%. → Each Stack of Corruption increases your Magic Damage Dealt by 2.5%.
History7.0Changed7.2Changed
Champions that tend to build this itemMordekaiserLilliaGwenRumbleVolibear
7.0
  • Gain 1 encircling energy orb every 30s. While near an ally, abilities and attacks deal damage to enemy champions or structures using abilities or attacks will consume an energy orb to grant you 65 gold and restore your Health by 20 - 80. → Gain 1 encircling energy orb every 30 seconds (max 3 orbs). While near an ally, the actions below will trigger Tribute, consuming 1 energy orb to grant you 65 gold and restore your Health by 20 - 80: Using abilities or attacks to damage enemy champions or structures. Attacking minions below 65% Health. This also executes them, and the gold generated from the minion kills is given to the ally nearest to you. If a nearby minion is killed while you have 3 orbs. Upon triggering Tribute, the ally nearest to you gains Tribute stacks.
Champions that tend to build this itemLuxMorganaNamiSennaYuumi
7.0
  • Gain 1 encircling energy orb every 30 seconds (max 3 orbs). While near an ally, abilities and attacks deal damage to enemy champions or structures using abilities or attacks will consume an energy orb to grant you 65 gold and restore your Health by 20 - 80.
  • Gain 1 encircling energy orb every 30s. While near an ally, abilities and attacks deal damage to enemy champions or structures using abilities or attacks will consume an energy orb to grant you 65 gold and restore your Health by 20 - 80. → Gain 1 encircling energy orb every 30 seconds (max 3 orbs). While near an ally, the actions below will trigger Tribute, consuming 1 energy orb to grant you 65 gold and restore your Health by 20 - 80: Using abilities or attacks to damage enemy champions or structures. Attacking minions below 65% Health. This also executes them, and the gold generated from the minion kills is given to the ally nearest to you. If a nearby minion is killed while you have 3 orbs. Upon triggering Tribute, the ally nearest to you gains Tribute stacks.
Champions that tend to build this itemAlistarBlitzcrankBraumLeonaNautilus
Redeeming
7.0
  • Ability Haste: 15 → 20
  • Every 8s, restore (40 + 7% Bonus Health) health to all allied champions within 350 units. → Every 8s, restore (40 + 7% Bonus Health) health to all allied champions within 350 units. If there are no allied champions within range, the effect is not triggered.
7.0
  • Attack Damage: 50 → 55
  • Become invisible for 1s upon getting a kill.
Champions that tend to build this itemPykeNocturneKha'ZixPantheonKayn
7.0
  • At max Immolate stacks, leave behind a burning trail.
History7.0Changed7.2Changed7.2cBuff7.3Changed
Champions that tend to build this itemOrnnShenDr. MundoNunu & WillumpSion
Harmonic Echo
7.0
  • Ability Power: 45 → 50
  • Your next healing or shielding ability on an ally restores 100 + 10% Ability Power Health. → Restore 120 - 180 + 15% Ability Power Health
  • After Harmonic Echo is applied to the main target, it bounces to a nearby allied champion, healing them.
7.0
  • Damage per second: 0.6% ~ 2% Enemy Maximum Health → 0.6% ~ 3% Enemy Maximum Health
  • Every 4 seconds, Torment detonates, dealing true damage to the target.
History7.0Changed7.2Changed
Champions that tend to build this itemBrandLilliaMorganaRumbleSinged
7.0
  • The item ability effect of Infinity Orb remains consistent with Yordle – Infinity Orb.
History7.0Changed7.2Changed7.3Changed
Champions that tend to build this itemDianaHweiLuxNidaleeSyndra
7.0
  • The item ability effect of Serylda’s Grudge remains consistent with Yordle – Serylda’s Grudge.
History7.0Changed7.2Changed7.3Changed
Champions that tend to build this itemEzrealJayceKha'ZixRivenKayn

Systems

TargetVerChanges
Yordle-Themed Patch Item Adjustments
7.0
  • Items removed: Yordle Runaan's Hurricane,Yordle Duskblade of Draktharr, Yordle Serylda's Grudge, Yordle Death's Dance, Yordle Liandry's Torment, Yordle Infinity Orb, Yordle Sunfire Aegis, Yordle Redemption, Yordle Harmonic Echo
  • Items returned: Runaan's Hurricane, Duskblade of Draktharr, Serylda's Grudge, Death's Dance, Liandry's Torment, Infinity Orb, Sunfire Aegis, Redemption, Harmonic Echo
EQUIPMENT MUTUAL EXCLUSIVITY CHANGES
7.0

Mana Stacking Item Series [Previously Mutually Exclusive]

  • Sapphire Crystal, Tear of the Goddess, Manamune/Muramana, Archangel's Staff/Seraph's Embrace, Winter's Approach/ Fimbulwinter

Spellblade Series Items [New]

  • Sheen, Trinity Force, Lich Bane, Divine Sunderer, Essence Reaver, Iceborn Gauntlet

Lifeline Series Items [New]

  • Sterak’s Gage, Mantle of the Twelfth Hour, Maw of Malmortius

Immolate Series Items [New]

  • Sunfire Aegis, Hollow Radiance

Eternity Series Items [New]

  • Catalyst of Aeons, Rod of Ages, Redemption

Momentum Series Items [New]

  • Youmuu's Ghostblade, Dead Man's Plate

Thorns Series Items [New]

  • Bramble Vest, Thornmail

Percentage Armor Penetration and Armor reduction Items [New]

  • Last Whisper, Mortal Reminder, Serylda's Grudge, Black Cleaver, Terminus

Shimmering Spark

  • Immolate → Burn

Bami's Cinder

  • Immolate → Cinders

Phantom Dancer

  • Fervor → Swift-footed

Death's Dance

  • Dance → Defy

Oblivion Orb

  • Affliction → Grievous Wounds

Black Cleaver

  • Rage → Chase

Magnetic Blaster

  • Electric → Overdrive
  • Energized, Power Blitz → Combined to be Power Blitz

Kircheis Shard

  • Energized, Jolt → Combined to be Jolt

China server win rate, before and after

No China-server data was recorded around this patch (records start from 2026-05-17).

Other Ver.7 patches

  1. 7.3dPatch 7.3d changes2026-10-2811 champions, 6 items, 2 system changes
  2. 7.3cPatch 7.3c2026-10-22Only game-mode and similar changes, none listed here. Official patch notes
  3. 7.3bPatch 7.3b changes2026-10-158 champions, 6 items, 4 runes, 1 system change, 4 bug fixes
  4. 7.3aPatch 7.3a changes2026-09-2912 champions, 4 items, 1 summoner spell, 2 system changes
  5. 7.3Patch 7.3 changes2026-09-221 new champion, 141 champions, 82 items, 6 runes, 1 summoner spell, 15 system changes, 5 bug fixes
  6. 7.2ePatch 7.2e changes2026-09-095 champions, 4 items
  7. 7.2dPatch 7.2d changes2026-08-2613 champions, 2 items
  8. 7.2cPatch 7.2c changes2026-08-121 new champion, 9 champions, 11 items, 1 system change, 1 bug fix
  9. 7.2bPatch 7.2b changes2026-07-2910 champions, 5 items, 1 rune, 3 system changes, 4 bug fixes
  10. 7.2aPatch 7.2a changes2026-07-155 champions, 6 items, 4 bug fixes
  11. 7.2Patch 7.2 changes2026-07-081 new champion, 14 champions, 76 items, 33 runes, 10 system changes, 5 bug fixes
  12. 7.1hPatch 7.1h changes2026-06-248 champions, 1 item, 1 bug fix
  13. 7.1gPatch 7.1g changes2026-06-101 new champion, 4 champions, 2 items, 1 rune, 1 summoner spell, 1 system change, 2 bug fixes
  14. 7.1fPatch 7.1f changes2026-05-2710 champions, 13 bug fixes
  15. 7.1ePatch 7.1e changes2026-05-131 new champion, 8 champions, 3 items, 2 bug fixes
  16. 7.1dPatch 7.1d changes2026-04-288 champions, 4 runes
  17. 7.1cPatch 7.1c2026-04-22Only game-mode and similar changes, none listed here. Official patch notes
  18. 7.1bPatch 7.1b changes2026-04-1511 champions, 8 items, 6 bug fixes
  19. 7.1Patch 7.1 changes2026-04-0711 champions, 4 items, 30 runes, 1 system change
  20. 7.0gPatch 7.0g2026-03-25Only game-mode and similar changes, none listed here. Official patch notes
  21. 7.0fPatch 7.0f changes2026-03-186 champions, 1 item
  22. 7.0ePatch 7.0e2026-03-12Only game-mode and similar changes, none listed here. Official patch notes
  23. 7.0dPatch 7.0d changes2026-03-041 new champion, 6 champions, 6 items, 1 bug fix
  24. 7.0cPatch 7.0c changes2026-02-118 champions, 5 items, 3 runes
  25. 7.0bPatch 7.0b2026-02-03Only game-mode and similar changes, none listed here. Official patch notes
  26. 7.0aPatch 7.0a changes2026-01-285 champions, 4 items, 8 bug fixes

Source: Official patch notes 7.0