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Senna

SENNA
the Redeemer
Cursed from childhood to be haunted by the supernatural Black Mist, Senna joined a sacred order known as the Sentinels of Light, and fiercely fought back—only to be killed, her soul imprisoned in a lantern by the cruel specter Thresh. But refusing to lose hope, within the lantern Senna learned to use the Mist, and reemerged to new life, forever changed. Now wielding darkness along with light, Senna seeks to end the Black Mist by turning it against itself—with every blast of her relic weapon, redeeming the souls lost within.

Official ↗︎

Skills

P
ABSOLUTIONPassive
Mist Absorption (Soul Reap): - Absorbs Mist by attacking souls that spawn from dead enemies. - If not attacked, souls nearby Senna will be absorbed automatically on disappearance. Mist Absorption (Living Extraction): - Siphons Mist from enemy champions she hits twice within 4 seconds, dealing 1% (based on level) of their current Health as bonus physical damage. - Mist can only be siphoned from the same target once every 6 seconds. Mist Bonuses: - Gains 0.9 Attack Damage per stack of Mist. - Gains 15 Attack Range and 10% Critical Strike Chance per 20 stacks. - 35% of excess Critical Strike Chance is converted to Physical Vamp. Relic Cannon: - Attacks take extra time to fire. - Attacks deal 10 bonus physical damage. - Attacks briefly grant Senna 10% of the target's Movement Speed. - Critical strikes deal only 80% critical damage. Senna does not gain Attack Damage on level up.
Q
PIERCING DARKNESSSkill 1
Shoots a bolt of piercing shadow through any object, dealing 30 (+60% bonus AD) physical damage to enemies, slowing enemies by 15% (+0.1% bonus AD +0.06% AP) for 0.75 seconds and restoring 40 (+40% bonus AD +25% AP) Health to ally champions. Attacks reduce Piercing Darkness's cooldown by 1 second. This ability's cast range matches Senna's attack range and its cast time is improved with Attack Speed. It applies on-hit effects to enemy champions.
LV 1LV 2LV 3LV 4
Cooldown15
Cost708090100
Base Damage306090120
Heal4070100130
Duration0.7511.251.5
W
LAST EMBRACESkill 2
Sends forth a wave of Black Mist, dealing 90 (+70% bonus AD) physical damage to the first enemy hit. After a 1 second delay, the target and other nearby enemies are rooted for 1.3 seconds.
LV 1LV 2LV 3LV 4
Cooldown11
Cost55606570
Base Damage90155220285
Root Duration1.31.61.92.2
E
CURSE OF THE BLACK MISTSkill 3
Dissolves into a cloud of mist for 6 seconds, becoming a Wraith. Allied champions who enter the mist are Camouflaged and become Wraiths when they leave. Wraiths gain 20% Movement Speed, are Unselectable, and hide their identities as long as no enemy champions are nearby. Camouflaged: These units are hidden from view. They are revealed by nearby enemy champions, turrets, and True Sight.
LV 1LV 2LV 3LV 4
Cooldown22201816
Cost70
Duration66.577.5
R
DAWNING SHADOWUltimate
Fires a global wave that shields ally champions from 120 (+50% AP +2 per Mist) damage for 3 seconds, while dealing 250 (+120% bonus AD +70% AP) physical damage and applying Mist to enemy champions caught in the center.
LV 1LV 2LV 3
Cooldown858075
Cost100
Base Damage250400550
Shield120160200

Tier by Rank

Official

Tier and numbers

  • TierWinPickBan
  • Diamond+A← A49.7%5.3%5.5%
  • Master+B← B49.6%5.2%5.8%
  • ChallengerB← B50.3%4.2%4.8%
  • LegendaryA← A50.6%5.8%4.5%

Tencent official (CN server) / Support / 2026-11-08

Support: win rate #21 of 33Pick rate #11Support median win rate 50.6%

Tier is A at both ends and B in between, a 0.9 point spread in win rate.

Reading the table

The “← A” after a tier is the tier in the previous ranking.

Legendary is the top tiers of the Legendary Queue, a separate ranked queue for top players.

Among Support

One dot per champion
Win rate
44%50%56%Senna · A
0%Pick rate →

Patch Changes

Ver. 7
7.3bNerfCombat power Lv15 11,652 → 11,627 (-0.2%)

Absolution

  • Standard Critical Strike Damage: 90% → 80%
  • Attack Damage per Black Mist stack: 1.25 → 0.9

Piercing Darkness

  • Base Damage: 50/80/110/140 → 30/60/90/120
7.3aAdjustedCombat power Lv15 11,576 → 11,502 (-0.6%)

Base Stats

  • Attack Speed ratio: 0.4 → 0.3
  • Base Attack Speed: 0.4 → 0.3
  • Base Bonus Attack Speed0.6 → 1.1
  • Attack Speed per level: 0.05 → 0.025
  • Bonus Attack Speed now provides less benefit toward reducing her basic attack windup.
7.3Changed

Base Stats

  • Base Health: 600 → 570
  • Attack Speed Ratio: 0.4
  • Base Attack Speed: 0.4
  • Base Bonus Attack Speed: 0.6
  • Attack Speed per Level: 0.05

Absolution

  • Attack Speed Ratio: 0.4
  • Base Attack Speed: 0.4
  • Base Bonus Attack Speed: 0.6
  • Attack Speed per Level: 0.05
  • Damage based on Current Health: 1.2%~12% (based on level) → 1%~10% (based on level)
  • Critical Rate gained per 20 Mist: 15% → 10%
  • [New] Basic attacks now deal 90% of normal critical strike damage when they critical strike.

Piercing Darkness

  • Base Damage: 50 / 90 / 130 / 170 → 50 / 80 / 110 / 140

Dawning Shadow

  • Damage: 250 / 375 / 500 + 120% bonus Attack Damage + 50% Ability Power → 250 / 400 / 550 + 120% bonus Attack Damage + 70% Ability Power
  • Shield: 120 / 160 / 200 + 40% Ability Power + Mist × 4 → 120 / 160 / 200 + 50% Ability Power + Mist × 2
7.2aAdjusted

Absolution

  • Current health damage: 1.2%–12% (based on level) → 1%–10% (based on level)

Dawning Shadow

  • Shield: 40% Ability Power + 4 per Mist stack → 50% Ability Power + 2.5 per Black Mist stack

Patch notes 7.3d and earlier versions

Analysis

Nothing equipped

Combat Power at Lv15 is 11,627 (#62 of 142, #7 of 26 Marksman). Up from #142 at Lv1: it grows with levels.

Lv 15

Stats 62% · Skills 38%

Growth by level

SennaMedianMarksman median
4,9498,40411,859151015 11,627

Shape of ability effects

Lv15
Stat buffs1,800
Damage1,228
Crowd control851
Heals & shields354
Movement122
Slows16
8%Share that works on allies
2.2sTime the enemy is stopped per fight

Line: min to max · tick: median
HP2,250#127
Armor98#93
Magic Resist50#114
Attack50#142
Attack Speed0.735#142
Move Speed340#104
HP regen14#125
MP1,255#9
MP regen28#17

Available Skins

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