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クラーケンスレイヤー
MarksmanUpgraded

Kraken Slayer

KRAKEN SLAYER
Attack speedMobilityPhysicalOn-hit

Deals bonus physical damage

Price2,900 G Gold Eff107%

Stats

Attack+45
Attack Speed+35%
Move Speed (%)+4%

Effect

Bring It Down: Every third attack deals 150–210 bonus physical damage (120–168 for ranged champions). For every 1% Health the target is missing, this damage increases by 0.75%.

The increase is capped at 75%.

Build Trends

Official Tencent data (China server, Diamond+)As of 2026-11-0611/06

Champions building it16 rows, by pick rateby win rate

By lane

  • ADC39%
  • Jungle38%
  • Top17%
  • Mid6%
SortFaded rows: pick rate under 2%
  1. ChampionLanePick (sum)Win
  2. WarwickJungle70.6%53.9%
  3. Kai'SaADC58.7%54.1%
  4. Master YiJungle58.1%53.9%
  5. VayneADC37.7%52.5%
  6. KennenTop34.6%54.1%

In streamer and pro builds11 of 409 builds (2 pro)

  1. Master Yi3 of 5
  2. Kai'Sa2 of 31 pro
  3. Yunara2 of 61 pro
  4. Kindred1 of 3
  5. Tristana1 of 5

Only the top core 3-item combinations Tencent publishes are counted, so the pick rate reads lower than actual and win rates and shares lean toward the top. Streamer and pro builds are the 409 Chinese builds published by Tencent (excluding those with removed items).

How it is calculated

Pick rate is the sum over champions and lanes, and win rate is the average weighted by it. The lane breakdown and "Items in the same core" are shares of that sum. Match counts are not published, so every champion is weighted equally.

Analysis

Gold efficiency

Gold efficiency 107% (#78 of 109 Upgraded items). Among 33 items within ±200G: #15 with effects.

107%
#78 of 109 UpgradedWith effects 147%* est.

Value breakdownWhite line = price

Price 2,900G
AD 1,875Attack Speed 1,167Move Speed 60Effects (est.) 1,172

Same price range

2,900G ± 200G · ○ stats only → ● with effects

Patch Changes

Ver. 7
7.3ChangedGold efficiency 97.9% → 107.0% (+9.0 pt)

Base Stats

  • Build Path: Noonquiver (1300) + Dagger (500) + Long Sword (500) + 500 → Recurve Bow (900) + Hearthbound Axe (1200) + Long Sword (500) + 300
  • Price: 2800 → 2900
  • Attack Damage: 40 → 45
  • Attack Speed: 30% → 35%
  • Movement Speed: 5% → 4%

Bring It Down

  • Every third attack now deals 150 - 210 bonus physical damage, or 120 - 168 for ranged champions. This damage is increased based on the target's missing Health. For every 1% Health the target is missing, damage increases by 0.75%, up to 75%.
  • Optimized its interaction with Yunara's 1st ability; Yunara's 1st ability spread effect can now trigger [Bring It Down].
7.1eChanged

Base stats

  • Price: 3000 → 2800

Bring It Down

  • Maximum damage based on missing Health: 50% → 70%
7.0dChanged
  • Cost: 3000
  • Build Path: Noonquiver (1350) + Long Sword (500) + Dagger (500) + 550
  • Attack Damage: 40
  • Attack Speed: 30%
  • +5% Movement Speed
  • Every third attack deals 120~160 (based on level) (110~150 (based on level) for ranged champions) bonus physical damage, based on the target’s missing Health, up to a maximum of 50% increased damage.

Patch notes 7.3d and earlier versions