Back

Yasuo

YASUO
the Unforgiven
An Ionian of deep resolve, Yasuo is an agile swordsman who wields the air itself against his enemies. As a proud young man, he was falsely accused of murdering his master—unable to prove his innocence, he was forced to slay his own brother in self defense. Even after his master's true killer was revealed, Yasuo still could not forgive himself for all he had done, and now wanders his homeland with only the wind to guide his blade.

Official ↗︎

Skills

P
Way of the WandererPassive
Resolve: Moving builds Flow, which is tracked on Yasuo's resource bar. At max Flow, damage from a champion or monster grants a shield that absorbs 77 (based on level) damage and lasts 1 second. Intent: Yasuo's Critical Rate is doubled, but his Critical Strikes deal 95% critical damage. Yasuo converts Critical Rate above 100% into bonus Attack Damage at a rate of 0.5 Attack Damage per 1% Critical Rate.
Q
Steel TempestSkill 1
Thrusts forward, dealing 20 (+105% AD) physical damage. Grants a stack of Gathering Storm if the thrust damages an enemy. At 2 stacks, Steel Tempest launches a whirlwind that knocks enemies Airborne. If used during Sweeping Blade's dash: Steel Tempest will strike as a circle. Steel Tempest is treated as an attack: it can Critically Strike for 90% critical damage and applies on-hit effects to all units hit. Cooldown and cast time are reduced by Attack Speed.
LV 1LV 2LV 3LV 4
Cooldown4
Base Damage205080110
W
Wind WallSkill 2
Creates a 300 unit wall that blocks all enemy projectiles for 4 seconds.
LV 1LV 2LV 3LV 4
Cooldown22201816
Wall Width300400500600
E
Sweeping BladeSkill 3
Dashes through target enemy, dealing 70 (+20% bonus AD +60% AP) magic damage. Each cast increases the next dash's base damage by 25%, up to +75%. Cannot be re-cast on the same enemy for 7 seconds. If Steel Tempest is tapped during this dash, it will strike as a circle.
LV 1LV 2LV 3LV 4
Cooldown0.40.30.20.1
Base Damage708090100
R
Last BreathUltimate
Blinks to an Airborne enemy champion, dealing 200 (+150% bonus AD) physical damage and holding all Airborne enemies in the area in the air for an additional 1.3 seconds. Grants maximum Flow but resets all stacks of Gathering Storm from Steel Tempest. For the next 15 seconds, Yasuo's Critical Strikes gain 55% bonus Armor Penetration (affects only the target's bonus Armor).
LV 1LV 2LV 3
Cooldown504030
Base Damage200350500

Tier by Rank

Official

Tier and numbers

  • TierWinPickBan
  • Diamond+A← A47.5%8.1%9.9%
  • Master+A← A47.4%7.6%8.9%
  • ChallengerA← A46.9%6.5%6.0%
  • LegendaryS← S47.9%7.4%6.7%

Tencent official (CN server) / Mid / 2026-11-07

Mid: win rate #36 of 39Pick rate #4Mid median win rate 50.2%

Tier moves A → S across ranks, a 1.1 point spread in win rate. Ban rate also moves 6.0% → 9.9%.

Reading the table

The “← A” after a tier is the tier in the previous ranking.

Legendary is the top tiers of the Legendary Queue, a separate ranked queue for top players.

Among Mid

One dot per champion
Win rate
44%50%56%Yasuo · A
0%Pick rate →

Patch Changes

Ver. 7
7.3bBuffCombat power Lv15 13,316 → 13,316 (±0.0%)

Way of the Wanderer

  • Standard Critical Strike Damage: 90% → 95%
  • Shield Value: 77 - 529 (Based on level) → 77 - 630 (Based on level)
7.3Changed

Base Stats

  • Attack Speed Ratio: 0.67
  • Base Attack Speed: 0.67
  • Base Bonus Attack Speed: 0.2
  • Attack Speed per Level: 0.04

Way of the Wanderer

  • Excess Critical Rate to Attack Damage conversion ratio: 0.6 → 0.5
  • Yasuo's basic attacks and (1) ability crits deal 90% of normal critical strike damage.

Last Breath

  • Damage: 250 / 400 / 550 + 160% bonus Attack Damage → 200 / 350 / 500 + 150% bonus Attack Damage
7.2Adjusted

Way of the Wanderer

  • Shield amount: 115-600 (based on crit chance and champion level) → 125-680 (based on champion level)
  • Shield generation is slower in the early game and faster in the late game (approx ±10%).

Wind Wall

  • Cooldown: 18/18/18/18s → 22/20/18/16s

Sweeping Blade

  • Consecutive-attack damage amplification stacks: 2 → 3 (max amplification stays at 75%)

Last Breath

  • Bonus: 40% Armor Penetration → 55% Bonus Armor Penetration
7.1Changed

Steel Tempest

  • Base Damage: 25/55/85/115 → 20/50/80/110

Last Breath

  • Armor Penetration Rate: 50% → 40%

Patch notes 7.3d and earlier versions

Analysis

Nothing equipped

Combat Power at Lv15 is 13,316 (#11 of 142, #5 of 37 Fighter). About the same as #10 at Lv1.

Lv 15

Stats 69% · Skills 31%

Growth by level

YasuoMedianFighter median
5,7209,65113,582151015 13,316

Shape of ability effects

Lv15
Heals & shields2,385
Damage1,113
Crowd control503
Movement150
1.3sTime the enemy is stopped per fight

Line: min to max · tick: median
HP2,310#100
Armor100#82
Magic Resist66#15
Attack121#33
Attack Speed1.179#2
Move Speed355#14
HP regen25#2
MP——
MP regen——

Available Skins

—

Videos